Version Changelog
4.6.0-LIVE.11218823
4.7.2-LIVE.11674325
· Apr 22, 2026
4.8.0-LIVE.11825000
Items
+1159
~14138
-25
Vehicles
+6
~287
-2
Blueprints
+1044
~0
-0
Missions
+2796
~0
-0
Locations
+1992
~0
-0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Front_Module_Lift)
Changed
35 changes
stdItem
Durability
Health:
1000
→
7000
Interactions
0:
Landinggear_deploy
→
Place
1:
Landinggear_retract
→
Store
2:
Coupled_setcoupled
→
Offhandstore
3:
Coupled_setdecoupled
→
Carry
4:
Gsafe_setactive
→
Drop
5:
Gsafe_setinactive
→
Inspect
6:
Esp_setactive
7:
Esp_setinactive
8:
Quantumspool_setactive
9:
Quantumspool_setinactive
10:
Quantumtravel_setactive
11:
Quantumtravel_setinactive
12:
Weaponcontroller_setactive
13:
Weaponcontroller_setinactive
14:
Gimbaltype_setfixed
15:
Gimbaltype_setgimbal
16:
Gimbaltype_setaimassist
17:
Firepattern_setstaggered
18:
Firepattern_setsynchronized
19:
Piptype_setlead
20:
Piptype_setlag
21:
Landinggear_invalid
22:
Selfdestruct_engage
23:
Selfdestruct_disengage
24:
Hailtarget_start
25:
Hailtarget_stop
26:
Sensors_on
27:
Sensors_off
28:
Scan_enable
29:
Scan_disable
30:
Shields_on
31:
Shields_off
32:
Missiles_armmissile
33:
Missiles_disarmmissiles
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Interior_Docking)
Changed
35 changes
stdItem
Durability
Health:
1000
→
10500
Interactions
0:
Missiles_cyclemissiles
→
Drop
1:
Missiles_firemissiles
→
Inspect
2:
Weapons_on
→
Place
3:
Weapons_off
→
Store
4:
Countermeasures_fire
→
Offhandstore
5:
Headlights_on
→
Carry
6:
Headlights_off
7:
Vtol_setactive
8:
Vtol_setinactive
9:
Proximityassist_setactive
10:
Proximityassist_setinactive
11:
Flighthud_invalid
12:
Scanninghud_invalid
13:
Comms_acceptcall
14:
Comms_declinecall
15:
Shiptransformextend
16:
Shiptransformretract
17:
Openaccesspoints
18:
Closeaccesspoints
19:
Flight_ready
20:
Dummyinteraction
21:
Commsinteraction
22:
Opencanopy
23:
Closecanopy
24:
Landinggear_deploy
25:
Landinggear_retract
26:
Coupled_setcoupled
27:
Coupled_setdecoupled
28:
Gsafe_setactive
29:
Gsafe_setinactive
30:
Esp_setactive
31:
Esp_setinactive
32:
Quantumspool_setactive
33:
Quantumspool_setinactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Lift)
Changed
1 change
stdItem
Durability
Health:
1000
→
7000
Door
(Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Rear_Module_Lift)
Changed
35 changes
stdItem
Durability
Health:
1000
→
7000
Interactions
0:
Comms_declinecall
→
Intrusiondeactivated
1:
Shiptransformextend
→
Intrusionactivated
2:
Shiptransformretract
→
Carry
3:
Openaccesspoints
→
Drop
4:
Closeaccesspoints
→
Place
5:
Flight_ready
→
Store
6:
Dummyinteraction
→
Equip
7:
Commsinteraction
→
Openexternalinventory
8:
Opencanopy
9:
Closecanopy
10:
Landinggear_deploy
11:
Landinggear_retract
12:
Coupled_setcoupled
13:
Coupled_setdecoupled
14:
Gsafe_setactive
15:
Gsafe_setinactive
16:
Esp_setactive
17:
Esp_setinactive
18:
Quantumspool_setactive
19:
Quantumspool_setinactive
20:
Quantumtravel_setactive
21:
Quantumtravel_setinactive
22:
Weaponcontroller_setactive
23:
Weaponcontroller_setinactive
24:
Gimbaltype_setfixed
25:
Gimbaltype_setgimbal
26:
Gimbaltype_setaimassist
27:
Firepattern_setstaggered
28:
Firepattern_setsynchronized
29:
Piptype_setlead
30:
Piptype_setlag
31:
Landinggear_invalid
32:
Selfdestruct_engage
33:
Selfdestruct_disengage
Door
(Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp_Medic)
Changed
34 changes
stdItem
Interactions
0:
Quantumtravel_setactive
→
Offhandstore
1:
Quantumtravel_setinactive
→
Carry
2:
Weaponcontroller_setactive
→
Drop
3:
Weaponcontroller_setinactive
→
Inspect
4:
Gimbaltype_setfixed
→
Place
5:
Gimbaltype_setgimbal
→
Store
6:
Gimbaltype_setaimassist
→
Useconsole
7:
Firepattern_setstaggered
→
Turnon
8:
Firepattern_setsynchronized
→
Emergencyshutdown
9:
Piptype_setlead
→
Logout
10:
Piptype_setlag
→
Openhatch
11:
Landinggear_invalid
→
Closehatch
12:
Selfdestruct_engage
→
Exitconsole
13:
Selfdestruct_disengage
→
Prisonerinteracted
14:
Hailtarget_start
→
Insert
15:
Hailtarget_stop
→
Eject
16:
Sensors_on
→
Abort
17:
Sensors_off
→
Logoutrequest
18:
Scan_enable
→
Registerplayer
19:
Scan_disable
→
Login
20:
Shields_on
21:
Shields_off
22:
Missiles_armmissile
23:
Missiles_disarmmissiles
24:
Missiles_cyclemissiles
25:
Missiles_firemissiles
26:
Weapons_on
27:
Weapons_off
28:
Countermeasures_fire
29:
Headlights_on
30:
Headlights_off
31:
Vtol_setactive
32:
Vtol_setinactive
33:
Proximityassist_setactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Asgard_Rear)
Changed
1 change
stdItem
Durability
Health:
1000
→
14000
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Corsair_Ramp)
Changed
1 change
stdItem
Durability
Health:
1000
→
10500
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_100i)
Changed
34 changes
stdItem
Interactions
0:
Sensors_on
→
Sleep
1:
Sensors_off
→
Situp
2:
Scan_enable
→
Savegamelogout
3:
Scan_disable
→
Liedown
4:
Shields_on
→
Sit
5:
Shields_off
→
Exit
6:
Missiles_armmissile
7:
Missiles_disarmmissiles
8:
Missiles_cyclemissiles
9:
Missiles_firemissiles
10:
Weapons_on
11:
Weapons_off
12:
Countermeasures_fire
13:
Headlights_on
14:
Headlights_off
15:
Vtol_setactive
16:
Vtol_setinactive
17:
Proximityassist_setactive
18:
Proximityassist_setinactive
19:
Flighthud_invalid
20:
Scanninghud_invalid
21:
Comms_acceptcall
22:
Comms_declinecall
23:
Shiptransformextend
24:
Shiptransformretract
25:
Openaccesspoints
26:
Closeaccesspoints
27:
Flight_ready
28:
Dummyinteraction
29:
Commsinteraction
30:
Opencanopy
31:
Closecanopy
32:
Landinggear_deploy
33:
Landinggear_retract
Adiva Jacket Seagreen
(drn_jacket_01_01_06)
Changed
4 changes
rarity:
Common
stdItem
Manufacturer
Code:
DRN
Rarity:
Common
manufacturer:
DRN
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_L_Airlock)
Changed
35 changes
stdItem
Durability
Health:
1000
→
30000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_L)
Changed
31 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Lightslow
→
Engineoff
1:
Lightsalarm
→
Enabledecoupled
2:
Idle
→
Disabledecoupled
3:
On
→
Enablegsafe
4:
Off
→
Disablegsafe
5:
Toggle
→
Enableesp
6:
Proccliptriggeredleverdown
→
Disableesp
7:
Proccliptriggeredleverup
→
Enablecruise
8:
Proccliptriggeredleverswitch
→
Disablecruise
9:
Setstate_leverstate_up
→
Enablevtol
10:
Setstate_leverstate_down
→
Disablevtol
11:
Enableforcefields
→
Enableproximityassist
12:
Disableforcefields
→
Disableproximityassist
13:
Request
→
Engineon
14:
Elevatorarrived
15:
Open
16:
Close
17:
Lock
18:
Openfinished
19:
Closefinished
20:
Center_scan
21:
Center_extract
22:
Center_fracture
23:
Place
24:
Pickup
25:
Copilotenter
26:
Copilotexit
27:
Openinventoryui
28:
Openlootingui
29:
Accesscargogrid
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_R)
Changed
35 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Setstate_unblocked
→
Set_airlockconnected
1:
Setstate_noaccess
→
Open
2:
Setstate_access
→
Close
3:
Pressurecycle
→
Lock
4:
Pressurecyclecomplete
→
Override
5:
Set_airlockconnected
→
Stepthrough
6:
Open
→
Toggle
7:
Close
→
Unlock
8:
Lock
→
Overrideclose
9:
Override
→
Opencomplete
10:
Stepthrough
→
Closecomplete
11:
Toggle
→
Opentrigger
12:
Unlock
→
Openself
13:
Overrideclose
→
Allowopen
14:
Opencomplete
→
Locktrigger
15:
Closecomplete
→
Unlocktrigger
16:
Opentrigger
→
Lockself
17:
Openself
→
Unlockself
18:
Allowopen
→
Openrequest
19:
Locktrigger
→
Closerequest
20:
Unlocktrigger
→
Closetrigger
21:
Lockself
→
Closeself
22:
Unlockself
→
Allowclose
23:
Openrequest
→
Gate_close
24:
Closerequest
→
Set_pressurenormalized
25:
Closetrigger
→
Set_pressuredifferential
26:
Closeself
→
Setstate_powered
27:
Allowclose
→
Setstate_unpowered
28:
Gate_close
→
Setstate_blocked
29:
Set_pressurenormalized
→
Setstate_unblocked
30:
Set_pressuredifferential
→
Setstate_noaccess
31:
Setstate_powered
→
Setstate_access
32:
Setstate_unpowered
→
Pressurecycle
33:
Setstate_blocked
→
Pressurecyclecomplete
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Left)
Changed
33 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Sit
1:
Openaccesspoints
→
Exit
2:
Flight_ready
→
Sleep
3:
Dummyinteraction
→
Situp
4:
Commsinteraction
→
Liedown
5:
Opencanopy
→
Savegamelogout
6:
Closecanopy
7:
Landinggear_deploy
8:
Landinggear_retract
9:
Coupled_setcoupled
10:
Coupled_setdecoupled
11:
Gsafe_setactive
12:
Gsafe_setinactive
13:
Esp_setactive
14:
Esp_setinactive
15:
Quantumspool_setactive
16:
Quantumspool_setinactive
17:
Quantumtravel_setactive
18:
Quantumtravel_setinactive
19:
Weaponcontroller_setactive
20:
Weaponcontroller_setinactive
21:
Gimbaltype_setfixed
22:
Gimbaltype_setgimbal
23:
Gimbaltype_setaimassist
24:
Firepattern_setstaggered
25:
Firepattern_setsynchronized
26:
Piptype_setlead
27:
Piptype_setlag
28:
Landinggear_invalid
29:
Selfdestruct_engage
30:
Selfdestruct_disengage
31:
Hailtarget_start
32:
Hailtarget_stop
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Right)
Changed
34 changes
stdItem
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Avenger)
Changed
34 changes
stdItem
Interactions
0:
Transponder_off
→
Exit
1:
Suppression_on
→
Sleep
2:
Suppression_off
→
Situp
3:
Screens_on
→
Liedown
4:
Screens_off
→
Sit
5:
Darkfilter_on
→
Examine
6:
Darkfilter_off
→
Examinebody
7:
Convergencerange_setlong
→
Scanbody
8:
Convergencerange_setmid
→
Savegamelogout
9:
Convergencerange_setshort
→
Proccliplowertoenter
10:
Powersafety_on
→
Procclipraisetoenter
11:
Powersafety_off
12:
Countermeasures_chaff
13:
Countermeasures_flare
14:
Countermeasures_fire
15:
Markhostile
16:
Markfriendly
17:
Pintarget
18:
Unpintarget
19:
Scanrange_setlong
20:
Scanrange_setmedium
21:
Scanrange_setshort
22:
Headlights_on
23:
Headlights_off
24:
Vtol_setactive
25:
Vtol_setinactive
26:
Proximityassist_setactive
27:
Proximityassist_setinactive
28:
Flighthud_invalid
29:
Scanninghud_invalid
30:
Comms_acceptcall
