Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Locked-on Lentil Burrito
(Food_burrito_torp_02_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Esp_setactive
1:
Offhandstore
→
Esp_setinactive
2:
Carry
→
Cruisecontrol_setactive
3:
Drop
→
Cruisecontrol_setinactive
4:
Inspect
→
Quantumspool_setactive
5:
Place
→
Quantumspool_setinactive
Locked-on Lentil Burrito
(Food_burrito_torp_02_lentil_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmatake
→
Setstate_opening
1:
Customize
→
Setstate_opened
2:
Bespokeplace
→
Setstate_closing
3:
Holdready
→
Exit
4:
Holster
→
Open
5:
Offhandholster
→
Close
PPC Burrito
(Food_burrito_torp_02_ppc_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Toggle
1:
Drop
→
Onclosed
2:
Carrylowered
→
Onopening
3:
Inspect
→
Onopened
4:
Place
→
Onclosing
5:
Chakmafirstselecttake
→
Setstate_closed
Carafi Cube
(Food_Carafi_Plain)
Changed
6 changes
stdItem
Interactions
0:
Consumeactor
→
Piptype_setlead
1:
Lookat
→
Piptype_setlag
2:
Talk
→
Navfilter_isnone
3:
Order
→
Navfilter_ispoi
4:
Serve
→
Navfilter_isquantum
5:
Takeorder
→
Landinggear_invalid
<= PLACEHOLDER =>
(Food_fruit_alien_01_a)
Changed
6 changes
stdItem
Interactions
0:
Close panel
→
Transponder_on
1:
Cycle
→
Transponder_off
2:
Open panel
→
Suppression_on
3:
Carry
→
Suppression_off
4:
Screens_on
5:
Screens_off
Vermillion Apple
(Food_fruit_apple_01_a)
Changed
6 changes
stdItem
Interactions
0:
Pilotenterleft
→
Scanrange_setmedium
1:
Pilotenterright
→
Scanrange_setshort
2:
Seatexit
→
Headlights_on
3:
Headlights_off
4:
Vtol_setactive
5:
Vtol_setinactive
<= PLACEHOLDER =>
(Food_fruit_decari_pod_01)
Changed
6 changes
stdItem
Interactions
0:
Insert
→
Countermeasures_fire
1:
Lock
→
Markhostile
2:
Unlock
→
Markfriendly
3:
Disablechipinteractions
→
Pintarget
4:
Eject
→
Unpintarget
5:
Scanrange_setlong
<= PLACEHOLDER =>
(Food_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Darkfilter_on
1:
Place
→
Darkfilter_off
2:
Inspect
→
Cyclehud_quantum
3:
Next
→
Cyclehud_flight
4:
Previous
→
Cyclehud_scanning
5:
Insert
→
Convergencerange_setlong
<= PLACEHOLDER =>
(Food_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0:
Eject
→
Convergencerange_setmid
1:
Insert
→
Convergencerange_setshort
2:
Abort
→
Powersafety_on
3:
Logoutrequest
→
Powersafety_off
4:
Countermeasures_chaff
5:
Countermeasures_flare
Watermelon (Slice)
(Food_fruit_watermelon_01_a)
Changed
6 changes
stdItem
Interactions
0:
Idle_stare
→
Missiles_armmissile
1:
Exit
→
Missiles_disarmmissiles
2:
Open panel
→
Missiles_cyclemissiles
3:
Close panel
→
Missiles_firemissiles
4:
Cycle
→
Weapons_on
5:
Weapons_off
Fried Seanut with Sauce
(Food_Grub_Seanut_1_Lemon)
Changed
6 changes
stdItem
Interactions
0:
Holdready
→
Locktrigger
1:
Holster
→
Unlocktrigger
2:
Offhandholster
→
Lockself
3:
Store
→
Unlockself
4:
Offhandstore
→
Openrequest
5:
Drop
→
Closerequest
Seanut
(Food_Grub_Seanut_1_Live)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Closetrigger
1:
Inspect
→
Closeself
2:
Place
→
Allowclose
3:
Chakmafirstselecttake
→
Gate_close
4:
Chakmatake
→
Set_pressurenormalized
5:
Customize
→
Set_pressuredifferential
Fried Seanut
(Food_Grub_Seanut_1_Plain)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Wpn_gimbal_setgimbal
1:
Enableproximitysensor
→
Wpn_gimbal_setaimassist
2:
Disableproximitysensor
→
Openaccesspoints
3:
Hack
→
Closeaccesspoints
4:
Poweron
→
Flight_ready
5:
Poweroff
→
Dummyinteraction
