Version Changelog

4.10.2-LIVE.12881860
4.10.2-LIVE.12881860 4.10.3-LIVE.13165946 · Nov 12, 2026
Mivaldi Pants Seagreen (ops_pants_02_01_06)
Changed
1 change
stdItem
Volume: 0.0073
Mivaldi Pants Violet (ops_pants_02_01_09)
Changed
1 change
stdItem
Volume: 0.0073
<= PLACEHOLDER => (Orbital_Sentry_PU_NineTails)
Changed
1 change
stdItem
Volume: 1.0E-6
Mivaldi Pants Grey (ops_pants_02_01_11)
Changed
1 change
stdItem
Volume: 0.0073
Mivaldi Pants Black (ops_pants_02_01_12)
Changed
1 change
stdItem
Volume: 0.0073
<= PLACEHOLDER => (Orbital_Sentry_PU_NineTails_Size2)
Changed
3 changes
stdItem
Interactions
0: Onexit → Place
1: Carry → Store
Volume: 1.0E-6
<= PLACEHOLDER => (Orbital_Sentry_PU_UEE)
Changed
1 change
stdItem
Volume: 1.0E-6
TRGT. STATUS (Orbital_Sentry_SCItem_Seat_Template)
Changed
1 change
stdItem
Volume: 1.0E-6
Mivaldi Pants Tan (ops_pants_02_01_15)
Changed
1 change
stdItem
Volume: 0.0073
Origin White Bishop (ORI_game_chess_1_bishop_a)
Changed
6 changes
stdItem
Interactions
0: Deploytrigger → Openlootingui
1: Retracttrigger → Carry
2: Deployrequest → Drop
3: Retractrequest → Place
4: Gatedeploy → Store
Volume: 0
Mivaldi Pants Dark Green (ops_pants_02_01_16)
Changed
1 change
stdItem
Volume: 0.0073
Mivaldi Pants Imperial (ops_pants_02_01_19)
Changed
1 change
stdItem
Volume: 0.0073
Mivaldi Pants Olive (ops_pants_02_01_20)
Changed
1 change
stdItem
Volume: 0.0073
Waldron Pants Black (ops_pants_06_01_12)
Changed
1 change
stdItem
Volume: 0.0073
Ivers Boots White (ops_shoes_03_01_10)
Changed
1 change
stdItem
Volume: 0.0144
Origin White King (ORI_game_chess_1_king_a)
Changed
6 changes
stdItem
Interactions
0: Carrylowered → Place
1: Inspect → Store
2: Place → Equiptowear
3: Grip → Openinventoryui
4: Release → Openlootingui
Volume: 0
Origin Black King (ORI_game_chess_1_king_b)
Changed
5 changes
stdItem
Interactions
0: Equiptosuit → Drop
1: Offhandequiptosuit → Place
3: Offhandstore → Equiptowear
4: Drop → Openinventoryui
Volume: 0
Origin White Knight (ORI_game_chess_1_knight_a)
Changed
6 changes
stdItem
Interactions
0: Carrylowered → Store
1: Inspect → Equiptowear
2: Place → Openinventoryui
3: Consume → Openlootingui
4: Holdready → Carry
Volume: 0
Origin Black Knight (ORI_game_chess_1_knight_b)
Changed
5 changes
stdItem
Interactions
0: Equiptosuit → Equiptowear
1: Offhandequiptosuit → Openinventoryui
2: Store → Openlootingui
3: Offhandstore → Carry
Volume: 0
Origin Black Pawn (ORI_game_chess_1_pawn_b)
Changed
6 changes
stdItem
Interactions
0: Equiptosuit → Openinventoryui
1: Offhandequiptosuit → Openlootingui
2: Store → Carry
3: Offhandstore → Drop
4: Drop → Place
Volume: 0
Origin White Queen (ORI_game_chess_1_queen_a)
Changed
6 changes
stdItem
Interactions
0: Close → Carry
1: Change → Drop
2: Movetoopen → Place
3: Movetoclose → Store
4: Holdready → Equiptowear
Volume: 0
Origin Black Queen (ORI_game_chess_1_queen_b)
Changed
6 changes
stdItem
Interactions
0: Release → Drop
1: Deploy → Place
2: Retract → Store
