Version Changelog
4.6.0-LIVE.11218823
4.7.2-LIVE.11674325
· Released Apr 22, 2026
Items
+1159
~14138
-25
Vehicles
+6
~287
-2
Blueprints
+1044
~0
-0
Missions
+2796
~0
-0
Locations
+1992
~0
-0
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_side_left)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Glaive_Thruster_top_front)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
'WEAK' Repeater
(VNCL_LaserCannon_S1)
Changed
5 changes
stdItem
Weapon
Damage
Sustained60s:
139.7
Sustained:
126.9
Ammunition
Mass:
0.1
→
0.01
Manufacturer
Code:
VNC
manufacturer:
VNC
'WASP' Repeater
(VNCL_LaserCannon_S2)
Changed
8 changes
stdItem
Weapon
Damage
Sustained60s:
162.4
Sustained:
152.6
Ammunition
Mass:
0.1
→
0.01
Manufacturer
Code:
VNC
DimensionOverrides
Length:
2.25
→
1.5
Volume:
0.648
→
0.432
InventoryOccupancy
UIDimensions
Length:
2.25
→
1.5
manufacturer:
VNC
VCK-1 Blade
(vncl_melee_01)
Changed
4 changes
rarity:
Rare
stdItem
Manufacturer
Code:
UTFL
Rarity:
Rare
manufacturer:
UTFL
VCK-1 "Payback" Blade
(vncl_melee_01_store01)
Changed
4 changes
rarity:
Rare
stdItem
Manufacturer
Code:
UTFL
Rarity:
Rare
manufacturer:
UTFL
VCK-1 "Maul" Blade
(vncl_melee_01_tint01)
Changed
4 changes
rarity:
Uncommon
stdItem
Manufacturer
Code:
UTFL
Rarity:
Uncommon
manufacturer:
UTFL
VCK-1 "Carver" Blade
(vncl_melee_01_tint02)
Changed
4 changes
rarity:
Uncommon
stdItem
Manufacturer
Code:
UTFL
Rarity:
Uncommon
manufacturer:
UTFL
vncl_melee_01_tint03
(vncl_melee_01_tint03)
Changed
6 changes
name:
@item_Namevncl_melee_01_tint03
→
vncl_melee_01_tint03
rarity:
Uncommon
stdItem
Name:
@item_Namevncl_melee_01_tint03
→
Manufacturer
Code:
UTFL
Rarity:
Uncommon
manufacturer:
UTFL
Ramming Blade
(VNCL_MissileRack_Blade)
Changed
7 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
DimensionOverrides
Length:
2.25
→
0.75
Volume:
0.648
→
0.216
InventoryOccupancy
UIDimensions
Length:
2.25
→
0.75
manufacturer:
VNC
'WAR' Cannon
(VNCL_NeutronCannon_S5)
Changed
12 changes
stdItem
Weapon
Damage
Sustained60s:
945
Sustained:
868.7
Ammunition
Mass:
0.1
→
0.01
Manufacturer
Code:
VNC
DimensionOverrides
Width:
1.5
→
0.75
Height:
1.5
→
0.75
Length:
3
→
1.5
Volume:
3.456
→
0.432
InventoryOccupancy
UIDimensions
Width:
1.5
→
0.75
Height:
1.5
→
0.75
Length:
3
→
1.5
manufacturer:
VNC
Weapon Rack
(Weapon_Rack_DRAK_Golem)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@LOC_EMPTY
→
@itemport_weapon_storage_rifle_1
1
DisplayName:
@LOC_EMPTY
→
@itemport_weapon_storage_pistol_1
2
DisplayName:
@LOC_EMPTY
→
@itemport_weapon_storage_multitool_1
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_side_left)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_side_right)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_top_back)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Scythe_Thruster_top_front)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
Vanduul Noise Launcher
(VNCL_Stinger_CML_Chaff)
Changed
6 changes
stdItem
Manufacturer
Code:
VNC
PowerConnection
DimensionOverrides
Length:
2.25
→
0.75
Volume:
0.648
→
0.216
InventoryOccupancy
UIDimensions
Length:
2.25
→
0.75
manufacturer:
VNC
Vanduul Decoy Launcher
(VNCL_Stinger_CML_Flare)
Changed
6 changes
stdItem
Manufacturer
Code:
VNC
PowerConnection
DimensionOverrides
Length:
2.25
→
0.75
Volume:
0.648
→
0.216
InventoryOccupancy
UIDimensions
Length:
2.25
→
0.75
manufacturer:
VNC
Dashboard
(VNCL_Stinger_SCItem_Dashboard_Pilot)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
TRGT. STATUS