31:
Comms_declinecall
32:
Subtarget_cycle
33:
Openaccesspoints
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Ballista)
Changed
34 changes
stdItem
Interactions
0:
Convergencerange_setshort
→
Situp
1:
Powersafety_on
→
Savegamelogout
2:
Powersafety_off
→
Liedown
3:
Countermeasures_chaff
→
Sit
4:
Countermeasures_flare
→
Exit
5:
Countermeasures_fire
→
Sleep
6:
Markhostile
7:
Markfriendly
8:
Pintarget
9:
Unpintarget
10:
Scanrange_setlong
11:
Scanrange_setmedium
12:
Scanrange_setshort
13:
Headlights_on
14:
Headlights_off
15:
Vtol_setactive
16:
Vtol_setinactive
17:
Proximityassist_setactive
18:
Proximityassist_setinactive
19:
Flighthud_invalid
20:
Scanninghud_invalid
21:
Comms_acceptcall
22:
Comms_declinecall
23:
Subtarget_cycle
24:
Navfilter_isnone
25:
Autoland_setactive
26:
Autoland_setinactive
27:
Openaccesspoints
28:
Closeaccesspoints
29:
Flight_ready
30:
Dummyinteraction
31:
Commsinteraction
32:
Opencanopy
33:
Closecanopy
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
35 changes
stdItem
Durability
Health:
1000
→
21000
Interactions
0:
Commsinteraction
→
Situp
1:
Opencanopy
→
Savegamelogout
2:
Closecanopy
→
Open
3:
Deployladder
→
Close
4:
Retractladder
→
Liedown
5:
Landinggear_deploy
→
Sit
6:
Landinggear_retract
→
Exit
7:
Autoland_setactive
→
Sleep
8:
Autoland_setinactive
→
Finishsurgery
9:
Coupled_setcoupled
→
Openinventoryui
10:
Coupled_setdecoupled
→
Placeotherinbed
11:
Gsafe_setactive
→
Placeresourcecanister
12:
Gsafe_setinactive
→
Kioskactivate
13:
Esp_setactive
→
Proccliplowertoenter
14:
Esp_setinactive
→
Procclipraisetoenter
15:
Cruisecontrol_setactive
→
Openlootingui
16:
Cruisecontrol_setinactive
17:
Quantumspool_setactive
18:
Quantumspool_setinactive
19:
Quantumtravel_setactive
20:
Quantumtravel_setinactive
21:
Navfilter_setnone
22:
Navfilter_setpoi
23:
Navfilter_setquantum
24:
Weaponcontroller_setactive
25:
Weaponcontroller_setinactive
26:
Gimbaltype_setfixed
27:
Gimbaltype_setgimbal
28:
Gimbaltype_setaimassist
29:
Firepattern_setstaggered
30:
Firepattern_setsynchronized
31:
Piptype_setlead
32:
Piptype_setlag
33:
Navfilter_isnone
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_EVA_Door)
Changed
35 changes
stdItem
Durability
Health:
1000
→
21000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
35 changes
stdItem
Durability
Health:
1000
→
21000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Defender)
Changed
34 changes
stdItem
Interactions
0:
Cyclefriendly
→
Sleep
1:
Cyclehostile
→
Situp
2:
Cycleall
→
Savegamelogout
3:
Cyclepinned
→
Exittop
4:
Exteriorlights_on
→
Liedown
5:
Exteriorlights_off
→
Sit
6:
Interiorlights_on
→
Exit
7:
Interiorlights_off
→
Liedowntop
8:
Selfdestruct_engage
→
Sleeptop
9:
Selfdestruct_disengage
→
Sittop
10:
Alarm_on
→
Situptop
11:
Alarm_off
→
Watch_tv
12:
Hailtarget_start
→
Watch_tv_top
13:
Hailtarget_stop
14:
Sensors_on
15:
Sensors_off
16:
Ping
17:
Scan_enable
18:
Scan_disable
19:
Shields_on
20:
Shields_off
21:
Subtarget_setnone
22:
Subtarget_setengines
23:
Subtarget_setturrets
24:
Missiles_armmissile
25:
Missiles_disarmmissiles
26:
Missiles_cyclemissiles
27:
Missiles_firemissiles
28:
Weapons_on
29:
Weapons_off
30:
Transponder_on
31:
Transponder_off
32:
Suppression_on
33:
Suppression_off
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Ramp)
Changed
35 changes
stdItem
Durability
Health:
1000
→
49000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Centurion)
Changed
34 changes
stdItem
Interactions
0:
Navfilter_ispoi
→
Liedown
1:
Navfilter_isquantum
→
Exit
2:
Landinggear_invalid
→
Sleep
3:
Cyclefriendly
→
Finishsurgery
4:
Cyclehostile
→
Openinventoryui
5:
Cycleall
→
Placeotherinbed
6:
Cyclepinned
→
Placeresourcecanister
7:
Exteriorlights_on
→
Kioskactivate
8:
Exteriorlights_off
→
Proccliplowertoenter
9:
Interiorlights_on
→
Procclipraisetoenter
10:
Interiorlights_off
→
Openlootingui
11:
Selfdestruct_engage
→
Sit
12:
Selfdestruct_disengage
→
Situp
13:
Alarm_on
14:
Alarm_off
15:
Hailtarget_start
16:
Hailtarget_stop
17:
Sensors_on
18:
Sensors_off
19:
Ping
20:
Scan_enable
21:
Scan_disable
22:
Shields_on
23:
Shields_off
24:
Subtarget_setnone
25:
Subtarget_setengines
26:
Subtarget_setturrets
27:
Missiles_armmissile
28:
Missiles_disarmmissiles
29:
Missiles_cyclemissiles
30:
Missiles_firemissiles
31:
Weapons_on
32:
Weapons_off
33:
Transponder_on
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Airlock)
Changed
35 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Opencanopy
→
Swipedown
1:
Closecanopy
→
Openkeyboard
2:
Landinggear_deploy
→
Starttyping
3:
Landinggear_retract
→
Stoptyping
4:
Coupled_setcoupled
→
Closekeyboard
5:
Coupled_setdecoupled
→
Setwindowstate_closewindow
6:
Gsafe_setactive
→
Useconsole
7:
Gsafe_setinactive
→
Exitconsole
8:
Esp_setactive
→
Tap
9:
Esp_setinactive
→
Swipeleft
10:
Quantumspool_setactive
→
Swiperight
11:
Quantumspool_setinactive
→
Swipeup
12:
Quantumtravel_setactive
→
Grip
13:
Quantumtravel_setinactive
→
Release
14:
Weaponcontroller_setactive
→
Open
15:
Weaponcontroller_setinactive
→
Close
16:
Gimbaltype_setfixed
17:
Gimbaltype_setgimbal
18:
Gimbaltype_setaimassist
19:
Firepattern_setstaggered
20:
Firepattern_setsynchronized
21:
Piptype_setlead
22:
Piptype_setlag
23:
Landinggear_invalid
24:
Selfdestruct_engage
25:
Selfdestruct_disengage
26:
Hailtarget_start
27:
Hailtarget_stop
28:
Sensors_on
29:
Sensors_off
30:
Scan_enable
31:
Scan_disable
32:
Shields_on
33:
Shields_off
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay)
Changed
35 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Setstate_access
→
Openself
1:
Pressurecycle
→
Allowopen
2:
Pressurecyclecomplete
→
Locktrigger
3:
Set_airlockconnected
→
Unlocktrigger
4:
Open
→
Lockself
5:
Close
→
Unlockself
6:
Lock
→
Openrequest
7:
Override
→
Closerequest
8:
Stepthrough
→
Closetrigger
9:
Toggle
→
Closeself
10:
Unlock
→
Allowclose
11:
Overrideclose
→
Gate_close
12:
Opencomplete
→
Set_pressurenormalized
13:
Closecomplete
→
Set_pressuredifferential
14:
Opentrigger
→
Setstate_powered
15:
Openself
→
Setstate_unpowered
16:
Allowopen
→
Setstate_blocked
17:
Locktrigger
→
Setstate_unblocked
18:
Unlocktrigger
→
Setstate_noaccess
19:
Lockself
→
Setstate_access
20:
Unlockself
→
Pressurecycle
21:
Openrequest
→
Pressurecyclecomplete
22:
Closerequest
→
Set_airlockconnected
23:
Closetrigger
→
Emergencyoverride_forceopen
24:
Closeself
→
Emergencyoverride_backdefault
25:
Allowclose
→
Emergencyoverride_forceclose
26:
Gate_close
→
Open
27:
Set_pressurenormalized
→
Close
28:
Set_pressuredifferential
→
Lock
29:
Setstate_powered
→
Override
30:
Setstate_unpowered
→
Stepthrough
31:
Setstate_blocked
→
Toggle
32:
Setstate_unblocked
→
Unlock
33:
Setstate_noaccess
→
Overrideclose
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
35 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
4
→
Disablecruise
1:
5
→
Enablevtol
2:
6
→
Disablevtol
3:
7
→
Enableproximityassist
4:
8
→
Disableproximityassist
5:
9
→
Engineon
6:
Correctcode
→
Engineoff
7:
Resetentity
→
Enabledecoupled
8:
Carry
→
Disabledecoupled
9:
Drop
→
Enablegsafe
10:
Inspect
→
Disablegsafe
11:
Place
→
Enableesp
12:
Store
→
Disableesp
13:
Pilot_enter
→
Enablecruise
14:
Pilot_exit
15:
Pump
16:
Activate
17:
Open
18:
Retrieve
19:
Opendoor
20:
Closedoor
21:
Enableproximitysensor
22:
Disableproximitysensor
23:
Lockdoor
24:
Unlockdoor
25:
Opencomplete
26:
Closecomplete
27:
Syncopen
28:
Syncclose
29:
Hidelocks
30:
Synclock
31:
Syncunlock
32:
Lightson
33:
Lightsoff
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Phoenix)
Changed
34 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Unlock
→
Disabledecoupled
1:
Overrideclose
→
Enablegsafe
2:
Opencomplete
→
Disablegsafe
3:
Closecomplete
→
Enableesp
4:
Opentrigger
→
Disableesp
5:
Openself
→
Enablecruise
6:
Allowopen
→
Disablecruise
7:
Locktrigger
→
Enablevtol
8:
Unlocktrigger
→
Disablevtol
9:
Lockself
→
Enableproximityassist
10:
Unlockself
→
Disableproximityassist
11:
Openrequest
→
Engineon
12:
Closerequest
→
Engineoff
13:
Closetrigger
→
Enabledecoupled
14:
Closeself
15:
Allowclose
16:
Gate_close
17:
Set_pressurenormalized
18:
Set_pressuredifferential
19:
Setstate_powered
20:
Setstate_unpowered
21:
Setstate_blocked
22:
Setstate_unblocked
23:
Setstate_noaccess
24:
Setstate_access
25:
Pressurecycle
26:
Pressurecyclecomplete
27:
Set_airlockconnected
28:
Copilotseatenter
29:
Copilotseatexit
30:
31:
32:
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Taurus)
Changed
31 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Avionics_panel_open
→
Disablevtol
1:
Avionics_panel_close
→
Enableproximityassist
2:
Powerplant_panel_open
→
Disableproximityassist
3:
Powerplant_panel_close
→
Engineon
4:
Storage_panel_open
→
Engineoff
5:
Storage_panel_close
→
Enabledecoupled
6:
Loot
→
Disabledecoupled
7:
Ascend
→
Enablegsafe
8:
Descend
→
Disablegsafe
9:
Elevatorarrived
→
Enableesp
10:
Turret_fire_mode
→
Disableesp
11:
Turret_gyro_mode
→
Enablecruise
12:
Turret_sensitivity_increase
→
Disablecruise
13:
Turret_sensitivity_decrease
→
Enablevtol
14:
Turret_sensitivity_reset
15:
Equip
16:
Attach
17:
Store
18:
Drop
19:
Carry
20:
Inspect
21:
Open
22:
Close
23:
Toggle
24:
Lock
25:
Openfinished
26:
Closefinished
27:
Counter_idle
28:
Override
29:
Stepthrough
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator)
Changed
35 changes
stdItem
Durability
Health:
1000
→
4000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
32 changes
stdItem
Durability
Health:
1000
→
4000
Interactions
0:
Activate remote camera
→
Disablegsafe
1:
Turret_gyro_mode
→
Enableesp
2:
Enterturret
→
Disableesp
3:
Power_on
→
Enablecruise
4:
Power_off
→
Disablecruise
5:
Turret_sensitivity_increase
→
Enablevtol
6:
Turret_sensitivity_decrease
→
Disablevtol
7:
Turret_sensitivity_reset
→
Enableproximityassist
8:
Turret_fire_mode
→
Disableproximityassist
9:
Activatespotlight
→
