Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_b)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Fix
1:
Chakmatake
→
Activate remote camera
2:
Customize
→
Turret_gyro_mode
3:
Bespokeplace
→
Place
4:
Holdready
→
Open
5:
Holster
→
Close
<= PLACEHOLDER =>
(Food_plant_mushroom_01_heart_c)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Dooropen
1:
Store
→
Doorclose
2:
Offhandstore
→
Place
3:
Drop
→
Open
4:
Carrylowered
→
Close
5:
Inspect
→
Opencomplete
Carafi Packet
(Food_Sachet_Carafi)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Missiles_armmissile
1:
Exit
→
Missiles_disarmmissiles
2:
Savegamelogout
→
Missiles_cyclemissiles
3:
Missiles_firemissiles
4:
Weapons_on
5:
Weapons_off
Nomo Grub Packet
(Food_Sachet_Grub_Seanut_2_a)
Changed
6 changes
stdItem
Interactions
0:
Tbrightseatenter
→
Hailtarget_start
1:
Tbrightseatexit
→
Hailtarget_stop
2:
Droneleftseatenter
→
Sensors_on
3:
Droneleftseatexit
→
Sensors_off
4:
Dronerightseatenter
→
Ping
5:
Dronerightseatexit
→
Scan_enable
Ma's Ready to Eat Traveler's Day Dinner
(Food_sachet_mre_01_a)
Changed
6 changes
stdItem
Interactions
0:
Tbleftseatenter
→
Scan_disable
1:
Tbleftseatexit
→
Shields_on
2:
Tbrightseatenter
→
Shields_off
3:
Tbrightseatexit
→
Subtarget_setnone
4:
Copilotseatenter
→
Subtarget_setengines
5:
Copilotseatexit
→
Subtarget_setturrets
Ma's Ready to Eat Chicken Patty Dinner
(Food_sachet_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Customize
→
Pilotdooropen
1:
Bespokeplace
→
Pilotdoorclose
2:
Holdready
→
Canopyopen
3:
Holster
→
Canopyclose
4:
Offhandholster
→
Seatentergroundleft
5:
Store
→
Seatentergroundright
Grilled Chicken Roll Omni Pack
(Food_sachet_omni_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Transponder_on
1:
Exit
→
Transponder_off
2:
Savegamelogout
→
Suppression_on
3:
Suppression_off
4:
Screens_on
5:
Screens_off
Tuna with Vegetables Omni Pack
(Food_sachet_omni_01_tunaveg_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Seatentergroundfront
1:
Drop
→
Seatexitground
2:
Carrylowered
→
Seatenterzerogleft
3:
Inspect
→
Seatenterzerogright
4:
Place
→
Seatenterzerogfront
5:
Chakmafirstselecttake
→
Seatexitzerog
ReadyMeal (Beef Chunks)
(Food_sachet_readymeal_01_beef_a)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Openinnerdoor
1:
Offhandholster
→
Openinnerdoorfinished
2:
Store
→
Closeinnerdoorfinished
3:
Offhandstore
→
Place
4:
Drop
→
Open
5:
Carrylowered
→
Close
ReadyMeal (Bean and Rice Burrito)
(Food_sachet_readymeal_01_burrito_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Play
1:
Store
→
Onplaying
2:
Offhandstore
→
Onstopped
3:
Drop
→
Blast
4:
Carrylowered
→
Charging
5:
Inspect
→
Blast_hazard-temp
ReadyMeal (Meatball Marinara)
(Food_sachet_readymeal_01_meatball_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Open
1:
Chakmatake
→
Close
2:
Customize
→
Toggle
3:
Bespokeplace
→
Lock
4:
Holdready
→
Openfinished
5:
Holster
→
Closefinished
ReadyMeal (Chicken Patty and Noodles)
(Food_sachet_readymeal_01_noodles_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Charging_hazard-temp
1:
Chakmafirstselecttake
→
Preparehowitzer
2:
Chakmatake
→
Login
3:
Customize
→
Vaultleft
4:
Bespokeplace
→
Vaultright
5:
Holdready
→
Closealldoors
ReadyMeal (Vegetarian)
(Food_sachet_readymeal_01_vegetarian_a)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Set_dooropenstate_closed
