Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
DCHS-04 Power Processing Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_4)
Changed
6 changes
stdItem
Interactions
0: Snaptotopstate → Place
1: Cycleturretposition → Take
2: Shopidle → Turretenter
3: Open → Turretexit
4: Pick up → Climb
5: Seatenter
DCHS-03 Vehicle Management Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_3)
Changed
4 changes
stdItem
Interactions
0: Seatexit → Climb
1: Activate remote camera → Stepthrough
2: Turret_gyro_mode → Place
3: Turretupperenter
DCHS-05 Orbital Positioning Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_5)
Changed
6 changes
stdItem
Interactions
0: Fuelport_open → Leaderboard
1: Fuelport_close → Open
2: Grille_open → Close
3: Grille_close → Stop
4: Step_deploy → Start
5: Step_retract → Seatenter
DCHS-06 Communication Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_6)
Changed
6 changes
stdItem
Interactions
0: Boot_open → Seatexit
1: Boot_close → Carry
2: Door_open → Place
3: Door_close → Drop
4: Close → Stow
5: Openinventoryui
DCHS-07 Engineering Maintenance Comp-Board (Carryable_1H_SQ_Pyro_Serverblade_7)
Changed
6 changes
stdItem
Interactions
0: Turretupperexit → Place
1: Turretlowerenter → Place
2: Turretlowerexit → Turretenter
3: Turretdoors_upperopen
4: Turretdoors_upperclose
5: Turretdoors_loweropen
<= PLACEHOLDER => (Carryable_1H_SQ_Pyro_Serverblade_comp_board)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Exit
1: Turret_sensitivity_increase → Sit
2: Turret_sensitivity_decrease
3: Turret_sensitivity_reset
4: Datapad_check_floor
5: Datapad_check_low
<= PLACEHOLDER => (Carryable_1H_SQ_Pyro_Serverblade_Filled)
Changed
5 changes
stdItem
Interactions
0: Openlootingui → Inspect
1: Place → Sit
2: Close → Exit
3: Overrideclose
4: Activate remote camera
<= PLACEHOLDER => (Carryable_1H_SQ_Pyro_Serverblade_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0: Holster → Unlockself
1: Offhandholster → Openrequest
2: Store → Closerequest
3: Offhandstore → Closetrigger
4: Drop → Closeself
5: Carrylowered → Allowclose
<= PLACEHOLDER => (chip_credit_6_a)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Setstate_blocked
1: Holdready → Setstate_unblocked
2: Holster → Setstate_noaccess
3: Offhandholster → Setstate_access
4: Store → Pressurecycle
5: Offhandstore → Pressurecyclecomplete
6: Drop → Set_airlockconnected
ASD Secure Drive (FPS_Consumable_HardDrive_Delving_Hardened_ASD_Red)
Changed
10 changes
stdItem
Interactions
0: Deploylandinggear → Setstate_noaccess
1: Retractlandinggear → Setstate_access
2: Burpee → Pressurecycle
3: Cherrypick → Pressurecyclecomplete
4: Legraises → Set_airlockconnected
5: Lunges → Open
6: Mountainclimbertwist → Close
7: Plankjacks → Lock
8: Planks → Override
9: Pushups → Stepthrough
ASD Memory Drive (FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
10 changes
stdItem
Interactions
0: Pilot_enter → Closetrigger
1: Pilot_exit → Closeself
2: Deploylandinggear → Allowclose
3: Retractlandinggear → Gate_close
4: Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
7: Setstate_unpowered
8: Setstate_blocked
9: Setstate_unblocked
QV Airlock Access Card (FPS_Consumable_KeyCard_Kaboos_AccessItem)
Changed
1 change
entity_tag_map
4
name: Kaboos → WelcomeToNyx
Decryption Key (FPS_Consumable_KeyCard_Kaboos_DecryptionKeycard1)
Changed
1 change
entity_tag_map
3
name: Kaboos → WelcomeToNyx
Bantam Hat Orange (987_hat_01_01_01)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat Badger Bad (987_hat_01_01_badgerbad)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat DMC (987_hat_01_01_dmc)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat Phill's Fill-Up (987_hat_01_01_philsfillup)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat Stor*All (987_hat_01_01_storall)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat TABA (987_hat_01_01_taba)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
Bantam Hat URW (987_hat_01_01_urw)
Changed
3 changes
tags: 987_hat Set_01 Color_01 Limp $hatHair+ → 987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5: KeepsShape
GForceResistance
Value: 0
<= PLACEHOLDER => (ARMR_RSI_Hermes)
Changed
3 changes
stdItem
Armor
Deflection
Energy: 62 → 110
Physical: 77 → 116
Durability
Health: 14850 → 15840
M3A Cannon Defense Division (BEHR_LaserCannon_S1_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2000 → 2004
