Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Quartz (Raw)
(Carryable_TBO_FL_32SCU_Commodity_Mineral_Raw_Quartz)
Changed
3 changes
stdItem
Interactions
0:
Sensors_off
→
Closetrigger
1:
Scan_enable
→
Closeself
2:
Scan_disable
→
Allowclose
Taranite (Raw)
(Carryable_TBO_FL_32SCU_Commodity_Mineral_Raw_Taranite)
Changed
3 changes
stdItem
Interactions
0:
Gsafe_setactive
→
Setstate_access
1:
Gsafe_setinactive
→
Pressurecycle
2:
Esp_setactive
→
Pressurecyclecomplete
Taranite
(Carryable_TBO_FL_32SCU_Commodity_Mineral_Taranite)
Changed
3 changes
stdItem
Interactions
0:
Weaponcontroller_setactive
→
Stepthrough
1:
Weaponcontroller_setinactive
→
Disable
2:
Gimbaltype_setfixed
→
Unlock
Astatine
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Astatine)
Changed
3 changes
stdItem
Interactions
0:
Hailtarget_stop
→
Openrequest
1:
Sensors_on
→
Closerequest
2:
Sensors_off
→
Closetrigger
Carbon
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Carbon)
Changed
3 changes
stdItem
Interactions
0:
Piptype_setlead
→
Openself
1:
Piptype_setlag
→
Allowopen
2:
Landinggear_invalid
→
Locktrigger
Chlorine
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Chlorine)
Changed
3 changes
stdItem
Interactions
0:
Weaponcontroller_setinactive
→
Disable
1:
Gimbaltype_setfixed
→
Unlock
2:
Gimbaltype_setgimbal
→
Overrideclose
Fluorine
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Flourine)
Changed
3 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Disableproximitysensor
1:
Missiles_firemissiles
→
Setstate_blocked
2:
Weapons_on
→
Setstate_unblocked
Iodine
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Iodine)
Changed
3 changes
stdItem
Interactions
0:
Scan_enable
→
Closeself
1:
Scan_disable
→
Allowclose
2:
Shields_on
→
Gate_close
Raw Silicon
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_RawSilicon)
Changed
3 changes
stdItem
Interactions
0:
Selfdestruct_engage
→
Unlocktrigger
1:
Selfdestruct_disengage
→
Lockself
2:
Hailtarget_start
→
Unlockself
Silicon
(Carryable_TBO_FL_32SCU_Commodity_Nonmetal_Silicon)
Changed
3 changes
stdItem
Interactions
0:
Quantumtravel_setactive
→
Lock
1:
Quantumtravel_setinactive
→
Override
2:
Weaponcontroller_setactive
→
Stepthrough
<= PLACEHOLDER =>
(Carryable_TBO_FL_32SCU_Commodity_Organic)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Lock_interactions
1:
Close
→
Unlock_interactions
2:
Lock
→
Carry
Agricultural Supplies
(Carryable_TBO_FL_32SCU_Commodity_Organic_AgriculturalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Scan_disable
→
Setstate_access
1:
Shields_on
→
Pressurecycle
2:
Shields_off
→
Pressurecyclecomplete
Revenant Tree Pollen
(Carryable_TBO_FL_32SCU_Commodity_Organic_AltruciaToxin_unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Quantumspool_setactive
→
Closecomplete
1:
Quantumspool_setinactive
→
Opentrigger
2:
Quantumtravel_setactive
→
Openself
Amioshi Plague
(Carryable_TBO_FL_32SCU_Commodity_Organic_AmioshiPlague)
Changed
3 changes
stdItem
Interactions
0:
Enterscanmode
→
Closeself
1:
Enterquantummode
→
Allowclose
2:
Shiptransformcycle
→
Gate_close
Blue Bilva
(Carryable_TBO_FL_32SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0:
Scanninghud_invalid
→
Stepthrough
1:
Comms_acceptcall
→
Disable
2:
Comms_declinecall
→
Unlock
Carbon-Silk
(Carryable_TBO_FL_32SCU_Commodity_Organic_Carbonsilk)
Changed
