Version Changelog
4.6.0-LIVE.11218823
4.7.2-LIVE.11674325
· Released Apr 22, 2026
Items
+1159
~14138
-25
Vehicles
+6
~287
-2
Blueprints
+1044
~0
-0
Missions
+2796
~0
-0
Locations
+1992
~0
-0
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Seatenter
1:
Overrideclose
→
Seatexit
2:
Opencomplete
→
Deactivategravity
3:
Closecomplete
→
Copilot_enter
4:
Opentrigger
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment_Boss)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Carrylowered
1:
Place
→
Inspect
2:
Store
→
Place
3:
Carry
→
Chakmafirstselecttake
4:
Drop
→
Chakmatake
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Requestopen
1:
Gate_close
→
Requestclose
2:
Set_pressurenormalized
→
Onopened
3:
Set_pressuredifferential
→
Onclosed
4:
Setstate_powered
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_CommanderDatapad)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Chakmafirstselecttake
1:
Inspect
→
Chakmatake
2:
Place
→
Customize
3:
Store
→
Bespokeplace
4:
Carry
→
Holdready
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Customize
1:
Inspect
→
Bespokeplace
2:
Place
→
Holdready
3:
Store
→
Holster
4:
Carry
→
Offhandholster
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_HardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Holster
1:
Inspect
→
Offhandholster
2:
Place
→
Store
3:
Store
→
Offhandstore
4:
Carry
→
Drop
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_MediumIslandDatapad)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Carrylowered
3:
Store
→
Chakmafirstselecttake
4:
Carry
→
Chakmatake
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_VeryHardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Offhandstore
1:
Inspect
→
Drop
2:
Place
→
Carrylowered
3:
Store
→
Inspect
4:
Carry
→
Place
Arcus Gloves Brown
(cba_gloves_01_01_03)
Changed
4 changes
rarity:
Common
stdItem
Manufacturer
Code:
CBA
Rarity:
Common
manufacturer:
CBA
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Requestclose
1:
Setstate_blocked
→
Onopened
2:
Setstate_unblocked
→
Onclosed
3:
Setstate_noaccess
→
Onvalidinput
4:
Setstate_access
→
Oninvalidinput
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Inspect
→
Offhandstore
2:
Place
→
Drop
3:
Store
→
Carrylowered
4:
Carry
→
Inspect
Datapad
(Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Thresholdstate_initiaize
1:
Openrequest
→
Setthresholdstate_under
2:
Closerequest
→
Setthresholdstate_over
3:
Closetrigger
→
Setflowstate_active
4:
Closeself
→
Setflowstate_inactive
Datapad
(Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Bespokeplace
1:
Place
→
Holdready
2:
Store
→
Holster
3:
Consume
→
Offhandholster
4:
Carry
→
Store
Datapad
(Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Requestopen
1:
Pressurecyclecomplete
→
Requestclose
2:
Set_airlockconnected
→
Onopened
3:
Open
→
Onclosed
4:
Close
Datapad
(Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Requestclose
1:
Override
→
Onopened
2:
Stepthrough
→
Onclosed
3:
Toggle
→
Requestopen
4:
Unlock
Six-Sided Rotating Die Red
(Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0:
Locktrigger
→
Place
1:
Unlocktrigger
→
Store
2:
Lockself
→
Equiptowear
3:
Unlockself
→
Carry
4:
Openrequest
→
Drop
5:
Closerequest
Six-Sided Rotating Die Orange
(Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Onopened
1:
Opencomplete
→
Onclosed
2:
Closecomplete
→
Seatenter
3:
Opentrigger
→
Seatexit
4:
Openself
→
Carry
5:
Allowopen
→
Drop
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Lockself
→
Inspect
1:
Unlockself
→
Place
2:
Openrequest
→
Store
3:
Closerequest
→
Carry
4:
Closetrigger
→
Drop
ResourceContainer
Rarity:
Common
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Inspect
1:
Store
→
Place
2:
Carry
→
Chakmafirstselecttake
3:
Drop
→
Chakmatake
4:
Inspect
→
Customize
ResourceContainer
Rarity:
Common
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_a)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Inspect
1:
Close
→
Place
2:
Lock
→
Store
3:
Override
→
Carry
4:
Stepthrough
→
Drop
ResourceContainer
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_b)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Carrylowered
2:
Carry
→
Inspect
3:
Drop
→
Place
4:
Inspect
→
Chakmafirstselecttake
ResourceContainer
E'tam
(Carryable_1H_SQ_drug_etam_1_a)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Toggle
→
Inspect
1:
Unlock
→
Place
2:
Overrideclose
→
Store
3:
Opencomplete
→
Carry
4:
Closecomplete
→
Drop
ResourceContainer
Rarity:
Common
E'tam
(Carryable_1H_SQ_drug_etam_1_b)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Chakmatake
1:
Store
→
Customize
2:
Carry
→
Bespokeplace
3:
Drop
→
Holdready
4:
Inspect
→
Holster
ResourceContainer
Rarity:
