Version Changelog

4.6.0-LIVE.11218823 4.7.2-LIVE.11674325 · Released Apr 22, 2026
FarSight "Thunderstrike" (8x Telescopic) (volt_optics_tsco_x8_s3_tint03)
Changed
9 changes
rarity: Uncommon
stdItem
Interactions
0: Deactivateshower Setstate_blocked
1: Carry Setstate_unblocked
2: Drop Setstate_noaccess
3: Place Setstate_access
4: Store Pressurecycle
5: Equiptowear Pressurecyclecomplete
6: Set_airlockconnected
Rarity: Uncommon
Parallax "Shock Trooper" Energy Assault Rifle (volt_rifle_energy_01_camo01)
Changed
18 changes
rarity: Epic
stdItem
Interactions
0: Place Proximityassist_setactive
1: Store Proximityassist_setinactive
2: Equiptowear Flighthud_invalid
3: Openinventoryui Scanninghud_invalid
4: Openlootingui Comms_acceptcall
5: Carry Comms_declinecall
6: Drop Shiptransformextend
7: Shiptransformretract
8: Openaccesspoints
9: Closeaccesspoints
10: Flight_ready
11: Dummyinteraction
12: Commsinteraction
Rarity: Epic
entity_tags
3: cc8957cf-45da-4a55-84cc-af4a125eff2e b285311b-1f68-4a69-b73f-1295e83a3909
entity_tag_map
3
tag: cc8957cf-45da-4a55-84cc-af4a125eff2e b285311b-1f68-4a69-b73f-1295e83a3909
name: Legendary Epic
Parallax "Fun Kopion Skull" Energy Assault Rifle (volt_rifle_energy_01_collector02)
Changed
15 changes
rarity: Common
stdItem
Interactions
0: Carry Quantumtravel_setinactive
1: Drop Weaponcontroller_setactive
2: Place Weaponcontroller_setinactive
3: Store Gimbaltype_setfixed
4: Equiptowear Gimbaltype_setgimbal
5: Openinventoryui Gimbaltype_setaimassist
6: Openlootingui Firepattern_setstaggered
7: Firepattern_setsynchronized
8: Piptype_setlead
9: Piptype_setlag
10: Landinggear_invalid
11: Selfdestruct_engage
12: Selfdestruct_disengage
Rarity: Common
Parallax "Fun Military Skull" Energy Assault Rifle (volt_rifle_energy_01_collector03)
Changed
15 changes
rarity: Common
stdItem
Interactions
0: Openlootingui Gimbaltype_setaimassist
1: Carry Firepattern_setstaggered
2: Drop Firepattern_setsynchronized
3: Place Piptype_setlead
4: Store Piptype_setlag
5: Equiptowear Landinggear_invalid
6: Openinventoryui Selfdestruct_engage
7: Selfdestruct_disengage
8: Hailtarget_start
9: Hailtarget_stop
10: Sensors_on
11: Sensors_off
12: Scan_enable
Rarity: Common
Parallax "Fun Military Tooth" Energy Assault Rifle (volt_rifle_energy_01_collector04)
Changed
15 changes
rarity: Rare
stdItem
Interactions
0: Carry Weapons_on
1: Drop Weapons_off
2: Place Countermeasures_fire
3: Store Headlights_on
4: Equiptowear Headlights_off
5: Openinventoryui Vtol_setactive
6: Openlootingui Vtol_setinactive
7: Proximityassist_setactive
8: Proximityassist_setinactive
9: Flighthud_invalid
10: Scanninghud_invalid
11: Comms_acceptcall
12: Comms_declinecall
Rarity: Rare
Parallax "Piconalia" Energy Assault Rifle (volt_rifle_energy_01_lumi01)
Changed
15 changes
rarity: Common
stdItem
Interactions
0: Equiptowear Firepattern_setstaggered
1: Openinventoryui Firepattern_setsynchronized
2: Openlootingui Piptype_setlead
3: Carry Piptype_setlag
4: Drop Landinggear_invalid
5: Place Selfdestruct_engage
6: Store Selfdestruct_disengage
7: Hailtarget_start
8: Hailtarget_stop
9: Sensors_on
10: Sensors_off
11: Scan_enable
12: Scan_disable
Rarity: Common
Parallax Rifle Battery (80 Cap) (volt_rifle_energy_01_mag)
Changed
16 changes
rarity: Common
stdItem
Rarity: Common
entity_tags
4: 841a39fd-f349-4a81-9a57-fd75d64d3c09 dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
5: bbcb43ed-5a96-4766-8fb9-3181305e149b 841a39fd-f349-4a81-9a57-fd75d64d3c09