3: Deploycomplete → Equiptowear
4: Retractcomplete → Openinventoryui
Volume: 0
Origin White Rook (ORI_game_chess_1_rook_a)
Changed
6 changes
stdItem
Interactions
0: Gatedeploy → Store
1: Allowdeploy → Equiptowear
2: Grip → Openinventoryui
3: Release → Openlootingui
4: Carry
Volume: 0
Origin Black Rook (ORI_game_chess_1_rook_b)
Changed
6 changes
stdItem
Interactions
0: Grip → Carry
1: Release → Drop
2: Deploy → Place
3: Retract → Store
4: Deploycomplete → Equiptowear
Volume: 0
Door Control (ORIG_100i_CargoDoor)
Changed
3 changes
stdItem
Ports
12
EquippedItem: 57ca31b4-99ab-4639-ac90-b2926cf1d719
13
EquippedItem: 3d9e81ac-d858-44c6-9865-f69119238865
Volume: 1.0E-6
Citadel Arms Dark Red (outlaw_legacy_armor_heavy_arms_01_01_13)
Changed
6 changes
stdItem
Interactions
0: Open → Close
1: Close → Lock
2: Lock → Override
3: Override → Stepthrough
4: Stepthrough → Toggle
Volume: 0.016
Origin M80 (ORIG_m80_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Pilotenter → Closeinnerdoorfinished
1: Pilotexit → Activate remote camera
Volume: 1.0E-6
Door Control (ORIG_100i_Cooler_Door_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
Door Control (ORIG_100i_Cooler_Door_Right)
Changed
1 change
stdItem
Volume: 1.0E-6
Door Control (ORIG_100i_Door)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ORIG_100i_Intake)
Changed
1 change
stdItem
Volume: 1.0E-6
Citadel Arms (Modified) (outlaw_legacy_armor_heavy_arms_01_9tails_01)
Changed
6 changes
stdItem
Interactions
0: Opentrigger → Openself
1: Openself → Allowopen
2: Allowopen → Locktrigger
3: Locktrigger → Unlocktrigger
4: Unlocktrigger → Lockself
Volume: 0.016
Citadel Core Dark Red (outlaw_legacy_armor_heavy_core_01_01_13)
Changed
8 changes
stdItem
Interactions
0: Place → Gimbaltype_setfixed
1: Store → Gimbaltype_setgimbal
2: Equiptowear → Gimbaltype_setaimassist
3: Openinventoryui → Firepattern_setstaggered
4: Openlootingui → Firepattern_setsynchronized
5: Carry → Piptype_setlead
6: Drop → Piptype_setlag
Volume: 0.055
Door Control (ORIG_100i_Jump_Door)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ORIG_100i_Winglet_Left)
Changed
1 change
stdItem
Volume: 1.0E-6
<= PLACEHOLDER => (ORIG_300_RADR_Display)
Changed
1 change
stdItem
Volume: 1.0E-6
Citadel Core (Modified) (outlaw_legacy_armor_heavy_core_01_9tails_01)
Changed
8 changes
stdItem
Interactions
0: Place → Interiorlights_off
1: Store → Selfdestruct_engage
2: Equiptowear → Selfdestruct_disengage
3: Openinventoryui → Alarm_on
4: Openlootingui → Alarm_off
5: Carry → Hailtarget_start
6: Drop → Hailtarget_stop
Volume: 0.055
Citadel Core Brimstone (outlaw_legacy_heavy_armor_core_01_02_04)
Changed
8 changes
stdItem
Interactions
0: Seatexit → Hailtarget_start
1: Seatenter → Hailtarget_stop
2: Sensors_on
3: Sensors_off
4: Ping
5: Scan_enable
6: Scan_disable
Volume: 0.055
Citadel Core Roughshod (outlaw_legacy_heavy_armor_core_01_02_12)
Changed
8 changes
stdItem
Interactions
0: Activate remote camera → Exteriorlights_off
