Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
Davlos Shirt Charcoal
(mym_shirt_01_01_05)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_06)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_07)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_08)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_09)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_10)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Steel
(mym_shirt_01_01_11)
Changed
1 change
stdItem
Volume:
0.0049
<= PLACEHOLDER =>
(can_drink_3_flood_shop_1x5_a)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(can_drink_3_flood_shop_2x5_a)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(MISC_Starfarer_Base_SCItem_Dashboard_Captain)
Changed
1 change
stdItem
Volume:
1.0E-6
Davlos Shirt Night
(mym_shirt_01_01_12)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_13)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_14)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_15)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_16)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_17)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_18)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Chestnut
(mym_shirt_01_01_20)
Changed
1 change
stdItem
Volume:
0.0049
Davlos Shirt Charcoal
(mym_shirt_01_01_cc_grey)
Changed
1 change
stdItem
Volume:
0.0049
One Light Shirt Teal
(mym_shirt_01_lum01_06)
Changed
1 change
stdItem
Volume:
0.0049
One Light Shirt Blue
(mym_shirt_01_lum01_07)
Changed
1 change
stdItem
Volume:
0.0049
Piconalia Sweater
(mym_shirt_01_lum02_07)
Changed
1 change
stdItem
Volume:
0.0049
Atavi Shirt White Gold
(mym_shirt_02_01_10)
Changed
1 change
stdItem
Volume:
0.0049
Atavi Shirt Gainsboro
(mym_shirt_02_01_11)
Changed
1 change
stdItem
Volume:
0.0049
Atavi Shirt Olive
(mym_shirt_02_01_15)
Changed
1 change
stdItem
Volume:
0.0049
Atavi Shirt "Pathfinder"
(mym_shirt_02_01_imperator)
Changed
1 change
stdItem
Volume:
0.0049
Livia Shirt (Modified)
(mym_shirt_03_01_9tails01)
Changed
1 change
stdItem
Volume:
0.0049
Ardor-2 Salvaged Repeater
(NONE_LaserRepeater_S2)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine:
0
→
10325
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.252
Ardor-3 Salvaged Repeater
(NONE_LaserRepeater_S3)
Changed
3 changes
stdItem
Weapon
Modes
0
MaxDamagePerMagazine:
0
→
16008
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.756
Pulverizer "Payback" LMG
(none_lmg_ballistic_01_store01)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.4
Interactions
0:
Equiptowear
→
Sit
1:
Openinventoryui
→
Exit
2:
Openlootingui
3:
Carry
4:
Drop
5:
Place
6:
Store
Volume:
0.018
Pulverizer "Mustard" LMG
(none_lmg_ballistic_01_tint02)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.4
Interactions
0:
Openinventoryui
→
Exit
1:
Openlootingui
→
Sit
2:
Carry
3:
Drop
4:
Place
5:
Store
6:
Equiptowear
Volume:
0.018
Pulverizer "Bleach" LMG
(none_lmg_ballistic_01_tint03)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.4
Interactions
0:
Store
→
Exit
1:
Equiptowear
→
Sit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
6:
Place
Volume:
0.018
Pulverizer "Hemlock Camo" LMG
(none_lmg_ballistic_01_tint05)
Changed
19 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
AdsSpread
Decay:
3
→
0
Attack:
1
→
0
FirstAttack:
2
→
0
Maximum:
0
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0.5
MaxPenetrationThickness:
0.4
Interactions
0:
Openlootingui
→
Sit
1:
Carry
→
Exit
2:
Drop
3:
Place
4:
Store
5:
Equiptowear
6:
Openinventoryui
Volume:
0.018
<= PLACEHOLDER =>
(MISC_Starfarer_Base_SCItem_Dashboard_Pilot)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(MISC_Starfarer_Base_SCItem_Dashboard_Sup_Right)
Changed
1 change
stdItem
Volume:
1.0E-6
Tripledown "Heatwave" Pistol
(none_pistol_ballistic_01_collector01)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Unlock_01
→
Button_activate
1:
Unlock_02
→
Button_reveal
2:
Unlock_03
→
Activate remote camera
3:
Mainlock
→
Turret_gyro_mode
4:
Mainunlock
→
Seatenter
5:
Consumekeys
→
Seatexit
6:
Stepthrough
→
Place
7:
Carry
→
Syncmobiglas
8:
Drop
→
Insert
9:
Inspect
→
Decrypt
10:
Place
→
Initializechunck0
11:
Equip
12:
Offhandequip
Volume:
0.0025
Tripledown "Heavy Metal" Pistol
