Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
Amioshi Plague (Carryable_TBO_FL_16SCU_Commodity_Organic_AmioshiPlague)
Changed
3 changes
stdItem
Interactions
0: Onenabled Esp_setinactive
1: Ondisabled Quantumspool_setactive
2: Enable Quantumspool_setinactive
Blue Bilva (Carryable_TBO_FL_16SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0: Carry Flight_ready
1: Drop Dummyinteraction
2: Place Commsinteraction
Carbon-Silk (Carryable_TBO_FL_16SCU_Commodity_Organic_Carbonsilk)
Changed
3 changes
stdItem
Interactions
0: Toggle Shields_off
1: Onenabled Missiles_armmissile
2: Ondisabled Missiles_disarmmissiles
CK13-GID Seed Blend (Carryable_TBO_FL_16SCU_Commodity_Organic_CK13SeedBlend)
Changed
3 changes
stdItem
Interactions
0: Enable Gsafe_setactive
1: Disable Gsafe_setinactive
2: Toggle Esp_setactive
Decari Pod (Carryable_TBO_FL_16SCU_Commodity_Organic_DecariPod)
Changed
3 changes
stdItem
Interactions
0: Toggle Gimbaltype_setaimassist
1: Onenabled Firepattern_setstaggered
2: Ondisabled Firepattern_setsynchronized
Degnous Root (Carryable_TBO_FL_16SCU_Commodity_Organic_DegnousRoot)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Weapons_on
1: Carry Weapons_off
2: Drop Countermeasures_fire
Fotia Seedpod (Carryable_TBO_FL_16SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0: Drop Flighthud_invalid
1: Place Scanninghud_invalid
2: Store Comms_acceptcall
Fresh Food (Carryable_TBO_FL_16SCU_Commodity_Organic_FreshFood)
Changed
3 changes
stdItem
Interactions
0: Equiptowear Comms_declinecall
1: Openinventoryui Shiptransformextend
2: Openlootingui Shiptransformretract
Gasping Weevil Eggs (Carryable_TBO_FL_16SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0: Drop Door_blaststbd_open
1: Place Door_blaststbd_close
2: Store Door_blastaft_open
Golden Medmon (Carryable_TBO_FL_16SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract Scanninghud_invalid
1: Comms_acceptcall
2: Comms_declinecall
Heart of the Woods (Carryable_TBO_FL_16SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0: Store Missiles_disarmmissiles
1: Equiptowear Missiles_cyclemissiles
2: Openinventoryui Missiles_firemissiles
Human Food Bars (Carryable_TBO_FL_16SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Vtol_setinactive
1: Openlootingui Proximityassist_setactive
2: Carry Proximityassist_setinactive
Jumping Limes (Carryable_TBO_FL_16SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Landinggear_retract
1: Enter Coupled_setcoupled
2: Exit Coupled_setdecoupled
Kopion Horn (Carryable_TBO_FL_16SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0: Onenabled Weapons_off
1: Ondisabled Countermeasures_fire
2: Enable Headlights_on
Pingala Seeds (Carryable_TBO_FL_16SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0: Place Headlights_on
1: Store Headlights_off
2: Equiptowear Vtol_setactive
Molina Mold Treatment (Carryable_TBO_FL_16SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0: Enable Piptype_setlead
1: Disable Piptype_setlag
2: Toggle Landinggear_invalid
Organics (Carryable_TBO_FL_16SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0: Carry Ejection
1: Drop Enterdefaultmode
2: Place Enterscanmode
Oza (Carryable_TBO_FL_16SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0: Place Door_hangar_open
1: Store Door_hangar_close
2: Equiptowear Door_blastfore_open
Pingala Seeds (Carryable_TBO_FL_16SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0: Ondisabled Weaponcontroller_setinactive
1: Enable Gimbaltype_setfixed
2: Disable Gimbaltype_setgimbal
Pitambu (Carryable_TBO_FL_16SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0: Ondisabled Proximityassist_setactive
1: Acceptcontract Proximityassist_setinactive
2: Flighthud_invalid
Prota (Carryable_TBO_FL_16SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0: Ondisabled Scan_enable
1: Enable Scan_disable
2: Disable Shields_on
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0: Disable Quantumtravel_setactive
1: Toggle Quantumtravel_setinactive
2: Onenabled Weaponcontroller_setactive
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0: Enable Missiles_cyclemissiles
1: Disable Missiles_firemissiles
2: Toggle Weapons_on
Revenant Pod (Carryable_TBO_FL_16SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0: Store Opencanopy
1: Equiptowear Closecanopy
2: Openinventoryui Landinggear_deploy
SLAM (Carryable_TBO_FL_16SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Landinglights_auto
1: Carry Signal_poweron
2: Drop Signal_poweroff
Lunes (Spiral Fruit) (Carryable_TBO_FL_16SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Door_blastfore_close
1: Openlootingui Door_blastport_open
2: Carry Door_blastport_close
Sunset Berries (Carryable_TBO_FL_16SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Equiptowear Door_blastaft_close
1: Openinventoryui Openaccesspoints
2: Openlootingui Closeaccesspoints
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Carry Piptype_setlag
1: Drop Landinggear_invalid
2: Place Selfdestruct_engage
Altruciatoxin (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Store Weaponcontroller_setinactive
1: Equiptowear Gimbaltype_setfixed
2: Openinventoryui Gimbaltype_setgimbal
Bioplastic (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Flighthud_invalid
1: Carry Scanninghud_invalid
2: Drop Comms_acceptcall
Cadmium Allinide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Enterquantummode
1: Openlootingui Openaccesspoints
2: Carry Closeaccesspoints
Construction Materials (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Sensors_on
1: Carry Sensors_off
2: Drop Scan_enable
Construction Salvage (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Store Coupled_setcoupled
1: Equiptowear Coupled_setdecoupled
2: Openinventoryui Gsafe_setactive
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Equiptowear Dummyinteraction
1: Openinventoryui Commsinteraction
2: Openlootingui Opencanopy
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Missiles_armmissile
1: Openlootingui Missiles_disarmmissiles
2: Carry Missiles_cyclemissiles
Diamond Laminate (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Store Weaponcontroller_setactive
1: Equiptowear Weaponcontroller_setinactive
2: Openinventoryui Gimbaltype_setfixed
Distilled Spirits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Commsinteraction
1: Openlootingui Opencanopy
2: Carry Closecanopy
Dopple (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Store Vtol_setinactive
1: Equiptowear Proximityassist_setactive
2: Openinventoryui Proximityassist_setinactive
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Place Ejection
1: Store Enterdefaultmode
2: Equiptowear Enterscanmode
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Openlootingui Comms_acceptcall
1: Carry Comms_declinecall
2: Drop Shiptransformextend
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Store Vtol_setinactive
1: Equiptowear Proximityassist_setactive
2: Openinventoryui Proximityassist_setinactive
E'tam (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Place Esp_setinactive
1: Store Quantumspool_setactive
2: Equiptowear Quantumspool_setinactive
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Place Comms_declinecall
1: Store Shiptransformextend
2: Equiptowear Shiptransformretract
Freeze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Carry Weapons_on
1: Drop Weapons_off
2: Place Countermeasures_fire
Detatrine (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Carry Selfdestruct_engage
1: Drop Selfdestruct_disengage
2: Place Hailtarget_start
3: Store Hailtarget_stop
4: Equiptowear Sensors_on
Glow (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Carry Closecanopy
1: Drop Landinggear_deploy
2: Place Landinggear_retract
HLX99 Hyperprocessors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui Weaponcontroller_setinactive
1: Openlootingui Gimbaltype_setfixed
2: Carry Gimbaltype_setgimbal
Luminalia Gift (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Drop Opencanopy
1: Place Closecanopy
2: Store Landinggear_deploy
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Drop Closecargodoor
1: Place Openaccesspoints
2: Store Closeaccesspoints
HLX99 Hyperprocessors (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_HLX99Processors)
Changed
5 changes
stdItem
Interactions
0: Elevatorarrived Close
1: Lower Open
2: Extend
3: Retract
4: Raise