Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Davlos Shirt Charcoal (mym_shirt_01_01_05)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_06)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_07)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_08)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_09)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_10)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Steel (mym_shirt_01_01_11)
Changed
1 change
stdItem
Volume: 0.0049
<= PLACEHOLDER => (can_drink_3_flood_shop_1x5_a)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (can_drink_3_flood_shop_2x5_a)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (MISC_Starfarer_Base_SCItem_Dashboard_Captain)
Changed
1 change
stdItem
Volume: 1.0E-6
Davlos Shirt Night (mym_shirt_01_01_12)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_13)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_14)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_15)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_16)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_17)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_18)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Chestnut (mym_shirt_01_01_20)
Changed
1 change
stdItem
Volume: 0.0049
Davlos Shirt Charcoal (mym_shirt_01_01_cc_grey)
Changed
1 change
stdItem
Volume: 0.0049
One Light Shirt Teal (mym_shirt_01_lum01_06)
Changed
1 change
stdItem
Volume: 0.0049
One Light Shirt Blue (mym_shirt_01_lum01_07)
Changed
1 change
stdItem
Volume: 0.0049
Piconalia Sweater (mym_shirt_01_lum02_07)
Changed
1 change
stdItem
Volume: 0.0049
Atavi Shirt White Gold (mym_shirt_02_01_10)
Changed
1 change
stdItem
Volume: 0.0049
Atavi Shirt Gainsboro (mym_shirt_02_01_11)
Changed
1 change
stdItem
Volume: 0.0049
Atavi Shirt Olive (mym_shirt_02_01_15)
Changed
1 change
stdItem
Volume: 0.0049
Atavi Shirt "Pathfinder" (mym_shirt_02_01_imperator)
Changed
1 change
stdItem
Volume: 0.0049
Livia Shirt (Modified) (mym_shirt_03_01_9tails01)
Changed
1 change
stdItem
Volume: 0.0049
Ardor-2 Salvaged Repeater (NONE_LaserRepeater_S2)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine: 0 → 10325
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.252
Ardor-3 Salvaged Repeater (NONE_LaserRepeater_S3)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine: 0 → 16008
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.756
Pulverizer "Payback" LMG (none_lmg_ballistic_01_store01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Equiptowear → Sit
1: Openinventoryui → Exit
2: Openlootingui
3: Carry
4: Drop
5: Place
6: Store
Volume: 0.018
Pulverizer "Mustard" LMG (none_lmg_ballistic_01_tint02)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Openinventoryui → Exit
1: Openlootingui → Sit
2: Carry
3: Drop
4: Place
5: Store
6: Equiptowear
Volume: 0.018
Pulverizer "Bleach" LMG (none_lmg_ballistic_01_tint03)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Store → Exit
1: Equiptowear → Sit
2: Openinventoryui
3: Openlootingui
4: Carry
5: Drop
6: Place
Volume: 0.018
Pulverizer "Hemlock Camo" LMG (none_lmg_ballistic_01_tint05)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
AdsSpread
Decay: 3 → 0
Attack: 1 → 0
FirstAttack: 2 → 0
Maximum: 0
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0.5
MaxPenetrationThickness: 0.4
Interactions
0: Openlootingui → Sit
1: Carry → Exit
2: Drop
3: Place
4: Store
5: Equiptowear
6: Openinventoryui
Volume: 0.018
<= PLACEHOLDER => (MISC_Starfarer_Base_SCItem_Dashboard_Pilot)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (MISC_Starfarer_Base_SCItem_Dashboard_Sup_Right)
Changed
1 change
stdItem
Volume: 1.0E-6
Tripledown "Heatwave" Pistol (none_pistol_ballistic_01_collector01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Unlock_01 → Button_activate
1: Unlock_02 → Button_reveal
2: Unlock_03 → Activate remote camera
3: Mainlock → Turret_gyro_mode
4: Mainunlock → Seatenter
5: Consumekeys → Seatexit
6: Stepthrough → Place
7: Carry → Syncmobiglas
8: Drop → Insert
9: Inspect → Decrypt
10: Place → Initializechunck0
11: Equip
12: Offhandequip
Volume: 0.0025
Tripledown "Heavy Metal" Pistol (none_pistol_ballistic_01_tint02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Store → Initializechunck02