Ammunition
Range: 2000 → 2004
Speed: 1000 → 1200
Lifetime: 2 → 1.67
M4A Cannon Defense Division (BEHR_LaserCannon_S2_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2300 → 2165
Ammunition
Range: 2300 → 2165
Speed: 1000 → 1196
Lifetime: 2.3 → 1.81
M5A Cannon Defense Division (BEHR_LaserCannon_S3_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable: false → true
Flags
#0: uneditable
1
Uneditable: false → true
Flags
#0: uneditable
2
Uneditable: false → true
Flags
#0: uneditable
3
Uneditable: false → true
Flags
#0: uneditable
Weapon
EffectiveRange: 2600 → 2404
Ammunition
Range: 2600 → 2404
Speed: 1000 → 1184
Lifetime: 2.6 → 2.03
FS-9 "Blacklist" LMG (behr_lmg_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass: 10 → 6.75
Interactions
0: Closecanopy → Lightslow
1: Landinggear_deploy → Lightsalarm
2: Landinggear_retract → Requestlightson
3: Coupled_setcoupled → Requestlightsoff
4: Coupled_setdecoupled → Requestlightslow
5: Gsafe_setactive → Requestlightsalarm
6: Gsafe_setinactive → Button1
7: Esp_setactive → Button2
8: Esp_setinactive → Button3
9: Quantumspool_setactive → Select1
10: Quantumspool_setinactive → Select2
11: Quantumtravel_setactive → Select3
12: Quantumtravel_setinactive → Lockbuttons
P4-AR "Fortuna" Rifle (behr_rifle_ballistic_01_store01)
Changed
14 changes
stdItem
Mass: 3.2 → 2.65
Interactions
0: Weapons_off → Turret_gyro_mode
1: Countermeasures_fire → Turret_sensitivity_increase
2: Headlights_on → Turret_sensitivity_decrease
3: Headlights_off → Turret_sensitivity_reset
4: Vtol_setactive → Turret_fire_mode
5: Vtol_setinactive
6: Proximityassist_setactive
7: Proximityassist_setinactive
8: Flighthud_invalid
9: Scanninghud_invalid
10: Comms_acceptcall
11: Comms_declinecall
12: Shiptransformextend
P6-LR "Gideon" Sniper Rifle (behr_sniper_ballistic_01_store01)
Changed
8 changes
stdItem
Mass: 7.5 → 6.87
Interactions
0: Drop → Savegamelogout
1: Place → Liedown
2: Store → Sit
3: Equiptowear → Exit
4: Openinventoryui → Sleep
5: Openlootingui → Situp
6: Carry
P6-LR "Blacklist" Sniper Rifle (behr_sniper_ballistic_01_tint01)
Changed
7 changes
stdItem
Mass: 7.5 → 6.87
Interactions
0: Openlootingui → Attachtohip
2: Drop → Place
3: Place → Drop
4: Store → Equiptowear
5: Equiptowear → Inspect
6: Openinventoryui → Store
Year of the Rat Coin (Carryable_1H_SQ_Flair_Coin_1_lunar_rat_a)
Changed
5 changes
stdItem
Interactions
0: Turnon → Landinggear_deploy
1: Turnoff → Landinggear_retract
2: Autoland_setactive
3: Autoland_setinactive
4: Coupled_setcoupled
Luminalia Gift Box (Carryable_2H_FL_05x05x05_CarraybleLootableItem_luminalia_box)
Changed
6 changes
stdItem
Interactions
0: Lock → Unlockself
1: Override → Openrequest
2: Cycle → Closerequest
3: Open → Closetrigger
4: Close → Closeself
5: Allowclose
Molina Mold Samples (Carryable_TBO_FL_16SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Disable → Hailtarget_stop
1: Toggle → Sensors_on
2: Onenabled → Sensors_off
Molina Ventilation Filters (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Flight_ready
1: Openinventoryui → Dummyinteraction
2: Openlootingui → Commsinteraction
Molina Mold Samples (Carryable_TBO_FL_1SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Offhandstore → Drop
1: Carry → Inspect
2: Drop → Place
Molina Ventilation Filters (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Grip → Carry
1: Release → Drop
2: Enable → Inspect
Molina Mold Samples (Carryable_TBO_FL_24SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Drop → Overrideclose
1: Place → Opencomplete
2: Store → Closecomplete
Molina Ventilation Filters (Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Drop → Unlocktrigger
1: Place → Lockself
2: Store → Unlockself
Molina Mold Samples (Carryable_TBO_FL_2SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Selfdestruct_engage
1: Selfdestruct_disengage
2: Hailtarget_start
Molina Ventilation Filters (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Exit → Enablepowerplant
1: Sit → Disablepowerplant
2: Enable
Molina Mold Samples (Carryable_TBO_FL_32SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Signal_poweron → Unlockself
1: Signal_poweroff → Openrequest
2: Door_hangar_open → Closerequest
Molina Ventilation Filters (Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Coupled_setcoupled → Close