1:
Place
→
Set_dooropenstate_opening
2:
Chakmafirstselecttake
→
Set_dooropenstate_opened
3:
Chakmatake
→
Set_dooropenstate_closing
4:
Customize
→
Set_doorlockstate_doorunlocked
5:
Bespokeplace
→
Set_doorlockstate_doorlocked
ReadyMeal (Chicken Dinner)
(Food_sachet_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enter
→
Darkfilter_on
1:
Exit
→
Darkfilter_off
2:
Savegamelogout
→
Convergencerange_setlong
3:
Convergencerange_setmid
4:
Convergencerange_setshort
5:
Powersafety_on
Special Operation Formula Combat Ration
(Food_sachet_uee_01_formula_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmatake
→
Turretdooropen
1:
Customize
→
Turretdoorclose
2:
Bespokeplace
→
Turretentergroundleft
3:
Holdready
→
Turretentergroundright
4:
Holster
→
Turretentergroundfront
5:
Offhandholster
→
Turretexitground
Lamb Tagine Combat Ration
(Food_sachet_uee_01_lamb_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Turretseatenterzerogleft
1:
Offhandstore
→
Turretseatenterzerogright
2:
Drop
→
Turretseatexitzerog
3:
Carrylowered
→
Openinventoryui
4:
Inspect
→
Openlootingui
5:
Place
→
Jump
Yeast Extract and Butter Sandwich
(Food_sandwich_01_a)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Comms_acceptcall
1:
Savegamelogout
→
Comms_declinecall
2:
Enter
→
Subtarget_cycle
3:
Poweron
→
Seatexit
4:
Opendoor
5:
Closedoor
Captain's Mix Sandwich
(Food_sandwich_01_captain_a)
Changed
6 changes
stdItem
Interactions
0:
Lockself
→
Unlock_03
1:
Unlockself
→
Mainlock
2:
Openrequest
→
Mainunlock
3:
Closerequest
→
Consumekeys
4:
Closetrigger
→
Stepthrough
5:
Closeself
→
Carry
Ham and Cheese Sandwich
(Food_sandwich_01_hamcheese_a)
Changed
6 changes
stdItem
Interactions
0:
Allowclose
→
Drop
1:
Gate_close
→
Inspect
2:
Set_pressurenormalized
→
Place
3:
Set_pressuredifferential
→
Equip
4:
Setstate_powered
→
Offhandequip
5:
Setstate_unpowered
→
Store
Lengua Sandwich
(Food_sandwich_01_lengua_a)
Changed
6 changes
stdItem
Interactions
0:
Closecomplete
→
Exitconsole
1:
Opentrigger
→
Lock_0
2:
Openself
→
Lock_0
3:
Allowopen
→
Lock_0
4:
Locktrigger
→
Unlock_01
5:
Unlocktrigger
→
Unlock_02
Tuna Salad Sandwich
(Food_sandwich_01_tunasalad_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_blocked
→
Offhandstore
1:
Setstate_unblocked
→
Blinkinglight_notshown
2:
Setstate_noaccess
→
Stopblinking_notshown
3:
Setstate_access
→
Pilotenter
4:
Pressurecycle
→
Pilotexit
5:
Pressurecyclecomplete
→
Components_front_open
Godmother Sandwich
(Food_sandwich_twyns_01_a)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Vtol_setactive
1:
Savegamelogout
→
Vtol_setinactive
2:
Enter
→
Proximityassist_setactive
3:
Proximityassist_setinactive
4:
Flighthud_invalid
5:
Scanninghud_invalid
Avocado and Corn Sandwich
(Food_sandwich_twyns_01_avocado_a)
Changed
6 changes
stdItem
Interactions
0:
Overrideclose
→
Toggle
1:
Opencomplete
→
Lock
2:
Closecomplete
→
Openfinished
3:
Opentrigger
→
Closefinished
4:
Openself
→
Dooropen
5:
Allowopen
→
Doorclose
Bacon Club Sandwich
(Food_sandwich_twyns_01_bacon_a)
Changed
6 changes
stdItem
Interactions
0:
Pressurecycle
→
Seatenterdocked
1:
Pressurecyclecomplete
→
Seatexitdocked
2:
Set_airlockconnected
→
Inventory_open
3:
Open
→
Inventory_close
4:
Close
→
Loot
5:
Lock
→
Open
Bologna Sandwich
(Food_sandwich_twyns_01_bologna_a)