Engineon
10:
Deactivatespotlight
→
Engineoff
11:
Copilotenter
→
Enabledecoupled
12:
Copilotexit
→
Disabledecoupled
13:
Copilotdeploydashboard
→
Enablegsafe
14:
Copilotretractdashboard
15:
Activate
16:
Deactivate
17:
Finishactivating
18:
Finishdeactivating
19:
Turnon
20:
Turnoff
21:
Seatenter
22:
Seatexit
23:
Seatenter_right
24:
Seatexit_right
25:
Seatenter_zerog
26:
Seatexit_zerog
27:
Radar_panel_open
28:
Radar_panel_close
29:
Cooler_panel_open
30:
Cooler_panel_close
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Merlin_Docking)
Changed
35 changes
stdItem
Durability
Health:
1000
→
6000
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Emergencyoverride_forceopen
21:
Openrequest
→
Emergencyoverride_backdefault
22:
Closerequest
→
Emergencyoverride_forceclose
23:
Closetrigger
→
Open
24:
Closeself
→
Close
25:
Allowclose
→
Lock
26:
Gate_close
→
Override
27:
Set_pressurenormalized
→
Stepthrough
28:
Set_pressuredifferential
→
Toggle
29:
Setstate_powered
→
Unlock
30:
Setstate_unpowered
→
Overrideclose
31:
Setstate_blocked
→
Opencomplete
32:
Setstate_unblocked
→
Closecomplete
33:
Setstate_noaccess
→
Opentrigger
Elevator Control
(Door_Ship_AEGS_Hammerhead_Elevator_Cargo)
Changed
3 changes
stdItem
Manufacturer
Code:
AEG
PowerConnection
PowerBase:
0
PowerDraw:
1
PowerToEM:
0
DecayRateOfEM:
0.15
IsThrottleable:
0
IsOverclockable:
0
SafeguardPriority:
0
OverclockPerformance:
0
OverpowerPerformance:
0
OverclockThresholdMax:
0
OverclockThresholdMin:
0
TimeToReachDrawRequest:
0
DisplayedInPoweredItemList:
0
manufacturer:
AEG
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
34 changes
stdItem
Interactions
0:
Screens_on
→
Liedown
1:
Screens_off
→
Sit
2:
Darkfilter_on
→
Exit
3:
Darkfilter_off
→
Sleep
4:
Convergencerange_setlong
→
Situp
5:
Convergencerange_setmid
→
Savegamelogout
6:
Convergencerange_setshort
→
Open
7:
Powersafety_on
→
Close
8:
Powersafety_off
9:
Countermeasures_chaff
10:
Countermeasures_flare
11:
Countermeasures_fire
12:
Markhostile
13:
Markfriendly
14:
Pintarget
15:
Unpintarget
16:
Scanrange_setlong
17:
Scanrange_setmedium
18:
Scanrange_setshort
19:
Headlights_on
20:
Headlights_off
21:
Vtol_setactive
22:
Vtol_setinactive
23:
Proximityassist_setactive
24:
Proximityassist_setinactive
25:
Flighthud_invalid
26:
Scanninghud_invalid
27:
Comms_acceptcall
28:
Comms_declinecall
29:
Subtarget_cycle
30:
Openaccesspoints
31:
Closeaccesspoints
32:
Flight_ready
33:
Dummyinteraction
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces_C8R)
Changed
34 changes
stdItem
Interactions
0:
Setstate_access
→
Unlocktrigger
1:
Pressurecycle
→
Lockself
2:
Pressurecyclecomplete
→
Unlockself
3:
Set_airlockconnected
→
Openrequest
4:
Open
→
Closerequest
5:
Close
→
Closetrigger
6:
Lock
→
Closeself
7:
Override
→
Allowclose
8:
Stepthrough
→
Gate_close
9:
Toggle
→
Set_pressurenormalized
10:
Unlock
→
Set_pressuredifferential
11:
Overrideclose
→
Setstate_powered
12:
Opencomplete
→
Setstate_unpowered
13:
Closecomplete
→
Setstate_blocked
14:
Opentrigger
→
Setstate_unblocked
15:
Openself
→
Setstate_noaccess
16:
Allowopen
→
Setstate_access
17:
Locktrigger
→
Pressurecycle
18:
Unlocktrigger
→
Pressurecyclecomplete
19:
Lockself
→
Set_airlockconnected
20:
Unlockself
→
Open
21:
Openrequest
→
Close
22:
Closerequest
→
Lock
23:
Closetrigger
→
Override
24:
Closeself
→
Stepthrough
25:
Allowclose
→
Toggle
26:
Gate_close
→
Unlock
27:
Set_pressurenormalized
→
Overrideclose
28:
Set_pressuredifferential
→
Opencomplete
29:
Setstate_powered
→
Closecomplete
30:
Setstate_unpowered
→
Opentrigger
31:
Setstate_blocked
→
Openself
32:
Setstate_unblocked
→
Allowopen
33:
Setstate_noaccess
→
Locktrigger
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock)
Changed
35 changes
stdItem
Durability
Health:
1000
→
15000
Interactions
0:
Missiles_armmissile
→
Useconsole
1:
Missiles_disarmmissiles
→
Exitconsole
2:
Missiles_cyclemissiles
→
Tap
3:
Missiles_firemissiles
→
Swipeleft
4:
Weapons_on
→
Swiperight
5:
Weapons_off
→
Swipeup
6:
Countermeasures_fire
→
Swipedown
7:
Headlights_on
→
Openkeyboard
8:
Headlights_off
→
Starttyping
9:
Vtol_setactive
→
Stoptyping
10:
Vtol_setinactive
→
Closekeyboard
11:
Proximityassist_setactive
→
Setwindowstate_closewindow
12:
Proximityassist_setinactive
→
Button
13:
Flighthud_invalid
14:
Scanninghud_invalid
15:
Comms_acceptcall
16:
Comms_declinecall
17:
Shiptransformextend
18:
Shiptransformretract
19:
Bottomtotop
20:
Toptobottom
21:
Openaccesspoints
22:
Closeaccesspoints
23:
Flight_ready
24:
Dummyinteraction
25:
Commsinteraction
26:
Opencanopy
27:
Closecanopy
28:
Landinggear_deploy
29:
Landinggear_retract
30:
Coupled_setcoupled
31:
Coupled_setdecoupled
32:
Gsafe_setactive
33:
Gsafe_setinactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
35 changes
stdItem
Durability
Health:
1000
→
15000
Interactions
0:
Weapons_off
→
Inspect
1:
Countermeasures_fire
→
Store
2:
Headlights_on
→
Attachtohip
3:
Headlights_off
→
Refill grenades
4:
Vtol_setactive
→
Place
5:
Vtol_setinactive
→
Refill ammo
6:
Proximityassist_setactive
→
Pick up
7:
Proximityassist_setinactive
→
Medpen
8:
Flighthud_invalid
→
Loot
9:
Scanninghud_invalid
→
Carry
10:
Comms_acceptcall
→
Drop
11:
Comms_declinecall
→
Open
12:
Shiptransformextend
→
Openlootingui
13:
Shiptransformretract
→
Close
14:
Openaccesspoints
15:
Closeaccesspoints
16:
Flight_ready
17:
Dummyinteraction
18:
Commsinteraction
19:
Opencanopy
20:
Closecanopy
21:
Landinggear_deploy
22:
Landinggear_retract
23:
Coupled_setcoupled
24:
Coupled_setdecoupled
25:
Gsafe_setactive
26:
Gsafe_setinactive
27:
Esp_setactive
28:
Esp_setinactive
29:
Quantumspool_setactive
30:
Quantumspool_setinactive
31:
Quantumtravel_setactive
32:
Quantumtravel_setinactive
33:
Weaponcontroller_setactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
35 changes
stdItem
Durability
Health:
1000
→
15000
Interactions
0:
Setstate_unblocked
→
Toggle
1:
Setstate_noaccess
→
Unlock
2:
Setstate_access
→
Overrideclose
3:
Pressurecycle
→
Opencomplete
4:
Pressurecyclecomplete
→
Closecomplete
5:
Set_airlockconnected
→
Opentrigger
6:
Open
→
Openself
7:
Close
→
Allowopen
8:
Lock
→
Locktrigger
9:
Override
→
Unlocktrigger
10:
Stepthrough
→
Lockself
11:
Toggle
→
Unlockself
12:
Unlock
→
Openrequest
13:
Overrideclose
→
Closerequest
14:
Opencomplete
→
Closetrigger
15:
Closecomplete
→
Closeself
16:
Opentrigger
→
Allowclose
17:
Openself
→
Gate_close
18:
Allowopen
→
Set_pressurenormalized
19:
Locktrigger
→
Set_pressuredifferential
20:
Unlocktrigger
→
Setstate_powered
21:
Lockself
→
Setstate_unpowered
22:
Unlockself
→
Setstate_blocked
23:
Openrequest
→
Setstate_unblocked
24:
Closerequest
→
Setstate_noaccess
25:
Closetrigger
→
Setstate_access
26:
Closeself
→
Pressurecycle
27:
Allowclose
→
Pressurecyclecomplete
28:
Gate_close
→
Set_airlockconnected
29:
Set_pressurenormalized
→
Emergencyoverride_forceopen
30:
Set_pressuredifferential
→
Emergencyoverride_backdefault
31:
Setstate_powered
→
Emergencyoverride_forceclose
32:
Setstate_unpowered
→
Open
33:
Setstate_blocked
→
Close
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
35 changes
stdItem
Durability
Health:
1000
→
15000
Interactions
0:
Setstate_access
→
Opencomplete
1:
Pressurecycle
→
Closecomplete
2:
Pressurecyclecomplete
→
Opentrigger
3:
Set_airlockconnected
→
Openself
4:
Open_delay
→
Allowopen
5:
Close_delay
→
Locktrigger
6:
Open
→
Unlocktrigger
7:
Close
→
Lockself
8:
Lock
→
Unlockself
9:
Override
→
Openrequest
10:
Stepthrough
→
Closerequest
11:
Toggle
→
Closetrigger
12:
Unlock
→
Closeself
13:
Overrideclose
→
Allowclose
14:
Opencomplete
→
Gate_close
15:
Closecomplete
→
Set_pressurenormalized
16:
Opentrigger
→
Set_pressuredifferential
17:
Openself
→
Setstate_powered
18:
Allowopen
→
Setstate_unpowered
19:
Locktrigger
→
Setstate_blocked
20:
Unlocktrigger
→
Setstate_unblocked
21:
Lockself
→
Setstate_noaccess
22:
Unlockself
→
Setstate_access
23:
Openrequest
→
Pressurecycle
24:
Closerequest
→
Pressurecyclecomplete
25:
Closetrigger
→
Set_airlockconnected
26:
Closeself
→
Emergencyoverride_forceopen
27:
Allowclose
→
Emergencyoverride_backdefault
28:
Gate_close
→
Emergencyoverride_forceclose
29:
Set_pressurenormalized
→
Open
30:
Set_pressuredifferential
→
Close
31:
Setstate_powered
→
Lock
32:
Setstate_unpowered
→
Override
33:
Setstate_blocked
→
Stepthrough
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
35 changes
stdItem
Durability
Health:
1000
→
11900
Interactions
0:
Weaponcontroller_setinactive
→
Lock
1:
Gimbaltype_setfixed
→
Unlock
2:
Gimbaltype_setgimbal
→
Open
3:
Gimbaltype_setaimassist
→
Close
4:
Firepattern_setstaggered
→
Openlootingui
5:
Firepattern_setsynchronized
→
Insert
6:
Piptype_setlead
→
Onfunctional
7:
Piptype_setlag
→
Onnonfunctional
8:
Landinggear_invalid
→
Fusebreak
9:
Selfdestruct_engage
→
Place
10:
Selfdestruct_disengage
11:
Hailtarget_start
12:
Hailtarget_stop
13:
Sensors_on
14:
Sensors_off
15:
Scan_enable
16:
Scan_disable
17:
Shields_on
18:
Shields_off
19:
Missiles_armmissile
20:
Missiles_disarmmissiles
21:
Missiles_cyclemissiles
22:
Missiles_firemissiles
23:
Weapons_on
24:
Weapons_off
25:
Countermeasures_fire
26:
Headlights_on
27:
Headlights_off
28:
Vtol_setactive
29:
Vtol_setinactive
30:
Proximityassist_setactive
31:
Proximityassist_setinactive
32:
Flighthud_invalid
33:
Scanninghud_invalid
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
35 changes
stdItem
Durability
Health:
1000
→
2300
Interactions
0:
Comms_acceptcall
→
Place
1:
Comms_declinecall
→
Keypadsuccess
2:
Shiptransformextend
→
Open
3:
Shiptransformretract
→
Close
4:
Openaccesspoints
→
Onunlocked
5:
Closeaccesspoints
→
Lockeddisplay
6:
Flight_ready
→
Unlocktrigger
7:
Dummyinteraction
→
Place
8:
Commsinteraction
9:
Opencanopy
10:
Closecanopy
11:
Landinggear_deploy
12:
Landinggear_retract
13:
Coupled_setcoupled
14:
Coupled_setdecoupled
15:
Gsafe_setactive
16:
Gsafe_setinactive
17:
Esp_setactive
18:
Esp_setinactive
19:
Quantumspool_setactive
20:
Quantumspool_setinactive
21:
Quantumtravel_setactive
22:
Quantumtravel_setinactive
23:
Weaponcontroller_setactive
24:
Weaponcontroller_setinactive
25:
Gimbaltype_setfixed
26:
Gimbaltype_setgimbal
27:
Gimbaltype_setaimassist
28:
Firepattern_setstaggered
29:
Firepattern_setsynchronized
30:
Piptype_setlead
31:
Piptype_setlag
32:
Landinggear_invalid
33:
Selfdestruct_engage
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
34 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Lock
1:
Setstate_noaccess
→
Override
2:
Setstate_access
→
Stepthrough
3:
Pressurecycle
→
Toggle
4:
Pressurecyclecomplete
→
Unlock
5:
Set_airlockconnected
→
Overrideclose
6:
Open
→
Opencomplete
7:
Close
→
Closecomplete
8:
Lock
→
Opentrigger
9:
Override
→
Openself
10:
Stepthrough
→
Allowopen
11:
Toggle
→
Locktrigger
12:
Unlock
→
Unlocktrigger
13:
Overrideclose
→
Lockself
14:
Opencomplete
→
Unlockself
15:
Closecomplete
→
Openrequest
16:
Opentrigger
→
Closerequest
17:
Openself
→
Closetrigger
18:
Allowopen
→
Closeself
19:
Locktrigger
→
Allowclose
20:
Unlocktrigger
→
Gate_close
21:
Lockself
→
Set_pressurenormalized
22:
Unlockself
→
Set_pressuredifferential
23:
Openrequest
→
Setstate_powered
24:
Closerequest
→
Setstate_unpowered
25:
Closetrigger
→
Setstate_blocked
26:
Closeself
→
Setstate_unblocked
27:
Allowclose
→
Setstate_noaccess
28:
Gate_close
→
Setstate_access
29:
Set_pressurenormalized
→
Pressurecycle
30:
Set_pressuredifferential
→
Pressurecyclecomplete
31:
Setstate_powered
→
Set_airlockconnected
32:
Setstate_unpowered
→
Place
33:
Setstate_blocked
→
Open
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Rear)
Changed
34 changes
stdItem
Interactions
0:
Esp_setactive
→
Stoptyping
1:
Esp_setinactive
→
Closekeyboard
2:
Quantumspool_setactive
→
Setwindowstate_closewindow
3:
Quantumspool_setinactive
→
Useconsole
4:
Quantumtravel_setactive
→
Exitconsole
5:
Quantumtravel_setinactive
→
Tap
6:
Weaponcontroller_setactive
→
Swipeleft
7:
Weaponcontroller_setinactive
→
Swiperight
8:
Gimbaltype_setfixed
→
Swipeup
9:
Gimbaltype_setgimbal
→
Swipedown
10:
Gimbaltype_setaimassist
→
Openkeyboard
11:
Firepattern_setstaggered
→
Starttyping
12:
Firepattern_setsynchronized
13:
Piptype_setlead
14:
Piptype_setlag
15:
Landinggear_invalid
16:
Selfdestruct_engage
17:
Selfdestruct_disengage
18:
Hailtarget_start
19:
Hailtarget_stop
20:
Sensors_on
21:
Sensors_off
22:
Scan_enable
23:
Scan_disable
24:
Shields_on
25:
Shields_off
26:
Missiles_armmissile
27:
Missiles_disarmmissiles
28:
Missiles_cyclemissiles
29:
Missiles_firemissiles
30:
Weapons_on
31:
Weapons_off
32:
Countermeasures_fire
33:
Headlights_on
Adiva Jacket Blue
(drn_jacket_01_01_07)
Changed
4 changes
rarity:
Common
stdItem
Manufacturer
Code:
DRN
Rarity:
Common
manufacturer:
DRN
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Starrunner_Table)
Changed
35 changes
stdItem
Interactions
0:
Coupled_setcoupled
→
Situp
1:
Coupled_setdecoupled
→
Savegamelogout
2:
Gsafe_setactive
→
Liedown
3:
Gsafe_setinactive
→
Sit
4:
Esp_setactive
→
Exit
5:
Esp_setinactive
→
Sleep
6:
Quantumspool_setactive
→
Deployrequest
7:
Quantumspool_setinactive
→
Retractrequest
8:
Quantumtravel_setactive
→
Carry
9:
Quantumtravel_setinactive
→
Place
10:
Weaponcontroller_setactive
→
Drop
11:
Weaponcontroller_setinactive
→
Equiptowear
12:
Gimbaltype_setfixed
→
Inspect
13:
Gimbaltype_setgimbal
→
Store
14:
Gimbaltype_setaimassist
→
Attachtohip
15:
Firepattern_setstaggered
16:
Firepattern_setsynchronized
17:
Piptype_setlead
18:
Piptype_setlag
19:
Landinggear_invalid
20:
Selfdestruct_engage
21:
Selfdestruct_disengage
22:
Hailtarget_start
23:
Hailtarget_stop
24:
Sensors_on
25:
Sensors_off
26:
Scan_enable
27:
Scan_disable
28:
Shields_on
29:
Shields_off
30:
Missiles_armmissile
31:
Missiles_disarmmissiles
32:
Missiles_cyclemissiles
33:
Missiles_firemissiles
34:
Weapons_on
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Terrapin)
Changed
34 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Unlocktrigger
1:
Hailtarget_start
→
Place
2:
Hailtarget_stop
→
Keypadsuccess
3:
Sensors_on
→
Open
4:
Sensors_off
→
Close
5:
Scan_enable
→
Onunlocked
6:
Scan_disable
→
Lockeddisplay
7:
Shields_on
→
Useconsole
8:
Shields_off
→
Exitconsole
9:
Missiles_armmissile
→
Tap
10:
Missiles_disarmmissiles
→
Swipeleft
11:
Missiles_cyclemissiles
→
Swiperight
12:
Missiles_firemissiles
→
Swipeup
13:
Weapons_on
→
Swipedown
14:
Weapons_off
→
Openkeyboard
15:
Countermeasures_fire
→
Starttyping
16:
Headlights_on
→
Stoptyping
17:
Headlights_off
→
Closekeyboard
18:
Vtol_setactive
→
Setwindowstate_closewindow
19:
Vtol_setinactive
20:
Proximityassist_setactive
21:
Proximityassist_setinactive
22:
Flighthud_invalid
23:
Scanninghud_invalid
24:
Comms_acceptcall
25:
Comms_declinecall
26:
Shiptransformextend
27:
Shiptransformretract
28:
Shiptransformcycle
29:
Openaccesspoints
