Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Cadmium Allinide
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Enterquantummode
1:
Openlootingui
→
Openaccesspoints
2:
Carry
→
Closeaccesspoints
Construction Materials
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Sensors_on
1:
Carry
→
Sensors_off
2:
Drop
→
Scan_enable
Construction Salvage
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Coupled_setcoupled
1:
Equiptowear
→
Coupled_setdecoupled
2:
Openinventoryui
→
Gsafe_setactive
Construction Rubble
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Dummyinteraction
1:
Openinventoryui
→
Commsinteraction
2:
Openlootingui
→
Opencanopy
Construction Pieces
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Missiles_armmissile
1:
Openlootingui
→
Missiles_disarmmissiles
2:
Carry
→
Missiles_cyclemissiles
Diamond Laminate
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Weaponcontroller_setactive
1:
Equiptowear
→
Weaponcontroller_setinactive
2:
Openinventoryui
→
Gimbaltype_setfixed
Distilled Spirits
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Commsinteraction
1:
Openlootingui
→
Opencanopy
2:
Carry
→
Closecanopy
Dopple
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Vtol_setinactive
1:
Equiptowear
→
Proximityassist_setactive
2:
Openinventoryui
→
Proximityassist_setinactive
DynaFlex
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Ejection
1:
Store
→
Enterdefaultmode
2:
Equiptowear
→
Enterscanmode
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Comms_acceptcall
1:
Carry
→
Comms_declinecall
2:
Drop
→
Shiptransformextend
Elespo
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Vtol_setinactive
1:
Equiptowear
→
Proximityassist_setactive
2:
Openinventoryui
→
Proximityassist_setinactive
E'tam
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Esp_setinactive
1:
Store
→
Quantumspool_setactive
2:
Equiptowear
→
Quantumspool_setinactive
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Comms_declinecall
1:
Store
→
Shiptransformextend
2:
Equiptowear
→
Shiptransformretract
Freeze
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Weapons_on
1:
Drop
→
Weapons_off
2:
Place
→
Countermeasures_fire
Detatrine
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Selfdestruct_engage
1:
Drop
→
Selfdestruct_disengage
2:
Place
→
Hailtarget_start
3:
Store
→
Hailtarget_stop
4:
Equiptowear
→
Sensors_on
Glow
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Closecanopy
1:
Drop
→
Landinggear_deploy
2:
Place
→
Landinggear_retract
HLX99 Hyperprocessors
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Weaponcontroller_setinactive
1:
Openlootingui
→
Gimbaltype_setfixed
2:
Carry
→
Gimbaltype_setgimbal
Luminalia Gift
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Opencanopy
1:
Place
→
Closecanopy
2:
Store
→
Landinggear_deploy
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Closecargodoor
1:
Place
→
Openaccesspoints
2:
Store
→
Closeaccesspoints
HexaPolyMesh Coating
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Missiles_disarmmissiles
1:
Place
→
Missiles_cyclemissiles
2:
Store
→
Missiles_firemissiles
Lastaprene
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Countermeasures_fire
1:
Openinventoryui
→
Headlights_on
2:
Openlootingui
→
Headlights_off
LifeCure Medsticks
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Gimbaltype_setgimbal
1:
Carry
→
Gimbaltype_setaimassist
2:
Drop
→
Firepattern_setstaggered
Lycara
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Landinggear_retract
1:
Equiptowear
→
Coupled_setcoupled
2:
Openinventoryui
→
Coupled_setdecoupled
Mala
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Quantumtravel_setinactive
1:
Openlootingui
→
Weaponcontroller_setactive
2:
Carry
→
Weaponcontroller_setinactive
Maze
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Missiles_disarmmissiles
1:
Openinventoryui
→
Missiles_cyclemissiles
2:
Openlootingui
→
Missiles_firemissiles
Medical Supplies
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Firepattern_setstaggered
