Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Agricultural Supplies
(Carryable_TBO_FL_1SCU_Commodity_Organic_AgriculturalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Lean
→
Carry
1:
Drop
2:
Inspect
Revenant Tree Pollen
(Carryable_TBO_FL_1SCU_Commodity_Organic_AltruciaToxin_unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Lean
→
Drop
1:
Inspect
2:
Place
Amioshi Plague
(Carryable_TBO_FL_1SCU_Commodity_Organic_AmioshiPlague)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Drop
2:
Inspect
Blue Bilva
(Carryable_TBO_FL_1SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Inspect
1:
Place
2:
Store
Carbon-Silk
(Carryable_TBO_FL_1SCU_Commodity_Organic_Carbonsilk)
Changed
3 changes
stdItem
Interactions
0:
Lean
→
Store
1:
Offhandstore
2:
Equiptoweapon
CK13-GID Seed Blend
(Carryable_TBO_FL_1SCU_Commodity_Organic_CK13SeedBlend)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Inspect
1:
Carry
→
Place
2:
Drop
→
Store
Decari Pod
(Carryable_TBO_FL_1SCU_Commodity_Organic_DecariPod)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Drop
1:
Carry
→
Inspect
2:
Drop
→
Place
Degnous Root
(Carryable_TBO_FL_1SCU_Commodity_Organic_DegnousRoot)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Place
1:
Carry
→
Store
2:
Drop
→
Offhandstore
Fotia Seedpod
(Carryable_TBO_FL_1SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Carry
1:
Place
→
Drop
2:
Store
→
Inspect
Fresh Food
(Carryable_TBO_FL_1SCU_Commodity_Organic_FreshFood)
Changed
2 changes
stdItem
Interactions
1:
Store
2:
Offhandstore
Gasping Weevil Eggs
(Carryable_TBO_FL_1SCU_Commodity_Organic_GasperingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Drop
1:
Place
→
Inspect
2:
Place
Golden Medmon
(Carryable_TBO_FL_1SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Drop
1:
Place
→
Inspect
2:
Store
→
Place
Heart of the Woods
(Carryable_TBO_FL_1SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Offhandstore
1:
Place
→
Equiptoweapon
2:
Store
→
Carry
Human Food Bars
(Carryable_TBO_FL_1SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Offhandstore
2:
Store
→
Equiptoweapon
Jumping Limes
(Carryable_TBO_FL_1SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Offhandstore
2:
Store
→
Equiptoweapon
Kopion Horn
(Carryable_TBO_FL_1SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Inspect
1:
Carry
→
Place
2:
Drop
→
Store
Pingala Seeds
(Carryable_TBO_FL_1SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Store
1:
Login
→
Offhandstore
2:
Equiptoweapon
Molina Mold Treatment
(Carryable_TBO_FL_1SCU_Commodity_Organic_MoldTreatment)
Changed
1 change
stdItem
Interactions
0:
Offhandstore
→
Equiptoweapon
Organics
(Carryable_TBO_FL_1SCU_Commodity_Organic_OrganiMass)
Changed
2 changes
stdItem
Interactions
1:
Carry
→
Equiptoweapon
2:
Drop
→
Carry
Oza
(Carryable_TBO_FL_1SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Inspect
Pingala Seeds
(Carryable_TBO_FL_1SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Store
1:
Carry
→
Offhandstore
2:
Drop
→
Equiptoweapon
Prota
(Carryable_TBO_FL_1SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Inspect
Ranta Dung
(Carryable_TBO_FL_1SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Offhandstore
1:
Equiptoweapon
2:
Carry
Ranta Dung
(Carryable_TBO_FL_1SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0:
Lean
→
Equiptoweapon
1:
Place
→
Carry
2:
Open
→
Drop
Revenant Pod
(Carryable_TBO_FL_1SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Place
1:
Place
→
Store
2:
Store
→
Offhandstore
Uncut SLAM
(Carryable_TBO_FL_1SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Place
1:
Place
→
Store
2:
Store
→
Offhandstore
Lunes (Spiral Fruit)
(Carryable_TBO_FL_1SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Equiptoweapon
1:
Carry
2:
Drop
Sunset Berries
(Carryable_TBO_FL_1SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0:
Lean
→
Place
1:
Store
2:
Offhandstore
Processed Goods
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Loot
→
Pressurecyclecomplete
1:
Openinventoryui
→
Set_airlockconnected
2:
Open
Altruciatoxin
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Unlockself
1:
Drop
→
Openrequest
2:
Inspect
→
Closerequest
Bioplastic
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Setstate_unpowered
1:
Loot
→
Setstate_blocked
2:
Setstate_unblocked
Cadmium Allinide
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Opencanopy
→
Pressurecycle
1:
Closecanopy
→
Pressurecyclecomplete
2:
Landinggear_deploy
→
Set_airlockconnected
Construction Materials
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Loot
→
Closeself
1:
Openinventoryui
→
Allowclose
2:
Gate_close
Construction Salvage
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Firepattern_setsynchronized
→
Closetrigger
1:
Piptype_setlead
→
Closeself
2:
Piptype_setlag
→
Allowclose
Construction Rubble
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Openrequest
1:
Loot
→
Closerequest
2:
Closetrigger
Construction Pieces
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Requestroof
1:
Sit
→
Requestmesshall
2:
Requestsurface
Diamond Laminate
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Enterscanmode
→
Setstate_noaccess
1:
Enterquantummode
→
Setstate_access
2:
Cockpit_glass_open
→
Pressurecycle
Distilled Spirits
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Activate
→
Unlock
1:
Place
→
Opencomplete
2:
Closecomplete
Dopple
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Disable
→
Place
1:
Toggle
→
Store
2:
Enterinternalscreen
→
Offhandstore
DynaFlex
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Closeself
1:
Comms_declinecall
→
Allowclose
2:
Shiptransformextend
→
Gate_close
Audio-Visual Equipment
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Cockpit_glass_close
→
Pressurecyclecomplete
1:
Btn_cockpitarmordeploy
→
Set_airlockconnected
2:
Btn_cockpitarmorretract
→
Open
Elespo
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Ondownloaded
→
Place
1:
Onreject
→
Store
2:
Offhandstore
E'tam
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Opentrigger
1:
Activate
→
Openself
2:
Allowopen
Processed Goods
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Onreject
→
Offhandstore
1:
Ondownloaded
→
Equiptoweapon
2:
Carry
Freeze
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Search
→
Set_pressurenormalized
1:
Openinventoryui
→
Set_pressuredifferential
2:
Loot
→
Setstate_powered
Diluthermex
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_GenericExplosive)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Inspect
1:
Enterinternalscreen
→
Place
2:
Downloadauthorised
→
Store
3:
Downloadunauthorised
→
Offhandstore
4:
Prereqsmet
→
Equiptoweapon
Detatrine
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Consumecanister
→
Enabledecoupled
1:
Firedsuccess
→
Disabledecoupled
2:
Firedfail
→
Enablegsafe
3:
Deploy
→
Disablegsafe
4:
Retract
→
Enableesp
Glow
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Openinventoryui
→
Setstate_noaccess
1:
Loot
→
Setstate_access
2:
Pressurecycle
HLX99 Hyperprocessors
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Missiles_firemissiles
→
Disable
1:
Weapons_on
→
Unlock
2:
Weapons_off
→
Overrideclose
Luminalia Gift
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Loot
→
Setstate_noaccess
1:
Openinventoryui
→
Setstate_access
2:
Pressurecycle