Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
<= PLACEHOLDER => (Covalex_Datapad_Server_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Retrieve Copilotenter
1: Idle Copilotexit
<= PLACEHOLDER => (Crate_Helmet_Lootable)
Changed
6 changes
stdItem
Interactions
0: Override Close
1: Stepthrough Lock
2: Toggle Override
3: Unlock Stepthrough
4: Overrideclose Toggle
5: Opencomplete Unlock
<= PLACEHOLDER => (Crate_Suit_Lootable)
Changed
6 changes
stdItem
Interactions
0: Place Turretexit
1: Activate remote camera Turretenter
2: Startgrinder Openinventoryui
3: Stopgrinder Close
4: Deploycomplete Accesscargogrid
5: Retractcomplete
ParaMed Medical Device (crlf_medgun_01)
Changed
1 change
stdItem
Mass: 1.5 1
ParaMed "Amalgam" Medical Device (crlf_medgun_01_grey01)
Changed
13 changes
stdItem
Mass: 1.5 1
Interactions
0: Openlootingui Esp_setinactive
1: Carry Quantumspool_setactive
2: Drop Quantumspool_setinactive
3: Place Quantumtravel_setactive
4: Store Quantumtravel_setinactive
5: Equiptowear Weaponcontroller_setactive
6: Openinventoryui Weaponcontroller_setinactive
7: Gimbaltype_setfixed
8: Gimbaltype_setgimbal
9: Gimbaltype_setaimassist
10: Firepattern_setstaggered
11: Firepattern_setsynchronized
ParaMed "Venule" Medical Device (crlf_medgun_01_purple01)
Changed
13 changes
stdItem
Mass: 1.5 1
Interactions
0: Equiptowear Piptype_setlead
1: Openinventoryui Piptype_setlag
2: Openlootingui Landinggear_invalid
3: Carry Selfdestruct_engage
4: Drop Selfdestruct_disengage
5: Place Hailtarget_start
6: Store Hailtarget_stop
7: Sensors_on
8: Sensors_off
9: Scan_enable
10: Scan_disable
11: Shields_on
ParaMed "Oxide" Medical Device (crlf_medgun_01_red01)
Changed
13 changes
stdItem
Mass: 1.5 1
Interactions
0: Carry Proximityassist_setactive
1: Drop Proximityassist_setinactive
2: Place Flighthud_invalid
3: Store Scanninghud_invalid
4: Equiptowear Comms_acceptcall
5: Openinventoryui Comms_declinecall
6: Openlootingui Shiptransformextend
7: Shiptransformretract
8: Openaccesspoints
9: Closeaccesspoints
10: Flight_ready
11: Dummyinteraction
ParaMed "Xanthic" Medical Device (crlf_medgun_01_yellow01)
Changed
13 changes
stdItem
Mass: 1.5 1
Interactions
0: Carry Firepattern_setstaggered
1: Drop Firepattern_setsynchronized
2: Place Piptype_setlead
3: Store Piptype_setlag
4: Equiptowear Landinggear_invalid
5: Openinventoryui Selfdestruct_engage
6: Openlootingui Selfdestruct_disengage
7: Hailtarget_start
8: Hailtarget_stop
9: Sensors_on
10: Sensors_off
11: Scan_enable
ParaMed Refill (crlf_medgun_vial_01)
Changed
1 change
stdItem
Mass: 0.32 0.75
Crusader White Bishop (CRUS_game_chess_1_bishop_a)
Changed
5 changes
stdItem
Interactions
0: Closecomplete Unprime
1: Carry Carrylowered
2: Drop Carry
3: Place Drop
4: Store Place
Crusader Black Bishop (CRUS_game_chess_1_bishop_b)
Changed
4 changes
stdItem
Interactions
0: Carry Place
1: Drop Activate
2: Place Deactivate
4: Equip Offhandstore
Crusader White King (CRUS_game_chess_1_king_a)
Changed
5 changes
stdItem
Interactions
0: Equip Activate
1: Openexternalinventory Deactivate
2: Carry Store
3: Drop Offhandstore
4: Place Equip
Crusader Black King (CRUS_game_chess_1_king_b)
Changed
5 changes
stdItem
Interactions
0: Openfinished Carry
1: Closefinished Drop
2: Pickup Place
3: Activate remote camera Activate
4: Turret_gyro_mode Deactivate
Crusader White Knight (CRUS_game_chess_1_knight_a)
Changed
5 changes
stdItem
Interactions
0: Drop Prime
1: Place Unprime
2: Store Carrylowered
3: Equip Carry
4: Inspect Drop
Crusader Black Knight (CRUS_game_chess_1_knight_b)
Changed
4 changes
stdItem
Interactions
0: Place Deactivate
2: Equip Offhandstore
3: Inspect Equip
4: Carry Offhandequip
Crusader White Pawn (CRUS_game_chess_1_pawn_a)
Changed
5 changes
stdItem
Interactions
0: Open Store
1: Opencomplete Offhandstore
2: Closecomplete Equip
3: Offhandequip
4: Prime
Crusader Black Pawn (CRUS_game_chess_1_pawn_b)
Changed
5 changes
stdItem
Interactions
0: Place Eject
1: Store Attach
2: Equip Open
3: Openexternalinventory Close
