Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_Personnel)
Changed
34 changes
stdItem
Interactions
0: Open → Cradle_close
1: Close → Open
2: Lock → Close
3: Override → Toggle
4: Stepthrough → Lock
5: Toggle → Openfinished
6: Unlock → Closefinished
7: Overrideclose → Seatenter
8: Opencomplete → Seatexit
9: Closecomplete → Request
10: Opentrigger → Elevatorarrived
11: Openself → Turretenter
12: Allowopen → Turretexit
13: Locktrigger → Setlighton
14: Unlocktrigger → Setlightoff
15: Lockself → Togglelight
16: Unlockself → Insert
17: Openrequest → Eject
18: Closerequest → Button_activate
19: Closetrigger → Button_reveal
20: Closeself → Activate remote camera
21: Allowclose → Turret_gyro_mode
22: Gate_close → Place
23: Set_pressurenormalized → Syncmobiglas
24: Set_pressuredifferential → Insert
25: Setstate_powered → Decrypt
26: Setstate_unpowered → Initializechunck01
27: Setstate_blocked → Initializechunck02
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_RearElevator)
Changed
34 changes
stdItem
Interactions
0: Open → Onglow
1: Close → Onpiece1Dissolved
2: Lock → Onpiece2Dissolved
3: Override → Onpiece3Dissolved
4: Stepthrough → Onpiece4Dissolved
5: Toggle → Onpiece5Dissolved
6: Unlock → Onpiece6Dissolved
7: Overrideclose → Onpiece78dissolved
8: Opencomplete → Teststartglow
9: Closecomplete → Testpiece1
10: Opentrigger → Testpiece2
11: Openself → Testpiece3
12: Allowopen → Testpiece4
13: Locktrigger → Testpiece5
14: Unlocktrigger → Testpiece6
15: Lockself → Testpiece78
16: Unlockself → Reset
17: Openrequest → Activate remote camera
18: Closerequest → Turret_gyro_mode
19: Closetrigger → Request
20: Closeself → Elevatorarrived
21: Allowclose → Supportenter
22: Gate_close → Supportenterleft
23: Set_pressurenormalized → Supportexit
24: Set_pressuredifferential → Supportexitleft
25: Setstate_powered → Turnontransitsystem
26: Setstate_unpowered → Turnofftransitsystem
27: Setstate_blocked → Ascend
28: Setstate_unblocked → Descend
29: Setstate_noaccess → Playsolved
30: Setstate_access → Onplaying
31: Pressurecycle → Onstopped
32: Pressurecyclecomplete → Playunsolved
33: Set_airlockconnected
Argo MOTH Missile Launcher (MRCK_S04_ARGO_MOTH_16_S02)
Changed
16 changes
stdItem
Ports
0
Flags
#0: editable
1
Flags
#0: editable
2
Flags
#0: editable
3
Flags
#0: editable
4
Flags
#0: editable
5
Flags
#0: editable
6
Flags
#0: editable
7
Flags
#0: editable
8
Flags
#0: editable
9
Flags
#0: editable
10
Flags
#0: editable
11
Flags
#0: editable
12
Flags
#0: editable
13
Flags
#0: editable
14
Flags
#0: editable
15
Flags
#0: editable
<= PLACEHOLDER => (Weapon_Rack_1_Slot_ARGO_GadgetLarge)
Changed
1 change
stdItem
Ports
0
Flags
#0: $editable
<= PLACEHOLDER => (Weapon_Rack_1_Slot_ARGO_GadgetSmall)
Changed
1 change
stdItem
Ports
0
Flags
#0: $editable
<= PLACEHOLDER => (Weapon_Rack_1_Slot_ARGO_Pistol)
Changed
1 change
stdItem
Ports
0
Flags
#0: $editable
<= PLACEHOLDER => (Weapon_Rack_2_Slots_ARGO_Rifles)
Changed
2 changes
stdItem
Ports
0
Flags
#0: $editable
1
Flags
#0: $editable
Argo MOTH (ARGO_MOTH)
Changed
