Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
<= PLACEHOLDER =>
(rod_torso0_02x01x04_05Ports)
Changed
5 changes
stdItem
Ports
1
PortName:
Port_03
→
Port_02
2
PortName:
Port_04
→
Port_03
3
PortName:
Port_05
→
Port_04
4
PortName:
Port_06
→
Port_05
5
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_06
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
<= PLACEHOLDER =>
(rod_torso0_03x01x04_10Ports)
Changed
11 changes
stdItem
Ports
1
PortName:
Port_03
→
Port_02
2
PortName:
Port_05
→
Port_03
3
PortName:
Port_07
→
Port_04
4
PortName:
Port_09
→
Port_05
5
PortName:
Port_11
→
Port_06
6
PortName:
Port_12
→
Port_07
7
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_08
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
8
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_09
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
9
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_10
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
10
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_11
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
11
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_0
MaxSize:
1
MinSize:
1
PortName:
Port_12
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_0
<= PLACEHOLDER =>
(rod_torso1_02x01x04_05Ports)
Changed
3 changes
stdItem
Ports
3
PortName:
Port_05
→
Port_04
4
PortName:
Port_06
→
Port_05
5
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_1
MaxSize:
1
MinSize:
1
PortName:
Port_06
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_1
<= PLACEHOLDER =>
(rod_torso1_03x01x04_10Ports)
Changed
9 changes
stdItem
Ports
3
PortName:
Port_06
→
Port_04
4
PortName:
Port_07
→
Port_05
5
PortName:
Port_09
→
Port_06
6
PortName:
Port_10
→
Port_07
7
PortName:
Port_12
→
Port_08
8
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_1
MaxSize:
1
MinSize:
1
PortName:
Port_09
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_1
9
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_1
MaxSize:
1
MinSize:
1
PortName:
Port_10
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_1
10
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_1
MaxSize:
1
MinSize:
1
PortName:
Port_11
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_1
11
Size:
1
Flags
#0:
Hanging
#1:
Male
Types
#0:
Char_Clothing_Torso_1
MaxSize:
1
MinSize:
1
PortName:
Port_12
Uneditable:
false
DisplayName:
@LOC_EMPTY
CompatibleTypes
#0
Type:
Char_Clothing_Torso_1
Morozov-CH Backpack
(rrs_combat_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Engineon
→
Requestpoweronandunlock
1:
Engineoff
→
Requestpoweronandunlockandopen
2:
Enabledecoupled
→
Requestpoweroffandcloseandlock
3:
Disabledecoupled
→
Requestlock
4:
Enablegsafe
→
Requestunlock
5:
Disablegsafe
→
Requestlockandclose
6:
Enableesp
→
Requestunlockandopen
Morozov-CH Backpack Terracotta
(rrs_combat_heavy_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Openlootingui
1:
Gate_close
→
Consumeactor
2:
Set_pressurenormalized
→
Invitetoparty
3:
Set_pressuredifferential
→
Addtocontacts
4:
Setstate_powered
→
Unlock
5:
Setstate_unpowered
→
Lock
6:
Setstate_blocked
→
Insert
Morozov-CH Backpack Thule
(rrs_combat_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Lock
1:
Closecomplete
→
Unlock
2:
Opentrigger
→
Disablechipinteractions
3:
Openself
→
Insert
4:
Allowopen
5:
Locktrigger
6:
Unlocktrigger
Morozov-CH Backpack Aftershock
(rrs_combat_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Openinventoryui
1:
Pressurecycle
→
Unrestrain
2:
Pressurecyclecomplete
→
Swapoutfit
3:
Set_airlockconnected
→
