Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_Personnel)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Cradle_close
1:
Close
→
Open
2:
Lock
→
Close
3:
Override
→
Toggle
4:
Stepthrough
→
Lock
5:
Toggle
→
Openfinished
6:
Unlock
→
Closefinished
7:
Overrideclose
→
Seatenter
8:
Opencomplete
→
Seatexit
9:
Closecomplete
→
Request
10:
Opentrigger
→
Elevatorarrived
11:
Openself
→
Turretenter
12:
Allowopen
→
Turretexit
13:
Locktrigger
→
Setlighton
14:
Unlocktrigger
→
Setlightoff
15:
Lockself
→
Togglelight
16:
Unlockself
→
Insert
17:
Openrequest
→
Eject
18:
Closerequest
→
Button_activate
19:
Closetrigger
→
Button_reveal
20:
Closeself
→
Activate remote camera
21:
Allowclose
→
Turret_gyro_mode
22:
Gate_close
→
Place
23:
Set_pressurenormalized
→
Syncmobiglas
24:
Set_pressuredifferential
→
Insert
25:
Setstate_powered
→
Decrypt
26:
Setstate_unpowered
→
Initializechunck01
27:
Setstate_blocked
→
Initializechunck02
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_ARGO_MOTH_RearElevator)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Onglow
1:
Close
→
Onpiece1Dissolved
2:
Lock
→
Onpiece2Dissolved
3:
Override
→
Onpiece3Dissolved
4:
Stepthrough
→
Onpiece4Dissolved
5:
Toggle
→
Onpiece5Dissolved
6:
Unlock
→
Onpiece6Dissolved
7:
Overrideclose
→
Onpiece78dissolved
8:
Opencomplete
→
Teststartglow
9:
Closecomplete
→
Testpiece1
10:
Opentrigger
→
Testpiece2
11:
Openself
→
Testpiece3
12:
Allowopen
→
Testpiece4
13:
Locktrigger
→
Testpiece5
14:
Unlocktrigger
→
Testpiece6
15:
Lockself
→
Testpiece78
16:
Unlockself
→
Reset
17:
Openrequest
→
Activate remote camera
18:
Closerequest
→
Turret_gyro_mode
19:
Closetrigger
→
Request
20:
Closeself
→
Elevatorarrived
21:
Allowclose
→
Supportenter
22:
Gate_close
→
Supportenterleft
23:
Set_pressurenormalized
→
Supportexit
24:
Set_pressuredifferential
→
Supportexitleft
25:
Setstate_powered
→
Turnontransitsystem
26:
Setstate_unpowered
→
Turnofftransitsystem
27:
Setstate_blocked
→
Ascend
28:
Setstate_unblocked
→
Descend
29:
Setstate_noaccess
→
Playsolved
30:
Setstate_access
→
Onplaying
31:
Pressurecycle
→
Onstopped
32:
Pressurecyclecomplete
→
Playunsolved
33:
Set_airlockconnected
Argo MOTH Missile Launcher
(MRCK_S04_ARGO_MOTH_16_S02)
Changed
16 changes
stdItem
Ports
0
Flags
#0:
editable
1
Flags
#0:
editable
2
Flags
#0:
editable
3
Flags
#0:
editable
4
Flags
#0:
editable
5
Flags
#0:
editable
6
Flags
#0:
editable
7
Flags
#0:
editable
8
Flags
#0:
editable
9
Flags
#0:
editable
10
Flags
#0:
editable
11
Flags
#0:
editable
12
Flags
#0:
editable
13
Flags
#0:
editable
14
Flags
#0:
editable
15
Flags
#0:
editable
<= PLACEHOLDER =>
(Weapon_Rack_1_Slot_ARGO_GadgetLarge)
Changed
1 change
stdItem
Ports
0
Flags
#0:
$editable
<= PLACEHOLDER =>
(Weapon_Rack_1_Slot_ARGO_GadgetSmall)
Changed
1 change
stdItem
Ports
0
Flags
#0:
$editable
<= PLACEHOLDER =>
(Weapon_Rack_1_Slot_ARGO_Pistol)
Changed
1 change
stdItem
Ports
0
Flags
#0:
$editable
<= PLACEHOLDER =>
(Weapon_Rack_2_Slots_ARGO_Rifles)
Changed
2 changes
stdItem
Ports
0
Flags
#0:
$editable
1
Flags
#0:
$editable
Argo MOTH
(ARGO_MOTH)
Changed
11 changes
stdItem
Ports
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Flags
1:
uneditable
Uneditable:
false
→
true
5
Uneditable:
false
→
true
Flags
#0:
uneditable
9
Uneditable:
false
→
true
Flags
#0:
uneditable
DescriptionData
Focus:
Salvage
→
Medium Salvage
Chokehold Gloves
(alb_gloves_02_02_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Chokehold Gloves Molten
(alb_gloves_02_02_10)
Changed
1 change
stdItem
GForceResistance
Value:
0
Chokehold Gloves Sleet
(alb_gloves_02_02_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
Chokehold Gloves Molehill Brown
(alb_gloves_02_02_15)
Changed
1 change
stdItem
GForceResistance
Value:
0
Chokehold Gloves Grime Blue
(alb_gloves_02_02_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Strode Pants Molten
(alb_pants_01_02_10)
Changed
1 change
stdItem
GForceResistance
Value:
0
Strode Pants
(alb_pants_01_02_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Strode Pants Sleet
(alb_pants_01_02_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
Strode Pants Molehill Brown
(alb_pants_01_02_15)