6: b7f29c2b-5910-41fd-b402-ecdfec8cfe0f bbcb43ed-5a96-4766-8fb9-3181305e149b
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58 b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
8: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag: 841a39fd-f349-4a81-9a57-fd75d64d3c09 dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
name: Volt MagSize2
5
tag: bbcb43ed-5a96-4766-8fb9-3181305e149b 841a39fd-f349-4a81-9a57-fd75d64d3c09
name: Electron Volt
6
tag: b7f29c2b-5910-41fd-b402-ecdfec8cfe0f bbcb43ed-5a96-4766-8fb9-3181305e149b
name: Parallax Electron
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58 b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
name: CanGenerateAsLoot Parallax
8
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
Zenith "Landslide" Laser Sniper Rifle (volt_sniper_energy_01_tint02)
Changed
11 changes
name: Zenith Laser Sniper Rifle Zenith "Landslide" Laser Sniper Rifle
rarity: Uncommon
stdItem
Name: Zenith Laser Sniper Rifle Zenith "Landslide" Laser Sniper Rifle
Interactions
0: Carry Openlootingui
1: Drop Carry
2: Place Drop
3: Store Place
4: Equiptowear Store
5: Openinventoryui Equiptowear
6: Openlootingui Openinventoryui
Rarity: Uncommon
Prism "Firesteel" Laser Shotgun (volt_shotgun_energy_01_tint03)
Changed
15 changes
rarity: Rare
stdItem
Interactions
0: Openlootingui Gimbaltype_setaimassist
1: Carry Firepattern_setstaggered
2: Drop Firepattern_setsynchronized
3: Place Piptype_setlead
4: Store Piptype_setlag
5: Equiptowear Landinggear_invalid
6: Openinventoryui Selfdestruct_engage
7: Selfdestruct_disengage
8: Hailtarget_start
9: Hailtarget_stop
10: Sensors_on
11: Sensors_off
12: Scan_enable
Rarity: Rare
Prism "microTech" Laser Shotgun (volt_shotgun_energy_01_white01)
Changed
15 changes
rarity: Common
stdItem
Interactions
0: Carry Coupled_setdecoupled
1: Drop Gsafe_setactive
2: Place Gsafe_setinactive
3: Store Esp_setactive
4: Equiptowear Esp_setinactive
5: Openinventoryui Quantumspool_setactive
6: Openlootingui Quantumspool_setinactive
7: Quantumtravel_setactive
8: Quantumtravel_setinactive
9: Weaponcontroller_setactive
10: Weaponcontroller_setinactive
11: Gimbaltype_setfixed
12: Gimbaltype_setgimbal
Rarity: Common
Quartz Energy SMG (volt_smg_energy_01)
Changed
5 changes
rarity: Common
stdItem
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Quartz "Hurston" Energy SMG (volt_smg_energy_01_black01)
Changed
12 changes
rarity: Common
stdItem
Interactions
0: Drop Carry
1: Place Drop
2: Store Place
3: Equiptowear Store
4: Openinventoryui Equiptowear
5: Openlootingui Openinventoryui
6: Carry Openlootingui
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Quartz "Crusader" Energy SMG (volt_smg_energy_01_blue01)
Changed
12 changes
rarity: Common
stdItem
Interactions
0: Place Drop
1: Store Place
2: Equiptowear Store
3: Openinventoryui Equiptowear
4: Openlootingui Openinventoryui
5: Carry Openlootingui
6: Drop Carry
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Quartz "Jungle Camo" Energy SMG (volt_smg_energy_01_collector01)
Changed
12 changes
rarity: Rare
stdItem
Interactions
0: Equiptowear Store
1: Openinventoryui Equiptowear
2: Openlootingui Openinventoryui
3: Carry Openlootingui
4: Drop Carry
5: Place Drop
6: Store Place
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Rare
Quartz "Hunter Camo" Energy SMG (volt_smg_energy_01_collector02)
Changed
12 changes
rarity: Rare
stdItem
Interactions
0: Openlootingui Openinventoryui
1: Carry Openlootingui
2: Drop Carry
3: Place Drop
4: Store Place
5: Equiptowear Store
