Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Silicon
(Carryable_TBO_FL_8SCU_Commodity_Nonmetal_Silicon)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Cockpit_glass_close
1:
Store
→
Openaccesspoints
2:
Equiptowear
→
Closeaccesspoints
<= PLACEHOLDER =>
(Carryable_TBO_FL_8SCU_Commodity_Organic)
Changed
3 changes
stdItem
Interactions
0:
Closecomplete
→
Turretexit
1:
Useconsole
→
Shopidle
2:
Place
→
Escpodupperrightenter
Agricultural Supplies
(Carryable_TBO_FL_8SCU_Commodity_Organic_AgriculturalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Commsinteraction
1:
Drop
→
Opencanopy
2:
Place
→
Closecanopy
Revenant Tree Pollen
(Carryable_TBO_FL_8SCU_Commodity_Organic_AltruciaToxin_unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Firepattern_setsynchronized
1:
Place
→
Piptype_setlead
2:
Store
→
Piptype_setlag
Amioshi Plague
(Carryable_TBO_FL_8SCU_Commodity_Organic_AmioshiPlague)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Quantumspool_setinactive
1:
Store
→
Quantumtravel_setactive
2:
Equiptowear
→
Quantumtravel_setinactive
Blue Bilva
(Carryable_TBO_FL_8SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Selfdestruct_disengage
1:
Carry
→
Hailtarget_start
2:
Drop
→
Hailtarget_stop
Carbon-Silk
(Carryable_TBO_FL_8SCU_Commodity_Organic_Carbonsilk)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Vtol_setactive
1:
Store
→
Vtol_setinactive
2:
Equiptowear
→
Proximityassist_setactive
CK13-GID Seed Blend
(Carryable_TBO_FL_8SCU_Commodity_Organic_CK13SeedBlend)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Enterscanmode
1:
Carry
→
Enterquantummode
2:
Drop
→
Openaccesspoints
Decari Pod
(Carryable_TBO_FL_8SCU_Commodity_Organic_DecariPod)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Sensors_on
1:
Store
→
Sensors_off
2:
Equiptowear
→
Scan_enable
Degnous Root
(Carryable_TBO_FL_8SCU_Commodity_Organic_DegnousRoot)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Esp_setactive
1:
Carry
→
Esp_setinactive
2:
Drop
→
Quantumspool_setactive
Fotia Seedpod
(Carryable_TBO_FL_8SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Landinggear_deploy
1:
Equiptowear
→
Landinggear_retract
2:
Carry
→
Coupled_setcoupled
Fresh Food
(Carryable_TBO_FL_8SCU_Commodity_Organic_FreshFood)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Shields_on
1:
Equiptowear
→
Shields_off
2:
Carry
→
Missiles_armmissile
Gasping Weevil Eggs
(Carryable_TBO_FL_8SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Gimbaltype_setgimbal
1:
Equiptowear
→
Gimbaltype_setaimassist
2:
Carry
→
Firepattern_setstaggered
Golden Medmon
(Carryable_TBO_FL_8SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Proximityassist_setinactive
1:
Drop
→
Flighthud_invalid
2:
Place
→
Scanninghud_invalid
Heart of the Woods
(Carryable_TBO_FL_8SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Quantumtravel_setinactive
1:
Store
→
Weaponcontroller_setactive
2:
Equiptowear
→
Weaponcontroller_setinactive
Human Food Bars
(Carryable_TBO_FL_8SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Missiles_armmissile
1:
Equiptowear
→
Missiles_disarmmissiles
2:
Carry
→
Missiles_cyclemissiles
Jumping Limes
(Carryable_TBO_FL_8SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Gimbaltype_setfixed
1:
Drop
→
Gimbaltype_setgimbal
2:
Place
→
Gimbaltype_setaimassist
Kopion Horn
(Carryable_TBO_FL_8SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Countermeasures_fire
1:
Carry
→
Headlights_on
2:
Drop
→
Headlights_off
Marok Gem
(Carryable_TBO_FL_8SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Piptype_setlag
1:
Place
→
Landinggear_invalid
2:
Store
→
Selfdestruct_engage
Molina Mold Treatment
(Carryable_TBO_FL_8SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Sensors_off
1:
Drop
→
Scan_enable
2:
Place
→
Scan_disable
Organics
(Carryable_TBO_FL_8SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Missiles_firemissiles
