Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Piecemeal Armor Arms
(srvl_combat_light_arms_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.03125
Piecemeal Armor Arms Olive
(srvl_combat_light_arms_01_03_01)
Changed
6 changes
stdItem
Interactions
0:
Closetriggerbottom
→
Equiptosuit
1:
Opentriggerbottom
→
Offhandequiptosuit
2:
Closetriggertop
→
Store
3:
Opentop
→
Offhandstore
4:
Closetop
→
Drop
GForceResistance
Value:
-0.03125
Piecemeal Armor Core
(srvl_combat_light_core_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Piecemeal Armor Core Grey
(srvl_combat_light_core_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Gate_close
1:
Drop
→
Set_pressurenormalized
2:
Place
→
Set_pressuredifferential
3:
Store
→
Setstate_powered
4:
Equiptowear
→
Setstate_unpowered
5:
Openinventoryui
→
Setstate_blocked
6:
Openlootingui
→
Setstate_unblocked
GForceResistance
Value:
-0.125
Piecemeal Armor Core Olive
(srvl_combat_light_core_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Setstate_noaccess
1:
Drop
→
Setstate_access
2:
Place
→
Pressurecycle
3:
Store
→
Pressurecyclecomplete
4:
Equiptowear
→
Set_airlockconnected
5:
Openinventoryui
→
Open
6:
Openlootingui
→
Close
GForceResistance
Value:
-0.125
Piecemeal Armor Legs
(srvl_combat_light_legs_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.0625
Piecemeal Armor Legs Grey
(srvl_combat_light_legs_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Cycle
→
Purchase
1:
Override disabled
→
Select_0
2:
Off override
→
Select_0
3:
Default override
→
Select_0
4:
Auxiliary override
→
Vvvv_pe_interactions_vvvv
5:
Emergency override
→
Setinteractionoperable
6:
Cinematic override
→
Setinteractioninoperable
GForceResistance
Value:
-0.0625
Piecemeal Armor Legs Olive
(srvl_combat_light_legs_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Pump
→
Setphase_01_startup
1:
Open
→
Setphase_02_bios
2:
Close
→
Setphase_03_idle
3:
Open panel
→
Setphase_04_engaged
4:
Close panel
→
Setphase_05_shutdown
5:
Override
→
Setpairing
6:
Setpairingcomplete
GForceResistance
Value:
-0.0625
Carrion Arms
(srvl_combat_medium_arms_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.0625
Carrion Arms Payback
(srvl_combat_medium_arms_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Reset
→
Place
1:
Maindeviceswitchon
→
Store
2:
Maindeviceswitchoff
→
Equiptowear
3:
Startchargeinteraction
→
Carry
4:
Cancelchargeinteraction
→
Drop
GForceResistance
Value:
-0.0625
Carrion Arms Ashen
(srvl_combat_medium_arms_01_03_01)
Changed
6 changes
stdItem
Interactions
0:
Disperseinteraction
→
Place
1:
Setjammerswitchon
→
Store
2:
Setjammerswitchoff
→
Equiptowear
3:
Maindeviceswitchon
→
Carry
4:
Maindeviceswitchoff
→
Drop
GForceResistance
Value:
-0.0625
Carrion Arms Stalker
(srvl_combat_medium_arms_02_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.0625
entity_tag_map
11
name:
Kaboos
→
ShatteredBlade
Carrion Arms Maniac
(srvl_combat_medium_arms_03_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.0625
entity_tag_map
11
name:
Kaboos
→
ShatteredBlade
Carrion Core
(srvl_combat_medium_core_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.25
Carrion Core Payback
(srvl_combat_medium_core_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Close
→
Set_pressuredifferential
1:
Toggle
→
Setstate_powered
2:
Lock
→
Setstate_unpowered
3:
Openfinished
→
Setstate_blocked
4:
Closefinished
→
Setstate_unblocked
5:
Open
→
Setstate_noaccess
6:
Setstate_access
GForceResistance
Value:
-0.25
Carrion Core Ashen
(srvl_combat_medium_core_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Toggle
→
Pressurecycle
1:
Lock
→
Pressurecyclecomplete
2:
Openfinished
→
Set_airlockconnected
3:
Closefinished
→
Open
4:
Open
→
Close
5:
Close
→
Lock
6:
Onunlocked
→
Override
GForceResistance
Value:
-0.25
Carrion Core Stalker
(srvl_combat_medium_core_02_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.25
entity_tag_map
12
name:
Kaboos
→
ShatteredBlade
Carrion Core Maniac