4: Carry Lockerequipall
Crusader White Queen (CRUS_game_chess_1_queen_a)
Changed
5 changes
stdItem
Interactions
0: Sync Carrylowered
1: Reporterror Carry
2: Repair Drop
3: Carry Place
4: Drop Activate
Crusader Black Queen (CRUS_game_chess_1_queen_b)
Changed
5 changes
stdItem
Interactions
0: Inspect Equip
1: Open Offhandequip
2: Close Prime
3: Toggle Unprime
4: Lock Carrylowered
Crusader White Rook (CRUS_game_chess_1_rook_a)
Changed
5 changes
stdItem
Interactions
0: Store Offhandequip
1: Equip Prime
2: Openexternalinventory Unprime
3: Carry Carrylowered
4: Drop Insert
Crusader Black Rook (CRUS_game_chess_1_rook_b)
Changed
5 changes
stdItem
Interactions
0: Drop Lockerswapall
1: Place Draguserout
2: Store Dropuserin
3: Equip Open
4: Openexternalinventory Close
Door Control (CRUS_Intrepid_CargoLift)
Changed
34 changes
stdItem
Interactions
0: Opentrigger Navfilter_isquantum
1: Openself Landinggear_invalid
2: Allowopen Cyclefriendly
3: Locktrigger Cyclehostile
4: Unlocktrigger Cycleall
5: Lockself Cyclepinned
6: Unlockself Exteriorlights_on
7: Openrequest Exteriorlights_off
8: Closerequest Interiorlights_on
9: Closetrigger Interiorlights_off
10: Closeself Selfdestruct_engage
11: Allowclose Selfdestruct_disengage
12: Gate_close Alarm_on
13: Set_pressurenormalized Alarm_off
14: Set_pressuredifferential Hailtarget_start
15: Setstate_powered Hailtarget_stop
16: Setstate_unpowered Sensors_on
17: Setstate_blocked Sensors_off
18: Setstate_unblocked Ping
19: Setstate_noaccess Scan_enable
20: Setstate_access Scan_disable
21: Pressurecycle Shields_on
22: Pressurecyclecomplete Shields_off
23: Set_airlockconnected Subtarget_setnone
24: Open Subtarget_setengines
25: Close Subtarget_setturrets
26: Lock Missiles_armmissile
27: Override Missiles_disarmmissiles
28: Stepthrough Missiles_cyclemissiles
29: Toggle Missiles_firemissiles
30: Unlock Weapons_on
31: Overrideclose Weapons_off
32: Opencomplete Transponder_on
33: Closecomplete Transponder_off
Door Control (CRUS_Intrepid_Entrance_Ramp)
Changed
30 changes
stdItem
Interactions
0: Stepthrough Overrideclose
1: Toggle Opencomplete
2: Unlock Closecomplete
3: Overrideclose Opentrigger
4: Opencomplete Openself
5: Closecomplete Allowopen
6: Opentrigger Locktrigger
7: Openself Unlocktrigger
8: Allowopen Lockself
9: Locktrigger Unlockself
10: Unlocktrigger Openrequest
11: Lockself Closerequest
12: Unlockself Closetrigger
13: Openrequest Closeself
14: Closerequest Allowclose
15: Closetrigger Gate_close
16: Closeself Set_pressurenormalized
17: Allowclose Set_pressuredifferential
18: Gate_close Setstate_powered
19: Set_pressurenormalized Setstate_unpowered
20: Set_pressuredifferential Setstate_blocked
21: Setstate_powered Setstate_unblocked
22: Setstate_unpowered Setstate_noaccess
23: Setstate_blocked Setstate_access
24: Setstate_unblocked Pressurecycle
25: Setstate_noaccess Pressurecyclecomplete
26: Setstate_access Set_airlockconnected
27: Pressurecycle Emergencyoverride_forceopen
28: Pressurecyclecomplete Emergencyoverride_backdefault
29: Set_airlockconnected Emergencyoverride_forceclose
Door Control (CRUS_Intrepid_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Opentrigger Firepattern_setsynchronized
1: Openself Piptype_setlead
2: Allowopen Piptype_setlag
3: Locktrigger Navfilter_isnone
4: Unlocktrigger Navfilter_ispoi
5: Lockself Navfilter_isquantum
6: Unlockself Landinggear_invalid
7: Openrequest Cyclefriendly
8: Closerequest Cyclehostile
9: Closetrigger Cycleall
10: Closeself Cyclepinned
11: Allowclose Exteriorlights_on
12: Gate_close Exteriorlights_off
13: Set_pressurenormalized Interiorlights_on
14: Set_pressuredifferential Interiorlights_off
15: Setstate_powered Selfdestruct_engage
16: Setstate_unpowered Selfdestruct_disengage
17: Setstate_blocked Alarm_on
18: Setstate_unblocked Alarm_off
19: Setstate_noaccess Hailtarget_start
20: Setstate_access Hailtarget_stop
21: Pressurecycle Sensors_on
22: Pressurecyclecomplete Sensors_off
23: Set_airlockconnected Ping
