Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
F55 "Valor" LMG (gmni_lmg_ballistic_01_blue_gold)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Esp_setactive Closedoor
1: Esp_setinactive Enableproximitysensor
2: Quantumspool_setactive Disableproximitysensor
3: Quantumspool_setinactive Lockdoor
4: Quantumtravel_setactive Unlockdoor
5: Quantumtravel_setinactive Opencomplete
6: Weaponcontroller_setactive Closecomplete
7: Weaponcontroller_setinactive Syncopen
8: Gimbaltype_setfixed Syncclose
9: Gimbaltype_setgimbal Hidelocks
10: Gimbaltype_setaimassist Synclock
11: Firepattern_setstaggered Syncunlock
12: Firepattern_setsynchronized Lightson
F55 "Mark I" LMG (gmni_lmg_ballistic_01_collector01)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Hailtarget_stop Opendoor
1: Sensors_on Closedoor
2: Sensors_off Enableproximitysensor
3: Scan_enable Disableproximitysensor
4: Scan_disable Lockdoor
5: Shields_on Unlockdoor
6: Shields_off Opencomplete
7: Missiles_armmissile Closecomplete
8: Missiles_disarmmissiles Syncopen
9: Missiles_cyclemissiles Syncclose
10: Missiles_firemissiles Hidelocks
11: Weapons_on Synclock
12: Weapons_off Syncunlock
F55 "Scorched" LMG (gmni_lmg_ballistic_01_firerats01)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Countermeasures_fire Lightson
1: Headlights_on Lightsoff
2: Headlights_off Lightslow
3: Vtol_setactive Lightsalarm
4: Vtol_setinactive Checkcredentials
5: Proximityassist_setactive Override
6: Proximityassist_setinactive Opendoor
7: Flighthud_invalid Closedoor
8: Scanninghud_invalid Enableproximitysensor
9: Comms_acceptcall Disableproximitysensor
10: Comms_declinecall Lockdoor
11: Shiptransformextend Unlockdoor
12: Shiptransformretract Opencomplete
F55 "Alpine Sunset" LMG (gmni_lmg_ballistic_01_green_red01)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Weaponcontroller_setactive Unlockbuttons
1: Weaponcontroller_setinactive Set_buttonmode_list
2: Gimbaltype_setfixed Set_buttonmode_cycle
3: Gimbaltype_setgimbal Button1
4: Gimbaltype_setaimassist Button2
5: Firepattern_setstaggered Button3
6: Firepattern_setsynchronized Select1
7: Piptype_setlead Select2
8: Piptype_setlag Select3
9: Landinggear_invalid Lockbuttons
10: Selfdestruct_engage
11: Selfdestruct_disengage
12: Hailtarget_start
F55 LMG Magazine (150 cap) (gmni_lmg_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 1.6 2.5
F55 "Starchaser" LMG (gmni_lmg_ballistic_01_purple01)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Openaccesspoints Closecomplete
1: Closeaccesspoints Syncopen
2: Flight_ready Syncclose
3: Dummyinteraction Hidelocks
4: Commsinteraction Synclock
5: Opencanopy Syncunlock
6: Closecanopy Lightson
7: Landinggear_deploy Lightsoff
8: Landinggear_retract Lightslow
9: Coupled_setcoupled Lightsalarm
10: Coupled_setdecoupled Checkcredentials
11: Gsafe_setactive Override
12: Gsafe_setinactive Opendoor
F55 "Deadlock" LMG (gmni_lmg_ballistic_01_store01)
Changed
14 changes
stdItem
Mass: 10 7.5
Interactions
0: Piptype_setlead Lightsoff
1: Piptype_setlag Lightslow
2: Landinggear_invalid Lightsalarm
3: Selfdestruct_engage Checkcredentials
4: Selfdestruct_disengage Override
5: Hailtarget_start Opendoor
6: Hailtarget_stop Closedoor
7: Sensors_on Enableproximitysensor
8: Sensors_off Disableproximitysensor
9: Scan_enable Lockdoor
10: Scan_disable Unlockdoor
11: Shields_on Opencomplete
12: Shields_off Closecomplete
OT4-RF "Scorched" (4x Telescopic) (gmni_optics_tsco_x4_s2_firerats01)
Changed
7 changes
stdItem
Interactions
0: Closetrigger Override
1: Closeself Stepthrough
2: Allowclose Toggle
3: Gate_close Unlock
4: Set_pressurenormalized Overrideclose
