Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Polaris 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_a)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Powersafety_off
1:
Store
→
Countermeasures_chaff
2:
Equiptowear
→
Countermeasures_flare
3:
Carry
→
Countermeasures_fire
4:
Drop
→
Markhostile
5:
Markfriendly
6:
Pintarget
7:
Unpintarget
Asgard 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_b)
Changed
8 changes
stdItem
Interactions
0:
Chakmatake
→
Closetrigger
1:
Customize
→
Closeself
2:
Bespokeplace
→
Allowclose
3:
Holdready
→
Gate_close
4:
Holster
→
Set_pressurenormalized
5:
Offhandholster
→
Set_pressuredifferential
6:
Store
→
Setstate_powered
7:
Offhandstore
→
Setstate_unpowered
Zeus 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_c)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Setstate_blocked
1:
Carrylowered
→
Setstate_unblocked
2:
Inspect
→
Setstate_noaccess
3:
Place
→
Setstate_access
4:
Chakmafirstselecttake
→
Pressurecycle
5:
Chakmatake
→
Pressurecyclecomplete
6:
Customize
→
Set_airlockconnected
7:
Bespokeplace
→
Open
Gladiator 2955 Ship Showdown Poster
(Carryable_1H_CY_flair_poster_HT_BIS_3_d)
Changed
8 changes
stdItem
Interactions
0:
Holdready
→
Close
1:
Holster
→
Lock
2:
Offhandholster
→
Override
3:
Store
→
Stepthrough
4:
Offhandstore
→
Toggle
5:
Drop
→
Unlock
6:
Carrylowered
→
Overrideclose
7:
Inspect
→
Opencomplete
Blood Bank Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_a)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Flight_ready
1:
Search
→
Openaccesspoints
2:
Lookat
→
Closeaccesspoints
3:
Order
→
Savegamelogout
4:
Serve
5:
Takeorder
6:
Consumeactor
Hill Horror Reborn Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_b)
Changed
8 changes
stdItem
Interactions
0:
Carrylowered
→
Set_airlockconnected
1:
Inspect
→
Open
2:
Place
→
Close
3:
Chakmafirstselecttake
→
Lock
4:
Chakmatake
→
Override
5:
Customize
→
Stepthrough
6:
Bespokeplace
→
Toggle
7:
Holdready
→
Unlock
Parasite Special Edition Poster
(Carryable_1H_CY_flair_poster_HT_DOV_1_c)
Changed
8 changes
stdItem
Interactions
0:
Holster
→
Overrideclose
1:
Offhandholster
→
Opencomplete
2:
Store
→
Closecomplete
3:
Offhandstore
→
Opentrigger
4:
Drop
→
Openself
5:
Carrylowered
→
Allowopen
6:
Inspect
→
Locktrigger
7:
Place
→
Unlocktrigger
Heartseeker Poster
(Carryable_1H_CY_flair_poster_HT_feb2023_1_a)
Changed
8 changes
stdItem
Interactions
0:
Lookat
→
Closeaccesspoints
1:
Talk
→
Flight_ready
2:
Order
→
Dummyinteraction
3:
Serve
→
Commsinteraction
4:
Takeorder
→
Opencanopy
5:
Refill ammo
→
Closecanopy
6:
Refill grenades
→
Deployladder
7:
Medpen
→
Retractladder
2954 Red Festival Poster
(Carryable_1H_CY_flair_poster_HT_feb2023_1_b)
Changed
8 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Lockself
1:
Chakmatake
→
Unlockself
2:
Customize
→
Openrequest
3:
Bespokeplace
→
Closerequest
4:
Holdready
→
Closetrigger
5:
Holster
→
Closeself
6:
Offhandholster
→
Allowclose
7:
Store
→
Gate_close
Stronger Together Poster
(Carryable_1H_CY_flair_poster_HT_Levski_1_a)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Scanrange_setlong
1:
Drop
→
Scanrange_setmedium
2:
Place
→
Scanrange_setshort
3:
Store
→
Headlights_on
4:
Equiptowear
→
Headlights_off
5:
Vtol_setactive
6:
Vtol_setinactive
7:
Proximityassist_setactive
Hull C Poster
(Carryable_1H_CY_flair_poster_HT_STATIC)
Changed
8 changes
stdItem
Interactions
0:
Bodydrag
→
Landinggear_deploy
1:
Bodydrop
→
Landinggear_retract
2:
Turnover
→
Autoland_setactive
3:
Openinventoryui
→
Autoland_setinactive
4:
Unrestrain
→
Coupled_setcoupled
5:
Swapoutfit
→
Coupled_setdecoupled
6:
Restrain
→
Gsafe_setactive
7:
Openlootingui
→
Gsafe_setinactive
<= PLACEHOLDER =>
(Carryable_1H_CY_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0:
Pickup
→
Hailtarget_start
1:
Drop
→
Hailtarget_stop
2:
Take
→
Sensors_on
3:
Place
→
Sensors_off
4:
Ping
5:
Scan_enable
Large Artifact Fragment (Damaged)
(Carryable_1H_CY_hadesian_fragment_1_large_damaged_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Seatenterright
1:
Equiptowear
→
Seatenterleft
2:
Openinventoryui
→
Seatexit
3:
Openlootingui
4:
Carry
entity_tag_map
7
name:
Kaboos
→
WelcomeToNyx
Large Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_large_flawed_a)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Openkeyboard
