Version Changelog
4.6.0-LIVE.11218823
4.7.2-LIVE.11674325
· Released Apr 22, 2026
Items
+1159
~14138
-25
Vehicles
+6
~287
-2
Blueprints
+1044
~0
-0
Missions
+2796
~0
-0
Locations
+1992
~0
-0
Fresnel "Elysium" Energy LMG
(volt_lmg_energy_01_store01)
Changed
11 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Flight_ready
1:
Equiptowear
→
Turret
2:
Openinventoryui
→
Openaccesspoints
3:
Openlootingui
→
Closeaccesspoints
4:
Carry
→
Flightready
5:
Drop
6:
Place
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Pulse Laser Pistol
(volt_pistol_energy_01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Pulse "Hurston" Laser Pistol
(volt_pistol_energy_01_black01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Pulse "Crusader" Laser Pistol
(volt_pistol_energy_01_blue01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Fresnel "Shadow Gild" Energy LMG
(volt_lmg_energy_01_store02)
Changed
17 changes
rarity:
Common
stdItem
Interactions
0:
Closedoors
→
Commsinteraction
1:
Openaccesspoints
→
Opencanopy
2:
Closeaccesspoints
→
Closecanopy
3:
Flight_ready
→
Deployladder
4:
Retractcockpitarmor
→
Retractladder
5:
Deploycockpitarmor
→
Landinggear_deploy
6:
Emergencybeaconsoff
→
Landinggear_retract
7:
Emergencybeaconson
→
Autoland_setactive
8:
Autoland_setinactive
9:
Coupled_setcoupled
10:
Coupled_setdecoupled
11:
Gsafe_setactive
12:
Gsafe_setinactive
Manufacturer
Code:
KLA
Rarity:
Common
manufacturer:
KLA
Fresnel "Molten" Energy LMG
(volt_lmg_energy_01_tint01)
Changed
17 changes
rarity:
Uncommon
stdItem
Interactions
0:
Openlootingui
→
Transponder_off
1:
Carry
→
Suppression_on
2:
Drop
→
Suppression_off
3:
Place
→
Screens_on
4:
Store
→
Screens_off
5:
Equiptowear
→
Darkfilter_on
6:
Openinventoryui
→
Darkfilter_off
7:
Cyclehud_quantum
8:
Cyclehud_flight
9:
Cyclehud_scanning
10:
Convergencerange_setlong
11:
Convergencerange_setmid
12:
Convergencerange_setshort
Manufacturer
Code:
KLA
Rarity:
Uncommon
manufacturer:
KLA
Fresnel "Icebox" Energy LMG
(volt_lmg_energy_01_tint02)
Changed
16 changes
rarity:
Uncommon
stdItem
Interactions
0:
Equiptowear
→
Headlights_off
1:
Openinventoryui
→
Vtol_setactive
2:
Openlootingui
→
Vtol_setinactive
3:
Carry
→
Proximityassist_setactive
4:
Drop
→
Proximityassist_setinactive
5:
Place
→
Flighthud_invalid
6:
Store
→
Scanninghud_invalid
7:
Comms_acceptcall
8:
Comms_declinecall
9:
Subtarget_cycle
10:
Flight_ready
11:
Commsinteraction
Manufacturer
Code:
KLA
Rarity:
Uncommon
manufacturer:
KLA
Fresnel "Rockfall" Energy LMG
(volt_lmg_energy_01_tint03)
Changed
17 changes
rarity:
Uncommon
stdItem
Interactions
0:
Openinventoryui
→
Powersafety_on
1:
Openlootingui
→
Powersafety_off
2:
Carry
→
Countermeasures_chaff
3:
Drop
→
Countermeasures_flare
4:
Place
→
Countermeasures_fire
5:
Store
→
Markhostile
6:
Equiptowear
→
Markfriendly
7:
Pintarget
8:
Unpintarget
9:
Scanrange_setlong
10:
Scanrange_setmedium
11:
Scanrange_setshort
12:
Headlights_on
Manufacturer
Code:
KLA
Rarity:
Uncommon
manufacturer:
KLA
FocalWave-10 (1x Holographic)
(volt_optics_holo_x1_s1)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
FocalWave-20 (2x Holographic)
(volt_optics_holo_x2_s1)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
FocalWave-30 (3x Holographic)
(volt_optics_holo_x3_s1)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
FarSight (8x Telescopic)
(volt_optics_tsco_x8_s3)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
FarSight "Snow Camo" (8x Telescopic)