11 changes
stdItem
Ports
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
4
Flags
1: uneditable
Uneditable: false → true
5
Uneditable: false → true
Flags
#0: uneditable
9
Uneditable: false → true
Flags
#0: uneditable
DescriptionData
Focus: Salvage → Medium Salvage
Chokehold Gloves (alb_gloves_02_02_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Chokehold Gloves Molten (alb_gloves_02_02_10)
Changed
1 change
stdItem
GForceResistance
Value: 0
Chokehold Gloves Sleet (alb_gloves_02_02_11)
Changed
1 change
stdItem
GForceResistance
Value: 0
Chokehold Gloves Molehill Brown (alb_gloves_02_02_15)
Changed
1 change
stdItem
GForceResistance
Value: 0
Chokehold Gloves Grime Blue (alb_gloves_02_02_18)
Changed
1 change
stdItem
GForceResistance
Value: 0
Strode Pants Molten (alb_pants_01_02_10)
Changed
1 change
stdItem
GForceResistance
Value: 0
Strode Pants (alb_pants_01_02_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Strode Pants Sleet (alb_pants_01_02_11)
Changed
1 change
stdItem
GForceResistance
Value: 0
Strode Pants Molehill Brown (alb_pants_01_02_15)
Changed
1 change
stdItem
GForceResistance
Value: 0
Strode Pants Grime Blue (alb_pants_01_02_18)
Changed
1 change
stdItem
GForceResistance
Value: 0
Aurora Mk I CL Ship Armor (ARMR_RSI_Aurora_Mk2)
Changed
1 change
stdItem
Durability
Health: 4800 → 3840
RediMake Item Fabricator (BaseBuilding_Interactables_ItemFabricator_Standard)
Changed
3 changes
stdItem
InventoryOccupancy
Dimensions
Width: 5 → 5.133
Height: 2.5 → 2.448
Length: 2.5 → 2.947
Medical Bed (Bed_Single_Medical_Instance_Hospital_Kaboos)
Changed
10 changes
stdItem
Interactions
0: Engineoff → Drop
1: Enabledecoupled → Place
2: Disabledecoupled → Store
3: Enablegsafe → Equiptowear
4: Disablegsafe → Carry
5: Enableesp
6: Disableesp
7: Enablecruise
8: Disablecruise
9: Enablevtol
Medical Bed (Bed_Single_Medical_Instance_Hospital_RCD)
Changed
11 changes
stdItem
Interactions
0: Disableesp → Drop
1: Enablecruise → Place
2: Disablecruise → Store
3: Enablevtol → Equiptowear
4: Disablevtol → Carry
5: Enableproximityassist
6: Disableproximityassist
7: Shiptransformcycle
8: Shiptransformretract
9: Shiptransformdeploy
10: Engineon
Medical Bed (Bed_Single_Medical_Instance_Hospital_RCD_noRespawn)
Changed
11 changes
stdItem
Interactions
0: Overrideclose → Opencomplete
1: Opencomplete → Closecomplete
2: Closecomplete → Opentrigger
3: Opentrigger → Openself
4: Openself → Allowopen
5: Allowopen → Locktrigger
6: Locktrigger → Unlocktrigger
7: Unlocktrigger → Lockself
8: Lockself → Unlockself
9: Unlockself → Openrequest
10: Openrequest → Closerequest
P4-AR "Blacklist" Rifle (behr_rifle_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass: 3.2 → 2.65
Interactions
0: Shiptransformretract → Turret_sensitivity_reset
1: Shiptransformcycle → Turret_fire_mode
2: Openaccesspoints → Turret_gyro_mode
3: Closeaccesspoints → Turret_sensitivity_increase
4: Flight_ready → Turret_sensitivity_decrease
5: Dummyinteraction
6: Commsinteraction
7: Opencanopy
8: Closecanopy
9: Landinggear_deploy
10: Landinggear_retract