1: Turret_gyro_mode → Interiorlights_on
2: Onstate_itemportstate_empty → Interiorlights_off
3: Onstate_itemportstate_filled → Selfdestruct_engage
4: Blast → Selfdestruct_disengage
5: Consumecanister → Alarm_on
6: Seatenter → Alarm_off
Volume: 0.055
Citadel Core Outcrop (outlaw_legacy_heavy_armor_core_01_02_18)
Changed
8 changes
stdItem
Interactions
0: Place → Suppression_off
1: Store → Screens_on
2: Equiptowear → Screens_off
3: Openinventoryui → Darkfilter_on
4: Openlootingui → Darkfilter_off
5: Carry → Convergencerange_setlong
6: Drop → Convergencerange_setmid
Volume: 0.055
Fortifier Helmet Dark Red (outlaw_legacy_armor_heavy_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0: Allowopen → Openrequest
1: Locktrigger → Closerequest
2: Unlocktrigger → Closetrigger
3: Lockself → Closeself
4: Unlockself → Allowclose
5: Openrequest → Gate_close
6: Closerequest → Set_pressurenormalized
Volume: 0.019
Fortifier Helmet Earthwork (outlaw_legacy_heavy_armor_helmet_01_02_20)
Changed
8 changes
stdItem
Interactions
0: Setstate_noaccess → Open
1: Setstate_access → Close
2: Pressurecycle → Lock
3: Pressurecyclecomplete → Override
4: Set_airlockconnected → Stepthrough
5: Open → Toggle
6: Close → Unlock
Volume: 0.019
Fortifier Helmet Maroon (outlaw_legacy_heavy_armor_helmet_02_01_01)
Changed
8 changes
stdItem
Interactions
0: Offhandstore → Set_airlockconnected
1: Equiptoweapon → Open
2: Carry → Close
3: Drop → Lock
4: Inspect → Override
5: Place → Stepthrough
6: Store → Toggle
Volume: 0.019
<= PLACEHOLDER => (ORIG_300i_Intake)
Changed
1 change
stdItem
Volume: 1.0E-6
Access (ORIG_300i_SeatAccess_Ladder)
Changed
1 change
stdItem
Volume: 1.0E-6
Fortifier Helmet White (outlaw_legacy_heavy_armor_helmet_02_01_10)
Changed
8 changes
stdItem
Interactions
0: Opentrigger → Lockself
1: Openself → Unlockself
2: Allowopen → Openrequest
3: Locktrigger → Closerequest
4: Unlocktrigger → Closetrigger
5: Lockself → Closeself
6: Unlockself → Allowclose
Volume: 0.019
Citadel Legs Dark Red (outlaw_legacy_armor_heavy_legs_01_01_13)
Changed
8 changes
stdItem
Interactions
0: Vendorreturn → Allowclose
1: Vendorkeep → Gate_close
2: Holdready → Set_pressurenormalized
3: Equiptosuit → Set_pressuredifferential
4: Offhandequiptosuit → Setstate_powered
5: Store → Setstate_unpowered
6: Offhandstore → Setstate_blocked
Volume: 0.071
Citadel Legs Icefall (outlaw_legacy_heavy_armor_legs_01_02_01)
Changed
1 change
stdItem
Volume: 0.071
Citadel Legs Brimstone (outlaw_legacy_heavy_armor_legs_01_02_04)
Changed
8 changes
stdItem
Interactions
0: Equiptowear → Lock
1: Carry → Override
2: Drop → Stepthrough
3: Place → Toggle
4: Store → Unlock
5: Overrideclose
6: Opencomplete
Volume: 0.071
Citadel Legs Ignitor (outlaw_legacy_heavy_armor_legs_01_02_11)
Changed
8 changes
stdItem
Interactions
0: Store → Unlockself
1: Equiptowear → Openrequest
2: Carry → Closerequest
3: Drop → Closetrigger
4: Place → Closeself
5: Allowclose
6: Gate_close
Volume: 0.071