(srvl_combat_medium_core_03_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.25
entity_tag_map
12
name:
Kaboos
→
ShatteredBlade
Carrion Helmet
(srvl_combat_medium_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Drink
1:
Drop
→
Open
2:
Place
→
Close
3:
Store
→
Sit
4:
Equip
→
Exit
5:
Openlootingui
→
Type
6:
Order
GForceResistance
Value:
-0.0625
Carrion Helmet Payback
(srvl_combat_medium_helmet_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Turretexit
→
Blinkinglight_notshown
1:
Turret2enter
→
Stopblinking_notshown
2:
Turret2Exit
→
Carry
3:
Deactivate
→
Drop
4:
Activate
→
Inspect
5:
Maindeviceswitchon
→
Place
6:
Maindeviceswitchoff
→
Equip
GForceResistance
Value:
-0.0625
Carrion Helmet Ashen
(srvl_combat_medium_helmet_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Onstate_playstate_stoppedpipedisconnected
→
Drop
1:
Debug_togglestate_gunkstate
→
Inspect
2:
Scannerenter
→
Place
3:
Scannerexit
→
Equip
4:
Scanner2enter
→
Offhandequip
5:
Scanner2exit
→
Store
6:
Turretenter
→
Offhandstore
GForceResistance
Value:
-0.0625
Carrion Helmet Stalker
(srvl_combat_medium_helmet_02_01_01)
Changed
9 changes
stdItem
Interactions
0:
Equip
→
Drink
1:
Openlootingui
→
Open
2:
Carry
→
Close
3:
Drop
→
Sit
4:
Place
→
Exit
5:
Store
→
Type
6:
Order
GForceResistance
Value:
-0.0625
entity_tag_map
11
name:
Kaboos
→
ShatteredBlade
Carrion Helmet Maniac
(srvl_combat_medium_helmet_03_01_01)
Changed
8 changes
stdItem
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equip
5:
Openlootingui
GForceResistance
Value:
-0.0625
entity_tag_map
11
name:
Kaboos
→
ShatteredBlade
Carrion Legs
(srvl_combat_medium_legs_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.125
Carrion Legs Payback
(srvl_combat_medium_legs_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Seatexit
1:
Lock
→
Seatenter
2:
Unlock
→
Observe
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Close
5:
Close
→
Toggle
6:
Accesscargogrid
GForceResistance
Value:
-0.125
Carrion Legs Ashen
(srvl_combat_medium_legs_01_03_01)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Activating_level_04
1:
Lock
→
Activating_level_05
2:
Unlock
→
Idle
3:
Openlootingui
→
Login
4:
Openinventoryui
→
Seatenter
5:
Close
6:
Accesscargogrid
GForceResistance
Value:
-0.125
Carrion Legs Stalker
(srvl_combat_medium_legs_02_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.125
entity_tag_map
12
name:
Kaboos
→
ShatteredBlade
Deadhead Helmet
(srvl_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Drink
1:
Place
→
Open
2:
Store
→
Close
3:
Equip
→
Sit
4:
Openlootingui
→
Exit
5:
Carry
→
Type
6:
Order
GForceResistance
Value:
-0.0625
Carrion Legs Maniac
(srvl_combat_medium_legs_03_01_01)
Changed
2 changes
stdItem
GForceResistance
Value:
-0.125
entity_tag_map
12
name:
Kaboos
→
ShatteredBlade
Deadhead Helmet
(srvl_helmet_01_01_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Sit
1:
Place
→
Exit
2:
Store
3:
Equip
4:
Openlootingui
5:
Carry
GForceResistance
Value:
-0.0625
Deadhead Helmet Dust
(srvl_helmet_01_01_02)
Changed
8 changes
stdItem
Interactions
0:
Movetoclose
→
Close
1:
Open
→
Open panel
2:
Close
→
Close panel
3:
Cook
→
Override
4:
Place
→
Pump
5:
Cycle
6:
Override disabled
GForceResistance
Value:
-0.0625
Deadhead Helmet Dust
(srvl_helmet_01_01_02_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Rudder_right_close
→
Openbottom
1:
Rear_flap_left_open
→
Closebottom
2:
Rear_flap_left_close
→
Opentop
3:
Rear_flap_right_open
→
Closetop
4:
Rear_flap_right_close
→
Use
5:
Main_flap_left_open
→
Place
6:
Main_flap_left_close
→
Placeonhook
GForceResistance
Value:
-0.0625
Deadhead Helmet Shutdown
(srvl_helmet_01_01_12)
Changed
8 changes
stdItem
Interactions
0:
Opencomplete
→
Off override
1:
Closecomplete
→
Default override
2:
Ladderopen
→
Auxiliary override
3:
Ladderclose
→
Emergency override
4:
Canopyopen
→
Cinematic override
5:
Canopyclose
→
Override disabled
6:
Seatenterladder
GForceResistance
Value:
-0.0625
Deadhead Helmet