1: Coupled_setdecoupled → Opencomplete
2: Gsafe_setactive → Closecomplete
Molina Mold Samples (Carryable_TBO_FL_4SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Exit → Carry
1: Type → Drop
2: Order → Place
Molina Ventilation Filters (Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0: Drink → Drop
1: Open → Place
2: Close → Store
Molina Mold Samples (Carryable_TBO_FL_8SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Carry → Scan_disable
1: Drop → Shields_on
2: Place → Shields_off
Molina Ventilation Filters (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_VentFilters)
Changed
2 changes
stdItem
Interactions
0: Drop → Equip
1: Place → Offhandequip
Flight Blade (Controller_Flight_RSI_Hermes)
Changed
1 change
stdItem
Mass: 0 → 35
Door Control (ControlPanel_Screen_DoorControl_16x9_Elevator_SendDownCallUp_AEGS)
Changed
19 changes
stdItem
Interactions
0: Drop → Close
1: Inspect → Insertcard_enable
2: Place → Insertcard_disable
3: Store → Enable
4: Pilot_enter → Disable
5: Pilot_exit → Toggle
6: Pump → Onenabled
7: Activate → Ondisabled
8: Open → Checkloop
9: Retrieve → Transition1To2
10: Opendoor → Checkloop2
11: Closedoor → Transition2to
12: Enableproximitysensor → Startloop
13: Disableproximitysensor → Startloop2
14: Lockdoor
15: Unlockdoor
16: Opencomplete
17: Closecomplete
18: Syncopen
Door Control (ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_AEGS)
Changed
19 changes
stdItem
Interactions
0: Request → Setstate_firingrangestate_results
1: Elevatorarrived → Setstate_firingrangestate_targetpractice
2: Open → Setstate_currentweaponstate_none
3: Close → Weapons/[0000]/setstate_currentweaponstate_pistol
4: Toggle → Weapons/[0001]/setstate_currentweaponstate_smg
5: Lock → Weapons/[0002]/setstate_currentweaponstate_ar
6: Openfinished → Weapons/[0003]/setstate_currentweaponstate_shotgun
7: Closefinished → Weapons/[0004]/setstate_currentweaponstate_lmg
8: Center_scan → Weapons/[0005]/setstate_currentweaponstate_sniper
9: Center_extract → Setstate_challengestate_notstarted
10: Center_fracture → Setstate_challengestate_countdown
11: Place → Setstate_challengestate_inprogress
12: Pickup → Setstate_challengestate_abortedoutofbounds
13: Copilotenter → Setstate_challengestate_abortedwrongweapon
14: Copilotexit → Setstate_challengestate_results
15: Openinventoryui → Setstate_challengetype_none
16: Openlootingui → Setstate_challengetype_basic
17: Setstate_challengetype_advanced
18: Setstate_userstatus_nouser
Door Control (ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_AEGS_LongRange)
Changed
17 changes
stdItem
Interactions
0: Enablevtol → Equiptosuit
1: Disablevtol → Offhandequiptosuit
2: Enableproximityassist → Store
3: Disableproximityassist → Offhandstore
4: Shiptransformcycle → Drop
5: Shiptransformretract → Inspect
6: Shiptransformdeploy → Place
7: Engineon → Swapammomag
8: Engineoff → Carry
9: Enabledecoupled
10: Disabledecoupled
11: Enablegsafe
12: Disablegsafe
13: Enableesp
14: Disableesp
15: Enablecruise
16: Disablecruise
Door Control (ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_ARGO)
Changed
19 changes
stdItem
Interactions
0: Syncclose → Activate
1: Hidelocks → Deactivate
2: Synclock → Tap
3: Syncunlock → Swipeleft
4: Lightson → Swiperight
5: Lightsoff → Swipeup
6: Lightslow → Swipedown
7: Lightsalarm → Openkeyboard
8: Idle → Starttyping
9: On → Stoptyping
10: Off → Closekeyboard
11: Toggle → Setwindowstate_closewindow
12: Proccliptriggeredleverdown → Touchscreen
13: Proccliptriggeredleverup → Exitkiosk_interaction
14: Proccliptriggeredleverswitch → Setstate_firingrangestate_splash
15: Setstate_leverstate_up → Setstate_firingrangestate_weaponselect
16: Setstate_leverstate_down → Setstate_firingrangestate_weaponlandingbasic
17: Enableforcefields → Setstate_firingrangestate_weaponlandingadvanced
18: Disableforcefields → Setstate_firingrangestate_timer
Door Control (ControlPanel_Screen_DoorControl_9x16_Elevator_CallUpSendDown_ARGO)
Changed
14 changes
stdItem
Interactions
0: Enablecruise → Offhandstore
1: Disablecruise → Drop
2: Enablevtol → Inspect
3: Disablevtol → Place
4: Enableproximityassist → Swapammomag
5: Disableproximityassist → Carry
6: Engineon → Equiptosuit
7: Engineoff → Offhandequiptosuit
8: Enabledecoupled → Store
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
13: Disableesp