Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
RS1 Odysey Spacesuits
(Carryable_2H_FL_05x05x05_Commodity_counterfeit_RS1Spacesuits)
Changed
4 changes
stdItem
Interactions
0:
Closefinished
→
Close
1:
Idle_stare
→
Hack
2:
Place
→
Repair
3:
Login
→
Syncopen
Altruciatoxin
(Carryable_2H_FL_05x05x05_Commodity_drug_altruciatoxin_a)
Changed
4 changes
stdItem
Interactions
0:
Light3on
→
Activate
1:
Ondepth
→
Deactivate
2:
Ondepth
→
Relayregister
3:
Ondepth
Revenant Tree Pollen
(Carryable_2H_FL_05x05x05_Commodity_drug_altruciatoxin_unprocessed_a)
Changed
4 changes
stdItem
Interactions
0:
Pilotexit
→
Open
1:
Dockingportopen
→
Close
2:
Dockingportclose
3:
Deactivate
E'tam
(Carryable_2H_FL_05x05x05_Commodity_drug_etam_a)
Changed
4 changes
stdItem
Interactions
0:
Advancetime
→
Deactivate
1:
Battery3attach
→
Activate
2:
Battery2Attach
3:
Battery1attach
Maze
(Carryable_2H_FL_05x05x05_Commodity_drug_maze_a)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Open
1:
Pickup
→
Close
2:
Drop
3:
Pilotenter
Neon
(Carryable_2H_FL_05x05x05_Commodity_drug_neon_a)
Changed
4 changes
stdItem
Interactions
0:
Battery1detach
→
Deactivate
1:
Battery2detach
→
Activate
2:
Battery3detach
→
Missileson
3:
Batterypoweron
Uncut SLAM
(Carryable_2H_FL_05x05x05_Commodity_drug_slam_a)
Changed
4 changes
stdItem
Interactions
0:
Pilotexit
→
Use_lever
1:
Turretenter
→
Override
2:
Turretexit
→
Open
3:
Turretenter180
→
Close
DCSR2
(Carryable_2H_FL_05x05x05_Commodity_drug_slam_unprocessed)
Changed
4 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Lockself
→
Store
2:
Light1on
→
Equip
3:
Light2on
→
Openexternalinventory
WiDoW
(Carryable_2H_FL_05x05x05_Commodity_drug_widow_a)
Changed
4 changes
stdItem
Interactions
0:
User_stop
→
Pickup
1:
Insert
→
Place
2:
Eject
→
Use_lever
3:
Pilotenter
→
Override
Gasping Weevil Eggs
(Carryable_2H_FL_05x05x05_Commodity_food_GaspingWeevilEggs)
Changed
4 changes
stdItem
Interactions
0:
Debug_charge3
→
Missilesoff
1:
Enter_on_state
→
Open_shield_bay
2:
Enter_off_state
→
Close_shield_bay
3:
User_start
→
Activate remote camera
Human Food Bars
(Carryable_2H_FL_05x05x05_Commodity_food_HumanFoodBars)
Changed
4 changes
stdItem
Interactions
0:
Inspect
→
Chakmafirstselecttake
1:
Place
→
Chakmatake
2:
Store
→
Bespokeplace
3:
Consume
→
Holdready
Processed Food
(Carryable_2H_FL_05x05x05_Commodity_food_nonperishable_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Holster
1:
Drop
→
Offhandholster
2:
Inspect
→
Store
3:
Place
→
Offhandstore
Fresh Food
(Carryable_2H_FL_05x05x05_Commodity_food_perishable_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Consume
→
Carrylowered
2:
Carry
→
Inspect
3:
Drop
→
Place
Hydrogen
(Carryable_2H_FL_05x05x05_Commodity_gas_flammable_hydrogen)
Changed
4 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Lockeddisplay
1:
Dooropen
→
Unlocktrigger
2:
Doorclose
→
Keypadsuccess
3:
Ascentrequest
→
Open
Astatine
(Carryable_2H_FL_05x05x05_Commodity_gas_inert_astatine_a)
Changed
4 changes
stdItem
Interactions
0:
Debug_resethack
→
Keypadsuccess
1:
Onhacksucceed_notshown
→
Open
2:
Onhackfailed_notshown
→
Close
3:
Onhackreset_notshown
→
Onunlocked
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_Commodity_gas_inert_chlorine_a)
Changed
4 changes
stdItem
Interactions
0:
Seatenterright
→
Lockeddisplay
1:
Seatexit
→
Unlocktrigger
2:
Lift_open
→
Place_fuse
3:
Lift_close
→
Keypadsuccess
Fluorine
(Carryable_2H_FL_05x05x05_Commodity_gas_inert_fluorine_a)
Changed
4 changes
stdItem
Interactions
0:
Descentrequest
→
Close
1:
Instagatehack
→
Onunlocked
2:
Debug_bypasshacksucceed
→
Lockeddisplay
3:
Debug_bypasshackfail
→
Unlocktrigger
Iodine
(Carryable_2H_FL_05x05x05_Commodity_gas_inert_iodine_a)
Changed
4 changes
stdItem
Interactions
0:
Ramp_open
→
Open
1:
Ramp_close
→
Close
2:
Open
→
Onunlocked
3:
Close
→
Lockeddisplay
Medical Supplies
(Carryable_2H_FL_05x05x05_Commodity_medical_supplies_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Holster
1:
Drop
→
Offhandholster
2:
Inspect
→
Store
3:
Place
→
Offhandstore
Agricium
(Carryable_2H_FL_05x05x05_Commodity_metal_agricium_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Offhandstore
1:
Throw
→
Drop
2:
Carry
→
Carrylowered
3:
Drop
→
Inspect
Aluminum
(Carryable_2H_FL_05x05x05_Commodity_metal_aluminium_a)
Changed
3 changes
stdItem
Interactions
1:
Consume
→
Offhandstore
2:
Carry
→
Drop
3:
Drop
→
Carrylowered
Gold
(Carryable_2H_FL_05x05x05_Commodity_metal_gold_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Holdready
1:
Drop
→
Holster
2:
Inspect
→
Offhandholster
3:
Place
→
Store
Titanium
(Carryable_2H_FL_05x05x05_Commodity_metal_titanium_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Consume
→
Carrylowered
2:
Carry
→
Inspect
3:
Drop
→
Place
Tungsten
(Carryable_2H_FL_05x05x05_Commodity_metal_tungsten_a)
Changed
4 changes
stdItem
Interactions
0:
Inspect
→
Place
1:
Place
→
Chakmafirstselecttake
2:
Store
→
Chakmatake
3:
Consume
→
Customize
Aphorite
(Carryable_2H_FL_05x05x05_Commodity_minerals_aphorite_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Offhandholster
1:
Place
→
Store
2:
Store
→
Offhandstore
3:
Carry
→
Drop
4:
Drop
→
Carrylowered
Beryl
(Carryable_2H_FL_05x05x05_Commodity_minerals_beryl_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Offhandholster
1:
Drop
→
Store
2:
Inspect
→
Offhandstore
3:
Place
→
Drop
Corundum
(Carryable_2H_FL_05x05x05_Commodity_minerals_corundum_a)
Changed
2 changes
stdItem
Interactions
2:
Store
→
Chakmafirstselecttake
3:
Carry
→
Chakmatake
Diamond
(Carryable_2H_FL_05x05x05_Commodity_minerals_diamond_a)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Carrylowered
1:
Store
→
Inspect
2:
Carry
→
Place
3:
Drop
→
Chakmafirstselecttake
Dolivine
(Carryable_2H_FL_05x05x05_Commodity_minerals_dolivine_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Chakmatake
1:
Place
→
Customize
2:
Store
→
Bespokeplace
3:
Carry
→
Holdready
4:
Drop
→
Holster
Hadanite
(Carryable_2H_FL_05x05x05_Commodity_minerals_hadanite_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carrylowered
1:
Playback
→
Inspect
2:
Stop_playback
→
Place
3:
Carry
→
Chakmafirstselecttake
4:
Drop
→
Chakmatake
Laranite
(Carryable_2H_FL_05x05x05_Commodity_minerals_laranite_a)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Offhandholster
1:
Carry
→
Store
2:
Drop
→
Offhandstore
3:
Inspect
→
Drop
Quartz
(Carryable_2H_FL_05x05x05_Commodity_minerals_quartz_a)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Customize
1:
Inspect
→
Bespokeplace
2:
Place
→
Holdready
3:
Store
→
Holster
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_Commodity_Nonmetal)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Gate_close
1:
Cycle
→
Set_pressurenormalized
2:
Open
→
Set_pressuredifferential
3:
Close
→
Setstate_powered
Scrap
(Carryable_2H_FL_05x05x05_Commodity_scrap_a)
Changed
2 changes
stdItem
Interactions
2:
Store
→
Chakmafirstselecttake
3:
Consume
→
Chakmatake
Waste
(Carryable_2H_FL_05x05x05_Commodity_waste_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Customize
1:
Drop
→
Bespokeplace
2:
Inspect
→
Holdready
3:
Place
→
Holster
GEO Resource Pod
(Carryable_2H_FL_05x05x05_inventory_argoGeo)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Set_pressuredifferential
1:
Carry
→
Setstate_powered
2:
Drop
→
Setstate_unpowered
3:
Place
→
Setstate_blocked
4:
Store
→
Setstate_unblocked
5:
Setstate_noaccess
Ammunition Crate
(Carryable_2H_FL_05x05x05_MissionItem_AmmoCrate)
Changed
7 changes
stdItem
Interactions
0:
Ascentrequest
→
Closeself
1:
Descentrequest
→
Allowclose
2:
Elevatorcancelstop
→
Gate_close
3:
Dooropen
→
Set_pressurenormalized
4:
Doorclose
→
Set_pressuredifferential
5:
Setstate_powered
6:
Setstate_unpowered
Basketball
(Carryable_2H_FL_05x05x05_MissionItem_Basketball)
Changed
5 changes
stdItem
Interactions
0:
Elevatorcancelstop
→
Setstate_blocked
1:
Dooropen
→
Setstate_unblocked
2:
Doorclose
→
Setstate_noaccess
3:
Ascentrequest
→
Setstate_access
4:
Descentrequest
→
Pressurecycle
Evidence
(Carryable_2H_FL_05x05x05_MissionItem_EvidenceBox)
Changed
4 changes
stdItem
Interactions
0:
Dooropen
→
Override
1:
Doorclose
→
Stepthrough
2:
Ascentrequest
→
Toggle
3:
Descentrequest
→
Unlock
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_Jackolantern)
Changed
4 changes
stdItem
Interactions
0:
Activate remote camera
→
Openrequest
1:
Turret_gyro_mode
→
Closerequest
2:
Closetrigger
3:
Closeself
Medical Supplies
(Carryable_2H_FL_05x05x05_MissionItem_medical_samples)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Chakmatake
1:
Store
→
Customize
2:
Carry
→
Bespokeplace
3:
Drop
→
Holdready
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_medical_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Descentrequest
→
Setstate_powered
1:
Elevatorcancelstop
→
Setstate_unpowered
2:
Dooropen
→
Setstate_blocked
3:
Doorclose
→
Setstate_unblocked
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_oresamples)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Holster
1:
Place
→
Offhandholster
3:
Carry
→
Offhandstore
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_metal_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Ascentrequest
→
Setstate_noaccess
1:
Descentrequest
→
Setstate_access
2:
Elevatorcancelstop
→
Pressurecycle
3:
Dooropen
→
Pressurecyclecomplete
Pizza Box
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_a)
Changed
4 changes
stdItem
Interactions
0:
Offhandequiptosuit
→
Lock
1:
Store
→
Override
2:
Offhandstore
→
Stepthrough
3:
Drop
→
Toggle
<= PLACEHOLDER =>
(Carryable_2H_FL_05x05x05_MissionItem_pizzabox_1_b)
Changed
4 changes
stdItem
Interactions
0:
Vendorreturn
→
Pressurecyclecomplete
1:
Vendorkeep
→
Set_airlockconnected
2:
Holdready
→
Open
3:
Equiptosuit
→
Close
carryable_2h_fl_05x05x05_missionitem_present_a
(Carryable_2H_FL_05x05x05_MissionItem_Present_a)
Changed
4 changes
stdItem
Interactions
0:
Doorclose
→
Set_airlockconnected
1:
Ascentrequest
→
Open
2:
Descentrequest
→
Close
3:
Elevatorcancelstop
→
Lock
carryable_2h_fl_05x05x05_missionitem_present_b
(Carryable_2H_FL_05x05x05_MissionItem_Present_b)
Changed
3 changes
stdItem
Interactions
1:
Inspect
→
Carrylowered
2:
Place
→
Inspect
3:
Store
→
Place
carryable_2h_fl_05x05x05_missionitem_present_c
(Carryable_2H_FL_05x05x05_MissionItem_Present_c)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Chakmafirstselecttake
1:
Drop
→
Chakmatake
2:
Inspect
→
Customize
3:
Place
→
Bespokeplace
Manned Turret
(AEGS_Javelin_SCItem_Turret_Manned_LowPoly)
Changed
1 change
stdItem
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true