Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
DCHS-04 Power Processing Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_4)
Changed
6 changes
stdItem
Interactions
0:
Snaptotopstate
→
Place
1:
Cycleturretposition
→
Take
2:
Shopidle
→
Turretenter
3:
Open
→
Turretexit
4:
Pick up
→
Climb
5:
Seatenter
DCHS-03 Vehicle Management Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_3)
Changed
4 changes
stdItem
Interactions
0:
Seatexit
→
Climb
1:
Activate remote camera
→
Stepthrough
2:
Turret_gyro_mode
→
Place
3:
Turretupperenter
DCHS-05 Orbital Positioning Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_5)
Changed
6 changes
stdItem
Interactions
0:
Fuelport_open
→
Leaderboard
1:
Fuelport_close
→
Open
2:
Grille_open
→
Close
3:
Grille_close
→
Stop
4:
Step_deploy
→
Start
5:
Step_retract
→
Seatenter
DCHS-06 Communication Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_6)
Changed
6 changes
stdItem
Interactions
0:
Boot_open
→
Seatexit
1:
Boot_close
→
Carry
2:
Door_open
→
Place
3:
Door_close
→
Drop
4:
Close
→
Stow
5:
Openinventoryui
DCHS-07 Engineering Maintenance Comp-Board
(Carryable_1H_SQ_Pyro_Serverblade_7)
Changed
6 changes
stdItem
Interactions
0:
Turretupperexit
→
Place
1:
Turretlowerenter
→
Place
2:
Turretlowerexit
→
Turretenter
3:
Turretdoors_upperopen
4:
Turretdoors_upperclose
5:
Turretdoors_loweropen
<= PLACEHOLDER =>
(Carryable_1H_SQ_Pyro_Serverblade_comp_board)
Changed
6 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Exit
1:
Turret_sensitivity_increase
→
Sit
2:
Turret_sensitivity_decrease
3:
Turret_sensitivity_reset
4:
Datapad_check_floor
5:
Datapad_check_low
<= PLACEHOLDER =>
(Carryable_1H_SQ_Pyro_Serverblade_Filled)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Inspect
1:
Place
→
Sit
2:
Close
→
Exit
3:
Overrideclose
4:
Activate remote camera
<= PLACEHOLDER =>
(Carryable_1H_SQ_Pyro_Serverblade_TEMPLATE)
Changed
6 changes
stdItem
Interactions
0:
Holster
→
Unlockself
1:
Offhandholster
→
Openrequest
2:
Store
→
Closerequest
3:
Offhandstore
→
Closetrigger
4:
Drop
→
Closeself
5:
Carrylowered
→
Allowclose
<= PLACEHOLDER =>
(chip_credit_6_a)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Setstate_blocked
1:
Holdready
→
Setstate_unblocked
2:
Holster
→
Setstate_noaccess
3:
Offhandholster
→
Setstate_access
4:
Store
→
Pressurecycle
5:
Offhandstore
→
Pressurecyclecomplete
6:
Drop
→
Set_airlockconnected
ASD Secure Drive
(FPS_Consumable_HardDrive_Delving_Hardened_ASD_Red)
Changed
10 changes
stdItem
Interactions
0:
Deploylandinggear
→
Setstate_noaccess
1:
Retractlandinggear
→
Setstate_access
2:
Burpee
→
Pressurecycle
3:
Cherrypick
→
Pressurecyclecomplete
4:
Legraises
→
Set_airlockconnected
5:
Lunges
→
Open
6:
Mountainclimbertwist
→
Close
7:
Plankjacks
→
Lock
8:
Planks
→
Override
9:
Pushups
→
Stepthrough
ASD Memory Drive
(FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
10 changes
stdItem
Interactions
0:
Pilot_enter
→
Closetrigger
1:
Pilot_exit
→
Closeself
2:
Deploylandinggear
→
Allowclose
3:
Retractlandinggear
→
Gate_close
4:
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
7:
Setstate_unpowered
8:
Setstate_blocked
9:
Setstate_unblocked
QV Airlock Access Card
(FPS_Consumable_KeyCard_Kaboos_AccessItem)
Changed
1 change
entity_tag_map
4
name:
Kaboos
→
WelcomeToNyx
Decryption Key
(FPS_Consumable_KeyCard_Kaboos_DecryptionKeycard1)
Changed
1 change
entity_tag_map
3
name:
Kaboos
→
WelcomeToNyx
Bantam Hat Orange
(987_hat_01_01_01)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat Badger Bad
(987_hat_01_01_badgerbad)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat DMC
(987_hat_01_01_dmc)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat Phill's Fill-Up
(987_hat_01_01_philsfillup)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat Stor*All
(987_hat_01_01_storall)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat TABA
(987_hat_01_01_taba)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
Bantam Hat URW
(987_hat_01_01_urw)
Changed
3 changes
tags:
987_hat Set_01 Color_01 Limp $hatHair+
→
987_hat Set_01 Color_01 Limp $hatHair+ KeepsShape
stdItem
Tags
5:
KeepsShape
GForceResistance
Value:
0
<= PLACEHOLDER =>
(ARMR_RSI_Hermes)
Changed
3 changes
stdItem
Armor
Deflection
Energy:
62
→
110
Physical:
77
→
116
Durability
Health:
14850
→
15840
M3A Cannon Defense Division
(BEHR_LaserCannon_S1_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
2004
Ammunition
Range:
2000
→
2004
Speed:
1000
→
1200
Lifetime:
2
→
1.67
M4A Cannon Defense Division
(BEHR_LaserCannon_S2_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2300
→
2165
Ammunition
Range:
2300
→
2165
Speed:
1000
→
1196
Lifetime:
2.3
→
1.81
M5A Cannon Defense Division
(BEHR_LaserCannon_S3_CleanAir)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2600
→
2404
Ammunition
Range:
2600
→
2404
Speed:
1000
→
1184
Lifetime:
2.6
→
2.03
FS-9 "Blacklist" LMG
(behr_lmg_ballistic_01_tint01)
Changed
14 changes
stdItem
Mass:
10
→
6.75
Interactions
0:
Closecanopy
→
Lightslow
1:
Landinggear_deploy
→
Lightsalarm
2:
Landinggear_retract
→
Requestlightson
3:
Coupled_setcoupled
→
Requestlightsoff
4:
Coupled_setdecoupled
→
Requestlightslow
5:
Gsafe_setactive
→
Requestlightsalarm
6:
Gsafe_setinactive
→
Button1
7:
Esp_setactive
→
Button2
8:
Esp_setinactive
→
Button3
9:
Quantumspool_setactive
→
Select1
10:
Quantumspool_setinactive
→
Select2
11:
Quantumtravel_setactive
→
Select3
12:
Quantumtravel_setinactive
→
Lockbuttons
P4-AR "Fortuna" Rifle
(behr_rifle_ballistic_01_store01)
Changed
14 changes
stdItem
Mass:
3.2
→
2.65
Interactions
0:
Weapons_off
→
Turret_gyro_mode
1:
Countermeasures_fire
→
Turret_sensitivity_increase
2:
Headlights_on
→
Turret_sensitivity_decrease
3:
Headlights_off
→
Turret_sensitivity_reset
4:
Vtol_setactive
→
Turret_fire_mode
5:
Vtol_setinactive
6:
Proximityassist_setactive
7:
Proximityassist_setinactive
8:
Flighthud_invalid
9:
Scanninghud_invalid
10:
Comms_acceptcall
11:
Comms_declinecall
12:
Shiptransformextend
P6-LR "Gideon" Sniper Rifle
(behr_sniper_ballistic_01_store01)
Changed
8 changes
stdItem
Mass:
7.5
→
6.87
Interactions
0:
Drop
→
Savegamelogout
1:
Place
→
Liedown
2:
Store
→
Sit
3:
Equiptowear
→
Exit
4:
Openinventoryui
→
Sleep
5:
Openlootingui
→
Situp
6:
Carry
P6-LR "Blacklist" Sniper Rifle
(behr_sniper_ballistic_01_tint01)
Changed
7 changes
stdItem
Mass:
7.5
→
6.87
Interactions
0:
Openlootingui
→
Attachtohip
2:
Drop
→
Place
3:
Place
→
Drop
4:
Store
→
Equiptowear
5:
Equiptowear
→
Inspect
6:
Openinventoryui
→
Store
Year of the Rat Coin
(Carryable_1H_SQ_Flair_Coin_1_lunar_rat_a)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Landinggear_deploy
1:
Turnoff
→
Landinggear_retract
2:
Autoland_setactive
3:
Autoland_setinactive
4:
Coupled_setcoupled
Luminalia Gift Box
(Carryable_2H_FL_05x05x05_CarraybleLootableItem_luminalia_box)
Changed
6 changes
stdItem
Interactions
0:
Lock
→
Unlockself
1:
Override
→
Openrequest
2:
Cycle
→
Closerequest
3:
Open
→
Closetrigger
4:
Close
→
Closeself
5:
Allowclose
Molina Mold Samples
(Carryable_TBO_FL_16SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Disable
→
Hailtarget_stop
1:
Toggle
→
Sensors_on
2:
Onenabled
→
Sensors_off
Molina Ventilation Filters
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Flight_ready
1:
Openinventoryui
→
Dummyinteraction
2:
Openlootingui
→
Commsinteraction
Molina Mold Samples
(Carryable_TBO_FL_1SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Offhandstore
→
Drop
1:
Carry
→
Inspect
2:
Drop
→
Place
Molina Ventilation Filters
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Grip
→
Carry
1:
Release
→
Drop
2:
Enable
→
Inspect
Molina Mold Samples
(Carryable_TBO_FL_24SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Overrideclose
1:
Place
→
Opencomplete
2:
Store
→
Closecomplete
Molina Ventilation Filters
(Carryable_TBO_FL_24SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Unlocktrigger
1:
Place
→
Lockself
2:
Store
→
Unlockself
Molina Mold Samples
(Carryable_TBO_FL_2SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Acceptcontract
→
Selfdestruct_engage
1:
Selfdestruct_disengage
2:
Hailtarget_start
Molina Ventilation Filters
(Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Enablepowerplant
1:
Sit
→
Disablepowerplant
2:
Enable
Molina Mold Samples
(Carryable_TBO_FL_32SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Signal_poweron
→
Unlockself
1:
Signal_poweroff
→
Openrequest
2:
Door_hangar_open
→
Closerequest
Molina Ventilation Filters
(Carryable_TBO_FL_32SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Coupled_setcoupled
→
Close
1:
Coupled_setdecoupled
→
Opencomplete
2:
Gsafe_setactive
→
Closecomplete
Molina Mold Samples
(Carryable_TBO_FL_4SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Type
→
Drop
2:
Order
→
Place
Molina Ventilation Filters
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_VentFilters)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Drop
1:
Open
→
Place
2:
Close
→
Store
Molina Mold Samples
(Carryable_TBO_FL_8SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Scan_disable
1:
Drop
→
Shields_on
2:
Place
→
Shields_off
Molina Ventilation Filters
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_VentFilters)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Equip
1:
Place
→
Offhandequip
Flight Blade
(Controller_Flight_RSI_Hermes)
Changed
1 change
stdItem
Mass:
0
→
35
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_SendDownCallUp_AEGS)
Changed
19 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Inspect
→
Insertcard_enable
2:
Place
→
Insertcard_disable
3:
Store
→
Enable
4:
Pilot_enter
→
Disable
5:
Pilot_exit
→
Toggle
6:
Pump
→
Onenabled
7:
Activate