1:
Place
→
Weapons_on
2:
Store
→
Weapons_off
Oza
(Carryable_TBO_FL_8SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Missiles_disarmmissiles
1:
Place
→
Missiles_cyclemissiles
2:
Store
→
Missiles_firemissiles
Pingala Seeds
(Carryable_TBO_FL_8SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Coupled_setdecoupled
1:
Place
→
Gsafe_setactive
2:
Store
→
Gsafe_setinactive
Pitambu
(Carryable_TBO_FL_8SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Closeaccesspoints
1:
Store
→
Flight_ready
2:
Equiptowear
→
Dummyinteraction
Prota
(Carryable_TBO_FL_8SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Shiptransformretract
1:
Place
→
Ejection
2:
Store
→
Enterdefaultmode
Ranta Dung
(Carryable_TBO_FL_8SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Weaponcontroller_setactive
1:
Drop
→
Weaponcontroller_setinactive
2:
Place
→
Gimbaltype_setfixed
Ranta Dung
(Carryable_TBO_FL_8SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Hailtarget_start
1:
Store
→
Hailtarget_stop
2:
Equiptowear
→
Sensors_on
Revenant Pod
(Carryable_TBO_FL_8SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Weapons_on
1:
Carry
→
Weapons_off
2:
Drop
→
Countermeasures_fire
Uncut SLAM
(Carryable_TBO_FL_8SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Landinggear_invalid
1:
Carry
→
Selfdestruct_engage
2:
Drop
→
Selfdestruct_disengage
Lunes (Spiral Fruit)
(Carryable_TBO_FL_8SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Quantumspool_setactive
1:
Carry
→
Quantumspool_setinactive
2:
Drop
→
Quantumtravel_setactive
Sunset Berries
(Carryable_TBO_FL_8SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Firepattern_setstaggered
1:
Equiptowear
→
Firepattern_setsynchronized
2:
Carry
→
Piptype_setlead
<= PLACEHOLDER =>
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Offhandstore
Altruciatoxin
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Loot
1:
Drop
→
Openinventoryui
2:
Place
Bioplastic
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Dummyinteraction
1:
Drop
→
Commsinteraction
2:
Place
→
Opencanopy
Cadmium Allinide
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Activate
2:
Place
Construction Materials
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Carry
→
Inspect
Construction Salvage
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
1 change
stdItem
Interactions
2:
Equiptowear
→
Offhandstore
Construction Pieces
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Toggle
1:
Drop
→
Enterinternalscreen
2:
Place
→
Downloadauthorised
Diamond Laminate
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Offhandstore
Distilled Spirits
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Openinventoryui
1:
Carry
→
Loot
2:
Drop
Dopple
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Dopple)
Changed
1 change
stdItem
Interactions
0:
Equiptowear
→
Openlootingui
DynaFlex
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Prereqsunmet
1:
Store
→
Download
2:
Equiptowear
→
Ondownloaded
Audio-Visual Equipment
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Loot
1:
Equiptowear
→
Openinventoryui
2:
Carry
Elespo
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Loot
1:
Store
→
Search
2:
Equiptowear
→
Openinventoryui
E'tam
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Gsafe_setinactive
1:
Place
→
Esp_setactive
2:
Store
→
Esp_setinactive
Freeze
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Openinventoryui
1:
Drop
→
Openlootingui
2:
Place
→
Activate remote camera
Detatrine
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Openinventoryui
1:
Equiptowear
→
Loot
2:
Carry
3:
Drop
4:
Place
Glow
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Enable
1:
Drop
→
Disable
2:
Place
→
Toggle
HLX99 Hyperprocessors
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Store
→
Loot
1:
Equiptowear
→
Openinventoryui
2:
Carry