Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Deo Shirt (Modified)
(fio_shirt_02_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes
(fio_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Red
(fio_shoes_01_01_02)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Orange
(fio_shoes_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Yellow
(fio_shoes_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Green
(fio_shoes_01_01_05)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Seagreen
(fio_shoes_01_01_06)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Blue
(fio_shoes_01_01_07)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Purple
(fio_shoes_01_01_08)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Violet
(fio_shoes_01_01_09)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes White
(fio_shoes_01_01_10)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Grey
(fio_shoes_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Black
(fio_shoes_01_01_12)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Dark Red
(fio_shoes_01_01_13)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Sienna
(fio_shoes_01_01_14)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Tan
(fio_shoes_01_01_15)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Dark Green
(fio_shoes_01_01_16)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Aqua
(fio_shoes_01_01_17)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Twilight
(fio_shoes_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Imperial
(fio_shoes_01_01_19)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes Olive
(fio_shoes_01_01_20)
Changed
1 change
stdItem
GForceResistance
Value:
0
Prim Shoes (Modified)
(fio_shoes_01_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Marias Suit
(fio_suit_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Concept Shirt
(fio_tieSim_shirt_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Concept Shirt Red
(fio_tieSim_shirt_01_01_01_ultraLight)
Changed
1 change
stdItem
GForceResistance
Value:
0
Concept Shirt
(fio_tieSim_shirt_01_01_10)
Changed
1 change
stdItem
GForceResistance
Value:
0
Buster's Chocolate Bar
(Food_bar_busters_01_a)
Changed
6 changes
stdItem
Interactions
0:
Take
→
Weaponcontroller_setinactive
1:
Place
→
Gimbaltype_setfixed
2:
Gimbaltype_setgimbal
3:
Gimbaltype_setaimassist
4:
Firepattern_setstaggered
5:
Firepattern_setsynchronized
Cal-O-Meal "Chocolate Deluxe" Protein Bar
(Food_bar_com_01_a)
Changed
6 changes
stdItem
Interactions
0:
Activate remote camera
→
Piptype_setlead
1:
Turret_gyro_mode
→
Piptype_setlag
2:
Navfilter_isnone
3:
Navfilter_ispoi
4:
Navfilter_isquantum
5:
Landinggear_invalid
Cal-O-Meal "Lunes" Protein Bar
(Food_bar_com_01_lunes_a)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Lock
1:
Offhandholster
→
Unlock
2:
Store
→
Openlootingui
3:
Offhandstore
→
Open
4:
Drop
→
Close
5:
Carrylowered
→
Place
Cal-O-Meal "Vanilla" Protein Bar
(Food_bar_com_01_vanilla_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Finishline
1:
Chakmafirstselecttake
→
Lap
2:
Chakmatake
→
Openinventoryui
3:
Customize
→
Close
4:
Bespokeplace
→
Accesscargogrid
5:
Holdready
→
Open
Karoby Energy Bar (Tahini & Carob)
(Food_bar_karoby_01_a)
Changed
6 changes
stdItem
Interactions
0:
Activate remote camera
→
Interiorlights_on
1:
Turret_gyro_mode
→
Interiorlights_off
2:
Seatenter
→
Selfdestruct_engage
3:
Seatexit
→
Selfdestruct_disengage
4:
Tbleftseatenter
→
Alarm_on
5:
Tbleftseatexit
→
Alarm_off
Karoby Energy Bar (Cranberry, Green Tea & Carob)
(Food_bar_karoby_01_cranberry_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Reset
1:
Carrylowered
→
Deployed
2:
Inspect
→
Openinventory
3:
Place
→
Loot
4:
Chakmafirstselecttake
→
Opendoor
5:
Chakmatake
→
Closedoor
OneMeal Nutrition Bar (Roast Chicken)
(Food_bar_onemeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Quantumtravel_setactive
1:
Offhandstore
→
Quantumtravel_setinactive
2:
Take
→
Navfilter_setnone
3:
Place
→
Navfilter_setpoi
4:
Navfilter_setquantum
5:
Weaponcontroller_setactive
OneMeal Nutrition Bar (Spicy Salmon)
(Food_bar_onemeal_01_salmon_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Turretenter