(volt_optics_tsco_x8_s3_collector01)
Changed
9 changes
rarity:
Common
stdItem
Interactions
0:
Column02_allclosed
→
Closeself
1:
Place
→
Allowclose
2:
Activate remote camera
→
Gate_close
3:
Turret_gyro_mode
→
Set_pressurenormalized
4:
Wash
→
Set_pressuredifferential
5:
Exit
→
Setstate_powered
6:
Activateshower
→
Setstate_unpowered
Rarity:
Common
FarSight "Golden Blossom" (8x Telescopic)
(volt_optics_tsco_x8_s3_store01)
Changed
9 changes
rarity:
Common
stdItem
Interactions
0:
Tray04_open
→
Unlock
1:
Tray04_close
→
Overrideclose
2:
Tray04_lock
→
Opencomplete
3:
Tray04_unlock
→
Closecomplete
4:
Tray04_animationcomplete
→
Opentrigger
5:
Column01_opentop
→
Openself
6:
Column01_openbottom
→
Allowopen
Rarity:
Common
FarSight "Darkwave" (8x Telescopic)
(volt_optics_tsco_x8_s3_tint01)
Changed
9 changes
rarity:
Uncommon
stdItem
Interactions
0:
Drop
→
Open
1:
Place
→
Close
2:
Store
→
Lock
3:
Equiptowear
→
Override
4:
Carry
→
Stepthrough
5:
Toggle
6:
Unlock
Rarity:
Uncommon
FarSight "Landslide" (8x Telescopic)
(volt_optics_tsco_x8_s3_tint02)
Changed
9 changes
rarity:
Uncommon
stdItem
Interactions
0:
Column01_switchtotop
→
Locktrigger
1:
Column01_switchtobottom
→
Unlocktrigger
2:
Column02_opentop
→
Lockself
3:
Column02_openbottom
→
Unlockself
4:
Column02_switchtotop
→
Openrequest
5:
Column02_switchtobottom
→
Closerequest
6:
Column01_allclosed
→
Closetrigger
Rarity:
Uncommon
Parallax "Shock Trooper" Energy Assault Rifle
(volt_rifle_energy_01_camo01)
Changed
18 changes
rarity:
Epic
stdItem
Interactions
0:
Place
→
Proximityassist_setactive
1:
Store
→
Proximityassist_setinactive
2:
Equiptowear
→
Flighthud_invalid
3:
Openinventoryui
→
Scanninghud_invalid
4:
Openlootingui
→
Comms_acceptcall
5:
Carry
→
Comms_declinecall
6:
Drop
→
Shiptransformextend
7:
Shiptransformretract
8:
Openaccesspoints
9:
Closeaccesspoints
10:
Flight_ready
11:
Dummyinteraction
12:
Commsinteraction
Rarity:
Epic
entity_tags
3:
cc8957cf-45da-4a55-84cc-af4a125eff2e
→
b285311b-1f68-4a69-b73f-1295e83a3909
entity_tag_map
3
tag:
cc8957cf-45da-4a55-84cc-af4a125eff2e
→
b285311b-1f68-4a69-b73f-1295e83a3909
name:
Legendary
→
Epic
Parallax "Fun Kopion Skull" Energy Assault Rifle
(volt_rifle_energy_01_collector02)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Carry
→
Quantumtravel_setinactive
1:
Drop
→
Weaponcontroller_setactive
2:
Place
→
Weaponcontroller_setinactive
3:
Store
→
Gimbaltype_setfixed
4:
Equiptowear
→
Gimbaltype_setgimbal
5:
Openinventoryui
→
Gimbaltype_setaimassist
6:
Openlootingui
→
Firepattern_setstaggered
7:
Firepattern_setsynchronized
8:
Piptype_setlead
9:
Piptype_setlag
10:
Landinggear_invalid
11:
Selfdestruct_engage
12:
Selfdestruct_disengage
Rarity:
Common
Parallax "Fun Military Skull" Energy Assault Rifle
(volt_rifle_energy_01_collector03)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openlootingui
→
Gimbaltype_setaimassist
1:
Carry
→
Firepattern_setstaggered
2:
Drop
→
Firepattern_setsynchronized
3:
Place
→
Piptype_setlead
4:
Store
→
Piptype_setlag
5:
Equiptowear
→
Landinggear_invalid
6:
Openinventoryui
→
Selfdestruct_engage
7:
Selfdestruct_disengage
8:
Hailtarget_start
9:
Hailtarget_stop
10:
Sensors_on
11:
Sensors_off
12:
Scan_enable
Rarity:
Common
Parallax "Fun Military Tooth" Energy Assault Rifle
(volt_rifle_energy_01_collector04)
Changed
15 changes
rarity:
Rare
stdItem
Interactions
0:
Carry
→
Weapons_on
1:
Drop
→
Weapons_off
2:
Place
→
Countermeasures_fire
3:
Store
→