5: Set_pressuredifferential Opencomplete
6: Setstate_powered Closecomplete
OT8-RF "Scorched" (8x Telescopic) (gmni_optics_tsco_x8_s3_firerats01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger Pressurecyclecomplete
1: Lockself Set_airlockconnected
2: Unlockself Open
3: Openrequest Close
4: Closerequest Lock
5: Closetrigger Override
6: Closeself Stepthrough
LH86 Pistol (gmni_pistol_ballistic_01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Nightstalker" Pistol (gmni_pistol_ballistic_01_black02)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Permafrost" Pistol (gmni_pistol_ballistic_01_blue_white01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Voyager" Pistol (gmni_pistol_ballistic_01_cen01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Scorched" Pistol (gmni_pistol_ballistic_01_firerats01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Executive Edition" Pistol (gmni_pistol_ballistic_01_gold01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Warhawk" Pistol (gmni_pistol_ballistic_01_green01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Luckbringer" Pistol (gmni_pistol_ballistic_01_green_grey01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Pathfinder" Pistol (gmni_pistol_ballistic_01_imp01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 Pistol Magazine (25 cap) (gmni_pistol_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.3 0.55
LH86 "Takahashi Racing" Pistol (gmni_pistol_ballistic_01_pink_cian01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Righteous" Pistol (gmni_pistol_ballistic_01_red_black01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Desert Shadow" Pistol (gmni_pistol_ballistic_01_tan01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Stormfall" Pistol (gmni_pistol_ballistic_01_white01)
Changed
1 change
stdItem
Mass: 1.1 1
LH86 "Boneyard" Pistol (gmni_pistol_ballistic_01_white02)
Changed
1 change
stdItem
Mass: 1.1 1
S71 Rifle (gmni_rifle_ballistic_01)
Changed
1 change
stdItem
Mass: 3.4 2.55
S71 "Bullseye" Rifle (gmni_rifle_ballistic_01_firerats01)
Changed
14 changes
stdItem
Mass: 3.4 2.55
Interactions
0: Darkfilter_off Useconsole
1: Convergencerange_setlong Openhatch
2: Convergencerange_setmid Closehatch
3: Convergencerange_setshort Exitconsole
4: Powersafety_on Prisonerinteracted
5: Powersafety_off Insert
6: Countermeasures_chaff Eject
7: Countermeasures_flare Abort
8: Countermeasures_fire
9: Markhostile
10: Markfriendly
11: Pintarget
12: Unpintarget
S71 "Scorched" Rifle (gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Mass: 3.4 2.55
Interactions
0: Subtarget_cycle Place
1: Openaccesspoints Destroy
2: Closeaccesspoints Reset
3: Flight_ready Ondestroyed
4: Dummyinteraction Onreset
5: Commsinteraction Nextdamagelevel
6: Opencanopy Updatedamagevisuals
7: Closecanopy Turret_fire_mode
8: Landinggear_deploy Turret_gyro_mode
9: Landinggear_retract Turret_sensitivity_increase
10: Coupled_setcoupled Turret_sensitivity_decrease
11: Turret_sensitivity_reset
S71 "Justified" Rifle (gmni_rifle_ballistic_01_grey_red01)
Changed
14 changes
stdItem
Mass: 3.4 2.55
Interactions
0: Missiles_armmissile Place
1: Missiles_disarmmissiles Store
2: Missiles_cyclemissiles Offhandstore
3: Missiles_firemissiles Carry
4: Weapons_on Drop
5: Weapons_off Inspect
6: Transponder_on Useconsole
7: Transponder_off Turnon
8: Suppression_on Emergencyshutdown
9: Suppression_off Logout
10: Screens_on
11: Screens_off
12: Darkfilter_on
S71 "Ascension" Rifle (gmni_rifle_ballistic_01_iae2023)
Changed
14 changes
stdItem
Mass: 3.4 2.55
Interactions
0: Scanrange_setlong Logoutrequest