1:
Offhandstore
→
Turretexit
2:
Drop
→
Carrylowered
3:
Carrylowered
→
Drop
OneMeal Nutrition Bar (Grilled Steak)
(Food_bar_onemeal_01_steak_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Seatexit
1:
Store
→
Reset
2:
Offhandstore
→
Place
3:
Drop
→
Turretenter
4:
Carrylowered
→
Turretexit
5:
Inspect
→
Start
OneMeal Nutrition Bar (Fried Tofu)
(Food_bar_onemeal_01_tofu_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Equip
1:
Chakmatake
→
Offhandequip
2:
Customize
→
Store
3:
Bespokeplace
→
Offhandstore
4:
Holdready
→
Activate
5:
Holster
→
Seatenter
Snaggle Stick (Original)
(Food_bar_snaggle_01_a)
Changed
6 changes
stdItem
Interactions
0:
Activate remote camera
→
Cyclefriendly
1:
Turret_gyro_mode
→
Cyclehostile
2:
Copilotseatenter
→
Cycleall
3:
Copilotseatexit
→
Cyclepinned
4:
Exteriorlights_on
5:
Exteriorlights_off
Snaggle Stick (New Austin Bold)
(Food_bar_snaggle_01_newaustin_a)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Closed
1:
Place
→
Opened
2:
Chakmafirstselecttake
→
Take
3:
Chakmatake
→
Place
4:
Customize
→
Activate remote camera
5:
Bespokeplace
→
Turret_gyro_mode
Snaggle Protein Stick (Pepper^3)
(Food_bar_snaggle_01_pepper_a)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Leftladderenter
1:
Inspect
→
Leftladderexit
2:
Place
→
Leftzerogenter
3:
Chakmafirstselecttake
→
Leftzerogexit
4:
Chakmatake
→
Poweron
5:
Customize
→
Poweroff
Snaggle Stick (Smoke Daddy)
(Food_bar_snaggle_01_smoke_a)
Changed
6 changes
stdItem
Interactions
0:
Bespokeplace
→
Elementdetached
1:
Holdready
→
Checkcounter
2:
Holster
→
Onspawncompleted
3:
Offhandholster
→
Onresetting
4:
Store
→
Unlock
5:
Offhandstore
→
Lock
Snaggle Stick (Tikoro Bite)
(Food_bar_snaggle_01_tikoro_a)
Changed
6 changes
stdItem
Interactions
0:
Holdready
→
Overheat
1:
Holster
→
Repair
2:
Offhandholster
→
Leftdooropen
3:
Store
→
Leftdoorclose
4:
Offhandstore
→
Leftladderopen
5:
Drop
→
Leftladderclose
Ringaling
(Food_Biscuit_1_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterleft
→
Scan_disable
1:
Seatexit
→
Shields_on
2:
Seatenterright
→
Shields_off
3:
Subtarget_setnone
4:
Subtarget_setengines
5:
Subtarget_setturrets
<= PLACEHOLDER =>
(Food_bowl_cereal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Seatenterleft
→
Missiles_armmissile
1:
Seatexit
→
Missiles_disarmmissiles
2:
Seatenterright
→
Missiles_cyclemissiles
3:
Missiles_firemissiles
4:
Weapons_on
5:
Weapons_off
<= PLACEHOLDER =>
(Food_bowl_cereal_01_b)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Setstate_powered
1:
Offhandholster
→
Setstate_unpowered
2:
Store
→
Setstate_blocked
3:
Offhandstore
→
Setstate_unblocked
4:
Drop
→
Setstate_noaccess
5:
Carrylowered
→
Setstate_access
<= PLACEHOLDER =>
(Food_bowl_cereal_01_c)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Closetrigger
1:
Chakmafirstselecttake
→
Closeself
2:
Chakmatake
→
Allowclose
3:
Customize
→
Gate_close
4:
Bespokeplace
→
Set_pressurenormalized
5:
Holdready
→
Set_pressuredifferential
<= PLACEHOLDER =>
(Food_bowl_chowder_01_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Pintarget
1:
Enableproximitysensor
→
Unpintarget
2:
Disableproximitysensor
→
Scanrange_setlong
3:
Open
→
Scanrange_setmedium
4:
Scanrange_setshort
5:
Headlights_on
<= PLACEHOLDER =>
(Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0:
Doorclose
→
Darkfilter_on
1:
Ramp_open
→
Darkfilter_off
2:
Ramp_close
→
Convergencerange_setlong
3:
Dooropen
→
Convergencerange_setmid
4:
Open
→
Convergencerange_setshort
5:
Powersafety_on
<= PLACEHOLDER =>
(Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Powersafety_off
1:
Open
→
Countermeasures_chaff
2:
Countermeasures_flare
3:
Countermeasures_fire
4:
Markhostile
5:
Markfriendly
<= PLACEHOLDER =>
(Food_bowl_puree_01_b)
Changed
6 changes
stdItem
Interactions
0:
Bespokeplace
→
Lockself
1:
Holdready
→
Unlockself
2:
Holster
→
Openrequest
3:
Offhandholster
→
Closerequest
4:
Store
→
Closetrigger
5:
Offhandstore
→
Closeself
<= PLACEHOLDER =>
(Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Closecomplete
1:
Inspect
→
Opentrigger
2:
Place
→
Openself
3:
Chakmafirstselecttake
→
Allowopen
4:
Chakmatake
→
Locktrigger
5:
Customize
→
Unlocktrigger