3 changes
stdItem
Interactions
0:
Vtol_setactive
→
Opencomplete
1:
Vtol_setinactive
→
Closecomplete
2:
Proximityassist_setactive
→
Opentrigger
CK13-GID Seed Blend
(Carryable_TBO_FL_32SCU_Commodity_Organic_CK13SeedBlend)
Changed
3 changes
stdItem
Interactions
0:
Proximityassist_setinactive
→
Openself
1:
Flighthud_invalid
→
Allowopen
2:
Scanninghud_invalid
→
Locktrigger
Decari Pod
(Carryable_TBO_FL_32SCU_Commodity_Organic_DecariPod)
Changed
3 changes
stdItem
Interactions
0:
Missiles_armmissile
→
Set_airlockconnected
1:
Missiles_disarmmissiles
→
Open
2:
Missiles_cyclemissiles
→
Close
Degnous Root
(Carryable_TBO_FL_32SCU_Commodity_Organic_DegnousRoot)
Changed
3 changes
stdItem
Interactions
0:
Door_blastport_open
→
Gate_close
1:
Door_blastport_close
→
Set_pressurenormalized
2:
Door_blaststbd_open
→
Set_pressuredifferential
Fotia Seedpod
(Carryable_TBO_FL_32SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0:
Coupled_setcoupled
→
Override
1:
Coupled_setdecoupled
→
Stepthrough
2:
Gsafe_setactive
→
Disable
Fresh Food
(Carryable_TBO_FL_32SCU_Commodity_Organic_FreshFood)
Changed
3 changes
stdItem
Interactions
0:
Firepattern_setstaggered
→
Closerequest
1:
Firepattern_setsynchronized
→
Closetrigger
2:
Piptype_setlead
→
Closeself
Gasping Weevil Eggs
(Carryable_TBO_FL_32SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0:
Door_hangar_close
→
Closetrigger
1:
Door_blastfore_open
→
Closeself
2:
Door_blastfore_close
→
Allowclose
Golden Medmon
(Carryable_TBO_FL_32SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0:
Openaccesspoints
→
Set_pressurenormalized
1:
Closeaccesspoints
→
Set_pressuredifferential
2:
Flight_ready
→
Setstate_powered
Heart of the Woods
(Carryable_TBO_FL_32SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0:
Openaccesspoints
→
Setstate_unblocked
1:
Closeaccesspoints
→
Setstate_noaccess
2:
Flight_ready
→
Setstate_access
Human Food Bars
(Carryable_TBO_FL_32SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0:
Countermeasures_fire
→
Disable
1:
Headlights_on
→
Unlock
2:
Headlights_off
→
Overrideclose
Jumping Limes
(Carryable_TBO_FL_32SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Dummyinteraction
→
Setstate_unpowered
1:
Commsinteraction
→
Setstate_blocked
2:
Opencanopy
→
Setstate_unblocked
Kopion Horn
(Carryable_TBO_FL_32SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0:
Landinglights_overrideon
→
Locktrigger
1:
Landinglights_overrideoff
→
Unlocktrigger
2:
Landinglights_auto
→
Lockself
Marok Gem
(Carryable_TBO_FL_32SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0:
Shiptransformextend
→
Overrideclose
1:
Shiptransformretract
→
Opencomplete
2:
Ejection
→
Closecomplete
Molina Mold Treatment
(Carryable_TBO_FL_32SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0:
Enterdefaultmode
→
Opentrigger
1:
Enterscanmode
→
Openself
2:
Enterquantummode
→
Allowopen
Organics
(Carryable_TBO_FL_32SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Set_pressuredifferential
1:
Hailtarget_start
→
Setstate_powered
2:
Hailtarget_stop
→
Setstate_unpowered
Oza
(Carryable_TBO_FL_32SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0:
Door_blaststbd_close
→
Enableproximitysensor
1:
Door_blastaft_open
→
Disableproximitysensor
2:
Door_blastaft_close
→
Setstate_blocked
Pingala Seeds
(Carryable_TBO_FL_32SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0:
Quantumtravel_setinactive
→
Allowopen
1:
Weaponcontroller_setactive
→
Locktrigger
2:
Weaponcontroller_setinactive
→
Unlocktrigger
Pitambu
(Carryable_TBO_FL_32SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0:
Shiptransformretract
→
Openrequest
1:
Ejection
→
Closerequest
2:
Enterdefaultmode
→
Closetrigger
Prota
(Carryable_TBO_FL_32SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Unlocktrigger
1:
Comms_declinecall
→
Lockself
2:
Shiptransformdeploy
→
Unlockself
Ranta Dung
(Carryable_TBO_FL_32SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0:
Missiles_firemissiles
→
Lock
1:
Weapons_on
→
Override
2:
Weapons_off
→
Stepthrough
Ranta Dung
(Carryable_TBO_FL_32SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0:
Sensors_on
→
Setstate_blocked
1:
Sensors_off
→
Setstate_unblocked
2:
Scan_enable
→
Setstate_noaccess
Revenant Pod
(Carryable_TBO_FL_32SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0:
Closecanopy
→
Open
1:
Landinggear_deploy
→
Close
2:
Landinggear_retract
→
Lock
SLAM
(Carryable_TBO_FL_32SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Gimbaltype_setfixed
→
Lockself
1:
Gimbaltype_setgimbal
→
Unlockself
2:
Gimbaltype_setaimassist
→
Openrequest
Lunes (Spiral Fruit)
(Carryable_TBO_FL_32SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0:
Piptype_setlag
→
Allowclose
1:
Landinggear_invalid
→
Gate_close
2:
Selfdestruct_engage
→
Set_pressurenormalized
Sunset Berries
(Carryable_TBO_FL_32SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0:
Dummyinteraction
→
Pressurecycle
1:
Commsinteraction
→
Pressurecyclecomplete
2:
Opencanopy
→
Set_airlockconnected
<= PLACEHOLDER =>
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Landinggear_deploy
→
Setstate_access
1:
Landinggear_retract
→
Pressurecycle
2:
Coupled_setcoupled
→
Pressurecyclecomplete
Altruciatoxin
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Open
1:
Proximityassist_setinactive
→
Close
2:
Flighthud_invalid
→
Lock
Bioplastic
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Landinglights_overrideoff
→
Lock
1:
Landinglights_auto
→
Override
2:
Signal_poweron
→
Stepthrough
Cadmium Allinide
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Enterscanmode
→
Set_airlockconnected
1:
Enterquantummode
→
Open
2:
Landinglights_overrideon
→
Close
Construction Materials
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Signal_poweron
→
Closerequest
1:
Signal_poweroff
→
Closetrigger
2:
Openaccesspoints
→
Closeself
Construction Salvage
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Dummyinteraction
→
Setstate_noaccess
1:
Commsinteraction
→
Setstate_access
2:
Opencanopy
→
Pressurecycle
Construction Rubble
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Set_pressuredifferential
1:
Flight_ready
→
Setstate_powered
2:
Dummyinteraction
→
Setstate_unpowered
Construction Pieces
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Enterdefaultmode
→
Closeself
1:
Enterscanmode
→
Allowclose
2:
Enterquantummode
→
Gate_close
Diamond Laminate
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Shiptransformextend
→
Closecomplete
1:
Shiptransformretract
→
Opentrigger
2:
Ejection
→
Openself
Distilled Spirits
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Gsafe_setinactive
→
Opentrigger
1:
Esp_setactive
→
Openself
2:
Esp_setinactive
→
Allowopen