1:
Openinventoryui
→
Firepattern_setsynchronized
2:
Openlootingui
→
Piptype_setlead
Combat Supplies
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Shiptransformretract
1:
Store
→
Ejection
2:
Equiptowear
→
Enterdefaultmode
mobyGlass Personal Computers
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Enterscanmode
1:
Openlootingui
→
Enterquantummode
2:
Carry
→
Opencargodoor
Neograph
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Gsafe_setactive
1:
Openinventoryui
→
Gsafe_setinactive
2:
Openlootingui
→
Esp_setactive
Neon
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Gsafe_setinactive
1:
Carry
→
Esp_setactive
2:
Drop
→
Esp_setinactive
Omnapoxy
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Quantumtravel_setactive
1:
Drop
→
Quantumtravel_setinactive
2:
Place
→
Weaponcontroller_setactive
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Landinggear_invalid
1:
Openlootingui
→
Selfdestruct_engage
2:
Carry
→
Selfdestruct_disengage
Osoian Hides
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Vtol_setactive
1:
Drop
→
Vtol_setinactive
2:
Place
→
Proximityassist_setactive
Party Favors
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Quantumspool_setactive
1:
Store
→
Quantumspool_setinactive
2:
Equiptowear
→
Quantumtravel_setactive
Hydrogen Fuel
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Flighthud_invalid
1:
Carry
→
Scanninghud_invalid
2:
Drop
→
Comms_acceptcall
Processed Food
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Proximityassist_setinactive
1:
Equiptowear
→
Flighthud_invalid
2:
Openinventoryui
→
Scanninghud_invalid
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Gimbaltype_setfixed
1:
Place
→
Gimbaltype_setgimbal
2:
Store
→
Gimbaltype_setaimassist
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Landinggear_deploy
1:
Place
→
Landinggear_retract
2:
Store
→
Coupled_setcoupled
Zeta-Prolanide
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Sensors_off
1:
Openlootingui
→
Scan_enable
2:
Carry
→
Scan_disable
Quantum Fuel
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Opencanopy
1:
Drop
→
Closecanopy
2:
Place
→
Landinggear_deploy
ResourceContainer
Immutable:
true
→
false
Redfin Energy Modulators
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Missiles_firemissiles
1:
Place
→
Weapons_on
2:
Store
→
Weapons_off
Recycled Material Composite
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RMC)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Openaccesspoints
1:
Place
→
Closeaccesspoints
2:
Store
→
Flight_ready
ResourceContainer
Immutable:
true
→
false
RS1 Odysey Spacesuits
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Ejection
1:
Openlootingui
→
Enterdefaultmode
2:
Carry
→
Enterscanmode
Sarilus
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Headlights_on
1:
Drop
→
Headlights_off
2:
Place
→
Vtol_setactive
Ship Ammunition
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Piptype_setlead
1:
Openinventoryui
→
Piptype_setlag
2:
Openlootingui
→
Landinggear_invalid
ResourceContainer
Immutable:
true
→
false
InclusiveGroups
0:
9379b129-8688-4777-9f65-9dc09ba935ee
→
00000000-0000-0000-0000-000000000000
Silnex
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Gimbaltype_setaimassist
1:
Carry
→
Firepattern_setstaggered
2:
Drop
→
Firepattern_setsynchronized
SLAM
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Gsafe_setactive
1:
Carry
→
Gsafe_setinactive
2:
Drop
→
Esp_setactive
Uncut SLAM
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Selfdestruct_disengage
1:
Equiptowear
→
Hailtarget_start
2:
Openinventoryui
→
Hailtarget_stop
Souvenirs
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Gimbaltype_setaimassist
1:
Place
→
Firepattern_setstaggered
2:
Store
→
Firepattern_setsynchronized
Stims
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Stims)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Weapons_on
1:
Openinventoryui
→
Weapons_off
2:
Openlootingui
→
Countermeasures_fire