Changed
1 change
stdItem
GForceResistance
Value:
0
Strode Pants Grime Blue
(alb_pants_01_02_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Aurora Mk I CL Ship Armor
(ARMR_RSI_Aurora_Mk2)
Changed
1 change
stdItem
Durability
Health:
4800
→
3840
RediMake Item Fabricator
(BaseBuilding_Interactables_ItemFabricator_Standard)
Changed
3 changes
stdItem
InventoryOccupancy
Dimensions
Width:
5
→
5.133
Height:
2.5
→
2.448
Length:
2.5
→
2.947
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos)
Changed
10 changes
stdItem
Interactions
0:
Engineoff
→
Drop
1:
Enabledecoupled
→
Place
2:
Disabledecoupled
→
Store
3:
Enablegsafe
→
Equiptowear
4:
Disablegsafe
→
Carry
5:
Enableesp
6:
Disableesp
7:
Enablecruise
8:
Disablecruise
9:
Enablevtol
Medical Bed
(Bed_Single_Medical_Instance_Hospital_RCD)
Changed
11 changes
stdItem
Interactions
0:
Disableesp
→
Drop
1:
Enablecruise
→
Place
2:
Disablecruise
→
Store
3:
Enablevtol
→
Equiptowear
4:
Disablevtol
→
Carry
5:
Enableproximityassist
6:
Disableproximityassist
7:
Shiptransformcycle
8:
Shiptransformretract
9:
Shiptransformdeploy
10:
Engineon
Medical Bed
(Bed_Single_Medical_Instance_Hospital_RCD_noRespawn)
Changed
11 changes
stdItem
Interactions
0:
Overrideclose
→
Opencomplete
1:
Opencomplete
→
Closecomplete
2:
Closecomplete
→
Opentrigger
3:
Opentrigger
→
Openself
4:
Openself
→
Allowopen
5:
Allowopen
→
Locktrigger
6:
Locktrigger
→
Unlocktrigger
7:
Unlocktrigger
→
Lockself
8:
Lockself
→
Unlockself
9:
Unlockself
→
Openrequest
10:
Openrequest
→
Closerequest
P4-AR "Blacklist" Rifle
(behr_rifle_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass:
3.2
→
2.65
Interactions
0:
Shiptransformretract
→
Turret_sensitivity_reset
1:
Shiptransformcycle
→
Turret_fire_mode
2:
Openaccesspoints
→
Turret_gyro_mode
3:
Closeaccesspoints
→
Turret_sensitivity_increase
4:
Flight_ready
→
Turret_sensitivity_decrease
5:
Dummyinteraction
6:
Commsinteraction
7:
Opencanopy
8:
Closecanopy
9:
Landinggear_deploy
10:
Landinggear_retract
11:
Coupled_setcoupled
12:
Coupled_setdecoupled
P8-AR "Dominion Camo" Rifle
(behr_rifle_ballistic_02_civilian_store01)
Changed
14 changes
stdItem
Mass:
3.6
→
2.4
Interactions
0:
Missiles_firemissiles
→
Swiperight
1:
Weapons_on
→
Swipeup
2:
Weapons_off
→
Swipedown
3:
Countermeasures_chaff
→
Openkeyboard
4:
Countermeasures_flare
→
Starttyping
5:
Countermeasures_fire
→
Stoptyping
6:
Headlights_on
→
Closekeyboard
7:
Headlights_off
→
Setwindowstate_closewindow
8:
Vtol_setactive
→
Button
9:
Vtol_setinactive
→
Useconsole
10:
Proximityassist_setactive
→
Exitconsole
11:
Proximityassist_setinactive
→
Tap
12:
Flighthud_invalid
→
Swipeleft
P8-ARM Rifle Magazine (30 cap)
(behr_rifle_ballistic_02_mag)
Changed
1 change
stdItem
Mass:
0.53
→
0.75
BR-2 "Blacklist" Shotgun
(behr_shotgun_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass:
4.5
→
2.37
Interactions
0:
Esp_setinactive
→
Canopyopen
1:
Quantumspool_setactive
→
Canopyclose
2:
Quantumspool_setinactive
→
Poweron
3:
Quantumtravel_setactive
→
Poweroff
4:
Quantumtravel_setinactive
5:
Weaponcontroller_setactive
6:
Weaponcontroller_setinactive
7:
Gimbaltype_setfixed
8:
Gimbaltype_setgimbal
9:
Gimbaltype_setaimassist
10:
Firepattern_setstaggered
11:
Firepattern_setsynchronized
12:
Piptype_setlead
<= PLACEHOLDER =>
(Cargo_Slot_Generic_1Slot)
Changed
1 change
stdItem
Ports
0
Flags
#0:
$editable
Enter Atmosphere 2956 Poster
(Carryable_1H_CY_flair_poster_HT_atmo2956)
Changed
8 changes
stdItem
Interactions
0:
Store
→
Proximityassist_setinactive
1:
Equiptowear
→
Flighthud_invalid
2:
Carry
→
Scanninghud_invalid
3:
Drop
→
Comms_acceptcall
4:
Place
→
Comms_declinecall
5:
Subtarget_cycle
6:
Ejection
7:
Deployglass
Passcode Disk
(Carryable_1H_SQ_Compboard_CriptoKey_Generic)
Changed
10 changes
tags:
MissionCompboard
→
MissionCompboard MissionQuestItem
stdItem
Tags
1:
MissionQuestItem
HackingChip
AccessTag:
MissionCompboard
→
MissionCompboard MissionQuestItem
Interactions
0:
Seetowintro
→
Close
1:
Pickup
→
Open
2:
Place
→
Turn on
3:
Drop
→
Turn off
4:
Ladderopen
5:
Ladderclose
6:
Canopyopen
Copper
(Carryable_2H_FL_05x05x05_Commodity_metal_copper_a)
Changed
4 changes