6: Openinventoryui Equiptowear
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Rare
Quartz "Cobalt Camo" Energy SMG (volt_smg_energy_01_collector03)
Changed
12 changes
rarity: Rare
stdItem
Interactions
0: Carry Openlootingui
1: Drop Carry
2: Place Drop
3: Store Place
4: Equiptowear Store
5: Openinventoryui Equiptowear
6: Openlootingui Openinventoryui
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Rare
Quartz "Piconalia" Energy SMG (volt_smg_energy_01_lumi01)
Changed
12 changes
rarity: Common
stdItem
Interactions
0: Equiptowear Store
1: Openinventoryui Equiptowear
2: Openlootingui Openinventoryui
3: Carry Openlootingui
4: Drop Carry
5: Place Drop
6: Store Place
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Zenith "Thunderstrike" Laser Sniper Rifle (volt_sniper_energy_01_tint03)
Changed
9 changes
rarity: Uncommon
stdItem
Interactions
0: Place Drop
1: Store Place
2: Equiptowear Store
3: Openinventoryui Equiptowear
4: Openlootingui Openinventoryui
5: Carry Openlootingui
6: Drop Carry
Rarity: Uncommon
Quartz "Black Op" Energy SMG (volt_smg_energy_01_tint02_optic_001)
Changed
18 changes
rarity: Uncommon
stdItem
Interactions
0: Setstate_powered Setstate_access
1: Setstate_unpowered Pressurecycle
2: Setstate_blocked Pressurecyclecomplete
3: Setstate_unblocked Set_airlockconnected
4: Setstate_noaccess Open
5: Setstate_access Close
6: Pressurecycle Lock
7: Pressurecyclecomplete Override
8: Set_airlockconnected Stepthrough
9: Open Toggle
10: Close Unlock
11: Lock Overrideclose
12: Override Opencomplete
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Uncommon
Quartz "Lumen" Energy SMG (volt_smg_energy_01_tint03)
Changed
12 changes
rarity: Uncommon
stdItem
Interactions
0: Store Place
1: Equiptowear Store
2: Openinventoryui Equiptowear
3: Openlootingui Openinventoryui
4: Carry Openlootingui
5: Drop Carry
6: Place Drop
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Uncommon
Quartz "Lumen" Energy SMG (volt_smg_energy_01_tint03_optic_001)
Changed
18 changes
rarity: Uncommon
stdItem
Interactions
0: Allowopen Openrequest
1: Locktrigger Closerequest
2: Unlocktrigger Closetrigger
3: Lockself Closeself
4: Unlockself Allowclose
5: Openrequest Gate_close
6: Closerequest Set_pressurenormalized
7: Closetrigger Set_pressuredifferential
8: Closeself Setstate_powered
9: Allowclose Setstate_unpowered
10: Gate_close Setstate_blocked
11: Set_pressurenormalized Setstate_unblocked
12: Set_pressuredifferential Setstate_noaccess
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Uncommon
Quartz "GCD-Army" SMG (volt_smg_energy_01_uee01)
Changed
12 changes
rarity: Common
stdItem
Interactions
0: Carry Openlootingui
1: Drop Carry
2: Place Drop
3: Store Place
4: Equiptowear Store
5: Openinventoryui Equiptowear
6: Openlootingui Openinventoryui
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Quartz "microTech" Energy SMG (volt_smg_energy_01_white01)
Changed
12 changes
rarity: Common
stdItem
Interactions
0: Store Place
1: Equiptowear Store
2: Openinventoryui Equiptowear
3: Openlootingui Openinventoryui
4: Carry Openlootingui
5: Drop Carry
6: Place Drop
DimensionOverrides
Length: 1.125 1.5
Volume: 0.324 0.432
InventoryOccupancy
UIDimensions
Length: 1.125 1.5
Rarity: Common
Zenith Laser Sniper Rifle (volt_sniper_energy_01)
Changed
2 changes
rarity: Common
stdItem
Rarity: Common
Zenith "Snow Camo" Laser Sniper Rifle (volt_sniper_energy_01_collector01)
Changed
9 changes
rarity: Common
stdItem
Interactions
0: Openinventoryui Equiptowear
