Version Changelog
4.10.2-LIVE.12881860
4.10.2-LIVE.12881860
4.10.3-LIVE.13165946
· Nov 12, 2026
Items
+407
~22342
-59
Vehicles
+7
~315
-6
Blueprints
+16
~2
-0
Missions
+13
~2087
-0
Locations
+1
~2
-0
Mivaldi Pants Seagreen
(ops_pants_02_01_06)
Changed
1 change
stdItem
Volume:
0.0073
Mivaldi Pants Violet
(ops_pants_02_01_09)
Changed
1 change
stdItem
Volume:
0.0073
<= PLACEHOLDER =>
(Orbital_Sentry_PU_NineTails)
Changed
1 change
stdItem
Volume:
1.0E-6
Mivaldi Pants Grey
(ops_pants_02_01_11)
Changed
1 change
stdItem
Volume:
0.0073
Mivaldi Pants Black
(ops_pants_02_01_12)
Changed
1 change
stdItem
Volume:
0.0073
<= PLACEHOLDER =>
(Orbital_Sentry_PU_NineTails_Size2)
Changed
3 changes
stdItem
Interactions
0:
Onexit
→
Place
1:
Carry
→
Store
Volume:
1.0E-6
<= PLACEHOLDER =>
(Orbital_Sentry_PU_UEE)
Changed
1 change
stdItem
Volume:
1.0E-6
TRGT. STATUS
(Orbital_Sentry_SCItem_Seat_Template)
Changed
1 change
stdItem
Volume:
1.0E-6
Mivaldi Pants Tan
(ops_pants_02_01_15)
Changed
1 change
stdItem
Volume:
0.0073
Origin White Bishop
(ORI_game_chess_1_bishop_a)
Changed
6 changes
stdItem
Interactions
0:
Deploytrigger
→
Openlootingui
1:
Retracttrigger
→
Carry
2:
Deployrequest
→
Drop
3:
Retractrequest
→
Place
4:
Gatedeploy
→
Store
Volume:
0
Mivaldi Pants Dark Green
(ops_pants_02_01_16)
Changed
1 change
stdItem
Volume:
0.0073
Mivaldi Pants Imperial
(ops_pants_02_01_19)
Changed
1 change
stdItem
Volume:
0.0073
Mivaldi Pants Olive
(ops_pants_02_01_20)
Changed
1 change
stdItem
Volume:
0.0073
Waldron Pants Black
(ops_pants_06_01_12)
Changed
1 change
stdItem
Volume:
0.0073
Ivers Boots White
(ops_shoes_03_01_10)
Changed
1 change
stdItem
Volume:
0.0144
Origin White King
(ORI_game_chess_1_king_a)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Place
1:
Inspect
→
Store
2:
Place
→
Equiptowear
3:
Grip
→
Openinventoryui
4:
Release
→
Openlootingui
Volume:
0
Origin Black King
(ORI_game_chess_1_king_b)
Changed
5 changes
stdItem
Interactions
0:
Equiptosuit
→
Drop
1:
Offhandequiptosuit
→
Place
3:
Offhandstore
→
Equiptowear
4:
Drop
→
Openinventoryui
Volume:
0
Origin White Knight
(ORI_game_chess_1_knight_a)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Store
1:
Inspect
→
Equiptowear
2:
Place
→
Openinventoryui
3:
Consume
→
Openlootingui
4:
Holdready
→
Carry
Volume:
0
Origin Black Knight
(ORI_game_chess_1_knight_b)
Changed
5 changes
stdItem
Interactions
0:
Equiptosuit
→
Equiptowear
1:
Offhandequiptosuit
→
Openinventoryui
2:
Store
→
Openlootingui
3:
Offhandstore
→
Carry
Volume:
0
Origin Black Pawn
(ORI_game_chess_1_pawn_b)
Changed
6 changes
stdItem
Interactions
0:
Equiptosuit
→
Openinventoryui
1:
Offhandequiptosuit
→
Openlootingui
2:
Store
→
Carry
3:
Offhandstore
→
Drop
4:
Drop
→
Place
Volume:
0
Origin White Queen
(ORI_game_chess_1_queen_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Change
→
Drop
2:
Movetoopen
→
Place
3:
Movetoclose
→
Store
4:
Holdready
→
Equiptowear
Volume:
0
Origin Black Queen
(ORI_game_chess_1_queen_b)
Changed
6 changes
stdItem