1:
Openlootingui
→
Starttyping
2:
Carry
→
Stoptyping
3:
Drop
→
Closekeyboard
4:
Place
→
Setwindowstate_closewindow
entity_tag_map
7
name:
Kaboos
→
WelcomeToNyx
Large Artifact Fragment (Pristine)
(Carryable_1H_CY_hadesian_fragment_1_large_pristine_a)
Changed
1 change
entity_tag_map
7
name:
Kaboos
→
WelcomeToNyx
Medium Artifact Fragment (Damaged)
(Carryable_1H_CY_hadesian_fragment_1_medium_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Stoptyping
1:
Store
→
Closekeyboard
2:
Equiptowear
→
Setwindowstate_closewindow
3:
Openinventoryui
→
Useconsole
4:
Openlootingui
→
Exitconsole
Medium Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_medium_flawed_a)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Tap
1:
Drop
→
Swipeleft
2:
Place
→
Swiperight
3:
Store
→
Swipeup
4:
Equiptowear
→
Swipedown
Small Artifact Fragment (Damaged)
(Carryable_1H_CY_hadesian_fragment_1_small_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Swiperight
1:
Openinventoryui
→
Swipeup
2:
Openlootingui
→
Swipedown
3:
Carry
→
Openkeyboard
4:
Drop
→
Starttyping
Small Artifact Fragment (Flawed)
(Carryable_1H_CY_hadesian_fragment_1_small_flawed_a)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Setwindowstate_closewindow
1:
Carry
→
Useconsole
2:
Drop
→
Exitconsole
3:
Place
→
Tap
4:
Store
→
Swipeleft
UNE Unification War Medal (Damaged)
(Carryable_1H_CY_medal_1_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Unlocktrigger
1:
Openinventoryui
→
Open
2:
Openlootingui
→
Close
3:
Carry
→
Openlootingui
4:
Drop
→
Seatenter
UEE 6th Platoon Medal (Damaged)
(Carryable_1H_CY_medal_1_damaged_b)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Seatenterladder
1:
Drop
→
Seatexitladder
2:
Place
→
Seatenterzerog
3:
Store
→
Seatexitzerog
4:
Equiptowear
→
Ladderopen
Tevarin War Service Marker (Damaged)
(Carryable_1H_CY_medal_1_damaged_c)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Shieldgen_left_close
1:
Place
→
Shieldgen_right_open
2:
Store
→
Shieldgen_right_close
3:
Equiptowear
→
Computer_open
4:
Openinventoryui
→
Computer_close
Government Cartography Agency Medal (Damaged)
(Carryable_1H_CY_medal_1_damaged_d)
Changed
5 changes
stdItem
Interactions
0:
Openinventoryui
→
Ladderclose
1:
Openlootingui
→
Seatenterright
2:
Carry
→
Seatexitright
3:
Drop
→
Ejectcargo
4:
Place
→
Openinventory
UNE Unification War Medal (Worn)
(Carryable_1H_CY_medal_1_worn_a)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Keypadsuccess
1:
Carry
→
Open
2:
Drop
→
Close
3:
Place
→
Onunlocked
4:
Store
→
Lockeddisplay
UEE 6th Platoon Medal (Worn)
(Carryable_1H_CY_medal_1_worn_b)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Seatexit
1:
Store
→
Disarm
2:
Equiptowear
→
Boom
3:
Openinventoryui
→
Canopyopen
4:
Openlootingui
→
Canopyclose
Tevarin War Service Marker (Worn)
(Carryable_1H_CY_medal_1_worn_c)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Powerplant_open
1:
Equiptowear
→
Powerplant_close
2:
Openinventoryui
→
Quantumdrive_open
3:
Openlootingui
→
Quantumdrive_close
4:
Carry
→
Shieldgen_left_open
Government Cartography Agency Medal (Worn)
(Carryable_1H_CY_medal_1_worn_d)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Recv_openmech
1:
Equiptowear
→
Recv_closemech
2:
Openinventoryui
→
Ejectcargo
3:
Openlootingui
→
Openinventory
4:
Carry
Pancea MedGel Canister
(Carryable_1H_CY_medical_canister_healing_1)
Changed
5 changes
stdItem
Interactions
0:
Openinventoryui
→
Canopyopen
1:
Openlootingui
→
Canopyclose
2:
Carry
→
Seatenterzerog
3:
Drop
→
Seatexitzerog
4:
Place
→
Battery_open
<= PLACEHOLDER =>
(Carryable_1H_CY_resource_canister_respawn_template_1_a)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Close
2:
Place
→
Openlootingui
3:
Store
→
Ladderopen
4:
Equiptowear
→
Ladderclose
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_screwdriver_1_b)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Suppression_on
1:
Carry
→
Suppression_off
2:
Drop
→
Screens_on
3:
Place
→
Screens_off
4:
Store
→
Darkfilter_on
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_b)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Navfilter_ispoi
1:
Carry
→
Navfilter_isquantum
2:
Drop
→
Landinggear_invalid
3:
Place
→
Cyclefriendly
4:
Store
→
Cyclehostile