24: Open Scan_enable
25: Close Scan_disable
26: Lock Shields_on
27: Override Shields_off
28: Stepthrough Subtarget_setnone
29: Toggle Subtarget_setengines
30: Unlock Subtarget_setturrets
31: Overrideclose Missiles_armmissile
32: Opencomplete Missiles_disarmmissiles
33: Closecomplete Missiles_cyclemissiles
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Main_Large)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Mav)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Mav_Bottom)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Mav_Top)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Intrepid_Thruster_VTOL)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
Door Control (CRUS_Spirit_FakeDoorToggle)
Changed
34 changes
stdItem
Interactions
0: Disablechipinteractions Setstate_unpowered
1: Insert Setstate_blocked
2: Lock Setstate_unblocked
3: Unlock Setstate_noaccess
4: Holdready Setstate_access
5: Holster Pressurecycle
6: Offhandholster Pressurecyclecomplete
7: Store Set_airlockconnected
8: Offhandstore Open
9: Close
10: Lock
11: Override
12: Stepthrough
13: Toggle
14: Unlock
15: Overrideclose
16: Opencomplete
17: Closecomplete
18: Opentrigger
19: Openself
20: Allowopen
21: Locktrigger
22: Unlocktrigger
23: Lockself
24: Unlockself
25: Openrequest
26: Closerequest
27: Closetrigger
28: Closeself
29: Allowclose
30: Gate_close
31: Set_pressurenormalized
32: Set_pressuredifferential
33: Setstate_powered
Turret (CRUS_Spirit_Nose_Turret_S3)
Changed
5 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: $uneditable
1
Uneditable: false true
Flags
#0: $uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false true
Door Control (CRUS_Spirit_Ramp)
Changed
34 changes
stdItem
Interactions
0: Stepthrough Openlootingui
1: Toggle Carry
2: Unlock Drop
3: Overrideclose Place
4: Opencomplete Store
5: Closecomplete Equiptowear
6: Opentrigger Openinventoryui
7: Openself
8: Allowopen
9: Locktrigger
10: Unlocktrigger
11: Lockself
12: Unlockself
13: Openrequest
14: Closerequest
15: Closetrigger
16: Closeself
17: Allowclose
18: Gate_close
19: Set_pressurenormalized
20: Set_pressuredifferential
21: Setstate_powered
22: Setstate_unpowered
23: Setstate_blocked
24: Setstate_unblocked
25: Setstate_noaccess
26: Setstate_access
27: Pressurecycle
28: Pressurecyclecomplete
29: Set_airlockconnected
30: Open
31: Close
32: Lock
33: Override
Remote Turret (CRUS_Spirit_SCItem_Remote_Turret)
Changed
5 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: $uneditable
1
Uneditable: false true
Flags
#0: $uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false true
Remote Turret (CRUS_Spirit_SCItem_Remote_Turret_Tractor)
Changed
3 changes
stdItem
Ports
0
Uneditable: false true
Flags
#0: $uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming: false true
TRGT. STATUS (CRUS_Spirit_Seat_Copilot_C1)
Changed
3 changes
stdItem
Interactions
0: Fireweapongroup1 Gate_close
1: Fireweapongroup2 Set_pressurenormalized
2: Weaponcontrolleroffline Set_pressuredifferential
<= PLACEHOLDER => (CRUS_Spirit_Thruster_Main_A)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_Main_B)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_Mav)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_Mav_Front)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_VTOL_Aux)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_VTOL_Aux_Front)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Spirit_Thruster_VTOL_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
Crusader Mercury Star Runner Nose Turret (CRUS_Star_Runner_Nose_Turret_S5)
Changed
1 change
stdItem
Turret
ForceAlignSubgimbalsDuringPipAiming: false true
<= PLACEHOLDER => (CRUS_Star_Runner_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Star_Runner_Thruster_Main_Extra)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Star_Runner_Thruster_Mav)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1
<= PLACEHOLDER => (CRUS_Star_Runner_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio: 0 0.1