Headlights_on
4:
Equiptowear
→
Headlights_off
5:
Openinventoryui
→
Vtol_setactive
6:
Openlootingui
→
Vtol_setinactive
7:
Proximityassist_setactive
8:
Proximityassist_setinactive
9:
Flighthud_invalid
10:
Scanninghud_invalid
11:
Comms_acceptcall
12:
Comms_declinecall
Rarity:
Rare
Parallax "Piconalia" Energy Assault Rifle
(volt_rifle_energy_01_lumi01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Equiptowear
→
Firepattern_setstaggered
1:
Openinventoryui
→
Firepattern_setsynchronized
2:
Openlootingui
→
Piptype_setlead
3:
Carry
→
Piptype_setlag
4:
Drop
→
Landinggear_invalid
5:
Place
→
Selfdestruct_engage
6:
Store
→
Selfdestruct_disengage
7:
Hailtarget_start
8:
Hailtarget_stop
9:
Sensors_on
10:
Sensors_off
11:
Scan_enable
12:
Scan_disable
Rarity:
Common
Parallax Rifle Battery (80 Cap)
(volt_rifle_energy_01_mag)
Changed
16 changes
rarity:
Common
stdItem
Rarity:
Common
entity_tags
4:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
5:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
6:
b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
7:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
8:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
name:
Volt
→
MagSize2
5
tag:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
name:
Electron
→
Volt
6
tag:
b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
name:
Parallax
→
Electron
7
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
b7f29c2b-5910-41fd-b402-ecdfec8cfe0f
name:
CanGenerateAsLoot
→
Parallax
8
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
Zenith "Landslide" Laser Sniper Rifle
(volt_sniper_energy_01_tint02)
Changed
11 changes
name:
Zenith Laser Sniper Rifle
→
Zenith "Landslide" Laser Sniper Rifle
rarity:
Uncommon
stdItem
Name:
Zenith Laser Sniper Rifle
→
Zenith "Landslide" Laser Sniper Rifle
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Rarity:
Uncommon
Parallax "ArcCorp" Energy Assault Rifle
(volt_rifle_energy_01_red01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openinventoryui
→
Scan_disable
1:
Openlootingui
→
Shields_on
2:
Carry
→
Shields_off
3:
Drop
→
Missiles_armmissile
4:
Place
→
Missiles_disarmmissiles
5:
Store
→
Missiles_cyclemissiles
6:
Equiptowear
→
Missiles_firemissiles
7:
Weapons_on
8:
Weapons_off
9:
Countermeasures_fire
10:
Headlights_on
11:
Headlights_off
12:
Vtol_setactive
Rarity:
Common
Parallax "Sunstone" Energy Assault Rifle
(volt_rifle_energy_01_tint01)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Openinventoryui
→
Gsafe_setactive
1:
Openlootingui
→
Gsafe_setinactive
2:
Carry
→
Esp_setactive
3:
Drop
→
Esp_setinactive
4:
Place
→
Quantumspool_setactive
5:
Store
→
Quantumspool_setinactive
6:
Equiptowear
→
Quantumtravel_setactive
7:
Quantumtravel_setinactive
8:
Weaponcontroller_setactive
9:
Weaponcontroller_setinactive
10:
Gimbaltype_setfixed
11:
Gimbaltype_setgimbal
12:
Gimbaltype_setaimassist
Rarity:
Uncommon
Parallax "Sanguine" Energy Assault Rifle
(volt_rifle_energy_01_tint02)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Drop
→
Opencanopy
1:
Place
→
Closecanopy
2:
Store
→
Landinggear_deploy
3:
Equiptowear
→
Landinggear_retract
4:
Openinventoryui
→
Coupled_setcoupled
5:
Openlootingui
→
Coupled_setdecoupled
6:
Carry
→
Gsafe_setactive
7:
Gsafe_setinactive
8:
Esp_setactive
9:
Esp_setinactive
10:
Quantumspool_setactive
11:
Quantumspool_setinactive
12:
Quantumtravel_setactive
Rarity:
Uncommon
Parallax "GCD-Army" Rifle