11: Coupled_setcoupled
12: Coupled_setdecoupled
P8-AR "Dominion Camo" Rifle (behr_rifle_ballistic_02_civilian_store01)
Changed
14 changes
stdItem
Mass: 3.6 → 2.4
Interactions
0: Missiles_firemissiles → Swiperight
1: Weapons_on → Swipeup
2: Weapons_off → Swipedown
3: Countermeasures_chaff → Openkeyboard
4: Countermeasures_flare → Starttyping
5: Countermeasures_fire → Stoptyping
6: Headlights_on → Closekeyboard
7: Headlights_off → Setwindowstate_closewindow
8: Vtol_setactive → Button
9: Vtol_setinactive → Useconsole
10: Proximityassist_setactive → Exitconsole
11: Proximityassist_setinactive → Tap
12: Flighthud_invalid → Swipeleft
P8-ARM Rifle Magazine (30 cap) (behr_rifle_ballistic_02_mag)
Changed
1 change
stdItem
Mass: 0.53 → 0.75
BR-2 "Blacklist" Shotgun (behr_shotgun_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass: 4.5 → 2.37
Interactions
0: Esp_setinactive → Canopyopen
1: Quantumspool_setactive → Canopyclose
2: Quantumspool_setinactive → Poweron
3: Quantumtravel_setactive → Poweroff
4: Quantumtravel_setinactive
5: Weaponcontroller_setactive
6: Weaponcontroller_setinactive
7: Gimbaltype_setfixed
8: Gimbaltype_setgimbal
9: Gimbaltype_setaimassist
10: Firepattern_setstaggered
11: Firepattern_setsynchronized
12: Piptype_setlead
<= PLACEHOLDER => (Cargo_Slot_Generic_1Slot)
Changed
1 change
stdItem
Ports
0
Flags
#0: $editable
Enter Atmosphere 2956 Poster (Carryable_1H_CY_flair_poster_HT_atmo2956)
Changed
8 changes
stdItem
Interactions
0: Store → Proximityassist_setinactive
1: Equiptowear → Flighthud_invalid
2: Carry → Scanninghud_invalid
3: Drop → Comms_acceptcall
4: Place → Comms_declinecall
5: Subtarget_cycle
6: Ejection
7: Deployglass
Passcode Disk (Carryable_1H_SQ_Compboard_CriptoKey_Generic)
Changed
10 changes
tags: MissionCompboard → MissionCompboard MissionQuestItem
stdItem
Tags
1: MissionQuestItem
HackingChip
AccessTag: MissionCompboard → MissionCompboard MissionQuestItem
Interactions
0: Seetowintro → Close
1: Pickup → Open
2: Place → Turn on
3: Drop → Turn off
4: Ladderopen
5: Ladderclose
6: Canopyopen
Copper (Carryable_2H_FL_05x05x05_Commodity_metal_copper_a)
Changed
4 changes
stdItem
Interactions
0: Inspect → Chakmafirstselecttake
1: Place → Chakmatake
2: Store → Customize
3: Bespokeplace
Iron (Carryable_2H_FL_05x05x05_Commodity_metal_iron_a)
Changed
4 changes
stdItem
Interactions
0: Carry → Bespokeplace
1: Drop → Holdready
2: Inspect → Holster
3: Place → Offhandholster
Agricium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Agricium)
Changed
4 changes
stdItem
Interactions
0: Store → Set_pressuredifferential
1: Equiptowear → Setstate_powered
2: Carry → Setstate_unpowered
3: Drop → Setstate_blocked
Aluminum (Carryable_2H_FL_EighthSCU_Commodity_Metal_Aluminum)
Changed
4 changes
stdItem
Interactions
0: Place → Opencomplete
1: Store → Closecomplete
2: Equiptowear → Opentrigger
3: Carry → Openself
Borase (Carryable_2H_FL_EighthSCU_Commodity_Metal_Borase)
Changed
4 changes
stdItem
Interactions
0: Drop → Pressurecyclecomplete
1: Place → Set_airlockconnected
2: Store → Open