30:
Closeaccesspoints
31:
Flight_ready
32:
Dummyinteraction
33:
Commsinteraction
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie)
Changed
35 changes
stdItem
Durability
Health:
1000
→
17500
Interactions
0:
Headlights_off
→
Openkeyboard
1:
Vtol_setactive
→
Starttyping
2:
Vtol_setinactive
→
Stoptyping
3:
Proximityassist_setactive
→
Closekeyboard
4:
Proximityassist_setinactive
→
Setwindowstate_closewindow
5:
Flighthud_invalid
→
Useconsole
6:
Scanninghud_invalid
→
Exitconsole
7:
Comms_acceptcall
→
Tap
8:
Comms_declinecall
→
Swipeleft
9:
Shiptransformextend
→
Swiperight
10:
Shiptransformretract
→
Swipeup
11:
Bottomtotop
→
Swipedown
12:
Toptobottom
13:
Openaccesspoints
14:
Closeaccesspoints
15:
Flight_ready
16:
Dummyinteraction
17:
Commsinteraction
18:
Opencanopy
19:
Closecanopy
20:
Landinggear_deploy
21:
Landinggear_retract
22:
Coupled_setcoupled
23:
Coupled_setdecoupled
24:
Gsafe_setactive
25:
Gsafe_setinactive
26:
Esp_setactive
27:
Esp_setinactive
28:
Quantumspool_setactive
29:
Quantumspool_setinactive
30:
Quantumtravel_setactive
31:
Quantumtravel_setinactive
32:
Weaponcontroller_setactive
33:
Weaponcontroller_setinactive
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
35 changes
stdItem
Durability
Health:
1000
→
7500
Interactions
0:
Setstate_unblocked
→
Place
1:
Setstate_noaccess
→
Open
2:
Setstate_access
→
Close
3:
Pressurecycle
→
Lock
4:
Pressurecyclecomplete
→
Override
5:
Set_airlockconnected
→
Stepthrough
6:
Open
→
Toggle
7:
Close
→
Unlock
8:
Lock
→
Overrideclose
9:
Override
→
Opencomplete
10:
Stepthrough
→
Closecomplete
11:
Toggle
→
Opentrigger
12:
Unlock
→
Openself
13:
Overrideclose
→
Allowopen
14:
Opencomplete
→
Locktrigger
15:
Closecomplete
→
Unlocktrigger
16:
Opentrigger
→
Lockself
17:
Openself
→
Unlockself
18:
Allowopen
→
Openrequest
19:
Locktrigger
→
Closerequest
20:
Unlocktrigger
→
Closetrigger
21:
Lockself
→
Closeself
22:
Unlockself
→
Allowclose
23:
Openrequest
→
Gate_close
24:
Closerequest
→
Set_pressurenormalized
25:
Closetrigger
→
Set_pressuredifferential
26:
Closeself
→
Setstate_powered
27:
Allowclose
→
Setstate_unpowered
28:
Gate_close
→
Setstate_blocked
29:
Set_pressurenormalized
→
Setstate_unblocked
30:
Set_pressuredifferential
→
Setstate_noaccess
31:
Setstate_powered
→
Setstate_access
32:
Setstate_unpowered
→
Pressurecycle
33:
Setstate_blocked
→
Pressurecyclecomplete
Door
(Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
35 changes
stdItem
Durability
Health:
1000
→
7500
Interactions
0:
Setstate_unblocked
→
Open
1:
Setstate_noaccess
→
Close
2:
Setstate_access
→
Lock
3:
Pressurecycle
→
Override
4:
Pressurecyclecomplete
→
Stepthrough
5:
Set_airlockconnected
→
Toggle
6:
Open
→
Unlock
7:
Close
→
Overrideclose
8:
Lock
→
Opencomplete
9:
Override
→
Closecomplete
10:
Stepthrough
→
Opentrigger
11:
Toggle
→
Openself
12:
Unlock
→
Allowopen
13:
Overrideclose
→
Locktrigger
14:
Opencomplete
→
Unlocktrigger
15:
Closecomplete
→
Lockself
16:
Opentrigger
→
Unlockself
17:
Openself
→
Openrequest
18:
Allowopen
→
Closerequest
19:
Locktrigger
→
Closetrigger
20:
Unlocktrigger
→
Closeself
21:
Lockself
→
Allowclose
22:
Unlockself
→
Gate_close
23:
Openrequest
→
Set_pressurenormalized
24:
Closerequest
→
Set_pressuredifferential
25:
Closetrigger
→
Setstate_powered
26:
Closeself
→
Setstate_unpowered
27:
Allowclose
→
Setstate_blocked
28:
Gate_close
→
Setstate_unblocked
29:
Set_pressurenormalized
→
Setstate_noaccess
30:
Set_pressuredifferential
→
Setstate_access
31:
Setstate_powered
→
Pressurecycle
32:
Setstate_unpowered
→
Pressurecyclecomplete
33:
Setstate_blocked
→
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_Elevator)
Changed
2 changes
stdItem
Manufacturer
Code:
MIS
manufacturer:
MIS
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
36 changes
stdItem
Interactions
0:
Gimbaltype_setfixed
→
Swipeup
1:
Gimbaltype_setgimbal
→
Swipedown
2:
Gimbaltype_setaimassist
→
Openkeyboard
3:
Firepattern_setstaggered
→
Starttyping
4:
Firepattern_setsynchronized
→
Stoptyping
5:
Piptype_setlead
→
Closekeyboard
6:
Piptype_setlag
→
Setwindowstate_closewindow
7:
Landinggear_invalid
→
Useconsole
8:
Selfdestruct_engage
→
Exitconsole
9:
Selfdestruct_disengage
→
Tap
10:
Hailtarget_start
→
Swipeleft
11:
Hailtarget_stop
→
Swiperight
12:
Sensors_on
→
Intrusionactivated
13:
Sensors_off
→
Intrusiondeactivated
14:
Scan_enable
15:
Scan_disable
16:
Shields_on
17:
Shields_off
18:
Missiles_armmissile
19:
Missiles_disarmmissiles
20:
Missiles_cyclemissiles
21:
Missiles_firemissiles
22:
Weapons_on
23:
Weapons_off
24:
Countermeasures_fire
25:
Headlights_on
26:
Headlights_off
27:
Vtol_setactive
28:
Vtol_setinactive
29:
Proximityassist_setactive
30:
Proximityassist_setinactive
31:
Flighthud_invalid
32:
Scanninghud_invalid
33:
Comms_acceptcall
Manufacturer
Code:
MIS
manufacturer:
MIS
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Ext)
Changed
1 change
stdItem
Durability
Health:
1000
→
28500