Restrain
4:
Open
→
Openlootingui
5:
Close
→
Consumeactor
6:
Lock
→
Lookat
Morozov-CH Backpack Red Alert
(rrs_combat_heavy_backpack_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Eject
1:
Lock
→
Abort
2:
Override
→
Logoutrequest
3:
Stepthrough
→
Disconnectuplink
4:
Toggle
→
Reconnectuplink
5:
Unlock
→
Authgiven
6:
Overrideclose
→
Insert
Morozov-CH Backpack Snowdrift
(rrs_combat_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Takeorder
1:
Set_pressuredifferential
→
Refill ammo
2:
Setstate_powered
→
Refill grenades
3:
Setstate_unpowered
→
Medpen
4:
Setstate_blocked
→
Bodydrag
5:
Setstate_unblocked
→
Bodydrop
6:
Setstate_noaccess
→
Turnover
Morozov-CH Backpack Lifeforce
(rrs_combat_heavy_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Eject
1:
Setstate_noaccess
→
Abort
2:
Setstate_access
→
Logoutrequest
3:
Pressurecycle
→
Wiperecord
4:
Pressurecyclecomplete
→
Registerplayer
5:
Set_airlockconnected
→
Resetrequest
6:
Open
→
Insert
Morozov-CH Backpack (Modified)
(rrs_combat_heavy_backpack_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Talk
1:
Opencomplete
→
Order
2:
Closecomplete
→
Serve
3:
Opentrigger
→
Takeorder
4:
Openself
→
Refill ammo
5:
Allowopen
→
Refill grenades
6:
Locktrigger
→
Medpen
Morozov-CH Backpack Crusader Edition
(rrs_combat_heavy_backpack_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Bodydrag
1:
Lockself
→
Bodydrop
2:
Unlockself
→
Turnover
3:
Openrequest
→
Openinventoryui
4:
Closerequest
→
Unrestrain
5:
Closetrigger
→
Swapoutfit
6:
Closeself
→
Restrain
Morozov-CH Backpack Brushdrift
(rrs_combat_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Disableesp
→
Stepthrough
1:
Enablecruise
→
Open
2:
Disablecruise
→
Close
3:
Enablevtol
→
Onopened
4:
Disablevtol
→
Onclosed
5:
Enableproximityassist
→
Unlock
6:
Disableproximityassist
→
Lock
Morozov-CH Backpack Redshift
(rrs_combat_heavy_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Engineon
→
Requestopen
1:
Engineoff
→
Requestclose
2:
Enabledecoupled
→
Requestpoweron
3:
Disabledecoupled
→
Requestpoweronandopen
4:
Enablegsafe
→
Requestpoweroff
5:
Disablegsafe
→
Requestpoweroffandclose
6:
Enableesp
→
Requestpoweronandunlock
Morozov-CH Backpack Pyrotechnic
(rrs_combat_heavy_backpack_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Engineon
→
Exitbed
1:
Engineoff
→
Close
2:
Enabledecoupled
→
Enterbed
3:
Disabledecoupled
→
Place
4:
Enablegsafe
→
Open
5:
Disablegsafe
→
Opencomplete
6:
Enableesp
Morozov-CH Backpack Pyrotechnic Horizon
(rrs_combat_heavy_backpack_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Bespokeplace
1:
Closerequest
→
Holdready
2:
Closetrigger
→
Holster
3:
Closeself
→
Offhandholster
4:
Allowclose
→
Store
5:
Gate_close
→
Offhandstore
6:
Set_pressurenormalized
→
Drop
Arden-CL Backpack
(rrs_combat_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Disabledecoupled
→
Disablechipinteractions
1:
Enablegsafe
→
Enablechipinteractions
2:
Disablegsafe
→
Carry
3:
Enableesp
→
Drop
4:
Disableesp
→
Inspect
5:
Enablecruise
→
Place
6:
Disablecruise
→
Equip
Arden-CL Backpack Red Alert
(rrs_combat_light_backpack_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Openlootingui
1:
Set_pressuredifferential
→
Consumeactor
2:
Setstate_powered
→
Commstap
3:
Setstate_unpowered
→
Lookat
4:
Setstate_blocked
→
Talk
5:
Setstate_unblocked
→
Order
6:
Setstate_noaccess
→
Serve
Arden-CL Backpack Balefire
(rrs_combat_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Openinventoryui
1:
Stepthrough
→
Unrestrain
2:
Toggle
→
Swapoutfit
3:
Unlock
→
Restrain
4:
Overrideclose
→
Openlootingui
