Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
WowBlast Desperado Toy Pistol Orange
(sasu_pistol_toy_01_orange_purple01)
Changed
1 change
stdItem
Mass:
1.1
→
0.1
Prim Shoes
(sc_fio_shoes_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_boots_01_01_01
(sc_marine_bdu_boots_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_gloves_01_01_01
(sc_marine_bdu_gloves_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_gloves_01_01_12
(sc_marine_bdu_gloves_01_01_12)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_pants_01_01_01
(sc_marine_bdu_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_pants_01_01_eckhart
(sc_marine_bdu_pants_01_01_eckhart)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_shirt_01_01_01
(sc_marine_bdu_shirt_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_marine_bdu_shirt_01_01_eckhart
(sc_marine_bdu_shirt_01_01_eckhart)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_marine_bdu_shirt_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_marine_bdu_shirt_02_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_bdu_boots_01_01_01
(sc_nvy_bdu_boots_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_01_01_20)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_01_01_refinery)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_03_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_engineer_belt_04_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_01_01_cvx01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_01_01_gunner)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_02_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_02_01_17)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_jumpsuit_02_01_20)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bdu_longsleeve_shirt_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Combat Readiness Uniform Trousers
(sc_nvy_bdu_trouser_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_bridgeofficer_boots_01_01_01
(sc_nvy_bridgeofficer_boots_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bridgeofficer_captain_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bridgeofficer_commander_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_bridgeofficer_lieutenant_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_bridgeofficer_pants_01_01_01
(sc_nvy_bridgeofficer_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_commodore_bridgeofficer_hat_01_01_01
(sc_nvy_commodore_bridgeofficer_hat_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_gloves_01_01_01
(sc_nvy_deckcrew_gloves_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_gloves_01_01_04
(sc_nvy_deckcrew_gloves_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_helmet_01_01_01
(sc_nvy_deckcrew_helmet_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_helmet_01_01_04
(sc_nvy_deckcrew_helmet_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_nogoggles_helmet_01_01_01
(sc_nvy_deckcrew_nogoggles_helmet_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_nogoggles_helmet_01_01_04
(sc_nvy_deckcrew_nogoggles_helmet_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_deckcrew_nogoggles_helmet_01_01_11
(sc_nvy_deckcrew_nogoggles_helmet_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_deckcrew_uniform_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_deckcrew_uniform_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_gunner_helmet_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_medical_corpsman_boots_02_01_01
(sc_nvy_medical_corpsman_boots_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_medical_corpsman_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
sc_nvy_medical_corpsman_pants_01_01_01
(sc_nvy_medical_corpsman_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(sc_nvy_pilot_light_core_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
<= PLACEHOLDER =>
(sc_nvy_pilot_light_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Carry
1:
Place
→
Drop
2:
Store
→
Place
3:
Offhandstore
→
Store
4:
Carry
→
Equiptowear
5:
Drop
GForceResistance
Value:
-0.125
<= PLACEHOLDER =>
(sc_nvy_pilot_light_helmet_01_01_01)
Changed
18 changes
stdItem
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Pilotenter
→
Extend
1:
Pilotexit
→
Retract
2:
Pilotdeploydashboard
→
Raise
3:
Pilotretractdashboard
→
Stepthrough
4:
Place
→
Requestfloor0
5:
Open
→
Requestfloor1
6:
Close
→
Requestfloor2
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0