1: Scanrange_setmedium Registerplayer
2: Scanrange_setshort Login
3: Headlights_on Useconsole
4: Headlights_off Exitconsole
5: Vtol_setactive Insert
6: Vtol_setinactive Eject
7: Proximityassist_setactive Abort
8: Proximityassist_setinactive
9: Flighthud_invalid
10: Scanninghud_invalid
11: Comms_acceptcall
12: Comms_declinecall
S71 Rifle Magazine (30 cap) (gmni_rifle_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.5 0.9
S71 "Murray Cup Racing" Rifle (gmni_rifle_ballistic_01_yellow_blue01)
Changed
14 changes
stdItem
Mass: 3.4 2.55
Interactions
0: Alarm_off Inspect
1: Hailtarget_start Place
2: Hailtarget_stop Store
3: Sensors_on Offhandstore
4: Sensors_off Carry
5: Ping Drop
6: Scan_enable
7: Scan_disable
8: Shields_on
9: Shields_off
10: Subtarget_setnone
11: Subtarget_setengines
12: Subtarget_setturrets
R97 Shotgun (gmni_shotgun_ballistic_01)
Changed
1 change
stdItem
Mass: 4 2.43
R97 "Scorched" Shotgun (gmni_shotgun_ballistic_01_firerats01)
Changed
14 changes
stdItem
Mass: 4 2.43
Interactions
0: Sensors_off Recv_right_component_bay_close
1: Scan_enable Recv_top_component_bay_open
2: Scan_disable Recv_top_component_bay_close
3: Shields_on Poweron
4: Shields_off Poweroff
5: Missiles_armmissile Detachcargo1
6: Missiles_disarmmissiles Detachcargo2
7: Missiles_cyclemissiles Recv_front_component_bay_open
8: Missiles_firemissiles Recv_front_component_bay_close
9: Weapons_on Recv_left_component_bay_open
10: Weapons_off Recv_left_component_bay_close
11: Countermeasures_fire Recv_right_component_bay_open
12: Headlights_on
R97 Shotgun Magazine (18 cap) (gmni_shotgun_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.88 0.78
R97 "Kismet" Shotgun (gmni_shotgun_ballistic_01_pink_red01)
Changed
14 changes
stdItem
Mass: 4 2.43
Interactions
0: Gimbaltype_setfixed Recv_right_component_bay_open
1: Gimbaltype_setgimbal Recv_right_component_bay_close
2: Gimbaltype_setaimassist Recv_top_component_bay_open
3: Firepattern_setstaggered Recv_top_component_bay_close
4: Firepattern_setsynchronized Poweron
5: Piptype_setlead Poweroff
6: Piptype_setlag Detachcargo1
7: Landinggear_invalid Detachcargo2
8: Selfdestruct_engage Recv_front_component_bay_open
9: Selfdestruct_disengage Recv_front_component_bay_close
10: Hailtarget_start Recv_left_component_bay_open
11: Hailtarget_stop Recv_left_component_bay_close
12: Sensors_on
R97 "Righteous" Shotgun (gmni_shotgun_ballistic_01_red_black01)
Changed
14 changes
stdItem
Mass: 4 2.43
Interactions
0: Landinggear_retract Poweron
1: Coupled_setcoupled Poweroff
2: Coupled_setdecoupled Shiptransformextend
3: Gsafe_setactive Shiptransformretract
4: Gsafe_setinactive Shiptransformcycle
5: Esp_setactive Detachcargo1
6: Esp_setinactive Detachcargo2
7: Quantumspool_setactive Recv_front_component_bay_open
8: Quantumspool_setinactive Recv_front_component_bay_close
9: Quantumtravel_setactive Recv_left_component_bay_open
10: Quantumtravel_setinactive Recv_left_component_bay_close
11: Weaponcontroller_setactive
12: Weaponcontroller_setinactive
C54 SMG (gmni_smg_ballistic_01)
Changed
1 change
stdItem
Mass: 2.75 2
C54 "Origin Racing" SMG (gmni_smg_ballistic_01_blue_white01)
Changed
14 changes
stdItem
Mass: 2.75 2
Interactions
0: Openlootingui Opencanopy
1: Carry Closecanopy
2: Drop Deployladder
3: Place Retractladder
4: Store Landinggear_deploy
5: Equiptowear Landinggear_retract
6: Openinventoryui Autoland_setactive
7: Autoland_setinactive
8: Coupled_setcoupled
9: Coupled_setdecoupled
10: Gsafe_setactive
11: Gsafe_setinactive
12: Esp_setactive
C54 SMG (gmni_smg_ballistic_01_contestedzonereward)
Changed
14 changes
stdItem
Mass: 2.75 2
Interactions