(VNCL_Stinger_SCItem_Seat_Pilot)
Changed
2 changes
stdItem
Manufacturer
Code:
ESPR
manufacturer:
ESPR
<= PLACEHOLDER =>
(VNCL_Stinger_SeatAccess)
Changed
2 changes
stdItem
Manufacturer
Code:
VNC
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Retro_Fixed_Left)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Stinger_Thruster_Retro_Fixed_Right)
Changed
4 changes
stdItem
Manufacturer
Code:
VNC
HeatConnection
PowerConnection
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Stinger_Turret_Cap)
Changed
2 changes
stdItem
Manufacturer
Code:
VNC
manufacturer:
VNC
<= PLACEHOLDER =>
(VNCL_Weapon_Mount_Left)
Changed
2 changes
stdItem
Manufacturer
Code:
VNC
manufacturer:
VNC
Door Control
(vnt_fan_1_util)
Changed
1 change
stdItem
Fresnel Energy LMG
(volt_lmg_energy_01)
Changed
4 changes
rarity:
Common
stdItem
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Fresnel "Deepwater" Energy LMG
(volt_lmg_energy_01_collector01)
Changed
17 changes
rarity:
Common
stdItem
Interactions
0:
Closeaccesspoints
→
Esp_setactive
1:
Flight_ready
→
Esp_setinactive
2:
Openaccesspoints
→
Cruisecontrol_setactive
3:
Opencanopy
→
Cruisecontrol_setinactive
4:
Closecanopy
→
Quantumspool_setactive
5:
Deployladder
→
Quantumspool_setinactive
6:
Retractladder
→
Quantumtravel_setactive
7:
Bottomtotop
→
Quantumtravel_setinactive
8:
Toptobottom
→
Navfilter_setnone
9:
Navfilter_setpoi
10:
Navfilter_setquantum
11:
Weaponcontroller_setactive
12:
Weaponcontroller_setinactive
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Fresnel "Yormandi" Energy LMG
(volt_lmg_energy_01_collector02)
Changed
12 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Openaccesspoints
1:
Store
→
Closeaccesspoints
2:
Equiptowear
→
Flight_ready
3:
Openinventoryui
→
Dummyinteraction
4:
Openlootingui
5:
Carry
6:
Drop
7:
Opendoors
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Fresnel Energy LMG Battery (165 Cap)
(volt_lmg_energy_01_mag)
Changed
18 changes
rarity:
Common
stdItem
Manufacturer
Code:
KLA
Rarity:
Common
entity_tags
4:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
5:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
6:
cac0cd0d-2422-4c47-b8fc-7e59a94f1278
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
7:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
cac0cd0d-2422-4c47-b8fc-7e59a94f1278
8:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
name:
Volt
→
MagSize2
5
tag:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
name:
Electron
→
Volt
6
tag:
cac0cd0d-2422-4c47-b8fc-7e59a94f1278
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
name:
Fresnel
→
Electron
7
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
cac0cd0d-2422-4c47-b8fc-7e59a94f1278
name:
CanGenerateAsLoot
→
Fresnel
8
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
manufacturer:
KLA
Fresnel "Elysium" Energy LMG
(volt_lmg_energy_01_store01)
Changed
11 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Flight_ready
1:
Equiptowear
→
Turret
2:
Openinventoryui
→
Openaccesspoints
3:
Openlootingui
→
Closeaccesspoints
4:
Carry
→
Flightready
5:
Drop
6:
Place
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Pulse Laser Pistol
(volt_pistol_energy_01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Pulse "Hurston" Laser Pistol
(volt_pistol_energy_01_black01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Pulse "Crusader" Laser Pistol
(volt_pistol_energy_01_blue01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Parallax "ArcCorp" Energy Assault Rifle