Seanut
(Food_Grub_Seanut_1_Swim)
Changed
6 changes
stdItem
Interactions
0:
Bespokeplace
→
Openleftdoor
1:
Holdready
→
Closeleftdoor
2:
Holster
→
Openrightdoor
3:
Offhandholster
→
Closerightdoor
4:
Store
→
Seatenterleft
5:
Offhandstore
→
Seatexitleft
<= PLACEHOLDER =>
(Food_Grub_Seanut_2_Fried)
Changed
6 changes
stdItem
Interactions
0:
Turretdoors_lowerclose
→
Seatenter
1:
Onstate_itemportstate_empty
→
Seatexit
2:
Onstate_itemportstate_filled
3:
Blast
4:
Seatenter
5:
Seatexit
<= PLACEHOLDER =>
(Food_Grub_Seanut_2_Plain)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Seatenterright
1:
Carrylowered
→
Seatexitright
2:
Inspect
→
Seatenterleftzerog
3:
Place
→
Seatexitleftzerog
4:
Chakmafirstselecttake
→
Seatenterrightzerog
5:
Chakmatake
→
Seatexitrightzerog
Classic Dog
(Food_hotdog_01_a)
Changed
8 changes
tags:
hotdog plain
→
hotdog plain single
stdItem
Tags
2:
single
Interactions
0:
Exit
→
Unpintarget
1:
Savegamelogout
→
Scanrange_setlong
2:
Enter
→
Scanrange_setmedium
3:
Scanrange_setshort
4:
Headlights_on
5:
Headlights_off
Breakfast Dog
(Food_hotdog_01_breakfast_a)
Changed
8 changes
tags:
hotdog breakfast
→
hotdog breakfast single
stdItem
Tags
2:
single
Interactions
0:
Turret_gyro_mode
→
Seatenter
1:
Activate remote camera
→
Seatexit
2:
Copilotseatenter
3:
Copilotseatexit
4:
Captainseatenter
5:
Captainseatexit
<= PLACEHOLDER =>
(Food_hotdog_01_bun_a)
Changed
7 changes
stdItem
Interactions
0:
Enter
→
Powersafety_off
1:
Exit
→
Countermeasures_chaff
2:
Savegamelogout
→
Countermeasures_flare
3:
Countermeasures_fire
4:
Markhostile
5:
Markfriendly
6:
Pintarget
Chili Dog
(Food_hotdog_01_chili_a)
Changed
8 changes
tags:
hotdog chili
→
hotdog chili single
stdItem
Tags
2:
single
Interactions
0:
Close
→
Seatexit
1:
Lock
→
Use
2:
Override
→
Place
3:
Stepthrough
→
Placeonhook
4:
Toggle
→
Open
5:
Unlock
→
Close
Cruiser Dog
(Food_hotdog_01_cruiser_a)
Changed
8 changes
tags:
hotdog cruiser
→
hotdog cruiser single
stdItem
Tags
2:
single
Interactions
0:
Bespokeplace
→
Request
1:
Activate remote camera
→
Elevatorarrived
2:
Turret_gyro_mode
→
Place
3:
Seatenter
4:
Seatexit
5:
Retrieve
Double Dog
(Food_hotdog_01_double_a)
Changed
4 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Craneseatexit
1:
Activate remote camera
→
Craneseatenter
2:
Seatenter
3:
Seatexit
Melty Dog
(Food_hotdog_01_melty_a)
Changed
8 changes
tags:
hotdog melty
→
hotdog melty single
stdItem
Tags
2:
single
Interactions
0:
Turret_gyro_mode
→
Turret_fire_mode
1:
Activate remote camera
→
Turret_gyro_mode
2:
Open
→
Turret_sensitivity_increase
3:
Turret_sensitivity_decrease
4:
Turret_sensitivity_reset
5:
Seatenter
Veggie Dog
(Food_hotdog_01_veggie_a)
Changed
8 changes
tags:
hotdog veggie
→
hotdog veggie single
stdItem
Tags
2:
single
Interactions
0:
Carrylowered
→
Door_open
1:
Inspect
→
Door_close
2:
Place
→
Turretenter
3:
Chakmafirstselecttake
→
Turretexit
4:
Chakmatake
→
Disarm
5:
Customize
→
Boom
Yakisoba Dog
(Food_hotdog_01_yakisoba_a)
Changed
8 changes
tags:
hotdog yakisoba
→
hotdog yakisoba single
stdItem
Tags
2:
single
Interactions
0:
Holdready
→
Set_proximitysensorenabledstate_proximitysensorenabled
1:
Holster
→
Set_proximitysensorenabledstate_proximitysensordisabled
2:
Offhandholster
→
Set_proximitysensorstate_proximitysensorunoccupied
3:
Store
→
Set_proximitysensorstate_proximitysensoroccupied
4:
Offhandstore
→
Passengerseatenter
5:
Drop
→
Passengerseatexit