stdItem
Interactions
0:
Inspect
→
Chakmafirstselecttake
1:
Place
→
Chakmatake
2:
Store
→
Customize
3:
Bespokeplace
Iron
(Carryable_2H_FL_05x05x05_Commodity_metal_iron_a)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Bespokeplace
1:
Drop
→
Holdready
2:
Inspect
→
Holster
3:
Place
→
Offhandholster
Agricium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Agricium)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Set_pressuredifferential
1:
Equiptowear
→
Setstate_powered
2:
Carry
→
Setstate_unpowered
3:
Drop
→
Setstate_blocked
Aluminum
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Aluminum)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Opencomplete
1:
Store
→
Closecomplete
2:
Equiptowear
→
Opentrigger
3:
Carry
→
Openself
Borase
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Borase)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Pressurecyclecomplete
1:
Place
→
Set_airlockconnected
2:
Store
→
Open
3:
Equiptowear
→
Close
Cobalt
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Cobalt)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Closeself
1:
Carry
→
Allowclose
2:
Drop
→
Gate_close
3:
Place
→
Set_pressurenormalized
Copper
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Copper)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Allowopen
1:
Place
→
Locktrigger
2:
Store
→
Unlocktrigger
3:
Equiptowear
→
Lockself
Gold
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Gold)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Unlock
1:
Carry
→
Overrideclose
2:
Drop
→
Opencomplete
3:
Place
→
Closecomplete
Iron
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Iron)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_unpowered
1:
Carry
→
Setstate_blocked
2:
Drop
→
Setstate_unblocked
3:
Place
→
Setstate_noaccess
Lindinium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Lindinium)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Open
1:
Store
→
Close
2:
Equiptowear
→
Lock
3:
Carry
→
Unlock
Mercury
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Mercury)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Gate_close
1:
Drop
→
Set_pressurenormalized
2:
Place
→
Set_pressuredifferential
3:
Store
→
Setstate_powered
Potassium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Potassium)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Opentrigger
1:
Equiptowear
→
Openself
2:
Carry
→
Allowopen
3:
Drop
→
Locktrigger
Riccite
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Riccite)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Stepthrough
1:
Equiptowear
→
Toggle
2:
Carry
→
Unlock
3:
Drop
→
Overrideclose
Savrilium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Savrilium)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Setstate_access
1:
Equiptowear
→
Pressurecycle
2:
Carry
→
Pressurecyclecomplete
3:
Drop
→
Set_airlockconnected
Stileron
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Stileron)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Setstate_unblocked
1:
Store
→
Setstate_noaccess
2:
Equiptowear
→
Setstate_access
3:
Carry
→
Pressurecycle
Tin
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Tin)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Unlockself
1:
Drop
→
Openrequest
2:
Place
→
Closerequest
3:
Store
→
Closetrigger
Titanium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Titanium)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Unlocktrigger
1:
Store
→
Lockself
2:
Equiptowear
→
Unlockself
3:
Carry
→
Openrequest
Torite
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Torite)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Closerequest
1:
Place
→
Closetrigger
2:
Store
→
Closeself
3:
Equiptowear
→
Allowclose
Tungsten
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Tungsten)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Lock
1:
Drop
→
Override
2:
Place
→
Stepthrough
3:
Store
→
Toggle
Aslarite
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Aslarite)
Changed
4 changes
stdItem
Interactions
0:
Vendorreturn
→
Closeself
1:
Vendorkeep
→
Allowclose
2:
Holdready
→
Gate_close
3:
Equiptosuit
→
Set_pressurenormalized