→
Ondisabled
8:
Open
→
Checkloop
9:
Retrieve
→
Transition1To2
10:
Opendoor
→
Checkloop2
11:
Closedoor
→
Transition2to
12:
Enableproximitysensor
→
Startloop
13:
Disableproximitysensor
→
Startloop2
14:
Lockdoor
15:
Unlockdoor
16:
Opencomplete
17:
Closecomplete
18:
Syncopen
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_AEGS)
Changed
19 changes
stdItem
Interactions
0:
Request
→
Setstate_firingrangestate_results
1:
Elevatorarrived
→
Setstate_firingrangestate_targetpractice
2:
Open
→
Setstate_currentweaponstate_none
3:
Close
→
Weapons/[0000]/setstate_currentweaponstate_pistol
4:
Toggle
→
Weapons/[0001]/setstate_currentweaponstate_smg
5:
Lock
→
Weapons/[0002]/setstate_currentweaponstate_ar
6:
Openfinished
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
7:
Closefinished
→
Weapons/[0004]/setstate_currentweaponstate_lmg
8:
Center_scan
→
Weapons/[0005]/setstate_currentweaponstate_sniper
9:
Center_extract
→
Setstate_challengestate_notstarted
10:
Center_fracture
→
Setstate_challengestate_countdown
11:
Place
→
Setstate_challengestate_inprogress
12:
Pickup
→
Setstate_challengestate_abortedoutofbounds
13:
Copilotenter
→
Setstate_challengestate_abortedwrongweapon
14:
Copilotexit
→
Setstate_challengestate_results
15:
Openinventoryui
→
Setstate_challengetype_none
16:
Openlootingui
→
Setstate_challengetype_basic
17:
Setstate_challengetype_advanced
18:
Setstate_userstatus_nouser
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_AEGS_LongRange)
Changed
17 changes
stdItem
Interactions
0:
Enablevtol
→
Equiptosuit
1:
Disablevtol
→
Offhandequiptosuit
2:
Enableproximityassist
→
Store
3:
Disableproximityassist
→
Offhandstore
4:
Shiptransformcycle
→
Drop
5:
Shiptransformretract
→
Inspect
6:
Shiptransformdeploy
→
Place
7:
Engineon
→
Swapammomag
8:
Engineoff
→
Carry
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
14:
Disableesp
15:
Enablecruise
16:
Disablecruise
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown_ARGO)
Changed
19 changes
stdItem
Interactions
0:
Syncclose
→
Activate
1:
Hidelocks
→
Deactivate
2:
Synclock
→
Tap
3:
Syncunlock
→
Swipeleft
4:
Lightson
→
Swiperight
5:
Lightsoff
→
Swipeup
6:
Lightslow
→
Swipedown
7:
Lightsalarm
→
Openkeyboard
8:
Idle
→
Starttyping
9:
On
→
Stoptyping
10:
Off
→
Closekeyboard
11:
Toggle
→
Setwindowstate_closewindow
12:
Proccliptriggeredleverdown
→
Touchscreen
13:
Proccliptriggeredleverup
→
Exitkiosk_interaction
14:
Proccliptriggeredleverswitch
→
Setstate_firingrangestate_splash
15:
Setstate_leverstate_up
→
Setstate_firingrangestate_weaponselect
16:
Setstate_leverstate_down
→
Setstate_firingrangestate_weaponlandingbasic
17:
Enableforcefields
→
Setstate_firingrangestate_weaponlandingadvanced
18:
Disableforcefields
→
Setstate_firingrangestate_timer
Door Control
(ControlPanel_Screen_DoorControl_9x16_Elevator_CallUpSendDown_ARGO)
Changed
14 changes
stdItem
Interactions
0:
Enablecruise
→
Offhandstore
1:
Disablecruise
→
Drop
2:
Enablevtol
→
Inspect
3:
Disablevtol
→
Place
4:
Enableproximityassist
→
Swapammomag
5:
Disableproximityassist
→
Carry
6:
Engineon
→
Equiptosuit
7:
Engineoff
→
Offhandequiptosuit
8:
Enabledecoupled
→
Store
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
13:
Disableesp