Ermer Family Farms Chibanzoo Ice Cream
(Food_icecream_eff_01_a)
Changed
6 changes
stdItem
Interactions
0:
Poweroff
→
Ejectcargo
1:
Open
→
Detachcargo
2:
Pull(wasclose)
→
Turretdeploy
3:
Locked
→
Turretretract
4:
Lockdownon
→
Activate remote camera
5:
Lockdownoff
→
Openaccesspoints
Ermer Family Farms Chocolate Ice Cream
(Food_icecream_eff_01_choc_a)
Changed
6 changes
stdItem
Interactions
0:
Toggle
→
Exit
1:
Unlock
→
Open
2:
Overrideclose
→
Close
3:
Opencomplete
→
Open panel
4:
Closecomplete
→
Close panel
5:
Opentrigger
→
Override
Ermer Family Farms Coffee Ice Cream
(Food_icecream_eff_01_coffee_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Pump
1:
Allowopen
→
Override disabled
2:
Locktrigger
→
Off override
3:
Unlocktrigger
→
Default override
4:
Lockself
→
Auxiliary override
5:
Unlockself
→
Emergency override
Ermer Family Farms Fat Free Ice Cream
(Food_icecream_eff_01_fatfree_a)
Changed
6 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Components_front_close
1:
Open
→
Components_top_front_open
2:
Close
→
Components_top_front_close
3:
Lock
→
Components_top_rear_open
4:
Override
→
Components_top_rear_close
5:
Stepthrough
→
Use
Ermer Family Farms Lunes Ice Cream
(Food_icecream_eff_01_lunes_a)
Changed
6 changes
stdItem
Interactions
0:
Openrequest
→
Cinematic override
1:
Closerequest
→
Open
2:
Closetrigger
→
Close
3:
Closeself
→
Turretenter
4:
Allowclose
→
Turretexit
5:
Gate_close
→
Pilotenter
Shoyu Lapsha
(Food_noodle_ball_1_a)
Changed
6 changes
stdItem
Interactions
0:
Customize
→
Setstate_blocked
1:
Bespokeplace
→
Setstate_unblocked
2:
Holdready
→
Setstate_noaccess
3:
Holster
→
Setstate_access
4:
Offhandholster
→
Pressurecycle
5:
Store
→
Pressurecyclecomplete
Pickle
(Food_Pickle_01)
Changed
6 changes
stdItem
Interactions
0:
Invitetoparty
→
Hailtarget_start
1:
Addtocontacts
→
Hailtarget_stop
2:
Seatenterright
→
Sensors_on
3:
Seatenterleft
→
Sensors_off
4:
Seatexit
→
Ping
5:
Scan_enable
Cheese and Tomato Pizza (Slice)
(Food_pizza_slice_01_a)
Changed
6 changes
stdItem
Interactions
0:
Turretexit
→
Cyclefriendly
1:
Turretenter
→
Cyclehostile
2:
Cycleall
3:
Cyclepinned
4:
Exteriorlights_on
5:
Exteriorlights_off
Pepperoni Pizza (Slice)
(Food_pizza_slice_01_pepperoni_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Seatenter
1:
Drop
→
Seatexit
2:
Carrylowered
→
Play
3:
Inspect
→
Wash
4:
Place
→
Exit
5:
Chakmafirstselecttake
→
Lean
Pepperoni Pizza (Slice)
(Food_pizza_slice_01_pepperoni_b)
Changed
6 changes
stdItem
Interactions
0:
Customize
→
Seatentereva
1:
Bespokeplace
→
Seatexiteva
2:
Holdready
→
Inventory_open
3:
Holster
→
Loot
4:
Offhandholster
→
Activate remote camera
5:
Store
→
Turret_gyro_mode
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_a)
Changed
6 changes
stdItem
Interactions
0:
Turretenter
→
Scan_disable
1:
Turretexit
→
Shields_on
2:
Turret_hatch_right_open
→
Shields_off
3:
Turret_hatch_right_close
→
Subtarget_setnone
4:
Idle_stare
→
Subtarget_setengines
5:
Subtarget_setturrets
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_b)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Fix
1:
Chakmatake
→
Activate remote camera
2:
Customize
→
Turret_gyro_mode
3:
Bespokeplace
→
Place
4:
Holdready
→
Open
5:
Holster
→
Close
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_c)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Dooropen
1:
Store
→
Doorclose
2:
Offhandstore
→
Place
3:
Drop
→
Open
4:
Carrylowered
→
Close
5:
Inspect
→
Opencomplete
Carafi Packet
(Food_Sachet_Carafi)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Missiles_armmissile
1:
Exit
→
Missiles_disarmmissiles
2:
Savegamelogout
→
Missiles_cyclemissiles
3:
Missiles_firemissiles
4:
Weapons_on
5:
Weapons_off
Nomo Grub Packet
(Food_Sachet_Grub_Seanut_2_a)
Changed
6 changes
stdItem
Interactions
0:
Tbrightseatenter
→
Hailtarget_start
1:
Tbrightseatexit
→
Hailtarget_stop
2:
Droneleftseatenter
→
Sensors_on
3:
Droneleftseatexit
→
Sensors_off
4:
Dronerightseatenter
→
Ping
5:
Dronerightseatexit
→
Scan_enable
Ma's Ready to Eat Traveler's Day Dinner
(Food_sachet_mre_01_a)
Changed
6 changes
stdItem
Interactions
0:
Tbleftseatenter
→
Scan_disable
1:
Tbleftseatexit
→
Shields_on
2:
Tbrightseatenter
→
Shields_off
3:
Tbrightseatexit
→
Subtarget_setnone
4:
Copilotseatenter
→
Subtarget_setengines
5:
Copilotseatexit
→
Subtarget_setturrets
Ma's Ready to Eat Chicken Patty Dinner
(Food_sachet_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Customize
→
Pilotdooropen
1:
Bespokeplace
→
Pilotdoorclose
2:
Holdready
→
Canopyopen
3:
Holster
→
Canopyclose
4:
Offhandholster
→
Seatentergroundleft
5:
Store
→
Seatentergroundright
Grilled Chicken Roll Omni Pack
(Food_sachet_omni_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Transponder_on
1:
Exit
→
Transponder_off
2:
Savegamelogout
→
Suppression_on
3:
Suppression_off
4:
Screens_on
5:
Screens_off
Tuna with Vegetables Omni Pack
(Food_sachet_omni_01_tunaveg_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Seatentergroundfront
1:
Drop
→
Seatexitground
2:
Carrylowered
→
Seatenterzerogleft
3:
Inspect
→
Seatenterzerogright
4:
Place
→
Seatenterzerogfront
5:
Chakmafirstselecttake
→
Seatexitzerog
ReadyMeal (Beef Chunks)
(Food_sachet_readymeal_01_beef_a)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Openinnerdoor
1:
Offhandholster
→
Openinnerdoorfinished
2:
Store
→
Closeinnerdoorfinished
3:
Offhandstore
→
Place
4:
Drop
→
Open
5:
Carrylowered
→
Close
ReadyMeal (Bean and Rice Burrito)
(Food_sachet_readymeal_01_burrito_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Play
1:
Store
→
Onplaying
2:
Offhandstore
→
Onstopped
3:
Drop
→
Blast
4:
Carrylowered
→
Charging
5:
Inspect
→
Blast_hazard-temp
ReadyMeal (Meatball Marinara)
(Food_sachet_readymeal_01_meatball_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Open
1:
Chakmatake
→
Close
2:
Customize
→
Toggle
3:
Bespokeplace
→
Lock
4:
Holdready
→
Openfinished
5:
Holster
→
Closefinished
ReadyMeal (Chicken Patty and Noodles)
(Food_sachet_readymeal_01_noodles_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Charging_hazard-temp
1:
Chakmafirstselecttake
→
Preparehowitzer
2:
Chakmatake
→
Login
3:
Customize
→
Vaultleft
4:
Bespokeplace
→
Vaultright
5:
Holdready
→
Closealldoors
ReadyMeal (Vegetarian)
(Food_sachet_readymeal_01_vegetarian_a)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Set_dooropenstate_closed
1:
Place
→
Set_dooropenstate_opening
2:
Chakmafirstselecttake
→
Set_dooropenstate_opened
3:
Chakmatake
→
Set_dooropenstate_closing
4:
Customize
→
Set_doorlockstate_doorunlocked
5:
Bespokeplace
→
Set_doorlockstate_doorlocked
ReadyMeal (Chicken Dinner)
(Food_sachet_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Darkfilter_on
1:
Exit
→
Darkfilter_off
2:
Savegamelogout
→
Convergencerange_setlong
3:
Convergencerange_setmid
4:
Convergencerange_setshort
5:
Powersafety_on