Changed
6 changes
stdItem
Interactions
0:
Locktrigger
→
Ascentrequest
1:
Unlocktrigger
→
Descentrequest
2:
Lockself
→
Unlock
3:
Unlockself
→
Open
4:
Openrequest
→
Close
5:
Closerequest
→
Toggle
Merguez Sandwich
(Food_sandwich_twyns_01_merguez_a)
Changed
6 changes
stdItem
Interactions
0:
Override
→
Savegamelogout
1:
Stepthrough
→
Exitbed
2:
Toggle
→
Close
3:
Unlock
→
Enterbed
4:
Overrideclose
→
Togglepower
5:
Opencomplete
→
Useconsole
Pork Katsu Sandwich
(Food_sandwich_twyns_01_pork_a)
Changed
6 changes
stdItem
Interactions
0:
Closetrigger
→
Lock
1:
Closeself
→
Unlock
2:
Allowclose
→
Openfinished
3:
Gate_close
→
Closefinished
4:
Set_pressurenormalized
→
Ladderopen
5:
Set_pressuredifferential
→
Ladderclose
Turkey Sandwich
(Food_sandwich_twyns_01_turkey_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_powered
→
Canopyopen
1:
Setstate_unpowered
→
Canopyclose
2:
Setstate_blocked
→
Seatenterladder
3:
Setstate_unblocked
→
Seatexitladder
4:
Setstate_noaccess
→
Seatenterzerog
5:
Setstate_access
→
Seatexitzerog
Aloprat Skewer
(Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0:
Refill ammo
→
Cyclefriendly
1:
Refill grenades
→
Cyclehostile
2:
Medpen
→
Cycleall
3:
Bodydrag
→
Cyclepinned
4:
Bodydrop
→
Exteriorlights_on
5:
Turnover
→
Exteriorlights_off
Aloprat Skewer
(Food_Skewered_Rat_Pile_Roasted)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Interiorlights_on
1:
Unrestrain
→
Interiorlights_off
2:
Swapoutfit
→
Selfdestruct_engage
3:
Restrain
→
Selfdestruct_disengage
4:
Openlootingui
→
Alarm_on
5:
Consumeactor
→
Alarm_off
Bo-Go (Angeli Original)
(Food_tin_bogo_01_a)
Changed
6 changes
stdItem
Interactions
0:
Turretenter
→
Opencanopy
1:
Turretexit
→
Closecanopy
2:
Placeinbox
→
Deployladder
3:
Opening
→
Retractladder
4:
Landinggear_deploy
5:
Landinggear_retract
Bo-Go (Crawdad)
(Food_tin_bogo_01_crawdads_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandholster
→
Close
1:
Store
→
Toggle
2:
Offhandstore
→
Lockdoor
3:
Drop
→
Unlockdoor
4:
Carrylowered
→
Openfinished
5:
Inspect
→
Closefinished
Bo-Go (Hot and Sweet)
(Food_tin_bogo_01_hotsweet_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Activate remote camera
1:
Chakmatake
→
Turret_gyro_mode
2:
Customize
→
Open
3:
Bespokeplace
→
Close
4:
Holdready
→
Openlootingui
5:
Holster
Bo-Go (Langoustine and Lamb)
(Food_tin_bogo_01_langoustine_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Accesscargogrid
1:
Offhandstore
→
Openlootingui
2:
Drop
→
Open
3:
Carrylowered
→
Close
4:
Inspect
→
Seatenter
5:
Place
→
Seatexit
Ma's Ready to Eat Beef Home Stew
(Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Weaponcontroller_setinactive
1:
Drop
→
Gimbaltype_setfixed
2:
Take
→
Gimbaltype_setgimbal
3:
Gimbaltype_setaimassist
4:
Firepattern_setstaggered
5:
Firepattern_setsynchronized
Ma's Ready to Eat Chicken Home Stew
(Food_tin_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Carrylowered
→
Off
1:
Inspect
→
Closealldoors
2:
Place
→
Openinnerdoor
3:
Chakmafirstselecttake
→
Openinnerdoorfinished
4:
Chakmatake
→
Closeinnerdoorfinished
5:
Customize
→
Open
Ma's Ready to Eat Fish Home Stew
(Food_tin_mre_01_fish_a)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Ladderopen
1:
Carrylowered
→
Ladderclose
2:
Inspect
→
Canopyopen
3:
Place
→
Canopyclose
4:
Chakmafirstselecttake
→
Seatenterladder
