Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Singe Cannon (S1)
(BANU_TachyonCannon_S1)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
1050
→
3003
Ammunition
Range:
1050
→
3003
Speed:
3000
→
1050
Lifetime:
0.35
→
2.86
Singe Cannon (S2)
(BANU_TachyonCannon_S2)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
1200
→
3244
Ammunition
Range:
1200
→
3244
Speed:
3000
→
1046.5
Lifetime:
0.4
→
3.1
Singe Cannon (S3)
(BANU_TachyonCannon_S3)
Changed
12 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
1500
→
3595
Ammunition
Range:
1500
→
3595
Speed:
3000
→
1036
Lifetime:
0.5
→
3.47
Ace Interceptor Racing Flight Suit
(basl_combat_light_flightsuit_02_01_01)
Changed
11 changes
name:
Ace Interceptor Flight Suit
→
Ace Interceptor Racing Flight Suit
stdItem
Name:
Ace Interceptor Flight Suit
→
Ace Interceptor Racing Flight Suit
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
DescriptionData
Item Type:
Undersuit
→
Racing Flight Suit
Damage Reduction:
10%
→
5%
GForceResistance
Value:
1
Advocacy Interceptor Helmet
(basl_combat_light_helmet_01_01_01)
Changed
17 changes
stdItem
SuitArmor
DamageResistance
Stun
Multiplier:
0.7
→
0.9
Energy
Multiplier:
0.8
→
0.95
Impact:
0.9
→
1
Thermal
Multiplier:
0.8
→
0.95
Physical
Multiplier:
0.8
→
0.95
Distortion
Multiplier:
0.8
→
0.95
Biochemical
Multiplier:
0.8
→
0.95
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
DescriptionData
Item Type:
Light Armor
→
Racing Helmet
Damage Reduction:
20%
→
5%
GForceResistance
Value:
0
Ace Interceptor Helmet
(basl_combat_light_helmet_02_01_01)
Changed
17 changes
stdItem
SuitArmor
DamageResistance
Stun
Multiplier:
0.7
→
0.9
Energy
Multiplier:
0.8
→
0.95
Impact:
0.9
→
1
Thermal
Multiplier:
0.8
→
0.95
Physical
Multiplier:
0.8
→
0.95
Distortion
Multiplier:
0.8
→
0.95
Biochemical
Multiplier:
0.8
→
0.95
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
6:
Carry
→
Equiptowear
DescriptionData
Item Type:
Light Armor
→
Racing Helmet
Damage Reduction:
20%
→
5%
GForceResistance
Value:
0
<= PLACEHOLDER =>
(battaglia_jacket_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
battaglia_pants_01
(battaglia_pants_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
<= PLACEHOLDER =>
(bautista_outfit_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Bed
(Bed_AEGS_Avenger)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
Bed
(Bed_AEGS_Hammerhead_Captain)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
Bed
(Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
Bed
(Bed_Bunk_AEGS_Reclaimer)
Changed
13 changes
stdItem
Interactions
0:
Liedown
→
Place
1:
Sit
→
Closed
2:
Exit
→
Opened
3:
Sleep
→
Request
4:
Situp
→
Elevatorarrived
5:
Liedowntop
→
Turnon
6:
Sleeptop
→
Turnoff
7:
Sittop
→
Place
8:
Exittop
→
Open
9:
Situptop
→
Close
10:
Watch_tv
11:
Watch_tv_top
12:
Savegamelogout
Bed
(Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0:
Disablevtol
→
Place
1:
Enableproximityassist
→
Store
2:
Disableproximityassist
→
Equiptowear
3:
Engineon
→
Openinventoryui
4:
Engineoff
→
Openlootingui
5:
Enabledecoupled
→
Carry
Bed
(Bed_Bunk_ARGO_RAFT)
Changed
6 changes
stdItem
Interactions
0:
Disabledecoupled
→
Drop
1:
Enablegsafe
→
Place
2:
Disablegsafe
→
Store
3:
Enableesp
→
Equiptowear
4:
Disableesp
→
Openinventoryui
5:
Enablecruise
→
Openlootingui
Bed
(Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0:
Disablegsafe
→
Store
1:
Enableesp
→
Equiptowear
2:
Disableesp
→
Openinventoryui
3:
Enablecruise
→
Openlootingui
4:
Disablecruise
→
Carry
5:
Enablevtol
→
Drop
Bed
(Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Lights_poweron
1:
Sit
→
Lights_poweroff
2:
Exit
→
Triggermisfire
3:
Sleep
→
Place
4:
Situp
→
Placeitem
Bed
(Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Close
1:
Sit
→
Take
2:
Exit
→
Place
3:
Sleep
→
Seatenterright
4:
Situp
→
Seatenterleft
Bed
(Bed_Bunk_CRUS_Starlifter)
Changed
6 changes
stdItem
Interactions
0:
Disablegsafe
→
Store
1:
Enableesp
→
Equiptowear
2:
Disableesp
→
Openinventoryui
3:
Enablecruise
→
Openlootingui
4:
Disablecruise
→
Carry
5:
Enablevtol
→
Drop
Bed
(Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0:
Disableesp
→
Openinventoryui
1:
Enablecruise
→
Openlootingui
2:
Disablecruise
→
Carry
3:
Enablevtol
→
Drop
4:
Disablevtol
→
Place
5:
Enableproximityassist
→
Store
Bed
(Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0:
Engineoff
→
Openlootingui
1:
Enabledecoupled
→
Carry
2:
Disabledecoupled
→
Drop
3:
Enablegsafe
→
Place
4:
Disablegsafe
→
Store
5:
Enableesp
→
Equiptowear
Bed
(Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0:
Disablecruise
→
Carry
1:
Enablevtol
→
Drop
2:
Disablevtol
→
Place
3:
Enableproximityassist
→
Store
4:
Disableproximityassist
→
Equiptowear
5:
Engineon
→
Openinventoryui
Bed
(Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0:
Liedown
→
Close
1:
Sit
→
Opencomplete
2:
Exit
→
Closecomplete
3:
Sleep
→
Seatenter
4:
Situp
→
Seatexit
5:
Liedowntop
→
Pilot_enter
6:
Sleeptop
→
Pilot_exit
7:
Sittop
→
Activate remote camera
8:
Exittop
→
Turret_gyro_mode
9:
Situptop
→
Thresholdstate_initiaize
10:
Watch_tv
→
Setthresholdstate_under
11:
Watch_tv_top
→
Setthresholdstate_over
12:
Savegamelogout
→
Aimaze
Bed
(Bed_Bunk_RSI_Polaris_CrewHab_Left)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Equiptowear
1:
Engineon
→
Openinventoryui
2:
Engineoff
→
Openlootingui
3:
Enabledecoupled
→
Carry
4:
Disabledecoupled
→
Drop
5:
Enablegsafe
→
Place
Bed
(Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0:
Disableesp
→
Openinventoryui
1:
Enablecruise
→
Openlootingui
2:
Disablecruise
→
Carry
3:
Enablevtol
→
Drop
4:
Disablevtol
→
Place
5:
Enableproximityassist
→
Store
Bed
(Bed_Bunk_Scrap_01)
Changed
6 changes
stdItem
Interactions
0:
Liedown
→
Seatenter
1:
Sit
→
Seatexit
2:
Exit
→
Activate remote camera
3:
Sleep
→
Turret_gyro_mode
4:
Situp
→
Copilotenter
5:
Savegamelogout
→
Copilotexit
Bed
(Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0:
Liedown
→
Copilotentereva
1:
Sit
→
Copilotexiteva
2:
Exit
→
Openhatch
3:
Sleep
→
Closehatch
4:
Situp
→
Open
5:
Savegamelogout
→
Close
Bed
(Bed_Bunk_Scrap_03)
Changed
6 changes
stdItem
Interactions
0:
Liedown
→
Close
1:
Sit
→
Activate remote camera
2:
Exit
→
Turret_gyro_mode
3:
Sleep
→
Ascend
4:
Situp
→
Descend
5:
Savegamelogout
→
Elevatorarrived
Bed
(Bed_Bunk_Template_Left_Logout)
Changed
6 changes
stdItem
Interactions
0:
Liedown
→
Openinnerdoor
1:
Sit
→
Closealldoors
2:
Exit
→
Openinnerdoorfinished
3:
Sleep
→
Closeinnerdoorfinished
4:
Situp
→
Activate remote camera
5:
Savegamelogout
→
Turret_gyro_mode
Bed
(Bed_Bunk_Template_Right_Logout)
Changed
6 changes
stdItem
Interactions
0:
Liedown
→
Seatexit
1:
Sit
→
Activate remote camera
2:
Exit
→
Turret_gyro_mode
3:
Sleep
→
Open
4:
Situp
5:
Savegamelogout
Bed
(Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Equiptowear
1:
Engineon
→
Openinventoryui
2:
Engineoff
→
Openlootingui
3:
Enabledecoupled
→
Carry