5:
Opencomplete
→
Consumeactor
6:
Closecomplete
→
Commstap
Arden-CL Backpack Rime
(rrs_combat_light_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Takeorder
1:
Pressurecycle
→
Refill ammo
2:
Pressurecyclecomplete
→
Refill grenades
3:
Set_airlockconnected
→
Medpen
4:
Open
→
Bodydrag
5:
Close
→
Bodydrop
6:
Lock
→
Turnover
Arden-CL Backpack Archangel
(rrs_combat_light_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Bodydrag
1:
Openrequest
→
Bodydrop
2:
Closerequest
→
Turnover
3:
Closetrigger
→
Openinventoryui
4:
Closeself
→
Unrestrain
5:
Allowclose
→
Swapoutfit
6:
Gate_close
→
Restrain
Arden-CL Backpack Elysium
(rrs_combat_light_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Enablevtol
→
Drop
1:
Disablevtol
→
Inspect
2:
Enableproximityassist
→
Place
3:
Disableproximityassist
→
Equip
4:
Engineon
→
Offhandequip
5:
Engineoff
→
Store
6:
Enabledecoupled
→
Offhandstore
Arden-CL Backpack Chairman's Club
(rrs_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Talk
1:
Opentrigger
→
Order
2:
Openself
→
Serve
3:
Allowopen
→
Takeorder
4:
Locktrigger
→
Refill ammo
5:
Unlocktrigger
→
Refill grenades
6:
Lockself
→
Medpen
Morozov-SH Arms
(rrs_specialist_heavy_arms_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Morozov-SH Arms Terracotta
(rrs_specialist_heavy_arms_01_01_03)
Changed
6 changes
stdItem
Interactions
0:
Disablecruise
→
Drop
1:
Enablevtol
→
Place
2:
Disablevtol
→
Store
3:
Enableproximityassist
→
Equiptowear
4:
Disableproximityassist
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Thule
(rrs_specialist_heavy_arms_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Engineoff
→
Drop
1:
Enabledecoupled
→
Place
2:
Disabledecoupled
→
Store
3:
Enablegsafe
→
Equiptowear
4:
Disablegsafe
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Aftershock
(rrs_specialist_heavy_arms_01_01_12)
Changed
6 changes
stdItem
Interactions
0:
Enablevtol
→
Drop
1:
Disablevtol
→
Place
2:
Enableproximityassist
→
Store
3:
Disableproximityassist
→
Equiptowear
4:
Engineon
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Red Alert
(rrs_specialist_heavy_arms_01_01_iae2022)
Changed
6 changes
stdItem
Interactions
0:
Enableesp
→
Drop
1:
Disableesp
→
Place
2:
Enablecruise
→
Store
3:
Disablecruise
→
Equiptowear
4:
Enablevtol
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Snowdrift
(rrs_specialist_heavy_arms_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Engineon
→
Drop
1:
Engineoff
→
Place
2:
Enabledecoupled
→
Store
3:
Disabledecoupled
→
Equiptowear
4:
Enablegsafe
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Iceflow
(rrs_specialist_heavy_arms_01_03_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Morozov-SH Arms Spite
(rrs_specialist_heavy_arms_01_03_04)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Place
1:
Enterdefaultmode
→
Tray01_open
2:
Enterquantummode
→
Tray01_close
3:
Enterscanmode
→
Tray01_lock
4:
Flightready
→
Tray01_unlock
GForceResistance
Value:
-0.125
Morozov-SH Arms Smokescreen
(rrs_specialist_heavy_arms_01_03_11)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Tray03_open
1:
Turnon
→
Tray03_close
2:
Tray03_lock
3:
Tray03_unlock
4:
Tray03_animationcomplete
GForceResistance
Value:
-0.125
Morozov-SH Arms Spitfire
(rrs_specialist_heavy_arms_01_03_12)
Changed
6 changes
stdItem
Interactions
0:
Flightready
→
Tray04_open
1:
Openaccesspoints
→
Tray04_close
2:
Closeaccesspoints
→
Tray04_lock
3:
Tray04_unlock
4:
Tray04_animationcomplete
GForceResistance
Value:
-0.125
Morozov-SH Arms Terrene
(rrs_specialist_heavy_arms_01_03_18)
Changed