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_c)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Subtarget_setengines
1:
Carry
→
Subtarget_setturrets
2:
Drop
→
Missiles_armmissile
3:
Place
→
Missiles_disarmmissiles
4:
Store
→
Missiles_cyclemissiles
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_d)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Weaponcontroller_setactive
1:
Carry
→
Weaponcontroller_setinactive
2:
Drop
→
Gimbaltype_setfixed
3:
Place
→
Gimbaltype_setgimbal
4:
Store
→
Gimbaltype_setaimassist
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_e)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Hailtarget_start
1:
Carry
→
Hailtarget_stop
2:
Drop
→
Sensors_on
3:
Place
→
Sensors_off
4:
Store
→
Ping
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_f)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Cycleall
1:
Carry
→
Cyclepinned
2:
Drop
→
Exteriorlights_on
3:
Place
→
Exteriorlights_off
4:
Store
→
Interiorlights_on
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_g)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Scan_enable
1:
Carry
→
Scan_disable
2:
Drop
→
Shields_on
3:
Place
→
Shields_off
4:
Store
→
Subtarget_setnone
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_1_h)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Interiorlights_off
1:
Carry
→
Selfdestruct_engage
2:
Drop
→
Selfdestruct_disengage
3:
Place
→
Alarm_on
4:
Store
→
Alarm_off
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_a)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Firepattern_setstaggered
1:
Carry
→
Firepattern_setsynchronized
2:
Drop
→
Piptype_setlead
3:
Place
→
Piptype_setlag
4:
Store
→
Navfilter_isnone
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_b)
Changed
5 changes
stdItem
Interactions
0:
Holster
→
Closetrigger
1:
Offhandholster
→
Closeself
2:
Store
→
Allowclose
3:
Offhandstore
→
Gate_close
4:
Drop
→
Set_pressurenormalized
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_2_c)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Unlocktrigger
1:
Chakmafirstselecttake
→
Lockself
2:
Chakmatake
→
Unlockself
3:
Bespokeplace
→
Openrequest
4:
Holdready
→
Closerequest
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_3_a)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Missiles_firemissiles
1:
Carry
→
Weapons_on
2:
Drop
→
Weapons_off
3:
Place
→
Transponder_on
4:
Store
→
Transponder_off
<= PLACEHOLDER =>
(Carryable_1H_CY_tool_manual_socket_4_a)
Changed
5 changes
stdItem
Interactions
0:
Carrylowered
→
Set_pressuredifferential
1:
Inspect
→
Setstate_powered
2:
Place
→
Setstate_unpowered
3:
Chakmafirstselecttake
→
Setstate_blocked
4:
Chakmatake
→
Setstate_unblocked
CitizenCon 2955 Trophy
(Carryable_1H_CY_trophy_citizencon2955_1_a)
Changed
2 changes
stdItem
InventoryOccupancy
Volume
SCU:
0.0066
→
0.0126
SCUConverted:
6600
→
12585
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Pilotenter
1:
Place
→
Pilotexit
2:
Store
→
Supportseat_enter
3:
Equiptowear
→
Supportseat_exit
4:
Openinventoryui
→
Seatenter
5:
Openlootingui
→
Seatexit
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_b)
Changed
2 changes
stdItem
Interactions
0:
Seatenter
→
Engineoff
1:
Seatexit
→
Engineon
<= PLACEHOLDER =>
(Carryable_1H_CY_universal_utensil_c)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Engineon
1:
Place
→
Engineoff
2:
Store
→
Place
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
<= PLACEHOLDER =>
(Carryable_1H_CY_Utensil_Fork)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Close
1:
Equiptowear
→
Onunlocked
2:
Openinventoryui
→
Lockeddisplay
3:
Openlootingui
→
Unlocktrigger
4:
Carry
→
Place
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_jigger_1_a)
Changed
5 changes
stdItem
Interactions
0:
Equip
→
Onnonfunctional
1:
Openexternalinventory
→
Insert
2:
Carry
→
Onfunctional
3:
Drop
4:
Place
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_muddler_1_a)
Changed
5 changes
stdItem
Interactions
0:
Datapad_check_floor
→
Equip
1:
Datapad_check_low
→
Openexternalinventory
2:
Datapad_check_high
→
Carry
3:
Repair
→
Drop
4:
Show hint
→
Place
<= PLACEHOLDER =>
(Carryable_1H_CY_utensil_rag_1_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Onfunctional
1:
Equip
→
Onnonfunctional
2:
Openexternalinventory
→
Stop playing
3:
Carry
→
Play moonlight sonata
4:
Drop
→
Place