(volt_rifle_energy_01_uee01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Quantumtravel_setactive
1:
Store
→
Quantumtravel_setinactive
2:
Equiptowear
→
Weaponcontroller_setactive
3:
Openinventoryui
→
Weaponcontroller_setinactive
4:
Openlootingui
→
Gimbaltype_setfixed
5:
Carry
→
Gimbaltype_setgimbal
6:
Drop
→
Gimbaltype_setaimassist
7:
Firepattern_setstaggered
8:
Firepattern_setsynchronized
9:
Piptype_setlead
10:
Piptype_setlag
11:
Landinggear_invalid
12:
Selfdestruct_engage
Rarity:
Common
Parallax "microTech" Energy Assault Rifle
(volt_rifle_energy_01_white01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Shields_on
1:
Equiptowear
→
Shields_off
2:
Openinventoryui
→
Missiles_armmissile
3:
Openlootingui
→
Missiles_disarmmissiles
4:
Carry
→
Missiles_cyclemissiles
5:
Drop
→
Missiles_firemissiles
6:
Place
→
Weapons_on
7:
Weapons_off
8:
Countermeasures_fire
9:
Headlights_on
10:
Headlights_off
11:
Vtol_setactive
12:
Vtol_setinactive
Rarity:
Common
Prism Laser Shotgun
(volt_shotgun_energy_01)
Changed
2 changes
rarity:
Common
stdItem
Rarity:
Common
Prism "Hurston" Laser Shotgun
(volt_shotgun_energy_01_black01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openlootingui
→
Comms_acceptcall
1:
Carry
→
Comms_declinecall
2:
Drop
→
Shiptransformextend
3:
Place
→
Shiptransformretract
4:
Store
→
Ejectcargo
5:
Equiptowear
→
Openaccesspoints
6:
Openinventoryui
→
Closeaccesspoints
7:
Flight_ready
8:
Dummyinteraction
9:
Commsinteraction
10:
Opencanopy
11:
Closecanopy
12:
Landinggear_deploy
Rarity:
Common
Prism "Crusader" Laser Shotgun
(volt_shotgun_energy_01_blue01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Drop
→
Landinggear_invalid
1:
Place
→
Selfdestruct_engage
2:
Store
→
Selfdestruct_disengage
3:
Equiptowear
→
Hailtarget_start
4:
Openinventoryui
→
Hailtarget_stop
5:
Openlootingui
→
Sensors_on
6:
Carry
→
Sensors_off
7:
Scan_enable
8:
Scan_disable
9:
Shields_on
10:
Shields_off
11:
Missiles_armmissile
12:
Missiles_disarmmissiles
Rarity:
Common
Weapon Rack
(Weapon_Rack_DRAK_Golem_Left)
Changed
1 change
stdItem
Ports
0
DisplayName:
@LOC_EMPTY
→
@itemport_weapon_storage_rifle_1
Prism "Irradiated" Laser Shotgun
(volt_shotgun_energy_01_collector01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Drop
→
Comms_declinecall
1:
Place
→
Shiptransformextend
2:
Store
→
Shiptransformretract
3:
Equiptowear
→
Openaccesspoints
4:
Openinventoryui
→
Closeaccesspoints
5:
Openlootingui
→
Flight_ready
6:
Carry
→
Dummyinteraction
7:
Commsinteraction
8:
Opencanopy
9:
Closecanopy
10:
Landinggear_deploy
11:
Landinggear_retract
12:
Coupled_setcoupled
Rarity:
Common
Prism Laser Shotgun Battery (20 cap)
(volt_shotgun_energy_01_mag)
Changed
16 changes
rarity:
Common
stdItem
Rarity:
Common
entity_tags
4:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
5:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
6:
10c347fd-880e-4787-82b4-afd16c1c323b
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
7:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
10c347fd-880e-4787-82b4-afd16c1c323b
8:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
name:
Volt
→
MagSize1
5
tag:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
name:
Electron
→
Volt
6
tag:
10c347fd-880e-4787-82b4-afd16c1c323b
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
name:
Prism
→
Electron
7
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
10c347fd-880e-4787-82b4-afd16c1c323b
name:
CanGenerateAsLoot
→