6 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Column01_opentop
1:
Deploydashboard
→
Column01_openbottom
2:
Retractdashboard
→
Column01_switchtotop
3:
Seatenter
→
Column01_switchtobottom
4:
Seatexit
→
Column02_opentop
GForceResistance
Value:
-0.125
Morozov-SH Arms Vesper
(rrs_specialist_heavy_arms_01_03_20)
Changed
6 changes
stdItem
Interactions
0:
Opendoor
→
Column02_openbottom
1:
Closedoor
→
Column02_switchtotop
2:
Seatenter
→
Column02_switchtobottom
3:
Seatexit
→
Column01_allclosed
4:
Column02_allclosed
GForceResistance
Value:
-0.125
Morozov-SH Arms (Modified)
(rrs_specialist_heavy_arms_01_9tails_01)
Changed
6 changes
stdItem
Interactions
0:
Disablegsafe
→
Drop
1:
Enableesp
→
Place
2:
Disableesp
→
Store
3:
Enablecruise
→
Equiptowear
4:
Disablecruise
→
Carry
GForceResistance
Value:
-0.125
Morozov-SH Arms Brushdrift
(rrs_specialist_heavy_arms_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Morozov-SH Arms Redshift
(rrs_specialist_heavy_arms_03_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Morozov-SH-I Arms Pyrotechnic
(rrs_specialist_heavy_arms_04_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Morozov-SH-I Arms Pyrotechnic Horizon
(rrs_specialist_heavy_arms_04_02_01)
Changed
6 changes
stdItem
Interactions
0:
Closedoor
→
Tray02_animationcomplete
1:
Seatenter
→
Tray03_open
2:
Seatexit
→
Tray03_close
3:
Opendoor
→
Tray03_lock
4:
Tray03_unlock
GForceResistance
Value:
-0.125
Morozov-SH-I Arms Lifeforce
(rrs_specialist_heavy_arms_04_03_01)
Changed
6 changes
stdItem
Interactions
0:
Seatenter
→
Tray01_animationcomplete
1:
Seatexit
→
Tray02_open
2:
Opendoor
→
Tray02_close
3:
Tray02_lock
4:
Tray02_unlock
GForceResistance
Value:
-0.125
Morozov-SH Core
(rrs_specialist_heavy_core_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.5
Morozov-SH Core Terracotta
(rrs_specialist_heavy_core_01_01_03)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Unlock
1:
Store
→
Overrideclose
2:
Equiptowear
→
Opencomplete
3:
Carry
→
Closecomplete
4:
Drop
→
Opentrigger
5:
Openself
6:
Allowopen
GForceResistance
Value:
-0.5
Morozov-SH Core Thule
(rrs_specialist_heavy_core_01_01_10)
Changed
8 changes
stdItem
Interactions
0:
Equiptowear
→
Locktrigger
1:
Carry
→
Unlocktrigger
2:
Drop
→
Lockself
3:
Place
→
Unlockself
4:
Store
→
Openrequest
5:
Closerequest
6:
Closetrigger
GForceResistance
Value:
-0.5
Morozov-SH Core Aftershock
(rrs_specialist_heavy_core_01_01_12)
Changed
8 changes
stdItem
Interactions
0:
Equiptowear
→
Allowopen
1:
Carry
→
Locktrigger
2:
Drop
→
Unlocktrigger
3:
Place
→
Lockself
4:
Store
→
Unlockself
5:
Openrequest
6:
Closerequest
GForceResistance
Value:
-0.5
Morozov-SH Core Red Alert
(rrs_specialist_heavy_core_01_01_iae2022)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Toggle
1:
Store
→
Unlock
2:
Equiptowear
→
Overrideclose
3:
Carry
→
Opencomplete
4:
Drop
→
Closecomplete
5:
Opentrigger
6:
Openself
GForceResistance
Value:
-0.5
Morozov-SH Core Snowdrift
(rrs_specialist_heavy_core_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Set_airlockconnected
1:
Drop
→
Open
2:
Place
→
Close
3:
Store
→
Lock
4:
Equiptowear
→
Override
5:
Stepthrough
6:
Toggle
GForceResistance
Value:
-0.5
Morozov-SH Core Iceflow
(rrs_specialist_heavy_core_01_03_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.5
Morozov-SH Core Spite
(rrs_specialist_heavy_core_01_03_04)
Changed
8 changes
stdItem
Interactions
0:
Place
→
Closecomplete
1:
Store
→
Opentrigger
2:
Equiptowear
→
Openself
3:
Carry
→
Allowopen
4:
Drop
→
Locktrigger
5:
Unlocktrigger
6:
Lockself
GForceResistance
Value:
-0.5