Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
RS1 Odysey Spacesuits (Carryable_2H_FL_05x05x05_Commodity_counterfeit_RS1Spacesuits)
Changed
4 changes
stdItem
Interactions
0: Closefinished → Close
1: Idle_stare → Hack
2: Place → Repair
3: Login → Syncopen
Altruciatoxin (Carryable_2H_FL_05x05x05_Commodity_drug_altruciatoxin_a)
Changed
4 changes
stdItem
Interactions
0: Light3on → Activate
1: Ondepth → Deactivate
2: Ondepth → Relayregister
3: Ondepth
Revenant Tree Pollen (Carryable_2H_FL_05x05x05_Commodity_drug_altruciatoxin_unprocessed_a)
Changed
4 changes
stdItem
Interactions
0: Pilotexit → Open
1: Dockingportopen → Close
2: Dockingportclose
3: Deactivate
E'tam (Carryable_2H_FL_05x05x05_Commodity_drug_etam_a)
Changed
4 changes
stdItem
Interactions
0: Advancetime → Deactivate
1: Battery3attach → Activate
2: Battery2Attach
3: Battery1attach
Maze (Carryable_2H_FL_05x05x05_Commodity_drug_maze_a)
Changed
4 changes
stdItem
Interactions
0: Place → Open
1: Pickup → Close
2: Drop
3: Pilotenter
Neon (Carryable_2H_FL_05x05x05_Commodity_drug_neon_a)
Changed
4 changes
stdItem
Interactions
0: Battery1detach → Deactivate
1: Battery2detach → Activate
2: Battery3detach → Missileson
3: Batterypoweron
Uncut SLAM (Carryable_2H_FL_05x05x05_Commodity_drug_slam_a)
Changed
4 changes
stdItem
Interactions
0: Pilotexit → Use_lever
1: Turretenter → Override
2: Turretexit → Open
3: Turretenter180 → Close
DCSR2 (Carryable_2H_FL_05x05x05_Commodity_drug_slam_unprocessed)
Changed
4 changes
stdItem
Interactions
0: Unlockself → Place
1: Lockself → Store
2: Light1on → Equip
3: Light2on → Openexternalinventory
WiDoW (Carryable_2H_FL_05x05x05_Commodity_drug_widow_a)
Changed
4 changes
stdItem
Interactions
0: User_stop → Pickup
1: Insert → Place
2: Eject → Use_lever
3: Pilotenter → Override
Gasping Weevil Eggs (Carryable_2H_FL_05x05x05_Commodity_food_GaspingWeevilEggs)
Changed
4 changes
stdItem
Interactions
0: Debug_charge3 → Missilesoff
1: Enter_on_state → Open_shield_bay
2: Enter_off_state → Close_shield_bay
3: User_start → Activate remote camera
Human Food Bars (Carryable_2H_FL_05x05x05_Commodity_food_HumanFoodBars)
Changed
4 changes
stdItem
Interactions
0: Inspect → Chakmafirstselecttake
1: Place → Chakmatake
2: Store → Bespokeplace
3: Consume → Holdready
Processed Food (Carryable_2H_FL_05x05x05_Commodity_food_nonperishable_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Holster
1: Drop → Offhandholster
2: Inspect → Store
3: Place → Offhandstore
Fresh Food (Carryable_2H_FL_05x05x05_Commodity_food_perishable_a)
Changed
4 changes
stdItem
Interactions
0: Store → Drop
1: Consume → Carrylowered
2: Carry → Inspect
3: Drop → Place
Hydrogen (Carryable_2H_FL_05x05x05_Commodity_gas_flammable_hydrogen)
Changed
4 changes
stdItem
Interactions
0: Turret_gyro_mode → Lockeddisplay
1: Dooropen → Unlocktrigger
2: Doorclose → Keypadsuccess
3: Ascentrequest → Open
Astatine (Carryable_2H_FL_05x05x05_Commodity_gas_inert_astatine_a)
Changed
4 changes
stdItem
Interactions
0: Debug_resethack → Keypadsuccess
1: Onhacksucceed_notshown → Open
2: Onhackfailed_notshown → Close
3: Onhackreset_notshown → Onunlocked
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_Commodity_gas_inert_chlorine_a)
Changed
4 changes
stdItem
Interactions
0: Seatenterright → Lockeddisplay
1: Seatexit → Unlocktrigger
2: Lift_open → Place_fuse
3: Lift_close → Keypadsuccess
Fluorine (Carryable_2H_FL_05x05x05_Commodity_gas_inert_fluorine_a)
Changed
4 changes
stdItem
Interactions
0: Descentrequest → Close
1: Instagatehack → Onunlocked
2: Debug_bypasshacksucceed → Lockeddisplay
3: Debug_bypasshackfail → Unlocktrigger
Iodine (Carryable_2H_FL_05x05x05_Commodity_gas_inert_iodine_a)
Changed
4 changes
stdItem
Interactions
0: Ramp_open → Open
1: Ramp_close → Close
2: Open → Onunlocked
3: Close → Lockeddisplay
Medical Supplies (Carryable_2H_FL_05x05x05_Commodity_medical_supplies_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Holster
1: Drop → Offhandholster
2: Inspect → Store
3: Place → Offhandstore
Agricium (Carryable_2H_FL_05x05x05_Commodity_metal_agricium_a)
Changed
4 changes
stdItem
Interactions
0: Store → Offhandstore
1: Throw → Drop
2: Carry → Carrylowered
3: Drop → Inspect
Aluminum (Carryable_2H_FL_05x05x05_Commodity_metal_aluminium_a)
Changed
3 changes
stdItem
Interactions
1: Consume → Offhandstore
2: Carry → Drop
3: Drop → Carrylowered
Gold (Carryable_2H_FL_05x05x05_Commodity_metal_gold_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Holdready
1: Drop → Holster
2: Inspect → Offhandholster
3: Place → Store
Titanium (Carryable_2H_FL_05x05x05_Commodity_metal_titanium_a)
Changed
4 changes
stdItem
Interactions
0: Store → Drop
1: Consume → Carrylowered
2: Carry → Inspect
3: Drop → Place
Tungsten (Carryable_2H_FL_05x05x05_Commodity_metal_tungsten_a)
Changed
4 changes
stdItem
Interactions
0: Inspect → Place
1: Place → Chakmafirstselecttake
2: Store → Chakmatake
3: Consume → Customize
Aphorite (Carryable_2H_FL_05x05x05_Commodity_minerals_aphorite_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Offhandholster
1: Place → Store
2: Store → Offhandstore
3: Carry → Drop
4: Drop → Carrylowered
Beryl (Carryable_2H_FL_05x05x05_Commodity_minerals_beryl_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Offhandholster
1: Drop → Store
2: Inspect → Offhandstore
3: Place → Drop
Corundum (Carryable_2H_FL_05x05x05_Commodity_minerals_corundum_a)
Changed
2 changes
stdItem
Interactions
2: Store → Chakmafirstselecttake
3: Carry → Chakmatake
Diamond (Carryable_2H_FL_05x05x05_Commodity_minerals_diamond_a)
Changed
4 changes
stdItem
Interactions
0: Place → Carrylowered
1: Store → Inspect
2: Carry → Place
3: Drop → Chakmafirstselecttake
Dolivine (Carryable_2H_FL_05x05x05_Commodity_minerals_dolivine_a)
Changed
5 changes
stdItem
Interactions
0: Inspect → Chakmatake
1: Place → Customize
2: Store → Bespokeplace
3: Carry → Holdready
4: Drop → Holster
Hadanite (Carryable_2H_FL_05x05x05_Commodity_minerals_hadanite_a)
Changed
5 changes
stdItem
Interactions
0: Store → Carrylowered
1: Playback → Inspect
2: Stop_playback → Place
3: Carry → Chakmafirstselecttake
4: Drop → Chakmatake
Laranite (Carryable_2H_FL_05x05x05_Commodity_minerals_laranite_a)
Changed
4 changes
stdItem
Interactions
0: Store → Offhandholster
1: Carry → Store
2: Drop → Offhandstore
3: Inspect → Drop
Quartz (Carryable_2H_FL_05x05x05_Commodity_minerals_quartz_a)
Changed
4 changes
stdItem
Interactions
0: Drop → Customize
1: Inspect → Bespokeplace
2: Place → Holdready
3: Store → Holster
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_Commodity_Nonmetal)
Changed
4 changes
stdItem
Interactions
0: Override → Gate_close
1: Cycle → Set_pressurenormalized
2: Open → Set_pressuredifferential
3: Close → Setstate_powered
Scrap (Carryable_2H_FL_05x05x05_Commodity_scrap_a)
Changed
2 changes
stdItem
Interactions
2: Store → Chakmafirstselecttake
3: Consume → Chakmatake
Waste (Carryable_2H_FL_05x05x05_Commodity_waste_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Customize
1: Drop → Bespokeplace
2: Inspect → Holdready
3: Place → Holster
GEO Resource Pod (Carryable_2H_FL_05x05x05_inventory_argoGeo)
Changed
6 changes
stdItem
Interactions
0: Equiptowear → Set_pressuredifferential
1: Carry → Setstate_powered
2: Drop → Setstate_unpowered
3: Place → Setstate_blocked
4: Store → Setstate_unblocked
5: Setstate_noaccess
Ammunition Crate (Carryable_2H_FL_05x05x05_MissionItem_AmmoCrate)
Changed
7 changes
stdItem
Interactions
0: Ascentrequest → Closeself
1: Descentrequest → Allowclose
2: Elevatorcancelstop → Gate_close
3: Dooropen → Set_pressurenormalized
4: Doorclose → Set_pressuredifferential
5: Setstate_powered
6: Setstate_unpowered
Basketball (Carryable_2H_FL_05x05x05_MissionItem_Basketball)
Changed
5 changes
stdItem
Interactions
0: Elevatorcancelstop → Setstate_blocked
1: Dooropen → Setstate_unblocked
2: Doorclose → Setstate_noaccess
3: Ascentrequest → Setstate_access
4: Descentrequest → Pressurecycle
Evidence (Carryable_2H_FL_05x05x05_MissionItem_EvidenceBox)
Changed
4 changes
stdItem
Interactions
0: Dooropen → Override
1: Doorclose → Stepthrough
2: Ascentrequest → Toggle
3: Descentrequest → Unlock
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_Jackolantern)
Changed
4 changes
stdItem
Interactions
0: Activate remote camera → Openrequest
1: Turret_gyro_mode → Closerequest
2: Closetrigger
3: Closeself
Medical Supplies (Carryable_2H_FL_05x05x05_MissionItem_medical_samples)
Changed
4 changes
stdItem
Interactions
0: Place → Chakmatake
1: Store → Customize
2: Carry → Bespokeplace
3: Drop → Holdready
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_medical_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Descentrequest → Setstate_powered
1: Elevatorcancelstop → Setstate_unpowered
2: Dooropen → Setstate_blocked
3: Doorclose → Setstate_unblocked
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_metal_oresamples)
Changed
3 changes
stdItem
Interactions
0: Inspect → Holster
1: Place → Offhandholster
3: Carry → Offhandstore
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_metal_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Ascentrequest → Setstate_noaccess
1: Descentrequest → Setstate_access
2: Elevatorcancelstop → Pressurecycle
3: Dooropen → Pressurecyclecomplete
Pizza Box (Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_a)
Changed
4 changes
stdItem
Interactions
0: Offhandequiptosuit → Lock
1: Store → Override
2: Offhandstore → Stepthrough
3: Drop → Toggle
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_b)
Changed
4 changes
stdItem
Interactions
0: Vendorreturn → Pressurecyclecomplete
1: Vendorkeep → Set_airlockconnected
2: Holdready → Open
3: Equiptosuit → Close
carryable_2h_fl_05x05x05_missionitem_present_a (Carryable_2H_FL_05x05x05_MissionItem_Present_a)
Changed
4 changes
stdItem
Interactions
0: Doorclose → Set_airlockconnected
1: Ascentrequest → Open
2: Descentrequest → Close
3: Elevatorcancelstop → Lock
carryable_2h_fl_05x05x05_missionitem_present_b (Carryable_2H_FL_05x05x05_MissionItem_Present_b)
Changed
3 changes
stdItem
Interactions
1: Inspect → Carrylowered
2: Place → Inspect
3: Store → Place
carryable_2h_fl_05x05x05_missionitem_present_c (Carryable_2H_FL_05x05x05_MissionItem_Present_c)
Changed
4 changes
stdItem
Interactions
0: Carry → Chakmafirstselecttake
1: Drop → Chakmatake
2: Inspect → Customize
3: Place → Bespokeplace
Manned Turret (AEGS_Javelin_SCItem_Turret_Manned_LowPoly)
Changed
1 change
stdItem
Turret
ForceAlignSubgimbalsDuringPipAiming: false → true