Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
Deo Shirt (Modified) (fio_shirt_02_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes (fio_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Red (fio_shoes_01_01_02)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Orange (fio_shoes_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Yellow (fio_shoes_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Green (fio_shoes_01_01_05)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Seagreen (fio_shoes_01_01_06)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Blue (fio_shoes_01_01_07)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Purple (fio_shoes_01_01_08)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Violet (fio_shoes_01_01_09)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes White (fio_shoes_01_01_10)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Grey (fio_shoes_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Black (fio_shoes_01_01_12)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Dark Red (fio_shoes_01_01_13)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Sienna (fio_shoes_01_01_14)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Tan (fio_shoes_01_01_15)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Dark Green (fio_shoes_01_01_16)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Aqua (fio_shoes_01_01_17)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Twilight (fio_shoes_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Imperial (fio_shoes_01_01_19)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes Olive (fio_shoes_01_01_20)
Changed
1 change
stdItem
GForceResistance
Value: 0
Prim Shoes (Modified) (fio_shoes_01_01_9tails01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Marias Suit (fio_suit_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Concept Shirt (fio_tieSim_shirt_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Concept Shirt Red (fio_tieSim_shirt_01_01_01_ultraLight)
Changed
1 change
stdItem
GForceResistance
Value: 0
Concept Shirt (fio_tieSim_shirt_01_01_10)
Changed
1 change
stdItem
GForceResistance
Value: 0
Buster's Chocolate Bar (Food_bar_busters_01_a)
Changed
6 changes
stdItem
Interactions
0: Take Weaponcontroller_setinactive
1: Place Gimbaltype_setfixed
2: Gimbaltype_setgimbal
3: Gimbaltype_setaimassist
4: Firepattern_setstaggered
5: Firepattern_setsynchronized
Changed
6 changes
stdItem
Interactions
0: Activate remote camera Piptype_setlead
1: Turret_gyro_mode Piptype_setlag
2: Navfilter_isnone
3: Navfilter_ispoi
4: Navfilter_isquantum
5: Landinggear_invalid
Cal-O-Meal "Lunes" Protein Bar (Food_bar_com_01_lunes_a)
Changed
6 changes
stdItem
Interactions
0: Holster Lock
1: Offhandholster Unlock
2: Store Openlootingui
3: Offhandstore Open
4: Drop Close
5: Carrylowered Place
Cal-O-Meal "Vanilla" Protein Bar (Food_bar_com_01_vanilla_a)
Changed
6 changes
stdItem
Interactions
0: Place Finishline
1: Chakmafirstselecttake Lap
2: Chakmatake Openinventoryui
3: Customize Close
4: Bespokeplace Accesscargogrid
5: Holdready Open
Karoby Energy Bar (Tahini & Carob) (Food_bar_karoby_01_a)
Changed
6 changes
stdItem
Interactions
0: Activate remote camera Interiorlights_on
1: Turret_gyro_mode Interiorlights_off
2: Seatenter Selfdestruct_engage
3: Seatexit Selfdestruct_disengage
4: Tbleftseatenter Alarm_on
5: Tbleftseatexit Alarm_off
Karoby Energy Bar (Cranberry, Green Tea & Carob) (Food_bar_karoby_01_cranberry_a)
Changed
6 changes
stdItem
Interactions
0: Drop Reset
1: Carrylowered Deployed
2: Inspect Openinventory
3: Place Loot
4: Chakmafirstselecttake Opendoor
5: Chakmatake Closedoor
OneMeal Nutrition Bar (Roast Chicken) (Food_bar_onemeal_01_a)
Changed
6 changes
stdItem
Interactions
0: Store Quantumtravel_setactive
1: Offhandstore Quantumtravel_setinactive
2: Take Navfilter_setnone
3: Place Navfilter_setpoi
4: Navfilter_setquantum
5: Weaponcontroller_setactive
OneMeal Nutrition Bar (Spicy Salmon) (Food_bar_onemeal_01_salmon_a)
Changed
4 changes
stdItem
Interactions
0: Store Turretenter