(srvl_helmet_01_01_12_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Main_flap_right_open
→
Use
1:
Main_flap_right_close
→
Place
2:
Loot
→
Placeonhook
3:
Openinventory
→
Pilot_enter
4:
Turnon
→
Pilot_exit
5:
Turnoff
6:
Place
GForceResistance
Value:
-0.0625
Deadhead Helmet Bruiser
(srvl_helmet_01_01_13)
Changed
8 changes
stdItem
Interactions
0:
Setstate_userstatus_playeruser
→
Close panel
1:
Setstate_userstatus_aiuser
→
Override
2:
Flowgraphdebug_unlockbasiccerts
→
Pump
3:
Flowgraphdebug_unlockadvancedcerts
→
Open
4:
Turretenter
→
Close
5:
Turretexit
→
Open panel
6:
Seatenter
GForceResistance
Value:
-0.0625
Deadhead Helmet
(srvl_helmet_01_01_13_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Jumpdrive_close
→
Emergency override
1:
Fuelport_open
→
Cinematic override
2:
Fuelport_close
→
Override disabled
3:
Radar_open
→
Off override
4:
Radar_close
→
Default override
5:
Power_open
→
Auxiliary override
6:
Power_close
GForceResistance
Value:
-0.0625
Deadhead Helmet Brassy
(srvl_helmet_01_01_14)
Changed
8 changes
stdItem
Interactions
0:
Seatexit
→
Override
1:
Openhatch
→
Pump
2:
Closehatch
→
Open
3:
Useconsole
→
Close
4:
Onattach
→
Open panel
5:
Ondetach
→
Close panel
6:
Reset
GForceResistance
Value:
-0.0625
Deadhead Helmet
(srvl_helmet_01_01_14_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Opencomplete
→
Shipzerogexit
1:
Closecomplete
→
Exit
2:
Spawn
→
Enter
3:
Lock
→
Heatinghands
4:
Unlock
5:
Reset
6:
Pilotenter
GForceResistance
Value:
-0.0625
Deadhead Helmet Windfall
(srvl_helmet_01_06_01)
Changed
8 changes
stdItem
Interactions
0:
Poweron
→
Open
1:
Poweroff
→
Close
2:
On
→
Open panel
3:
Off
→
Close panel
4:
Open
→
Override
5:
Close
→
Pump
6:
Movetoopen
GForceResistance
Value:
-0.0625
Deadhead Helmet Windfall
(srvl_helmet_01_06_01_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Shield_open
→
Cinematic override
1:
Shield_close
→
Activate remote camera
2:
Storage_open
→
Turret_gyro_mode
3:
Storage_close
→
Take
4:
Rudder_left_open
→
Place
5:
Rudder_left_close
6:
Rudder_right_open
GForceResistance
Value:
-0.0625
Deadhead Helmet Lucky Break
(srvl_helmet_01_07_01_hair_extension)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Console_enter
1:
Close
→
Console_exit
2:
Playentrance01
→
Dooropen
3:
Playentrance02
→
Doorclose
4:
Place
→
Shipenter
5:
Shipexit
6:
Shipzerogenter
GForceResistance
Value:
-0.0625
Deadhead Helmet Lucky Break
(srvl_helmet_01_07_01)
Changed
8 changes
stdItem
Interactions
0:
Idle_leanback
→
Pump
1:
Activate remote camera
→
Open
2:
Turret_gyro_mode
→
Close
3:
Seatenter
→
Open panel
4:
Seatexit
→
Close panel
5:
Opendoor
→
Override
6:
Closedoor
GForceResistance
Value:
-0.0625
Rustic Jacket Brown
(srvl_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Rustic Jacket Green
(srvl_jacket_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
Rustic Jacket Blue
(srvl_jacket_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Restored Pants Brown
(srvl_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Restored Pants Green
(srvl_pants_01_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
Restored Pants Blue
(srvl_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0
Parasite Replica Helmet
(srvl_parasite_helmet_01_01_01)
Changed
18 changes
stdItem
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Seatentereva
→
Closefinished
1:
Seatexiteva
→
Idle_stare
2:
Inventory_open
→
Place
3:
Loot
→
Login
4:
Seatenter
→
Pilotenter
5:
Seatexit
→
Pilotexit
6:
Play
→
Copilotenter
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Parasite V: Dark Birth Replica Helmet
(srvl_parasite_helmet_02_01_01)
Changed
18 changes
stdItem
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Lightshield_left_close
→
Light3on
1:
Lightshield_right_open
→
Ondepth
2:
Lightshield_right_close
→
Ondepth
3:
Lightavionics_open
→
Ondepth
4:
Lightavionics_close
→
Advancetime
5:
Cooler_open
→
Battery3attach
6:
Cooler_close
→
Battery2attach
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0