Version Changelog

4.6.0-LIVE.11218823 4.7.2-LIVE.11674325 · Apr 22, 2026
4.8.0-LIVE.11825000
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Drop → Customize
1: Inspect → Bespokeplace
2: Place → Holdready
3: Store → Holster
4: Carry → Offhandholster
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_HardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Drop → Holster
1: Inspect → Offhandholster
2: Place → Store
3: Store → Offhandstore
4: Carry → Drop
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_MediumIslandDatapad)
Changed
3 changes
stdItem
Interactions
0: Drop → Carrylowered
3: Store → Chakmafirstselecttake
4: Carry → Chakmatake
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_VeryHardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Drop → Offhandstore
1: Inspect → Drop
2: Place → Carrylowered
3: Store → Inspect
4: Carry → Place
Arcus Gloves Brown (cba_gloves_01_01_03)
Changed
4 changes
rarity: Common
stdItem
Manufacturer
Code: CBA
Rarity: Common
manufacturer: CBA
Datapad (Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Requestclose
1: Setstate_blocked → Onopened
2: Setstate_unblocked → Onclosed
3: Setstate_noaccess → Onvalidinput
4: Setstate_access → Oninvalidinput
Datapad (Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0: Drop → Store
1: Inspect → Offhandstore
2: Place → Drop
3: Store → Carrylowered
4: Carry → Inspect
Datapad (Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Thresholdstate_initiaize
1: Openrequest → Setthresholdstate_under
2: Closerequest → Setthresholdstate_over
3: Closetrigger → Setflowstate_active
4: Closeself → Setflowstate_inactive
Datapad (Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0: Inspect → Bespokeplace
1: Place → Holdready
2: Store → Holster
3: Consume → Offhandholster
4: Carry → Store
Datapad (Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Requestopen
1: Pressurecyclecomplete → Requestclose
2: Set_airlockconnected → Onopened
3: Open → Onclosed
4: Close
Datapad (Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0: Lock → Requestclose
1: Override → Onopened
2: Stepthrough → Onclosed
3: Toggle → Requestopen
4: Unlock
Six-Sided Rotating Die Red (Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0: Locktrigger → Place
1: Unlocktrigger → Store
2: Lockself → Equiptowear
3: Unlockself → Carry
4: Openrequest → Drop
5: Closerequest
Six-Sided Rotating Die Orange (Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0: Overrideclose → Onopened
1: Opencomplete → Onclosed
2: Closecomplete → Seatenter
3: Opentrigger → Seatexit
4: Openself → Carry
5: Allowopen → Drop
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Lockself → Inspect
1: Unlockself → Place
2: Openrequest → Store
3: Closerequest → Carry
4: Closetrigger → Drop
ResourceContainer
Mass: 0.25
Rarity: Common
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Place → Inspect
1: Store → Place
2: Carry → Chakmafirstselecttake
3: Drop → Chakmatake
4: Inspect → Customize
ResourceContainer
Mass: 0.25
Rarity: Common
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_a)
Changed
6 changes
stdItem
Interactions
0: Open → Inspect
1: Close → Place
2: Lock → Store
3: Override → Carry
4: Stepthrough → Drop
ResourceContainer
Mass: 0.25
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_b)
Changed
6 changes
stdItem
Interactions
0: Place → Drop
1: Store → Carrylowered
2: Carry → Inspect
3: Drop → Place
4: Inspect → Chakmafirstselecttake
ResourceContainer
Mass: 0.25
E'tam (Carryable_1H_SQ_drug_etam_1_a)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Toggle → Inspect
1: Unlock → Place
2: Overrideclose → Store
3: Opencomplete → Carry
4: Closecomplete → Drop
ResourceContainer
Mass: 0.25
Rarity: Common
E'tam (Carryable_1H_SQ_drug_etam_1_b)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Place → Chakmatake
1: Store → Customize
2: Carry → Bespokeplace
3: Drop → Holdready
4: Inspect → Holster
ResourceContainer
Mass: 0.25
Rarity: Common
<= PLACEHOLDER => (Carryable_1H_SQ_drug_neon_1_a)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Closeself → Place
1: Allowclose → Store
2: Gate_close → Carry
3: Set_pressurenormalized → Drop
4: Set_pressuredifferential → Inspect
ResourceContainer
Mass: 0.25
Rarity: Common
SLAM (Carryable_1H_SQ_drug_slam_1_a)
Changed
8 changes
rarity: Common
stdItem
Interactions
0: Opentrigger → Inspect
1: Openself → Place
2: Allowopen → Store
3: Locktrigger → Carry
4: Unlocktrigger → Drop
ResourceContainer
Mass: 0.25
Rarity: Common
SLAM (Carryable_1H_SQ_drug_slam_1_b)
Changed
6 changes
rarity: Common
stdItem
Interactions
0: Place → Offhandholster
2: Carry → Offhandstore
4: Inspect → Carrylowered
ResourceContainer
Mass: 0.25
Rarity: Common
<= PLACEHOLDER => (Carryable_1H_SQ_drug_stim_4_a)
Changed
2 changes
stdItem
Manufacturer
Code: GEND
manufacturer: GEND
Ship Showdown '52 Scorpius Coin (Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Turnoff