1: Openlootingui Openinventoryui
2: Carry Openlootingui
3: Drop Carry
4: Place Drop
5: Store Place
6: Equiptowear Store
Rarity: Common
Zenith Laser Sniper Rifle Battery (22 Cap) (volt_sniper_energy_01_mag)
Changed
16 changes
rarity: Common
stdItem
Rarity: Common
entity_tags
4: 841a39fd-f349-4a81-9a57-fd75d64d3c09 dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
5: bbcb43ed-5a96-4766-8fb9-3181305e149b 841a39fd-f349-4a81-9a57-fd75d64d3c09
6: 0a9a975e-18a6-46c3-b7c5-851a7501da70 bbcb43ed-5a96-4766-8fb9-3181305e149b
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58 0a9a975e-18a6-46c3-b7c5-851a7501da70
8: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag: 841a39fd-f349-4a81-9a57-fd75d64d3c09 dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
name: Volt MagSize2
5
tag: bbcb43ed-5a96-4766-8fb9-3181305e149b 841a39fd-f349-4a81-9a57-fd75d64d3c09
name: Electron Volt
6
tag: 0a9a975e-18a6-46c3-b7c5-851a7501da70 bbcb43ed-5a96-4766-8fb9-3181305e149b
name: Zenith Electron
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58 0a9a975e-18a6-46c3-b7c5-851a7501da70
name: CanGenerateAsLoot Zenith
8
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
Zenith "Golden Blossom" Laser Sniper Rifle (volt_sniper_energy_01_store01)
Changed
9 changes
rarity: Common
stdItem
Interactions
0: Drop Carry
1: Place Drop
2: Store Place
3: Equiptowear Store
4: Openinventoryui Equiptowear
5: Openlootingui Openinventoryui
6: Carry Openlootingui
Rarity: Common
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_Shotgun_Ballistic_01_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_Shotgun_Energy_01_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_Shotgun_Energy_01_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_SMG_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_SMG_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_Sniper_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_KSAR_Sniper_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_LBCO_Sniper_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_LBCO_Sniper_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_NONE_LMG_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_NONE_LMG_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_NONE_LMG_Uncommon_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_NONE_Rifle_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_NONE_Rifle_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_Volt_SMG_Uncommon_003)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_Volt_SMG_Uncommon_002)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_VOLT_Sniper_AmmoOnly_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_VOLT_Sniper_Common_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_VOLT_Sniper_Uncommon_001)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_VOLT_Sniper_Uncommon_002)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_1_VOLT_Sniper_Uncommon_003)
Changed
5 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
2
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_1
3
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_2
4
DisplayName: @LOC_EMPTY @itemport_weapon_storage_pistol_3
<= PLACEHOLDER => (Weapon_Rack_2_Slots_MRAI_Guardian)
Changed
2 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_2
<= PLACEHOLDER => (Weapon_Rack_2_Slots_RSI_Meteor)
Changed
4 changes
stdItem
Ports
0
DisplayName: @LOC_EMPTY @itemport_weapon_storage_rifle_1
1
DisplayName: @LOC_EMPTY @itemport_slot
Manufacturer
Code: RSI
manufacturer: RSI