(none_pistol_ballistic_01_tint02)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Store
→
Initializechunck02
1:
Offhandstore
→
Initializechunck03
2:
Blinkinglight_notshown
→
Initializechunck04
3:
Stopblinking_notshown
→
Initializechunck05
4:
Pilotenter
→
Process
5:
Pilotexit
→
Decrypted
6:
Components_front_open
→
Reset
7:
Components_front_close
→
Openinnerdoor
8:
Components_top_front_open
→
Closealldoors
9:
Components_top_front_close
→
Openinnerdoorfinished
10:
Components_top_rear_open
→
Closeinnerdoorfinished
11:
Components_top_rear_close
→
Seatenter
12:
Use
→
Seatexit
Volume:
0.0025
Tripledown "Ridgeback" Pistol
(none_pistol_ballistic_01_tint03)
Changed
15 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Inventory_close
→
Seatenter
1:
Loot
→
Seatexit
2:
Open
→
Request
3:
Savegamelogout
→
Elevatorarrived
4:
Exitbed
→
Turretenter
5:
Close
→
Turretexit
6:
Enterbed
→
Setlighton
7:
Togglepower
→
Setlightoff
8:
Useconsole
→
Togglelight
9:
Exitconsole
→
Insert
10:
Lock_
→
Eject
11:
Lock_02
12:
Lock_03
Volume:
0.0025
Killshot "Payback" Rifle
(none_rifle_multi_01_store01)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equip
→
Drop
4:
Openlootingui
→
Place
5:
Carry
→
Store
6:
Equiptowear
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.013
Killshot "Bleach" Rifle
(none_rifle_multi_01_tint01)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equip
→
Store
5:
Openlootingui
→
Equiptowear
6:
Openinventoryui
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.013
<= PLACEHOLDER =>
(MISC_Starlancer_Copilot_Seat_TAC)
Changed
1 change
stdItem
Volume:
1.0E-6
MISC Starfarer Gemini
(MISC_Starfarer_Gemini_Derelict_Tail_Right)
Changed
3 changes
stdItem
Interactions
0:
Unrestrain
→
Activate remote camera
1:
Swapoutfit
→
Turret_gyro_mode
Volume:
1.0E-6
Killshot "Goodnight" Rifle
(none_rifle_multi_01_tint02)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Openinventoryui
2:
Equip
→
Openlootingui
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
→
Place
6:
Store
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.013
Killshot "Bloody" Rifle
(none_rifle_multi_01_tint03)
Changed
20 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
AdsSpread
Decay:
3
→
2.25
Attack:
0.5
→
0.25
FirstAttack:
0.5
→
0.25
Maximum:
0.75
Minimum:
0
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Equip
→
Drop
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Place
→
Openinventoryui
5:
Store
→
Openlootingui
6:
Carry
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Volume:
0.013
<= PLACEHOLDER =>
(MISC_Starlancer_Elevator_Exterior_Gate)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(MISC_Starlancer_InnerBtn)
Changed
1 change
stdItem
Volume:
1.0E-6
Deadrig "Smudge" Shotgun
(none_shotgun_ballistic_01_tint01)
Changed
21 changes
stdItem
Weapon
Modes
0
AdsSpread
Decay:
7
→
6.3
Attack:
3
→
2.4
FirstAttack:
3
→
2.4
Maximum:
2.7
Minimum:
2.55
AdsSpread
Decay:
7
→
6.3
Attack:
3
→
2.4
FirstAttack:
3
→
2.4
Maximum:
2.7
Minimum:
2.55
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.2
Interactions
0:
Place
→
Equiptosuit
1:
Store
→
Offhandequiptosuit
2:
Equiptowear
→
Store
3:
Carry
→
Offhandstore
5:
Carrylowered
6:
Inspect
7:
Place
8:
Consume
9:
Holdready
Volume:
0.016
Ripper SMG
(none_smg_energy_01_tint01)
Changed
6 changes
stdItem
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
0.5
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Openinventoryui
→
Equip
6:
Place
Volume:
0.0075
Boomtube "Ruby" Rocket Launcher
(none_special_ballistic_01_tint01)
Changed
21 changes
stdItem
Weapon
Modes
0
AdsSpread
FirstAttack:
6
→
4.2
Maximum:
7.7
Minimum:
4.62
AdsSpread
FirstAttack:
6
→
4.2
Maximum:
7.7
Minimum:
4.62
Ammunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
2.5
Interactions
0:
Seatenter
→
Power_open
1:
Seatexit
→
Power_close
2:
Activate remote camera
→
Shield_r_open
3:
Turret_gyro_mode
→
Shield_r_close
4:
Open
→
Shield_l_open
5:
Close
→
Shield_l_close
6:
Openlootingui
→
Seatenter_zerog
7:
Toggle
→
Seatexit_zerog
8:
Lockdoor
→
Inventory_open
9:
Unlockdoor
→
Loot
10:
Place
11:
Open
SecondaryAmmunition
BulletPierceability
DamageFalloffLevel1:
0
DamageFalloffLevel2:
0
DamageFalloffLevel3:
0
MaxPenetrationThickness:
2.5
Volume:
0.035
<= PLACEHOLDER =>
(MISC_Starlancer_OuterBtn_Exterior)
Changed
1 change
stdItem
Volume:
1.0E-6