5:
Chakmatake
→
Seatexitladder
Ma's Ready to Eat Noodle Red
(Food_tin_mre_01_noodle_a)
Changed
6 changes
stdItem
Interactions
0:
Holdready
→
Place
1:
Holster
→
Open
2:
Offhandholster
→
Close
3:
Store
→
Fuse_removed
4:
Offhandstore
→
Fuse_placed
5:
Drop
→
On
Ma's Ready to Eat Vegetable Soup
(Food_tin_mre_01_vegetable_a)
Changed
6 changes
stdItem
Interactions
0:
Bespokeplace
→
Close
1:
Holdready
→
Sitdown
2:
Holster
→
Seatenterright
3:
Offhandholster
→
Seatexitright
4:
Store
→
Seatenterleft
5:
Offhandstore
→
Seatexitleft
Carafi Noodles
(Food_tin_noodle_1_a)
Changed
6 changes
stdItem
Interactions
0:
Closing
→
Autoland_setactive
1:
Closed
→
Autoland_setinactive
2:
Opened
→
Coupled_setcoupled
3:
Opening
→
Coupled_setdecoupled
4:
Gsafe_setactive
5:
Gsafe_setinactive
[PH] Noodles v2
(Food_tin_noodle_2_a)
Changed
5 changes
stdItem
Interactions
1:
Chakmafirstselecttake
→
Runcheck
2:
Chakmatake
→
Open
3:
Customize
→
Close
4:
Bespokeplace
→
Enableproximitysensor
5:
Holdready
→
Disableproximitysensor
Boumbo Stew Omni Pack
(Food_tin_omni_01_a)
Changed
5 changes
stdItem
Interactions
0:
Turretenter
→
Commsinteraction
1:
Turretexit
→
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Dummyinteraction
Chicken Pesto Omni Pack
(Food_tin_omni_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0:
Customize
→
Lightshield_left_open
1:
Bespokeplace
→
Lightshield_left_close
2:
Holdready
→
Lightshield_right_open
3:
Holster
→
Lightshield_right_close
4:
Offhandholster
→
Lightavionics_open
5:
Store
→
Lightavionics_close
Stir Fry Vegetables and Beef Omni Pack
(Food_tin_omni_01_stirfry_a)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Cooler_open
1:
Drop
→
Cooler_close
2:
Carrylowered
→
Power_open
3:
Inspect
→
Power_close
4:
Place
→
Lifesupport_open
5:
Chakmafirstselecttake
→
Lifesupport_close
Vegan Delight Omni Pack
(Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmatake
→
Radar_open
1:
Customize
→
Radar_close
2:
Bespokeplace
→
Fake
3:
Holdready
→
Fake_2
4:
Holster
→
Openinventoryui
5:
Offhandholster
→
Close
Tin
(Food_tin_spork_food_01_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Piptype_setlead
1:
Drop
→
Piptype_setlag
2:
Take
→
Navfilter_isnone
3:
Turretenter
→
Navfilter_ispoi
4:
Navfilter_isquantum
5:
Landinggear_invalid
Tin
(Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Quantumtravel_setactive
1:
Drop
→
Quantumtravel_setinactive
2:
Take
→
Navfilter_setnone
3:
Navfilter_setpoi
4:
Navfilter_setquantum
5:
Weaponcontroller_setactive
Spiced Protein Stew Combat Ration
(Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Opened
→
Esp_setactive
1:
Opening
→
Esp_setinactive
2:
Closing
→
Cruisecontrol_setactive
3:
Closed
→
Cruisecontrol_setinactive
4:
Take
→
Quantumspool_setactive
5:
Quantumspool_setinactive
Chili Mac Combat Ration
(Food_tin_uee_01_chili_a)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Descend
1:
Place
→
Elevatorarrived
2:
Chakmafirstselecttake
→
Pilotenter
3:
Chakmatake
→
Pilotexit
4:
Customize
→
Pilotdeploydashboard
5:
Bespokeplace
→
Pilotretractdashboard
Sag Paneer Combat Ration
(Food_tin_uee_01_paneer_a)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Activate
1:
Offhandholster
→
Deactivate
2:
Store
→
Activate remote camera
3:
Offhandstore
→
Turret_gyro_mode
4:
Drop
→
Bespokeplace
5:
Carrylowered
→
Ascend