Common
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_neon_1_a)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Closeself
→
Place
1:
Allowclose
→
Store
2:
Gate_close
→
Carry
3:
Set_pressurenormalized
→
Drop
4:
Set_pressuredifferential
→
Inspect
ResourceContainer
Rarity:
Common
SLAM
(Carryable_1H_SQ_drug_slam_1_a)
Changed
8 changes
rarity:
Common
stdItem
Interactions
0:
Opentrigger
→
Inspect
1:
Openself
→
Place
2:
Allowopen
→
Store
3:
Locktrigger
→
Carry
4:
Unlocktrigger
→
Drop
ResourceContainer
Rarity:
Common
SLAM
(Carryable_1H_SQ_drug_slam_1_b)
Changed
6 changes
rarity:
Common
stdItem
Interactions
0:
Place
→
Offhandholster
2:
Carry
→
Offhandstore
4:
Inspect
→
Carrylowered
ResourceContainer
Rarity:
Common
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_stim_4_a)
Changed
2 changes
stdItem
Manufacturer
Code:
GEND
manufacturer:
GEND
Ship Showdown '52 Scorpius Coin
(Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Turnoff
1:
Locked
→
Turnon
2:
Closecomplete
3:
Opentrigger
4:
Openself
Ship Showdown '52 C8X Pisces Coin
(Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Counter_idle_cinetest
1:
Opentrigger
→
Passengerseatenter
2:
Openself
→
Passengerseatexit
3:
Allowopen
→
Driverseatenter
4:
Locktrigger
→
Driverseatexit
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Turnoff
1:
Setstate_unblocked
→
Turnon
2:
Setstate_noaccess
3:
Setstate_access
4:
Pressurecycle
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Turnon
1:
Closecomplete
→
Turnoff
2:
Opentrigger
3:
Openself
4:
Allowopen
Zeus Coin
(Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Turnoff
1:
Closerequest
→
Turnon
2:
Closetrigger
3:
Closeself
4:
Allowclose
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Turret_gyro_mode
1:
Setstate_noaccess
→
Turret_sensitivity_increase
2:
Setstate_access
→
Turret_sensitivity_decrease
3:
Pressurecycle
→
Turret_sensitivity_reset
4:
Pressurecyclecomplete
→
Turret_fire_mode
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Turnoff
1:
Gate_close
→
Turnon
2:
Set_pressurenormalized
3:
Set_pressuredifferential
4:
Setstate_powered
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Turnon
1:
Locktrigger
→
Turnoff
2:
Unlocktrigger
3:
Lockself
4:
Unlockself
Coramor '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Turnoff
1:
Lock
→
Turnon
2:
Override
3:
Stepthrough
4:
Toggle
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Turnon
1:
Set_pressurenormalized
→
Turnoff
2:
Set_pressuredifferential
3:
Setstate_powered
4:
Setstate_unpowered
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Turnon
1:
Overrideclose
→
Turnoff
2:
Opencomplete
3:
Closecomplete
4:
Opentrigger
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0:
Locktrigger
→
Turnoff
1:
Unlocktrigger
→
Turnon
2:
Lockself
3:
Unlockself
4:
Openrequest
Luminalia ' 55 Coin
(Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Turnon
1:
Openrequest
→
Turnoff
2:
Closerequest
3:
Closetrigger
4:
Closeself
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Turnoff
1:
Allowopen
→
Turnon
2:
Locktrigger
3:
Unlocktrigger
4:
Lockself
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Turnoff
1:
Stepthrough
→
Turnon
2:
Toggle
3:
Unlock
4:
Overrideclose
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
4 changes
stdItem
Interactions
0:
Stepthrough
→
Close
2:
Unlock
→
Lock
3:
Overrideclose
→
Openfinished
4:
Opencomplete
→
Closefinished
First Contact Day ’54 Coin
(Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Turnoff
1:
Pressurecyclecomplete
→
Turnon
2:
Set_airlockconnected
3:
Open
4:
Close
Arcus Gloves Yellow
(cba_gloves_01_01_04)
Changed
4 changes
rarity:
Common
stdItem
Manufacturer
Code:
CBA
Rarity:
Common
manufacturer:
CBA
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Turret_gyro_mode
1:
Open
→
Turret_sensitivity_increase
2:
Close
→
Turret_sensitivity_decrease
3:
Lock
→
Turret_sensitivity_reset
4:
Override
→
Open
Death Mask '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Exit
1:
Set_pressuredifferential
→
Tinker
2:
Setstate_powered
→
Activate remote camera
3:
Setstate_unpowered
→
Turret_gyro_mode
4:
Setstate_blocked
→
Turret_fire_mode
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Turnon
1:
Override
→
Turnoff
2:
Stepthrough
3:
Toggle
4:
Unlock
Invictus Launch Week Coin
(Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Turnon
1:
Setstate_blocked
→
Turnoff
2:
Setstate_unblocked
3:
Setstate_noaccess
4:
Setstate_access
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
8 changes
stdItem
Interactions
0:
Toggle
→
Turretexit
1:
Unlock
→
Turretenter180
2:
Overrideclose
→
Pickup
3:
Opencomplete
→
Drop
4:
Closecomplete
5:
Opentrigger
Manufacturer
Code:
GENF
manufacturer:
GENF