Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Fresh Food (Carryable_TBO_FL_2SCU_Commodity_Organic_FreshFood)
Changed
3 changes
stdItem
Interactions
0: Sit → Piptype_setlag
1: Exit → Landinggear_invalid
2: Selfdestruct_engage
Gasping Weevil Eggs (Carryable_TBO_FL_2SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0: Sit → Coupled_setcoupled
1: Exit → Coupled_setdecoupled
2: Sleep → Gsafe_setactive
Golden Medmon (Carryable_TBO_FL_2SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0: Sit → Countermeasures_fire
1: Exit → Headlights_on
2: Headlights_off
Heart of the Woods (Carryable_TBO_FL_2SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Hailtarget_stop
1: Sensors_on
2: Sensors_off
Human Food Bars (Carryable_TBO_FL_2SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0: Dooropen → Closecanopy
1: Doorclose → Landinggear_deploy
2: Liedown → Landinggear_retract
Jumping Limes (Carryable_TBO_FL_2SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0: Sit → Sensors_on
1: Exit → Sensors_off
2: Scan_enable
Kopion Horn (Carryable_TBO_FL_2SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0: Exit → Quantumspool_setactive
1: Sleep → Quantumspool_setinactive
2: Situp → Quantumtravel_setactive
Pingala Seeds (Carryable_TBO_FL_2SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0: Sit → Quantumtravel_setinactive
1: Exit → Weaponcontroller_setactive
2: Weaponcontroller_setinactive
Molina Mold Treatment (Carryable_TBO_FL_2SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0: Deploy → Enterdefaultmode
1: Retract → Enterscanmode
2: Open → Enterquantummode
Organics (Carryable_TBO_FL_2SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Gimbaltype_setaimassist
1: Firepattern_setstaggered
2: Firepattern_setsynchronized
Oza (Carryable_TBO_FL_2SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0: Exit → Selfdestruct_disengage
1: Sit → Hailtarget_start
2: Hailtarget_stop
Pingala Seeds (Carryable_TBO_FL_2SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0: Exit → Gimbaltype_setfixed
1: Sit_left → Gimbaltype_setgimbal
2: Gimbaltype_setaimassist
Pitambu (Carryable_TBO_FL_2SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0: Situp → Gsafe_setinactive
1: Liedown → Esp_setactive
2: Sit → Esp_setinactive
Prota (Carryable_TBO_FL_2SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Missiles_cyclemissiles
1: Missiles_firemissiles
2: Weapons_on
Ranta Dung (Carryable_TBO_FL_2SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0: Onenabled → Shiptransformdeploy
1: Ondisabled → Shiptransformretract
2: Poweron → Ejection
Ranta Dung (Carryable_TBO_FL_2SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Proximityassist_setactive
1: Proximityassist_setinactive
2: Flighthud_invalid
Revenant Pod (Carryable_TBO_FL_2SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0: Sit_right → Firepattern_setstaggered
1: Sit → Firepattern_setsynchronized
2: Exit → Piptype_setlead
Uncut SLAM (Carryable_TBO_FL_2SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Piptype_setlead
1: Piptype_setlag
2: Landinggear_invalid
Lunes (Spiral Fruit) (Carryable_TBO_FL_2SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Headlights_off
1: Vtol_setactive
2: Vtol_setinactive
Sunset Berries (Carryable_TBO_FL_2SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Turnon → Dummyinteraction
1: Turnoff → Commsinteraction
2: Stow → Opencanopy
<= PLACEHOLDER => (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Sit → Disablepowerplant
1: Exit → Enable
2: Disable
Altruciatoxin (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Exit → Drop
1: Sit → Place
2: Store
Bioplastic (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0: Drop → Ejection
1: Stow
2: Carry
Cadmium Allinide (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Sit → Disablepowerplant
1: Exit → Enable
2: Disable
Construction Materials (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Toggle → Flightready
1: Carry → Openexternaldoors
2: Place → Closeexternaldoors
Construction Salvage (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
2 changes
stdItem
Interactions
0: Sit → Store
1: Exit → Carry
Construction Rubble (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Drop → Disable
1: Stow → Enablepowerplant
2: Carry → Disablepowerplant
Construction Pieces (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Deploytrigger → Exitbed
1: Retracttrigger → Savegamelogout
2: Deployrequest → Enterbed
Diamond Laminate (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Drop → Cargobay_deploy
1: Stow → Cargobay_retract
2: Carry → Ifcs_coupled_setcoupled
Distilled Spirits (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Inspect → Ifcs_coupled_setdecoupled
1: Carry → Ifcs_gsafe_setactive
2: Place → Ifcs_gsafe_setinactive
Dopple (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Drop → Closeaccesspoints
1: Stow → Seatenter
2: Carry → Seatexit
DynaFlex (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Deploytable → Store
1: Retracttable → Carry
2: Sit → Drop
Audio-Visual Equipment (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Inspect → Ifcs_proximityassist_setinactive
1: Carry → Vtol_setactive
2: Place → Vtol_setinactive
Elespo (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Exit → Carry
1: Sit → Drop
2: Place
E'tam (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Sit → Enable
1: Exit → Disable
2: Enablepowerplant
<= PLACEHOLDER => (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Dooropen → Enterbed
1: Doorclose → Exitbed
2: _finishedclosingimpl → Savegamelogout
Freeze (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Drop → Seatexit
1: Stow → Seatenter
2: Carry
Detatrine (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Activate → Store
1: Deactivate → Carry
2: Sit → Drop
3: Exit → Place
4: Open
Glow (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Inspect
HLX99 Hyperprocessors (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Inspect
Luminalia Gift (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Inspect → Seatenter
1: Carry → Seatexit
2: Place
Year of the Rooster Envelope (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Sit → Disablepowerplant
1: Exit → Enable
2: Disable
HexaPolyMesh Coating (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Drop → Flight_ready
1: Stow → Enterdefaultmode
2: Carry → Enterscanmode
Lastaprene (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Drop → Ifcs_cruisecontrol_setactive
1: Stow → Ifcs_cruisecontrol_setinactive
2: Carry → Ifcs_proximityassist_setactive
LifeCure Medsticks (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Inspect → Ifcs_cruisecontrol_setinactive
1: Carry → Ifcs_proximityassist_setactive
2: Place → Ifcs_proximityassist_setinactive
Lycara (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Store
2: Inspect
Mala (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Sit → Disable
1: Exit → Enablepowerplant
2: Disablepowerplant
Maze (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: _finishedopeningimpl → Enterbed
1: Callelevator → Exitbed
2: Hideprompt → Savegamelogout
Medical Supplies (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Drop → Ifcs_coupled_setcoupled
1: Stow → Ifcs_coupled_setdecoupled
2: Carry → Ifcs_gsafe_setactive
Combat Supplies (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Exit → Enablepowerplant
1: Sit → Disablepowerplant
2: Enable