1: Offhandstore → Initializechunck03
2: Blinkinglight_notshown → Initializechunck04
3: Stopblinking_notshown → Initializechunck05
4: Pilotenter → Process
5: Pilotexit → Decrypted
6: Components_front_open → Reset
7: Components_front_close → Openinnerdoor
8: Components_top_front_open → Closealldoors
9: Components_top_front_close → Openinnerdoorfinished
10: Components_top_rear_open → Closeinnerdoorfinished
11: Components_top_rear_close → Seatenter
12: Use → Seatexit
Volume: 0.0025
Tripledown "Ridgeback" Pistol (none_pistol_ballistic_01_tint03)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Inventory_close → Seatenter
1: Loot → Seatexit
2: Open → Request
3: Savegamelogout → Elevatorarrived
4: Exitbed → Turretenter
5: Close → Turretexit
6: Enterbed → Setlighton
7: Togglepower → Setlightoff
8: Useconsole → Togglelight
9: Exitconsole → Insert
10: Lock_ → Eject
11: Lock_02
12: Lock_03
Volume: 0.0025
Killshot "Payback" Rifle (none_rifle_multi_01_store01)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Drop → Openinventoryui
1: Place → Openlootingui
2: Store → Carry
3: Equip → Drop
4: Openlootingui → Place
5: Carry → Store
6: Equiptowear
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.013
Killshot "Bleach" Rifle (none_rifle_multi_01_tint01)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equip → Store
5: Openlootingui → Equiptowear
6: Openinventoryui
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.013
<= PLACEHOLDER => (MISC_Starlancer_Copilot_Seat_TAC)
Changed
1 change
stdItem
Volume: 1.0E-6
MISC Starfarer Gemini (MISC_Starfarer_Gemini_Derelict_Tail_Right)
Changed
3 changes
stdItem
Interactions
0: Unrestrain → Activate remote camera
1: Swapoutfit → Turret_gyro_mode
Volume: 1.0E-6
Killshot "Goodnight" Rifle (none_rifle_multi_01_tint02)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Place → Equiptowear
1: Store → Openinventoryui
2: Equip → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
6: Store
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.013
Killshot "Bloody" Rifle (none_rifle_multi_01_tint03)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
AdsSpread
Decay: 3 → 2.25
Attack: 0.5 → 0.25
FirstAttack: 0.5 → 0.25
Maximum: 0.75
Minimum: 0
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Equip → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Openinventoryui
5: Store → Openlootingui
6: Carry
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Volume: 0.013
<= PLACEHOLDER => (MISC_Starlancer_Elevator_Exterior_Gate)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (MISC_Starlancer_InnerBtn)
Changed
1 change
stdItem
Volume: 1.0E-6
Deadrig "Smudge" Shotgun (none_shotgun_ballistic_01_tint01)
Changed
21 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay: 7 → 6.3
Attack: 3 → 2.4
FirstAttack: 3 → 2.4
Maximum: 2.7
Minimum: 2.55
AdsSpread
Decay: 7 → 6.3
Attack: 3 → 2.4
FirstAttack: 3 → 2.4
Maximum: 2.7
Minimum: 2.55
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.2
Interactions
0: Place → Equiptosuit
1: Store → Offhandequiptosuit
2: Equiptowear → Store
3: Carry → Offhandstore
5: Carrylowered
6: Inspect
7: Place
8: Consume
9: Holdready
Volume: 0.016
Ripper SMG (none_smg_energy_01_tint01)
Changed
6 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 0.5
Interactions
0: Store → Place
1: Equiptowear → Store
2: Openinventoryui → Equip
6: Place
Volume: 0.0075
Boomtube "Ruby" Rocket Launcher (none_special_ballistic_01_tint01)
Changed
21 changes
stdItem
Weapon
Modes
0
AdsSpread
FirstAttack: 6 → 4.2
Maximum: 7.7
Minimum: 4.62
AdsSpread
FirstAttack: 6 → 4.2
Maximum: 7.7
Minimum: 4.62
Ammunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 2.5
Interactions
0: Seatenter → Power_open
1: Seatexit → Power_close
2: Activate remote camera → Shield_r_open
3: Turret_gyro_mode → Shield_r_close
4: Open → Shield_l_open
5: Close → Shield_l_close
6: Openlootingui → Seatenter_zerog
7: Toggle → Seatexit_zerog
8: Lockdoor → Inventory_open
9: Unlockdoor → Loot
10: Place
11: Open
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1: 0
DamageFalloffLevel2: 0
DamageFalloffLevel3: 0
MaxPenetrationThickness: 2.5
Volume: 0.035
<= PLACEHOLDER => (MISC_Starlancer_OuterBtn_Exterior)
Changed
1 change
stdItem
Volume: 1.0E-6