Interactions
0:
Release
→
Drop
1:
Deploy
→
Place
2:
Retract
→
Store
3:
Deploycomplete
→
Equiptowear
4:
Retractcomplete
→
Openinventoryui
Volume:
0
Origin White Rook
(ORI_game_chess_1_rook_a)
Changed
6 changes
stdItem
Interactions
0:
Gatedeploy
→
Store
1:
Allowdeploy
→
Equiptowear
2:
Grip
→
Openinventoryui
3:
Release
→
Openlootingui
4:
Carry
Volume:
0
Origin Black Rook
(ORI_game_chess_1_rook_b)
Changed
6 changes
stdItem
Interactions
0:
Grip
→
Carry
1:
Release
→
Drop
2:
Deploy
→
Place
3:
Retract
→
Store
4:
Deploycomplete
→
Equiptowear
Volume:
0
Door Control
(ORIG_100i_CargoDoor)
Changed
3 changes
stdItem
Ports
12
EquippedItem:
57ca31b4-99ab-4639-ac90-b2926cf1d719
13
EquippedItem:
3d9e81ac-d858-44c6-9865-f69119238865
Volume:
1.0E-6
Citadel Arms Dark Red
(outlaw_legacy_armor_heavy_arms_01_01_13)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Close
1:
Close
→
Lock
2:
Lock
→
Override
3:
Override
→
Stepthrough
4:
Stepthrough
→
Toggle
Volume:
0.016
Origin M80
(ORIG_m80_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Pilotenter
→
Closeinnerdoorfinished
1:
Pilotexit
→
Activate remote camera
Volume:
1.0E-6
Door Control
(ORIG_100i_Cooler_Door_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(ORIG_100i_Cooler_Door_Right)
Changed
1 change
stdItem
Volume:
1.0E-6
Door Control
(ORIG_100i_Door)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ORIG_100i_Intake)
Changed
1 change
stdItem
Volume:
1.0E-6
Citadel Arms (Modified)
(outlaw_legacy_armor_heavy_arms_01_9tails_01)
Changed
6 changes
stdItem
Interactions
0:
Opentrigger
→
Openself
1:
Openself
→
Allowopen
2:
Allowopen
→
Locktrigger
3:
Locktrigger
→
Unlocktrigger
4:
Unlocktrigger
→
Lockself
Volume:
0.016
Citadel Core Dark Red
(outlaw_legacy_armor_heavy_core_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Gimbaltype_setfixed
1:
Store
→
Gimbaltype_setgimbal
2:
Equiptowear
→
Gimbaltype_setaimassist
3:
Openinventoryui
→
Firepattern_setstaggered
4:
Openlootingui
→
Firepattern_setsynchronized
5:
Carry
→
Piptype_setlead
6:
Drop
→
Piptype_setlag
Volume:
0.055
Door Control
(ORIG_100i_Jump_Door)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ORIG_100i_Winglet_Left)
Changed
1 change
stdItem
Volume:
1.0E-6
<= PLACEHOLDER =>
(ORIG_300_RADR_Display)
Changed
1 change
stdItem
Volume:
1.0E-6
Citadel Core (Modified)
(outlaw_legacy_armor_heavy_core_01_9tails_01)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Interiorlights_off
1:
Store
→
Selfdestruct_engage
2:
Equiptowear
→
Selfdestruct_disengage
3:
Openinventoryui
→
Alarm_on
4:
Openlootingui
→
Alarm_off
5:
Carry
→
Hailtarget_start
6:
Drop
→
Hailtarget_stop
Volume:
0.055
Citadel Core Brimstone
(outlaw_legacy_heavy_armor_core_01_02_04)
Changed
8 changes
stdItem
Interactions
0:
Seatexit
→
Hailtarget_start
1:
Seatenter
→
Hailtarget_stop
2:
Sensors_on
3:
Sensors_off
4:
Ping
5:
Scan_enable
6:
Scan_disable
Volume:
0.055
Citadel Core Roughshod
(outlaw_legacy_heavy_armor_core_01_02_12)
Changed
8 changes
stdItem
Interactions
0:
Activate remote camera
→
Exteriorlights_off
1:
Turret_gyro_mode
→
Interiorlights_on
2:
Onstate_itemportstate_empty
→
Interiorlights_off
3:
Onstate_itemportstate_filled
→
Selfdestruct_engage
4:
Blast
→
Selfdestruct_disengage
5:
Consumecanister
→
Alarm_on
6:
Seatenter
→
Alarm_off
Volume:
0.055
Citadel Core Outcrop
(outlaw_legacy_heavy_armor_core_01_02_18)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Suppression_off
1:
Store
→
Screens_on
2:
Equiptowear
→
Screens_off
3:
Openinventoryui
→
Darkfilter_on
4:
Openlootingui
→
Darkfilter_off
5:
Carry
→
Convergencerange_setlong
6:
Drop
→
Convergencerange_setmid
Volume:
0.055
Fortifier Helmet Dark Red
(outlaw_legacy_armor_heavy_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Allowopen
→
Openrequest
1:
Locktrigger
→
Closerequest
2:
Unlocktrigger
→
Closetrigger
3:
Lockself
→
Closeself
4:
Unlockself
→
Allowclose
5:
Openrequest
→
Gate_close
6:
Closerequest
→
Set_pressurenormalized
Volume:
0.019
Fortifier Helmet Earthwork
(outlaw_legacy_heavy_armor_helmet_01_02_20)
Changed
8 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Open
1:
Setstate_access
→
Close
2:
Pressurecycle
→
Lock
3:
Pressurecyclecomplete
→
Override
4:
Set_airlockconnected
→
Stepthrough
5:
Open
→
Toggle
6:
Close
→
Unlock
Volume:
0.019
Fortifier Helmet Maroon
(outlaw_legacy_heavy_armor_helmet_02_01_01)
Changed
8 changes
stdItem
Interactions
0:
Offhandstore
→
Set_airlockconnected
1:
Equiptoweapon
→
Open
2:
Carry
→
Close
3:
Drop
→
Lock
4:
Inspect
→
Override
5:
Place
→
Stepthrough
6:
Store
→
Toggle
Volume:
0.019
<= PLACEHOLDER =>
(ORIG_300i_Intake)
Changed
1 change
stdItem
Volume:
1.0E-6
Access
(ORIG_300i_SeatAccess_Ladder)
Changed
1 change
stdItem
Volume:
1.0E-6
Fortifier Helmet White
(outlaw_legacy_heavy_armor_helmet_02_01_10)
Changed
8 changes
stdItem
Interactions
0:
Opentrigger
→
Lockself
1:
Openself
→
Unlockself
2:
Allowopen
→
Openrequest
3:
Locktrigger
→
Closerequest
4:
Unlocktrigger
→
Closetrigger
5:
Lockself
→
Closeself
6:
Unlockself
→
Allowclose
Volume:
0.019
Citadel Legs Dark Red
(outlaw_legacy_armor_heavy_legs_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Vendorreturn
→
Allowclose
1:
Vendorkeep
→
Gate_close
2:
Holdready
→
Set_pressurenormalized
3:
Equiptosuit
→
Set_pressuredifferential
4:
Offhandequiptosuit
→
Setstate_powered
5:
Store
→
Setstate_unpowered
6:
Offhandstore
→
Setstate_blocked
Volume:
0.071
Citadel Legs Icefall
(outlaw_legacy_heavy_armor_legs_01_02_01)
Changed
1 change
stdItem
Volume:
0.071
Citadel Legs Brimstone
(outlaw_legacy_heavy_armor_legs_01_02_04)
Changed
8 changes
stdItem
Interactions
0:
Equiptowear
→
Lock
1:
Carry
→
Override
2:
Drop
→
Stepthrough
3:
Place
→
Toggle
4:
Store
→
Unlock
5:
Overrideclose
6:
Opencomplete
Volume:
0.071
Citadel Legs Ignitor
(outlaw_legacy_heavy_armor_legs_01_02_11)
Changed
8 changes
stdItem
Interactions
0:
Store
→
Unlockself
1:
Equiptowear
→
Openrequest
2:
Carry
→
Closerequest
3:
Drop
→
Closetrigger
4:
Place
→
Closeself
5:
Allowclose
6:
Gate_close
Volume:
0.071