Prism
8
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
Prism "ArcCorp" Laser Shotgun
(volt_shotgun_energy_01_red01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Store
→
Flight_ready
1:
Equiptowear
→
Dummyinteraction
2:
Openinventoryui
→
Commsinteraction
3:
Openlootingui
→
Opencanopy
4:
Carry
→
Closecanopy
5:
Drop
→
Landinggear_deploy
6:
Place
→
Landinggear_retract
7:
Coupled_setcoupled
8:
Coupled_setdecoupled
9:
Gsafe_setactive
10:
Gsafe_setinactive
11:
Esp_setactive
12:
Esp_setinactive
Rarity:
Common
Prism "Hazard" Laser Shotgun
(volt_shotgun_energy_01_store01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Quantumspool_setactive
1:
Store
→
Quantumspool_setinactive
2:
Equiptowear
→
Quantumtravel_setactive
3:
Openinventoryui
→
Quantumtravel_setinactive
4:
Openlootingui
→
Weaponcontroller_setactive
5:
Carry
→
Weaponcontroller_setinactive
6:
Drop
→
Gimbaltype_setfixed
7:
Gimbaltype_setgimbal
8:
Gimbaltype_setaimassist
9:
Firepattern_setstaggered
10:
Firepattern_setsynchronized
11:
Piptype_setlead
12:
Piptype_setlag
Rarity:
Common
Prism "Disrupt Camo" Laser Shotgun
(volt_shotgun_energy_01_store02)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Openinventoryui
→
Scan_disable
1:
Openlootingui
→
Shields_on
2:
Carry
→
Shields_off
3:
Drop
→
Missiles_armmissile
4:
Place
→
Missiles_disarmmissiles
5:
Store
→
Missiles_cyclemissiles
6:
Equiptowear
→
Missiles_firemissiles
7:
Weapons_on
8:
Weapons_off
9:
Countermeasures_fire
10:
Headlights_on
11:
Headlights_off
12:
Vtol_setactive
Rarity:
Common
Prism "Bonedust" Laser Shotgun
(volt_shotgun_energy_01_tint01)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Equiptowear
→
Vtol_setinactive
1:
Openinventoryui
→
Proximityassist_setactive
2:
Openlootingui
→
Proximityassist_setinactive
3:
Carry
→
Flighthud_invalid
4:
Drop
→
Scanninghud_invalid
5:
Place
→
Comms_acceptcall
6:
Store
→
Comms_declinecall
7:
Shiptransformextend
8:
Shiptransformretract
9:
Bottomtotop
10:
Toptobottom
11:
Openaccesspoints
12:
Closeaccesspoints
Rarity:
Uncommon
Prism "Deep Sea" Laser Shotgun
(volt_shotgun_energy_01_tint02)
Changed
15 changes
rarity:
Uncommon
stdItem
Interactions
0:
Carry
→
Missiles_cyclemissiles
1:
Drop
→
Missiles_firemissiles
2:
Place
→
Weapons_on
3:
Store
→
Weapons_off
4:
Equiptowear
→
Countermeasures_fire
5:
Openinventoryui
→
Headlights_on
6:
Openlootingui
→
Headlights_off
7:
Vtol_setactive
8:
Vtol_setinactive
9:
Proximityassist_setactive
10:
Proximityassist_setinactive
11:
Flighthud_invalid
12:
Scanninghud_invalid
Rarity:
Uncommon
Prism "Firesteel" Laser Shotgun
(volt_shotgun_energy_01_tint03)
Changed
15 changes
rarity:
Rare
stdItem
Interactions
0:
Openlootingui
→
Gimbaltype_setaimassist
1:
Carry
→
Firepattern_setstaggered
2:
Drop
→
Firepattern_setsynchronized
3:
Place
→
Piptype_setlead
4:
Store
→
Piptype_setlag
5:
Equiptowear
→
Landinggear_invalid
6:
Openinventoryui
→
Selfdestruct_engage
7:
Selfdestruct_disengage
8:
Hailtarget_start
9:
Hailtarget_stop
10:
Sensors_on
11:
Sensors_off
12:
Scan_enable
Rarity:
Rare
Prism "microTech" Laser Shotgun
(volt_shotgun_energy_01_white01)
Changed
15 changes
rarity:
Common
stdItem
Interactions
0:
Carry
→
Coupled_setdecoupled
1:
Drop
→
Gsafe_setactive
2:
Place
→
Gsafe_setinactive
3:
Store
→
Esp_setactive
4:
Equiptowear
→
Esp_setinactive
5:
Openinventoryui
→
Quantumspool_setactive
6:
Openlootingui
→
Quantumspool_setinactive
7:
Quantumtravel_setactive
8:
Quantumtravel_setinactive