3: Equiptowear → Close
Cobalt (Carryable_2H_FL_EighthSCU_Commodity_Metal_Cobalt)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Closeself
1: Carry → Allowclose
2: Drop → Gate_close
3: Place → Set_pressurenormalized
Copper (Carryable_2H_FL_EighthSCU_Commodity_Metal_Copper)
Changed
4 changes
stdItem
Interactions
0: Drop → Allowopen
1: Place → Locktrigger
2: Store → Unlocktrigger
3: Equiptowear → Lockself
Gold (Carryable_2H_FL_EighthSCU_Commodity_Metal_Gold)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Unlock
1: Carry → Overrideclose
2: Drop → Opencomplete
3: Place → Closecomplete
Iron (Carryable_2H_FL_EighthSCU_Commodity_Metal_Iron)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Setstate_unpowered
1: Carry → Setstate_blocked
2: Drop → Setstate_unblocked
3: Place → Setstate_noaccess
Lindinium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Lindinium)
Changed
4 changes
stdItem
Interactions
0: Place → Open
1: Store → Close
2: Equiptowear → Lock
3: Carry → Unlock
Mercury (Carryable_2H_FL_EighthSCU_Commodity_Metal_Mercury)
Changed
4 changes
stdItem
Interactions
0: Carry → Gate_close
1: Drop → Set_pressurenormalized
2: Place → Set_pressuredifferential
3: Store → Setstate_powered
Potassium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Potassium)
Changed
4 changes
stdItem
Interactions
0: Store → Opentrigger
1: Equiptowear → Openself
2: Carry → Allowopen
3: Drop → Locktrigger
Riccite (Carryable_2H_FL_EighthSCU_Commodity_Metal_Riccite)
Changed
4 changes
stdItem
Interactions
0: Store → Stepthrough
1: Equiptowear → Toggle
2: Carry → Unlock
3: Drop → Overrideclose
Savrilium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Savrilium)
Changed
4 changes
stdItem
Interactions
0: Store → Setstate_access
1: Equiptowear → Pressurecycle
2: Carry → Pressurecyclecomplete
3: Drop → Set_airlockconnected
Stileron (Carryable_2H_FL_EighthSCU_Commodity_Metal_Stileron)
Changed
4 changes
stdItem
Interactions
0: Place → Setstate_unblocked
1: Store → Setstate_noaccess
2: Equiptowear → Setstate_access
3: Carry → Pressurecycle
Tin (Carryable_2H_FL_EighthSCU_Commodity_Metal_Tin)
Changed
4 changes
stdItem
Interactions
0: Carry → Unlockself
1: Drop → Openrequest
2: Place → Closerequest
3: Store → Closetrigger
Titanium (Carryable_2H_FL_EighthSCU_Commodity_Metal_Titanium)
Changed
4 changes
stdItem
Interactions
0: Place → Unlocktrigger
1: Store → Lockself
2: Equiptowear → Unlockself
3: Carry → Openrequest
Torite (Carryable_2H_FL_EighthSCU_Commodity_Metal_Torite)
Changed
4 changes
stdItem
Interactions
0: Drop → Closerequest
1: Place → Closetrigger
2: Store → Closeself
3: Equiptowear → Allowclose
Tungsten (Carryable_2H_FL_EighthSCU_Commodity_Metal_Tungsten)
Changed
4 changes
stdItem
Interactions
0: Carry → Lock
1: Drop → Override
2: Place → Stepthrough
3: Store → Toggle
Aslarite (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Aslarite)
Changed
4 changes
stdItem
Interactions
0: Vendorreturn → Closeself
1: Vendorkeep → Allowclose
2: Holdready → Gate_close
3: Equiptosuit → Set_pressurenormalized