1: Locked → Turnon
2: Closecomplete
3: Opentrigger
4: Openself
Ship Showdown '52 C8X Pisces Coin (Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Counter_idle_cinetest
1: Opentrigger → Passengerseatenter
2: Openself → Passengerseatexit
3: Allowopen → Driverseatenter
4: Locktrigger → Driverseatexit
Ship Showdown '52 Carrack Coin (Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Turnoff
1: Setstate_unblocked → Turnon
2: Setstate_noaccess
3: Setstate_access
4: Pressurecycle
Ship Showdown '52 Coin (Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Turnon
1: Closecomplete → Turnoff
2: Opentrigger
3: Openself
4: Allowopen
Zeus Coin (Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Turnoff
1: Closerequest → Turnon
2: Closetrigger
3: Closeself
4: Allowclose
Year of the Dog Coin (Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Turret_gyro_mode
1: Setstate_noaccess → Turret_sensitivity_increase
2: Setstate_access → Turret_sensitivity_decrease
3: Pressurecycle → Turret_sensitivity_reset
4: Pressurecyclecomplete → Turret_fire_mode
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Turnoff
1: Gate_close → Turnon
2: Set_pressurenormalized
3: Set_pressuredifferential
4: Setstate_powered
Stella Fortuna '54 Coin (Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Turnon
1: Locktrigger → Turnoff
2: Unlocktrigger
3: Lockself
4: Unlockself
Coramor '54 Coin (Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0: Close → Turnoff
1: Lock → Turnon
2: Override
3: Stepthrough
4: Toggle
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Turnon
1: Set_pressurenormalized → Turnoff
2: Set_pressuredifferential
3: Setstate_powered
4: Setstate_unpowered
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0: Unlock → Turnon
1: Overrideclose → Turnoff
2: Opencomplete
3: Closecomplete
4: Opentrigger
Levski Coin (Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Turnoff
1: Unlocktrigger → Turnon
2: Lockself
3: Unlockself
4: Openrequest
Luminalia ' 55 Coin (Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Turnon
1: Openrequest → Turnoff
2: Closerequest
3: Closetrigger
4: Closeself
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0: Openself → Turnoff
1: Allowopen → Turnon
2: Locktrigger
3: Unlocktrigger
4: Lockself
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0: Override → Turnoff
1: Stepthrough → Turnon
2: Toggle
3: Unlock
4: Overrideclose
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_o)
Changed
4 changes
stdItem
Interactions
0: Stepthrough → Close
2: Unlock → Lock
3: Overrideclose → Openfinished
4: Opencomplete → Closefinished
First Contact Day ’54 Coin (Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Turnoff
1: Pressurecyclecomplete → Turnon
2: Set_airlockconnected
3: Open
4: Close
Arcus Gloves Yellow (cba_gloves_01_01_04)
Changed
4 changes
rarity: Common
stdItem
Manufacturer
Code: CBA
Rarity: Common
manufacturer: CBA
Day of the Vara '54 Coin (Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Turret_gyro_mode
1: Open → Turret_sensitivity_increase
2: Close → Turret_sensitivity_decrease
3: Lock → Turret_sensitivity_reset
4: Override → Open
Death Mask '54 Coin (Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Exit
1: Set_pressuredifferential → Tinker
2: Setstate_powered → Activate remote camera
3: Setstate_unpowered → Turret_gyro_mode
4: Setstate_blocked → Turret_fire_mode
CitizenCon '54 Coin (Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0: Lock → Turnon
1: Override → Turnoff
2: Stepthrough
3: Toggle
4: Unlock
Invictus Launch Week Coin (Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Turnon
1: Setstate_blocked → Turnoff
2: Setstate_unblocked
3: Setstate_noaccess
4: Setstate_access
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_alien_4_a)
Changed
8 changes
stdItem
Interactions
0: Toggle → Turretexit
1: Unlock → Turretenter180
2: Overrideclose → Pickup
3: Opencomplete → Drop
4: Closecomplete
5: Opentrigger
Manufacturer
Code: GENF
manufacturer: GENF
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
8 changes
stdItem
Interactions
0: Lookat → Chakmatake
1: Talk → Customize
2: Order → Bespokeplace
3: Serve → Holdready
4: Takeorder → Holster
5: Refill ammo → Offhandholster
Manufacturer
Code: GENF
manufacturer: GENF
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_oza_1_a)
Changed
8 changes
stdItem
Interactions
0: Refill grenades → Store
1: Medpen → Offhandstore
2: Bodydrag → Drop
3: Bodydrop → Carrylowered
4: Turnover → Inspect
5: Openinventoryui → Place
Manufacturer
Code: GENF
manufacturer: GENF
<= PLACEHOLDER => (Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Bonnet_open
1: Lockself → Bonnet_close
2: Unlockself → Fuelport_open
3: Openrequest → Fuelport_close
4: Closerequest → Grille_open
Internal Tank (HTNK_ANVL_Hornet_F7CM)
Changed
1 change
stdItem
ResourceContainer
Mass: 0