Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Oza (Carryable_TBO_FL_16SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0: Place → Door_hangar_open
1: Store → Door_hangar_close
2: Equiptowear → Door_blastfore_open
Pingala Seeds (Carryable_TBO_FL_16SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Weaponcontroller_setinactive
1: Enable → Gimbaltype_setfixed
2: Disable → Gimbaltype_setgimbal
Pitambu (Carryable_TBO_FL_16SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Proximityassist_setactive
1: Acceptcontract → Proximityassist_setinactive
2: Flighthud_invalid
Prota (Carryable_TBO_FL_16SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Scan_enable
1: Enable → Scan_disable
2: Disable → Shields_on
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0: Disable → Quantumtravel_setactive
1: Toggle → Quantumtravel_setinactive
2: Onenabled → Weaponcontroller_setactive
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0: Enable → Missiles_cyclemissiles
1: Disable → Missiles_firemissiles
2: Toggle → Weapons_on
Revenant Pod (Carryable_TBO_FL_16SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0: Store → Opencanopy
1: Equiptowear → Closecanopy
2: Openinventoryui → Landinggear_deploy
SLAM (Carryable_TBO_FL_16SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Landinglights_auto
1: Carry → Signal_poweron
2: Drop → Signal_poweroff
Lunes (Spiral Fruit) (Carryable_TBO_FL_16SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Door_blastfore_close
1: Openlootingui → Door_blastport_open
2: Carry → Door_blastport_close
Sunset Berries (Carryable_TBO_FL_16SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Door_blastaft_close
1: Openinventoryui → Openaccesspoints
2: Openlootingui → Closeaccesspoints
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Carry → Piptype_setlag
1: Drop → Landinggear_invalid
2: Place → Selfdestruct_engage
Altruciatoxin (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Store → Weaponcontroller_setinactive
1: Equiptowear → Gimbaltype_setfixed
2: Openinventoryui → Gimbaltype_setgimbal
Bioplastic (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Flighthud_invalid
1: Carry → Scanninghud_invalid
2: Drop → Comms_acceptcall
Cadmium Allinide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Enterquantummode
1: Openlootingui → Openaccesspoints
2: Carry → Closeaccesspoints
Construction Materials (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Sensors_on
1: Carry → Sensors_off
2: Drop → Scan_enable
Construction Salvage (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Store → Coupled_setcoupled
1: Equiptowear → Coupled_setdecoupled
2: Openinventoryui → Gsafe_setactive
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Dummyinteraction
1: Openinventoryui → Commsinteraction
2: Openlootingui → Opencanopy
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Missiles_armmissile
1: Openlootingui → Missiles_disarmmissiles
2: Carry → Missiles_cyclemissiles
Diamond Laminate (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Store → Weaponcontroller_setactive
1: Equiptowear → Weaponcontroller_setinactive
2: Openinventoryui → Gimbaltype_setfixed
Distilled Spirits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Commsinteraction
1: Openlootingui → Opencanopy
2: Carry → Closecanopy
Dopple (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Store → Vtol_setinactive
1: Equiptowear → Proximityassist_setactive
2: Openinventoryui → Proximityassist_setinactive
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Place → Ejection
1: Store → Enterdefaultmode
2: Equiptowear → Enterscanmode
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Comms_acceptcall
1: Carry → Comms_declinecall
2: Drop → Shiptransformextend
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Store → Vtol_setinactive
1: Equiptowear → Proximityassist_setactive
2: Openinventoryui → Proximityassist_setinactive
E'tam (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Place → Esp_setinactive
1: Store → Quantumspool_setactive
2: Equiptowear → Quantumspool_setinactive
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Place → Comms_declinecall
1: Store → Shiptransformextend
2: Equiptowear → Shiptransformretract
Freeze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Carry → Weapons_on
1: Drop → Weapons_off
2: Place → Countermeasures_fire
Detatrine (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Carry → Selfdestruct_engage
1: Drop → Selfdestruct_disengage
2: Place → Hailtarget_start
3: Store → Hailtarget_stop
4: Equiptowear → Sensors_on
Glow (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Carry → Closecanopy
1: Drop → Landinggear_deploy
2: Place → Landinggear_retract
HLX99 Hyperprocessors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Weaponcontroller_setinactive
1: Openlootingui → Gimbaltype_setfixed
2: Carry → Gimbaltype_setgimbal
Luminalia Gift (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Drop → Opencanopy
1: Place → Closecanopy
2: Store → Landinggear_deploy
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Drop → Closecargodoor
1: Place → Openaccesspoints
2: Store → Closeaccesspoints
HexaPolyMesh Coating (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Drop → Missiles_disarmmissiles
1: Place → Missiles_cyclemissiles
2: Store → Missiles_firemissiles
Lastaprene (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Countermeasures_fire
1: Openinventoryui → Headlights_on
2: Openlootingui → Headlights_off
LifeCure Medsticks (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Gimbaltype_setgimbal
1: Carry → Gimbaltype_setaimassist
2: Drop → Firepattern_setstaggered
Lycara (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Store → Landinggear_retract
1: Equiptowear → Coupled_setcoupled
2: Openinventoryui → Coupled_setdecoupled
Mala (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Quantumtravel_setinactive
1: Openlootingui → Weaponcontroller_setactive
2: Carry → Weaponcontroller_setinactive
Maze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Missiles_disarmmissiles
1: Openinventoryui → Missiles_cyclemissiles
2: Openlootingui → Missiles_firemissiles
Medical Supplies (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Firepattern_setstaggered
1: Openinventoryui → Firepattern_setsynchronized
2: Openlootingui → Piptype_setlead
Combat Supplies (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Place → Shiptransformretract
1: Store → Ejection
2: Equiptowear → Enterdefaultmode
mobyGlass Personal Computers (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Enterscanmode
1: Openlootingui → Enterquantummode
2: Carry → Opencargodoor
Neograph (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Gsafe_setactive
1: Openinventoryui → Gsafe_setinactive
2: Openlootingui → Esp_setactive
Neon (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Gsafe_setinactive
1: Carry → Esp_setactive
2: Drop → Esp_setinactive
Omnapoxy (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Carry → Quantumtravel_setactive
1: Drop → Quantumtravel_setinactive
2: Place → Weaponcontroller_setactive
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Landinggear_invalid
1: Openlootingui → Selfdestruct_engage
2: Carry → Selfdestruct_disengage
Osoian Hides (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Carry → Vtol_setactive
1: Drop → Vtol_setinactive
2: Place → Proximityassist_setactive
Party Favors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Place → Quantumspool_setactive
1: Store → Quantumspool_setinactive
2: Equiptowear → Quantumtravel_setactive
Hydrogen Fuel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Flighthud_invalid
1: Carry → Scanninghud_invalid
2: Drop → Comms_acceptcall
Processed Food (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Store → Proximityassist_setinactive
1: Equiptowear → Flighthud_invalid
2: Openinventoryui → Scanninghud_invalid
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0: Drop → Gimbaltype_setfixed
1: Place → Gimbaltype_setgimbal
2: Store → Gimbaltype_setaimassist