4:
Disabledecoupled
→
Drop
5:
Enablegsafe
→
Place
Bed
(Bed_CRUS_Starlifter_Single_Left)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
Bed
(Bed_DRAK_Clipper)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Openinventoryui
→
Place
4:
Openlootingui
→
Store
5:
Carry
→
Equiptowear
Bed
(Bed_Frameless_WithScreen_Top_Template)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Cooler_right_close
1:
Sit
→
Lifesupport_open
2:
Exit
→
Lifesupport_close
3:
Sleep
→
Powerplant_open
4:
Situp
→
Powerplant_close
Medical Bed
(bed_hospital_1_a)
Changed
10 changes
stdItem
Interactions
0:
Enabledecoupled
→
Carry
1:
Disabledecoupled
→
Drop
2:
Enablegsafe
→
Place
3:
Disablegsafe
→
Store
4:
Enableesp
→
Equiptowear
5:
Disableesp
→
Openinventoryui
6:
Enablecruise
→
Openlootingui
7:
Disablecruise
8:
Enablevtol
9:
Disablevtol
Medical Bed
(bed_hospital_1_a_OneSideDisabled)
Changed
10 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Retrieve
1:
Setstate_noaccess
→
Cancel
2:
Setstate_access
→
Poweron
3:
Pressurecycle
→
Poweroff
4:
Pressurecyclecomplete
→
Pushup
5:
Set_airlockconnected
→
Input_scu
6:
Open
→
Isdestroyed - overheated
7:
Close
→
Isturnedon
8:
Lock
→
Isstartinguploading
9:
Override
Medical Bed
(bed_hospital_1_IAE)
Changed
10 changes
stdItem
Interactions
0:
Opencomplete
→
Seatenterzerog
1:
Closecomplete
→
Seatexitzerog
2:
Opentrigger
→
Battery_open
3:
Openself
→
Battery_close
4:
Allowopen
→
Cooler_left_open
5:
Locktrigger
→
Cooler_left_close
6:
Unlocktrigger
→
Cooler_right_open
7:
Lockself
→
Cooler_right_close
8:
Unlockself
→
Lifesupport_open
9:
Openrequest
→
Lifesupport_close
Medical Bed
(bed_hospital_2_a)
Changed
10 changes
stdItem
Interactions
0:
Closerequest
→
Powerplant_open
1:
Closetrigger
→
Powerplant_close
2:
Closeself
→
Quantumdrive_open
3:
Allowclose
→
Quantumdrive_close
4:
Gate_close
→
Shieldgen_left_open
5:
Set_pressurenormalized
→
Shieldgen_left_close
6:
Set_pressuredifferential
→
Shieldgen_right_open
7:
Setstate_powered
→
Shieldgen_right_close
8:
Setstate_unpowered
→
Computer_open
9:
Setstate_blocked
→
Computer_close
Bed
(Bed_Single_AEGS_Idris_Pilot)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Openinventoryui
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
Bed
(Bed_Single_ARGO_SRV)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
Bed
(Bed_Single_Captain_Reclaimer_AEGS)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
Bed
(Bed_Single_Captain_Retaliator_AEGS)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Store
→
Carry
Bed
(Bed_Single_Caterpillar_DRAK)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
Bed
(Bed_Single_CNOU_Nomad)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
Bed
(Bed_Single_CRUS_Intrepid_Right)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
Bed
(Bed_Single_CRUS_Spirit_Left)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
Bed
(Bed_Single_CRUS_Spirit_Right)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
Bed
(Bed_Single_DRAK_Clipper_Left)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Openinventoryui
1:
Place
→
Openlootingui
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Place
5:
Openlootingui
→
Store
Bed
(Bed_Single_DRAK_Corsair)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Store
1:
Carry
→
Equiptowear
2:
Drop
→
Openinventoryui
3:
Place
→
Openlootingui
4:
Store
→
Carry
5:
Equiptowear
→
Drop
Legion Jacket
(987_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0