1: Offhandstore Turretexit
2: Drop Carrylowered
3: Carrylowered Drop
OneMeal Nutrition Bar (Grilled Steak) (Food_bar_onemeal_01_steak_a)
Changed
6 changes
stdItem
Interactions
0: Offhandholster Seatexit
1: Store Reset
2: Offhandstore Place
3: Drop Turretenter
4: Carrylowered Turretexit
5: Inspect Start
OneMeal Nutrition Bar (Fried Tofu) (Food_bar_onemeal_01_tofu_a)
Changed
6 changes
stdItem
Interactions
0: Chakmafirstselecttake Equip
1: Chakmatake Offhandequip
2: Customize Store
3: Bespokeplace Offhandstore
4: Holdready Activate
5: Holster Seatenter
Snaggle Stick (Original) (Food_bar_snaggle_01_a)
Changed
6 changes
stdItem
Interactions
0: Activate remote camera Cyclefriendly
1: Turret_gyro_mode Cyclehostile
2: Copilotseatenter Cycleall
3: Copilotseatexit Cyclepinned
4: Exteriorlights_on
5: Exteriorlights_off
Snaggle Stick (New Austin Bold) (Food_bar_snaggle_01_newaustin_a)
Changed
6 changes
stdItem
Interactions
0: Inspect Closed
1: Place Opened
2: Chakmafirstselecttake Take
3: Chakmatake Place
4: Customize Activate remote camera
5: Bespokeplace Turret_gyro_mode
Snaggle Protein Stick (Pepper^3) (Food_bar_snaggle_01_pepper_a)
Changed
6 changes
stdItem
Interactions
0: Carrylowered Leftladderenter
1: Inspect Leftladderexit
2: Place Leftzerogenter
3: Chakmafirstselecttake Leftzerogexit
4: Chakmatake Poweron
5: Customize Poweroff
Snaggle Stick (Smoke Daddy) (Food_bar_snaggle_01_smoke_a)
Changed
6 changes
stdItem
Interactions
0: Bespokeplace Elementdetached
1: Holdready Checkcounter
2: Holster Onspawncompleted
3: Offhandholster Onresetting
4: Store Unlock
5: Offhandstore Lock
Snaggle Stick (Tikoro Bite) (Food_bar_snaggle_01_tikoro_a)
Changed
6 changes
stdItem
Interactions
0: Holdready Overheat
1: Holster Repair
2: Offhandholster Leftdooropen
3: Store Leftdoorclose
4: Offhandstore Leftladderopen
5: Drop Leftladderclose
Ringaling (Food_Biscuit_1_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterleft Scan_disable
1: Seatexit Shields_on
2: Seatenterright Shields_off
3: Subtarget_setnone
4: Subtarget_setengines
5: Subtarget_setturrets
<= PLACEHOLDER => (Food_bowl_cereal_01_a)
Changed
6 changes
stdItem
Interactions
0: Seatenterleft Missiles_armmissile
1: Seatexit Missiles_disarmmissiles
2: Seatenterright Missiles_cyclemissiles
3: Missiles_firemissiles
4: Weapons_on
5: Weapons_off
<= PLACEHOLDER => (Food_bowl_cereal_01_b)
Changed
6 changes
stdItem
Interactions
0: Holster Setstate_powered
1: Offhandholster Setstate_unpowered
2: Store Setstate_blocked
3: Offhandstore Setstate_unblocked
4: Drop Setstate_noaccess
5: Carrylowered Setstate_access
<= PLACEHOLDER => (Food_bowl_cereal_01_c)
Changed
6 changes
stdItem
Interactions
0: Place Closetrigger
1: Chakmafirstselecttake Closeself
2: Chakmatake Allowclose
3: Customize Gate_close
4: Bespokeplace Set_pressurenormalized
5: Holdready Set_pressuredifferential
<= PLACEHOLDER => (Food_bowl_chowder_01_a)
Changed
6 changes
stdItem
Interactions
0: Close Pintarget
1: Enableproximitysensor Unpintarget
2: Disableproximitysensor Scanrange_setlong
3: Open Scanrange_setmedium
4: Scanrange_setshort
5: Headlights_on
<= PLACEHOLDER => (Food_bowl_oatmeal_01_a)
Changed
6 changes
stdItem
Interactions
0: Doorclose Darkfilter_on
1: Ramp_open Darkfilter_off
2: Ramp_close Convergencerange_setlong
3: Dooropen Convergencerange_setmid
4: Open Convergencerange_setshort
5: Powersafety_on
<= PLACEHOLDER => (Food_bowl_puree_01_a)
Changed
6 changes
stdItem
Interactions
0: Close Powersafety_off
1: Open Countermeasures_chaff
2: Countermeasures_flare
3: Countermeasures_fire
4: Markhostile
5: Markfriendly
<= PLACEHOLDER => (Food_bowl_puree_01_b)
Changed
6 changes
stdItem
Interactions
0: Bespokeplace Lockself
1: Holdready Unlockself
2: Holster Openrequest
3: Offhandholster Closerequest
4: Store Closetrigger
5: Offhandstore Closeself
<= PLACEHOLDER => (Food_bowl_puree_01_c)
Changed
6 changes
stdItem
Interactions
0: Carrylowered Closecomplete
1: Inspect Opentrigger
2: Place Openself
3: Chakmafirstselecttake Allowopen
4: Chakmatake Locktrigger
5: Customize Unlocktrigger