0: Store Cyclepinned
1: Equiptowear Exteriorlights_on
2: Openinventoryui Exteriorlights_off
3: Openlootingui Interiorlights_on
4: Carry Interiorlights_off
5: Drop Selfdestruct_engage
6: Place Selfdestruct_disengage
7: Alarm_on
8: Alarm_off
9: Hailtarget_start
10: Hailtarget_stop
11: Sensors_on
12: Sensors_off
C54 "Scorched" SMG (gmni_smg_ballistic_01_firerats01)
Changed
14 changes
stdItem
Mass: 2.75 2
Interactions
0: Place Powersafety_off
1: Store Countermeasures_chaff
2: Equiptowear Countermeasures_flare
3: Openinventoryui Countermeasures_fire
4: Openlootingui Markhostile
5: Carry Markfriendly
6: Drop Pintarget
7: Unpintarget
8: Scanrange_setlong
9: Scanrange_setmedium
10: Scanrange_setshort
11: Headlights_on
12: Headlights_off
C54 "Luckbringer" SMG (gmni_smg_ballistic_01_green_grey01)
Changed
14 changes
stdItem
Mass: 2.75 2
Interactions
0: Openinventoryui Esp_setinactive
1: Openlootingui Cruisecontrol_setactive
2: Carry Cruisecontrol_setinactive
3: Drop Quantumspool_setactive
4: Place Quantumspool_setinactive
5: Store Quantumtravel_setactive
6: Equiptowear Quantumtravel_setinactive
7: Navfilter_setnone
8: Navfilter_setpoi
9: Navfilter_setquantum
10: Weaponcontroller_setactive
11: Weaponcontroller_setinactive
12: Gimbaltype_setfixed
C54 "Justified" SMG (gmni_smg_ballistic_01_grey_red01)
Changed
12 changes
stdItem
Mass: 2.75 2
Interactions
0: Drop Vtol_setactive
1: Place Vtol_setinactive
2: Store Proximityassist_setactive
3: Equiptowear Proximityassist_setinactive
4: Openinventoryui Flighthud_invalid
5: Openlootingui Scanninghud_invalid
6: Carry Comms_acceptcall
7: Comms_declinecall
8: Subtarget_cycle
9: Flight_ready
10: Commsinteraction
C54 "Luminalia" SMG (gmni_smg_ballistic_01_Luminalia)
Changed
14 changes
stdItem
Mass: 2.75 2
Interactions
0: Equiptowear Gimbaltype_setgimbal
1: Openinventoryui Gimbaltype_setaimassist
2: Openlootingui Firepattern_setstaggered
3: Carry Firepattern_setsynchronized
4: Drop Piptype_setlead
5: Place Piptype_setlag
6: Store Navfilter_isnone
7: Navfilter_ispoi
8: Navfilter_isquantum
9: Landinggear_invalid
10: Cyclefriendly
11: Cyclehostile
12: Cycleall
C54 SMG Magazine (50 cap) (gmni_smg_ballistic_01_mag)
Changed
1 change
stdItem
Mass: 0.3 1.1
C54 "Starchaser" SMG (gmni_smg_ballistic_01_purple01)
Changed
8 changes
stdItem
Mass: 2.75 2
Interactions
0: Carry Closeaccesspoints
1: Drop Flight_ready
2: Place Openaccesspoints
3: Store Dummyinteraction
4: Equiptowear Commsinteraction
5: Openinventoryui
6: Openlootingui
A03 Sniper Rifle (gmni_sniper_ballistic_01)
Changed
1 change
stdItem
Mass: 6 4.65
A03 "Canuto" Sniper Rifle (gmni_sniper_ballistic_01_arctic01)
Changed
8 changes
stdItem
Mass: 6 4.65
Interactions
0: Store Sit
1: Equiptowear Exit
2: Openinventoryui Sleep
3: Openlootingui Situp
4: Carry Savegamelogout
5: Drop Liedown
6: Place
A03 "Scorched" Sniper Rifle (gmni_sniper_ballistic_01_firerats01)
Changed
8 changes
stdItem
Mass: 6 4.65
Interactions
0: Place Liedown
1: Store Sit
2: Equiptowear Exit
3: Openinventoryui Sleep
4: Openlootingui Situp
5: Carry
6: Drop
A03 "Luckbringer" Sniper Rifle (gmni_sniper_ballistic_01_green_grey01)
Changed
8 changes
stdItem
Mass: 6 4.65
Interactions
0: Equiptowear Liedown
1: Openinventoryui Sit
2: Openlootingui Exit
3: Carry Sleep
4: Drop Situp
5: Place Savegamelogout
6: Store
A03 "Red Alert" Sniper Rifle (gmni_sniper_ballistic_01_iae2201)
Changed
11 changes
stdItem
Mass: 6 4.65
Interactions
0: Openlootingui Situp
1: Carry Examine
2: Drop Examinebody
3: Place Scanbody
4: Store Proccliplowertoenter
5: Equiptowear Procclipraisetoenter
6: Openinventoryui Liedown
7: Sit
8: Exit
9: Sleep