(volt_rifle_energy_01_red01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openinventoryui
→
Scan_disable
1:
Openlootingui
→
Shields_on
2:
Carry
→
Shields_off
3:
Drop
→
Missiles_armmissile
4:
Place
→
Missiles_disarmmissiles
5:
Store
→
Missiles_cyclemissiles
6:
Equiptowear
→
Missiles_firemissiles
7:
Weapons_on
8:
Weapons_off
9:
Countermeasures_fire
10:
Headlights_on
11:
Headlights_off
12:
Vtol_setactive
Rarity:
Common
Parallax "Sunstone" Energy Assault Rifle
(volt_rifle_energy_01_tint01)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Openinventoryui
→
Gsafe_setactive
1:
Openlootingui
→
Gsafe_setinactive
2:
Carry
→
Esp_setactive
3:
Drop
→
Esp_setinactive
4:
Place
→
Quantumspool_setactive
5:
Store
→
Quantumspool_setinactive
6:
Equiptowear
→
Quantumtravel_setactive
7:
Quantumtravel_setinactive
8:
Weaponcontroller_setactive
9:
Weaponcontroller_setinactive
10:
Gimbaltype_setfixed
11:
Gimbaltype_setgimbal
12:
Gimbaltype_setaimassist
Rarity:
Uncommon
Parallax "Sanguine" Energy Assault Rifle
(volt_rifle_energy_01_tint02)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Drop
→
Opencanopy
1:
Place
→
Closecanopy
2:
Store
→
Landinggear_deploy
3:
Equiptowear
→
Landinggear_retract
4:
Openinventoryui
→
Coupled_setcoupled
5:
Openlootingui
→
Coupled_setdecoupled
6:
Carry
→
Gsafe_setactive
7:
Gsafe_setinactive
8:
Esp_setactive
9:
Esp_setinactive
10:
Quantumspool_setactive
11:
Quantumspool_setinactive
12:
Quantumtravel_setactive
Rarity:
Uncommon
Parallax "GCD-Army" Rifle
(volt_rifle_energy_01_uee01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Quantumtravel_setactive
1:
Store
→
Quantumtravel_setinactive
2:
Equiptowear
→
Weaponcontroller_setactive
3:
Openinventoryui
→
Weaponcontroller_setinactive
4:
Openlootingui
→
Gimbaltype_setfixed
5:
Carry
→
Gimbaltype_setgimbal
6:
Drop
→
Gimbaltype_setaimassist
7:
Firepattern_setstaggered
8:
Firepattern_setsynchronized
9:
Piptype_setlead
10:
Piptype_setlag
11:
Landinggear_invalid
12:
Selfdestruct_engage
Rarity:
Common
Parallax "microTech" Energy Assault Rifle
(volt_rifle_energy_01_white01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Shields_on
1:
Equiptowear
→
Shields_off
2:
Openinventoryui
→
Missiles_armmissile
3:
Openlootingui
→
Missiles_disarmmissiles
4:
Carry
→
Missiles_cyclemissiles
5:
Drop
→
Missiles_firemissiles
6:
Place
→
Weapons_on
7:
Weapons_off
8:
Countermeasures_fire
9:
Headlights_on
10:
Headlights_off
11:
Vtol_setactive
12:
Vtol_setinactive
Rarity:
Common
Prism Laser Shotgun
(volt_shotgun_energy_01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Prism "Hurston" Laser Shotgun
(volt_shotgun_energy_01_black01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openlootingui
→
Comms_acceptcall
1:
Carry
→
Comms_declinecall
2:
Drop
→
Shiptransformextend
3:
Place
→
Shiptransformretract
4:
Store
→
Ejectcargo
5:
Equiptowear
→
Openaccesspoints
6:
Openinventoryui
→
Closeaccesspoints
7:
Flight_ready
8:
Dummyinteraction
9:
Commsinteraction
10:
Opencanopy
11:
Closecanopy
12:
Landinggear_deploy
Rarity:
Common
Prism "Crusader" Laser Shotgun
(volt_shotgun_energy_01_blue01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Drop
→
Landinggear_invalid
1:
Place
→
Selfdestruct_engage
2:
Store
→
Selfdestruct_disengage
3:
Equiptowear
→
Hailtarget_start
4:
Openinventoryui
→
Hailtarget_stop
5:
Openlootingui
→
Sensors_on
6:
Carry
→
Sensors_off
7:
Scan_enable
8:
Scan_disable
9:
Shields_on
10:
Shields_off
11:
Missiles_armmissile
12:
Missiles_disarmmissiles
Rarity:
Common
Weapon Rack
(Weapon_Rack_DRAK_Golem_Left)
Changed
1 change
stdItem
Ports
0
DisplayName:
@LOC_EMPTY
→
@itemport_weapon_storage_rifle_1
Prism "Irradiated" Laser Shotgun
(volt_shotgun_energy_01_collector01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Drop
→
Comms_declinecall
1:
Place
→
Shiptransformextend
2:
Store
→
Shiptransformretract
3:
Equiptowear
→
Openaccesspoints
4:
Openinventoryui
→
Closeaccesspoints
5:
Openlootingui
→
Flight_ready
6:
Carry
→
Dummyinteraction
7:
Commsinteraction
8:
Opencanopy
9:
Closecanopy
10:
Landinggear_deploy
11:
Landinggear_retract
12:
Coupled_setcoupled
Rarity:
Common
Prism Laser Shotgun Battery (20 cap)
(volt_shotgun_energy_01_mag)
Changed
16 changes
rarity:
Common
stdItem
Rarity:
Common
entity_tags
4:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
5:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
6:
10c347fd-880e-4787-82b4-afd16c1c323b
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
7:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
10c347fd-880e-4787-82b4-afd16c1c323b
8:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
name:
Volt
→
MagSize1
5
tag:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
name:
Electron
→
Volt
6
tag:
10c347fd-880e-4787-82b4-afd16c1c323b
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
name:
Prism
→
Electron
7
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
10c347fd-880e-4787-82b4-afd16c1c323b
name:
CanGenerateAsLoot
→
Prism
8
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
Prism "ArcCorp" Laser Shotgun
(volt_shotgun_energy_01_red01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Flight_ready
1:
Equiptowear
→
Dummyinteraction
2:
Openinventoryui
→
Commsinteraction
3:
Openlootingui
→
Opencanopy
4:
Carry
→
Closecanopy
5:
Drop
→
Landinggear_deploy
6:
Place
→
Landinggear_retract
7:
Coupled_setcoupled
8:
Coupled_setdecoupled
9:
Gsafe_setactive
10:
Gsafe_setinactive
11:
Esp_setactive
12:
Esp_setinactive
Rarity:
Common
Prism "Hazard" Laser Shotgun
(volt_shotgun_energy_01_store01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Quantumspool_setactive
1:
Store
→
Quantumspool_setinactive
2:
Equiptowear
→
Quantumtravel_setactive
3:
Openinventoryui
→
Quantumtravel_setinactive
4:
Openlootingui
→
Weaponcontroller_setactive
5:
Carry
→
Weaponcontroller_setinactive
6:
Drop
→
Gimbaltype_setfixed
7:
Gimbaltype_setgimbal
8:
Gimbaltype_setaimassist
9:
Firepattern_setstaggered
10:
Firepattern_setsynchronized
11:
Piptype_setlead
12:
Piptype_setlag
Rarity:
Common
Prism "Disrupt Camo" Laser Shotgun
(volt_shotgun_energy_01_store02)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openinventoryui
→
Scan_disable
1:
Openlootingui
→
Shields_on
2:
Carry
→
Shields_off
3:
Drop
→
Missiles_armmissile
4:
Place
→
Missiles_disarmmissiles
5:
Store
→
Missiles_cyclemissiles
6:
Equiptowear
→
Missiles_firemissiles
7:
Weapons_on
8:
Weapons_off
9:
Countermeasures_fire
10:
Headlights_on
11:
Headlights_off
12:
Vtol_setactive
Rarity:
Common
Prism "Bonedust" Laser Shotgun
(volt_shotgun_energy_01_tint01)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Equiptowear
→
Vtol_setinactive
1:
Openinventoryui
→
Proximityassist_setactive
2:
Openlootingui
→
Proximityassist_setinactive
3:
Carry
→
Flighthud_invalid
4:
Drop
→
Scanninghud_invalid
5:
Place
→
Comms_acceptcall
6:
Store
→
Comms_declinecall
7:
Shiptransformextend
8:
Shiptransformretract
9:
Bottomtotop
10:
Toptobottom
11:
Openaccesspoints
12:
Closeaccesspoints
Rarity:
Uncommon