Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Dolivine
(Carryable_2H_FL_05x05x05_Commodity_minerals_dolivine_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Chakmatake
1:
Place
→
Customize
2:
Store
→
Bespokeplace
3:
Carry
→
Holdready
4:
Drop
→
Holster
Hadanite
(Carryable_2H_FL_05x05x05_Commodity_minerals_hadanite_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carrylowered
1:
Playback
→
Inspect
2:
Stop_playback
→
Place
3:
Carry
→
Chakmafirstselecttake
4:
Drop
→
Chakmatake
Laranite
(Carryable_2H_FL_05x05x05_Commodity_minerals_laranite_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Offhandholster
1:
Carry
→
Store
2:
Drop
→
Offhandstore
3:
Inspect
→
Drop
Quartz
(Carryable_2H_FL_05x05x05_Commodity_minerals_quartz_a)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Customize
1:
Inspect
→
Bespokeplace
2:
Place
→
Holdready
3:
Store
→
Holster
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_Commodity_Nonmetal)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Gate_close
1:
Cycle
→
Set_pressurenormalized
2:
Open
→
Set_pressuredifferential
3:
Close
→
Setstate_powered
Scrap
(Carryable_2H_FL_05x05x05_Commodity_scrap_a)
Changed
2 changes
stdItem
Interactions
2:
Store
→
Chakmafirstselecttake
3:
Consume
→
Chakmatake
Waste
(Carryable_2H_FL_05x05x05_Commodity_waste_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Customize
1:
Drop
→
Bespokeplace
2:
Inspect
→
Holdready
3:
Place
→
Holster
GEO Resource Pod
(Carryable_2H_FL_05x05x05_inventory_argoGeo)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Set_pressuredifferential
1:
Carry
→
Setstate_powered
2:
Drop
→
Setstate_unpowered
3:
Place
→
Setstate_blocked
4:
Store
→
Setstate_unblocked
5:
Setstate_noaccess
Ammunition Crate
(Carryable_2H_FL_05x05x05_MissionItem_AmmoCrate)
Changed
7 changes
stdItem
Interactions
0:
Ascentrequest
→
Closeself
1:
Descentrequest
→
Allowclose
2:
Elevatorcancelstop
→
Gate_close
3:
Dooropen
→
Set_pressurenormalized
4:
Doorclose
→
Set_pressuredifferential
5:
Setstate_powered
6:
Setstate_unpowered
Basketball
(Carryable_2H_FL_05x05x05_MissionItem_Basketball)
Changed
5 changes
stdItem
Interactions
0:
Elevatorcancelstop
→
Setstate_blocked
1:
Dooropen
→
Setstate_unblocked
2:
Doorclose
→
Setstate_noaccess
3:
Ascentrequest
→
Setstate_access
4:
Descentrequest
→
Pressurecycle
Evidence
(Carryable_2H_FL_05x05x05_MissionItem_EvidenceBox)
Changed
4 changes
stdItem
Interactions
0:
Dooropen
→
Override
1:
Doorclose
→
Stepthrough
2:
Ascentrequest
→
Toggle
3:
Descentrequest
→
Unlock
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_Jackolantern)
Changed
4 changes
stdItem
Interactions
0:
Activate remote camera
→
Openrequest
1:
Turret_gyro_mode
→
Closerequest
2:
Closetrigger
3:
Closeself
Medical Supplies
(Carryable_2H_FL_05x05x05_MissionItem_medical_samples)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Chakmatake
1:
Store
→
Customize
2:
Carry
→
Bespokeplace
3:
Drop
→
Holdready
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_medical_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Descentrequest
→
Setstate_powered
1:
Elevatorcancelstop
→
Setstate_unpowered
2:
Dooropen
→
Setstate_blocked
3:
Doorclose
→
Setstate_unblocked
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_oresamples)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Holster
1:
Place
→
Offhandholster
3:
Carry
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Ascentrequest
→
Setstate_noaccess
1:
Descentrequest
→
Setstate_access
2:
Elevatorcancelstop
→
Pressurecycle
3:
Dooropen
→
Pressurecyclecomplete
Pizza Box
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Lock
1:
Store
→
Override
2:
Offhandstore
→
Stepthrough
3:
Drop
→
Toggle
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_b)
Changed
4 changes
stdItem
Interactions
0:
Vendorreturn
→
Pressurecyclecomplete
1:
Vendorkeep
→
Set_airlockconnected
2:
Holdready
→
Open
3:
Equiptosuit
→
Close
carryable_2h_fl_05x05x05_missionitem_present_a
(Carryable_2H_FL_05x05x05_MissionItem_Present_a)
Changed
4 changes
stdItem
Interactions
0:
Doorclose
→
Set_airlockconnected
1:
Ascentrequest
→
Open
2:
Descentrequest
→
Close
3:
Elevatorcancelstop
→
Lock
carryable_2h_fl_05x05x05_missionitem_present_b
(Carryable_2H_FL_05x05x05_MissionItem_Present_b)
Changed
3 changes
stdItem
Interactions
1:
Inspect
→
Carrylowered
2:
Place
→
Inspect
3:
Store
→
Place
carryable_2h_fl_05x05x05_missionitem_present_c
(Carryable_2H_FL_05x05x05_MissionItem_Present_c)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Chakmafirstselecttake
1:
Drop
→
Chakmatake
2:
Inspect
→
Customize
3:
Place
→
Bespokeplace
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_waste_bloody_a)
Changed
4 changes
stdItem
Interactions
0:
Descentrequest
→
Unlockself
1:
Elevatorcancelstop
→
Openrequest
2:
Dooropen
→
Closerequest
3:
Doorclose
→
Closetrigger
Flight Recorder
(Carryable_2H_FL_075x05x05_MissionItem_blackbox)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Unlocktrigger
1:
Carry
→
Lockself
2:
Drop
→
Unlockself
3:
Place
→
Openrequest
<= PLACEHOLDER =>
(Carryable_2H_FL_075x05x05_MissionItem_Climbable)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Opentrigger
1:
Drop
→
Openself
2:
Place
→
Allowopen
3:
Store
→
Locktrigger
<= PLACEHOLDER =>
(Carryable_2H_FL_box_ammo_1_a)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Holster
1:
Store
→
Offhandholster
2:
Carry
→
Store
3:
Drop
→
Offhandstore
4:
Inspect
→
Drop
5:
Carrylowered
6:
Inspect
7:
Place
<= PLACEHOLDER =>
(Carryable_2H_FL_box_openable_1_a)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Chakmafirstselecttake
1:
Store
→
Chakmatake
2:
Carry
→
Bespokeplace
3:
Drop
→
Holdready
4:
Inspect
→
Holster
5:
Offhandholster
6:
Store
7:
Offhandstore
Field Medic Kit
(Carryable_2H_FL_Container_Anim_multitool_1_citizencon2953_1_a)
Changed
12 changes
name:
<= PLACEHOLDER =>
→
Field Medic Kit
stdItem
Name:
<= PLACEHOLDER =>
→
Field Medic Kit
Interactions
0:
Carrylowered
→
Unlock
1:
Inspect
→
Overrideclose
2:
Place
→
Opencomplete
3:
Vendorinspect
→
Closecomplete
4:
Vendorreturn
→
Opentrigger
5:
Vendorkeep
→
Openself
6:
Holdready
→
Allowopen
7:
Equiptosuit
→
Locktrigger
8:
Offhandequiptosuit
→
Unlocktrigger
9:
Store
→
Lockself
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_01x005x00375_a)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Carrylowered
4:
Store
→
Chakmafirstselecttake
5:
Chakmatake
6:
Bespokeplace
7:
Holdready
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_a)
Changed
8 changes
stdItem
Interactions
0:
Inspect
→
Chakmafirstselecttake
1:
Place
→
Chakmatake
2:
Store
→
Bespokeplace
3:
Carry
→
Holdready
4:
Drop
→
Holster
5:
Offhandholster
6:
Store
7:
Offhandstore
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_b)
Changed
8 changes
stdItem
Interactions
0:
Batteryclose
→
Close
1:
Computeropen
→
Openlootingui
2:
Computerclose
→
Open
3:
Coolerleft_open
4:
Coolerleft_close
5:
Coolerright_open
6:
Coolerright_close
7:
Gravitygenerator_open
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x045x00375_c)
Changed
8 changes
stdItem
Interactions
0:
Shieldgen_left_close
→
Openlootingui
1:
Shieldgen_right_open
→
Requestfloor0
2:
Shieldgen_right_close
→
Requestfloor1
3:
Turretenter
→
Requestfloor2
4:
Turretexit
→
Requestfloor3
5:
Seatenter
→
Requestfloor4
6:
Seatexit
→
Elevatorarrived
7:
Copilotseatenter
→
Requestsurface
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x050x050_a)
Changed
8 changes
stdItem
Interactions
0:
Gravitygenerator_close
→
Open
1:
Powerplant_open
→
Close
2:
Powerplant_close
→
Openlootingui
3:
Quantumdrive_open
4:
Quantumdrive_close
5:
Radar_open
6:
Radar_close
7:
Shieldgen_left_open
<= PLACEHOLDER =>
(Carryable_2H_FL_drug_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Makecoffee
→
Allowclose
1:
Dooropen
→
Gate_close
2:
Doorclose
→
Set_pressurenormalized
3:
Ascentrequest
→
Set_pressuredifferential
Confidential
(Carryable_2H_FL_MissionItem_ClassifiedFiles_a)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Chakmatake
1:
Drop
→
Customize
2:
Inspect
→
Bespokeplace
3:
Place
→
Holdready
4:
Store
→
Holster
Shipment
(Carryable_2H_FL_MissionItem_covalex_a)
Changed
3 changes
stdItem
Interactions
1:
Drink
→
Offhandstore
2:
Fillglas
→
Drop
3:
Carry
→
Carrylowered
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Offhandholster
1:
Drop
→
Store
2:
Inspect
→
Offhandstore
3:
Place
→
Drop
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_damaged_a)
Changed
4 changes
stdItem
Interactions
0:
Fillglas
→
Customize
1:
Carry
→
Bespokeplace
2:
Drop
→
Holdready
3:
Inspect
→
Holster
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_RTT)
Changed
2 changes
stdItem
Interactions
2:
Store
→
Chakmafirstselecttake
3:
Drink
→
Chakmatake
Consumer Goods
(Carryable_2H_FL_MissionItem_DeliveryBox_ConsumerGoods_a)
Changed
4 changes
stdItem
Interactions
0:
Fillglas
→
Bespokeplace
1:
Carry
→
Holdready
2:
Inspect
→
Holster
3:
Place
→
Offhandholster
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Offhandholster
1:
Consume
→
Store
2:
Carry
→
Offhandstore
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_104)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Close
1:
Open
→
Openlootingui
2:
Close
→
Open
3:
Opencomplete
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_156)
Changed
4 changes
stdItem
Interactions
0:
Seatexit
→
Openlootingui
1:
Destination_a
→
Open
2:
Destination_b
→
Close
3:
Destination_c
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_173)
Changed
4 changes
stdItem
Interactions
0:
Inventory_open
→
Openlootingui
1:
Loot
→
Open
2:
Ramp_open
→
Close
3:
Ramp_close
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_205)
Changed
4 changes
stdItem
Interactions
0:
Elevatorarrived
→
Open
1:
Stepthrough
→
Close
2:
Seatenter
→
Openlootingui
3:
Seatexit
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_249)
Changed
4 changes
stdItem
Interactions
0:
Dooropen
→
Open
1:
Doorclose
→
Close
2:
Place
→
Openlootingui
3:
Open
→
Carry
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_362)
Changed
4 changes
stdItem
Interactions
0:
Lock
→
Open
1:
Openfinished
→
Close
2:
Closefinished
→
Openlootingui
3:
Batteryopen
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_427)
Changed
4 changes
stdItem
Interactions
0:
Disableproximitysensor
→
Close
1:
Turretenter
→
Openlootingui
2:
Turretexit
→
Open
3:
Seatenter
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_510)
Changed
4 changes
stdItem
Interactions
0:
Close
→
Drop
1:
Trigger_dooropen
→
Open
2:
Trigger_doorclose
→
Close
3:
Trigger_doorlock
→
Openlootingui
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_702)
Changed
4 changes
stdItem
Interactions
0:
Trigger_doorunlock
→
Open
1:
Open
→
Close
2:
Close
→
Openlootingui
3:
Enableproximitysensor
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_964)
Changed
2 changes
stdItem
Interactions
0:
Closecomplete
→
Openlootingui
3:
Toggle