9:
Weaponcontroller_setactive
10:
Weaponcontroller_setinactive
11:
Gimbaltype_setfixed
12:
Gimbaltype_setgimbal
Rarity:
Common
Quartz Energy SMG
(volt_smg_energy_01)
Changed
5 changes
rarity:
Common
stdItem
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Common
Quartz "Hurston" Energy SMG
(volt_smg_energy_01_black01)
Changed
12 changes
rarity:
Common
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
2:
Store
→
Place
3:
Equiptowear
→
Store
4:
Openinventoryui
→
Equiptowear
5:
Openlootingui
→
Openinventoryui
6:
Carry
→
Openlootingui
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Common
Quartz "Crusader" Energy SMG
(volt_smg_energy_01_blue01)
Changed
12 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Openinventoryui
→
Equiptowear
4:
Openlootingui
→
Openinventoryui
5:
Carry
→
Openlootingui
6:
Drop
→
Carry
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Common
Quartz "Jungle Camo" Energy SMG
(volt_smg_energy_01_collector01)
Changed
12 changes
rarity:
Rare
stdItem
Interactions
0:
Equiptowear
→
Store
1:
Openinventoryui
→
Equiptowear
2:
Openlootingui
→
Openinventoryui
3:
Carry
→
Openlootingui
4:
Drop
→
Carry
5:
Place
→
Drop
6:
Store
→
Place
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Rare
Quartz "Hunter Camo" Energy SMG
(volt_smg_energy_01_collector02)
Changed
12 changes
rarity:
Rare
stdItem
Interactions
0:
Openlootingui
→
Openinventoryui
1:
Carry
→
Openlootingui
2:
Drop
→
Carry
3:
Place
→
Drop
4:
Store
→
Place
5:
Equiptowear
→
Store
6:
Openinventoryui
→
Equiptowear
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Rare
Quartz "Cobalt Camo" Energy SMG
(volt_smg_energy_01_collector03)
Changed
12 changes
rarity:
Rare
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Rare
Quartz "Piconalia" Energy SMG
(volt_smg_energy_01_lumi01)
Changed
12 changes
rarity:
Common
stdItem
Interactions
0:
Equiptowear
→
Store
1:
Openinventoryui
→
Equiptowear
2:
Openlootingui
→
Openinventoryui
3:
Carry
→
Openlootingui
4:
Drop
→
Carry
5:
Place
→
Drop
6:
Store
→
Place
DimensionOverrides
Length:
1.125
→
1.5
Volume:
0.324
→
0.432
InventoryOccupancy
UIDimensions
Length:
1.125
→
1.5
Rarity:
Common
Zenith "Thunderstrike" Laser Sniper Rifle
(volt_sniper_energy_01_tint03)
Changed
9 changes
rarity:
Uncommon
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Openinventoryui
→
Equiptowear
4:
Openlootingui
→
Openinventoryui
5:
Carry
→
Openlootingui
6:
Drop
→
Carry
Rarity:
Uncommon
Quartz Energy SMG Battery (45 cap)
(volt_smg_energy_01_mag)
Changed
16 changes
rarity:
Common
stdItem
Rarity:
Common
entity_tags
4:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
5:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
6:
0ce08d4c-db0a-4bf5-aee8-28a84d44c5b0
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
7:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
0ce08d4c-db0a-4bf5-aee8-28a84d44c5b0
8:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
4
tag:
841a39fd-f349-4a81-9a57-fd75d64d3c09
→
655ab768-bc34-4f3e-ace9-e98696c52545
name:
Volt
→
MagSize1
5
tag:
bbcb43ed-5a96-4766-8fb9-3181305e149b
→
841a39fd-f349-4a81-9a57-fd75d64d3c09
name:
Electron
→
Volt
6
tag:
0ce08d4c-db0a-4bf5-aee8-28a84d44c5b0
→
bbcb43ed-5a96-4766-8fb9-3181305e149b
name:
Quartz
→
Electron
7
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
→
0ce08d4c-db0a-4bf5-aee8-28a84d44c5b0
name:
CanGenerateAsLoot
→
Quartz
8
tag:
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot