Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
Door (Door_RN_NoRoomConnector_RSI_Polaris_CargoRamp_Right)
Changed
9 changes
stdItem
Interactions
0: Disableproximitysensor Equiptowear
1: Lockdoor Carry
2: Unlockdoor Drop
3: Opendoor Place
4: Closedoor Store
5: Enableproximitysensor
6: Opencomplete
7: Closecomplete
8: Syncopen
Door (Door_RN_NoRoomConnector_RSI_Polaris_Hangar_Door)
Changed
33 changes
stdItem
Interactions
0: Open Close
1: Close Place
2: Lock Closed
3: Override Opened
4: Stepthrough Open
6: Unlock Lock
7: Overrideclose Openfinished
8: Opencomplete Closefinished
9: Closecomplete Pilotenter
10: Opentrigger Pilotexit
11: Openself Seatenterzerog
12: Allowopen Seatexitzerog
13: Locktrigger Opendoor
14: Unlocktrigger Closedoor
15: Lockself Openinventoryui
16: Unlockself Openlootingui
17: Openrequest Cooleropen
18: Closerequest Coolerclose
19: Closetrigger Fuelopen
20: Closeself Fuelclose
21: Allowclose Quantiumdriveopen
22: Gate_close Quantiumdriveclose
23: Set_pressurenormalized Powerplantopen
24: Set_pressuredifferential Powerplantclose
25: Setstate_powered Shieldgeneratorleftopen
26: Setstate_unpowered Shieldgeneratorleftclose
27: Setstate_blocked Shieldgeneratorrightopen
28: Setstate_unblocked Shieldgeneratorrightclose
29: Setstate_noaccess Batteryopen
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Argo)
Changed
7 changes
stdItem
Interactions
0: Turret_gyro_mode Place
1: Turret_sensitivity_reset Store
2: Turret_fire_mode Equiptowear
3: Ai_use Openinventoryui
4: Retractturret Openlootingui
5: Turret_sensitivity_increase Carry
6: Turret_sensitivity_decrease Drop
Airlock (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Exterior_Airlock)
Changed
16 changes
stdItem
Interactions
0: Useconsole Store
1: Exitconsole Equiptowear
2: Insert Openinventoryui
3: Eject Openlootingui
4: Abort Carry
5: Logoutrequest Drop
6: Registerplayer Place
7: Login
8: Place
9: Turret_fire_mode
10: Turret_gyro_mode
11: Turret_sensitivity_increase
12: Turret_sensitivity_decrease
13: Turret_sensitivity_reset
14: Ai_use
15: Retractturret
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Front)
Changed
2 changes
entity_tags
1: 92bd37d0-48d0-4df2-89d3-612d1f4da702
entity_tag_map
1
tag: 92bd37d0-48d0-4df2-89d3-612d1f4da702
name: Hangar
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Idris_Rear)
Changed
9 changes
stdItem
Interactions
0: Turret_sensitivity_increase Drop
1: Turret_sensitivity_decrease Place
2: Turret_sensitivity_reset Store
3: Turret_fire_mode Equiptowear
4: Turret_gyro_mode Openinventoryui
5: Ai_use Openlootingui
6: Retractturret Carry
entity_tags
1: 92bd37d0-48d0-4df2-89d3-612d1f4da702
entity_tag_map
1
tag: 92bd37d0-48d0-4df2-89d3-612d1f4da702
name: Hangar
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_External_Docking)
Changed
8 changes
stdItem
Interactions
0: Drop Carry
1: Place Drop
2: Store Place
3: Equip Store
4: Openexternalinventory Equiptowear
5: Carry Openinventoryui
6: Offhandstore Openlootingui
7: Inspect
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Front_Module_Lift)
Changed
7 changes
stdItem
Interactions
0: Place Openlootingui
1: Store Carry
2: Offhandstore Drop
3: Carry Place
4: Drop Store
5: Inspect Equiptowear
6: Openinventoryui
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Interior_Docking)
Changed
7 changes
stdItem
Interactions
0: Drop Openinventoryui
1: Inspect Openlootingui
2: Place Carry
3: Store Drop
4: Offhandstore Place
5: Carry Store
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_AEGS_Retaliator_Rear_Module_Lift)
Changed
8 changes
stdItem
Interactions
0: Intrusiondeactivated Drop
1: Intrusionactivated Place
2: Carry Store
3: Drop Equiptowear
4: Place Openinventoryui
5: Store Openlootingui
6: Equip Carry
7: Openexternalinventory
Door (Door_RN_RoomConnector_Breachable_OpenClose_ANVL_Terrapin_Ramp_Medic)
Changed
20 changes
stdItem
Interactions
0: Offhandstore Equiptowear
1: Carry Openinventoryui
2: Drop Openlootingui
3: Inspect Carry
4: Place Drop
5: Store Place
6: Useconsole Store
7: Turnon
8: Emergencyshutdown
9: Logout
10: Openhatch
11: Closehatch
12: Exitconsole
13: Prisonerinteracted
14: Insert
15: Eject
16: Abort
17: Logoutrequest
18: Registerplayer
19: Login
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_100i)
Changed
17 changes
stdItem
Interactions
0: Sleep Engineon
1: Situp Engineoff
2: Savegamelogout Enabledecoupled
3: Liedown Disabledecoupled
4: Sit Enablegsafe
5: Exit Disablegsafe
6: Enableesp
7: Disableesp
8: Enablecruise
9: Disablecruise
10: Enablevtol
11: Disablevtol
12: Enableproximityassist
13: Disableproximityassist
14: Transformdeploy
15: Transformretract
16: Transformcycle
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_Airlock)
Changed
15 changes
stdItem
Interactions
0: Sleep Offhandstore
1: Situp Blinkinglight_notshown
2: Savegamelogout Stopblinking_notshown
3: Liedown Disablechipinteractions
4: Sit Enablechipinteractions
5: Exit Insert
6: Exittop Carry
7: Drop
8: Inspect
9: Place
10: Equip
11: Offhandequip
12: Store
13: Open
14: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_890J_L_Airlock)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Stepthrough
1: Lockself Toggle
2: Unlockself Unlock
3: Openrequest Overrideclose
4: Closerequest Opencomplete
5: Closetrigger Closecomplete
6: Closeself Opentrigger
7: Allowclose Openself
8: Gate_close Allowopen
9: Set_pressurenormalized Locktrigger
10: Set_pressuredifferential Unlocktrigger
11: Setstate_powered Lockself
12: Setstate_unpowered Unlockself
13: Setstate_blocked Openrequest
14: Setstate_unblocked Closerequest
15: Setstate_noaccess Closetrigger
16: Setstate_access Closeself
17: Pressurecycle Allowclose
18: Pressurecyclecomplete Gate_close
19: Set_airlockconnected Set_pressurenormalized
20: Open Set_pressuredifferential
21: Close Setstate_powered
22: Lock Setstate_unpowered
23: Override Setstate_blocked
24: Stepthrough Setstate_unblocked
25: Toggle Setstate_noaccess
26: Unlock Setstate_access
27: Overrideclose Pressurecycle
28: Opencomplete Pressurecyclecomplete
29: Closecomplete Set_airlockconnected
30: Opentrigger Reportlock
31: Openself Reportunlock
32: Allowopen
33: Locktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_L)
Changed
26 changes
stdItem
Interactions
0: Engineoff Tray04_open
1: Enabledecoupled Tray04_close
2: Disabledecoupled Tray04_lock
3: Enablegsafe Tray04_unlock
4: Disablegsafe Tray04_animationcomplete
5: Enableesp Column01_opentop
6: Disableesp Column01_openbottom
7: Enablecruise Column01_switchtotop
8: Disablecruise Column01_switchtobottom
9: Enablevtol Column02_opentop
10: Disablevtol Column02_openbottom
11: Enableproximityassist Column02_switchtotop
12: Disableproximityassist Column02_switchtobottom
13: Engineon Column01_allclosed
14: Column02_allclosed
15: Place
16: Activate remote camera
17: Turret_gyro_mode
18: Wash
19: Exit
20: Activateshower
21: Deactivateshower
22: Carry
23: Drop
24: Store
25: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Asgard_R)
Changed
34 changes
stdItem
Interactions
0: Set_airlockconnected Close
1: Open Engineon
2: Close Engineoff
3: Lock Seatenterground
4: Override Seatexitground
5: Stepthrough Seatenterzerog
6: Toggle Seatexitzerog
7: Unlock Canopyopen
8: Overrideclose Canopyclose
9: Opencomplete Openinventoryui
10: Closecomplete Openlootingui
11: Opentrigger Place
12: Openself Seatenter
13: Allowopen Seatexit
14: Locktrigger Request
15: Unlocktrigger Elevatorarrived
16: Lockself Extenddockingcollar
17: Unlockself Withdrawdockingcollar
18: Openrequest Openrampdoor
19: Closerequest Closerampdoor
20: Closetrigger Autoopenramprequest
21: Closeself Autocloseramprequest
22: Allowclose Setrampauto
23: Gate_close Setrampmanualopen
24: Set_pressurenormalized Setrampmanualclose
25: Set_pressuredifferential Opendockingcollarlarge
26: Setstate_powered Closedockingcollarlarge
27: Setstate_unpowered Autoopendockingcollarlargerequest
28: Setstate_blocked Autoclosedockingcollarlargerequest
29: Setstate_unblocked Setdockingcollarlargeauto
30: Setstate_noaccess Setdockingcollarlargemanualopen
31: Setstate_access Setdockingcollarlargemanualclose
32: Pressurecycle Opendockingcollarsmall
33: Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Left)
Changed
17 changes
stdItem
Interactions
0: Sit Disablevtol
1: Exit Enableproximityassist
2: Sleep Disableproximityassist
3: Situp Engineon
4: Liedown Engineoff
5: Savegamelogout Enabledecoupled
6: Disabledecoupled
7: Enablegsafe
8: Disablegsafe
9: Enableesp
10: Disableesp
11: Enablecruise
12: Disablecruise
13: Enablevtol
14: Transformdeploy
15: Transformretract
16: Transformcycle
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Aurora_Airlock_Right)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Door_open
1: Lockself Door_close
2: Unlockself Close
3: Openrequest Openinventoryui
4: Closerequest Openlootingui
5: Closetrigger Weaponrackblocking
6: Closeself Weaponrackclear
7: Allowclose Place
8: Gate_close Overrideclose
9: Set_pressurenormalized Activate remote camera
10: Set_pressuredifferential Turret_gyro_mode
11: Setstate_powered Turret_sensitivity_increase
12: Setstate_unpowered Turret_sensitivity_decrease
13: Setstate_blocked Turret_sensitivity_reset
14: Setstate_unblocked Datapad_check_floor
15: Setstate_noaccess Datapad_check_low
16: Setstate_access Datapad_check_high
17: Pressurecycle Toptobottom
18: Pressurecyclecomplete Bottomtotop
19: Set_airlockconnected Snaptobottomstate
20: Open Snaptotopstate
21: Close Cycleturretposition
22: Lock Shopidle
23: Override Open
24: Stepthrough Pick up
25: Toggle Seatenter
26: Unlock Seatexit
27: Overrideclose
28: Opencomplete
29: Closecomplete
30: Opentrigger
31: Openself
32: Allowopen
33: Locktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Avenger)
Changed
14 changes
stdItem
Interactions
0: Exit Disablegsafe
1: Sleep Enableesp
2: Situp Disableesp
3: Liedown Enablecruise
4: Sit Disablecruise
5: Examine Enablevtol
6: Examinebody Disablevtol
7: Scanbody Enableproximityassist
8: Savegamelogout Disableproximityassist
9: Proccliplowertoenter Engineon
10: Procclipraisetoenter Engineoff
11: Enabledecoupled
12: Disabledecoupled
13: Enablegsafe
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Ballista)
Changed
21 changes
stdItem
Interactions
0: Situp Unlockdoor
1: Savegamelogout Opencomplete
2: Liedown Closecomplete
3: Sit Syncopen
4: Exit Syncclose
5: Sleep Synclock
6: Syncunlock
7: Opendoor
8: Closedoor
9: Lockdoor
10: Processing
11: Applydamagemap
12: Onstaterepaired
13: Onstatedamaged
14: Carry
15: Drop
16: Inspect
17: Place
18: Equip
19: Offhandequip
20: Store
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Docking)
Changed
16 changes
stdItem
Interactions
0: Situp Disableesp
1: Savegamelogout Enablecruise
2: Open Disablecruise
3: Close Enablevtol
4: Liedown Disablevtol
5: Sit Enableproximityassist
6: Exit Disableproximityassist
7: Sleep Engineon
8: Finishsurgery Engineoff
9: Openinventoryui Enabledecoupled
10: Placeotherinbed Disabledecoupled
11: Placeresourcecanister Enablegsafe
12: Kioskactivate Disablegsafe
13: Proccliplowertoenter Enableesp
14: Procclipraisetoenter
15: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_EVA_Door)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Components_rear_close
1: Lockself Cooler_open
2: Unlockself Cooler_close
3: Openrequest Avionics_open
4: Closerequest Avionics_close
5: Closetrigger Fuel_open
6: Closeself Fuel_close
7: Allowclose Turretenter
8: Gate_close Turretexit
9: Set_pressurenormalized Use
10: Set_pressuredifferential Enableinteraction
11: Setstate_powered Disableinteraction
12: Setstate_unpowered Unlockself
13: Setstate_blocked Lockself
14: Setstate_unblocked Light1On
15: Setstate_noaccess Light2on
16: Setstate_access Light3on
17: Pressurecycle Ondepth
18: Pressurecyclecomplete Ondepth2
19: Set_airlockconnected Ondepth3
20: Open Advancetime
21: Close Batterypoweron
22: Lock Laseroff
23: Override Laseron
24: Stepthrough Setstate_leverstate_up
25: Toggle Poweradded
26: Unlock Modifytimerdepth
27: Overrideclose Modifytimerdepth3
28: Opencomplete Starttimer
29: Closecomplete Pausetimer
30: Opentrigger Leverdown
31: Openself Finshedtimer
32: Allowopen Reset
33: Locktrigger Advancedepth
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Hanger)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Damage
1: Lockself Depth3laseron
2: Unlockself Depth2Laseron
3: Openrequest Depth1laseron
4: Closerequest Debug_charge3
5: Closetrigger Debug_advance_depth_now
6: Closeself Wait
7: Allowclose Seetowintro
8: Gate_close Pickup
9: Set_pressurenormalized Place
10: Set_pressuredifferential Drop
11: Setstate_powered Ladderopen
12: Setstate_unpowered Ladderclose
13: Setstate_blocked Canopyopen
14: Setstate_unblocked Canopyclose
15: Setstate_noaccess Seatenterladder
16: Setstate_access Seatexitladder
17: Pressurecycle Seatenterzerog
18: Pressurecyclecomplete Seatexitzerog
19: Set_airlockconnected Inventory_open
20: Open Inventory_close
21: Close Loot
22: Lock Driverseatenter
23: Override Driverseatexit
24: Stepthrough Bonnet_open
25: Toggle Bonnet_close
26: Unlock Fuelport_open
27: Overrideclose Fuelport_close
28: Opencomplete Grille_open
29: Closecomplete Grille_close
30: Opentrigger Step_deploy
31: Openself Step_retract
32: Allowopen Boot_open
33: Locktrigger Boot_close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Carrack_Ramp)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Power_panel_left_close
1: Lockself Power_panel_right_open
2: Unlockself Power_panel_right_close
3: Openrequest Cooler_left_open
4: Closerequest Cooler_left_close
5: Closetrigger Life_support_open
6: Closeself Life_support_close
7: Allowclose Seatenterladder_gunner
8: Gate_close Seatenterzerog_gunner
9: Set_pressurenormalized Seatexitladder_gunner
10: Set_pressuredifferential Seatexitzerog_gunner
11: Setstate_powered Shield_generator_open
12: Setstate_unpowered Shield_generator_close
13: Setstate_blocked Avionics_open
14: Setstate_unblocked Avionics_close
15: Setstate_noaccess Battery_open
16: Setstate_access Battery_close
17: Pressurecycle Openinventoryui
18: Pressurecyclecomplete Close
19: Set_airlockconnected Openlootingui
20: Open Accesscargogrid
21: Close Hack
22: Lock Hacked
23: Override Work
24: Stepthrough Open
25: Toggle Opencomplete
26: Unlock Closecomplete
27: Overrideclose Seatenter
28: Opencomplete Seatexit
29: Closecomplete Opendoor
30: Opentrigger Closedoor
31: Openself Radar_open
32: Allowopen Radar_close
33: Locktrigger Components_rear_open
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Centurion)
Changed
14 changes
stdItem
Interactions
0: Liedown Disableproximityassist
1: Exit Engineon
2: Sleep Engineoff
3: Finishsurgery Enabledecoupled
4: Openinventoryui Disabledecoupled
5: Placeotherinbed Enablegsafe
6: Placeresourcecanister Disablegsafe
7: Kioskactivate Enableesp
8: Proccliplowertoenter Disableesp
9: Procclipraisetoenter Enablecruise
10: Openlootingui Disablecruise
11: Sit Enablevtol
12: Situp Disablevtol
13: Enableproximityassist
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Airlock)
Changed
16 changes
stdItem
Interactions
0: Swipedown Openlootingui
1: Openkeyboard Carry
2: Starttyping Drop
3: Stoptyping Place
4: Closekeyboard Store
5: Setwindowstate_closewindow Equiptowear
6: Useconsole Openinventoryui
7: Exitconsole
8: Tap
9: Swipeleft
10: Swiperight
11: Swipeup
12: Grip
13: Release
14: Open
15: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay)
Changed
34 changes
stdItem
Interactions
0: Openself Stepthrough
1: Allowopen Turretfrontenter
2: Locktrigger Turretfrontexit
3: Unlocktrigger Turretrearleftenter
4: Lockself Turretrearleftexit
5: Unlockself Turretrearrightenter
6: Openrequest Turretrearrightexit
7: Closerequest Place
8: Closetrigger Insert
9: Closeself Eject
10: Allowclose Place
11: Gate_close Open
12: Set_pressurenormalized Close
13: Set_pressuredifferential Opencomplete
14: Setstate_powered Closecomplete
15: Setstate_unpowered Print
16: Setstate_blocked Createammo
17: Setstate_unblocked Tryejectcargobox
18: Setstate_noaccess Request
19: Setstate_access Elevatorarrived
20: Pressurecycle Activate remote camera
21: Pressurecyclecomplete Turret_gyro_mode
22: Set_airlockconnected Liedown
23: Emergencyoverride_forceopen Sit
24: Emergencyoverride_backdefault Exit
25: Emergencyoverride_forceclose Sleep
26: Open Situp
27: Close Escpodlowerrightenter
28: Lock Escpodlowerrightexit
29: Override Savegamelogoutlr
30: Stepthrough Openinventoryui
31: Toggle Openlootingui
32: Unlock Deployrequest
33: Overrideclose Retractrequest
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
31 changes
stdItem
Interactions
0: Disablecruise Tray03_lock
1: Enablevtol Tray03_unlock
2: Disablevtol Tray03_animationcomplete
3: Enableproximityassist Tray04_open
4: Disableproximityassist Tray04_close
5: Engineon Tray04_lock
6: Engineoff Tray04_unlock
7: Enabledecoupled Tray04_animationcomplete
8: Disabledecoupled Column01_opentop
9: Enablegsafe Column01_openbottom
10: Disablegsafe Column01_switchtotop
11: Enableesp Column01_switchtobottom
12: Disableesp Column02_opentop
13: Enablecruise Column02_openbottom
14: Column02_switchtotop
15: Column02_switchtobottom
16: Column01_allclosed
17: Column02_allclosed
18: Place
19: Tray01_open
20: Tray01_close
21: Tray01_lock
22: Tray01_unlock
23: Tray01_animationcomplete
24: Tray02_open
25: Tray02_close
26: Tray02_lock
27: Tray02_unlock
28: Tray02_animationcomplete
29: Tray03_open
30: Tray03_close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Phoenix)
Changed
31 changes
stdItem
Interactions
0: Disabledecoupled Tray02_animationcomplete
1: Enablegsafe Tray03_open
2: Disablegsafe Tray03_close
3: Enableesp Tray03_lock
4: Disableesp Tray03_unlock
5: Enablecruise Tray03_animationcomplete
6: Disablecruise Tray04_open
7: Enablevtol Tray04_close
8: Disablevtol Tray04_lock
9: Enableproximityassist Tray04_unlock
10: Disableproximityassist Tray04_animationcomplete
11: Engineon Column01_opentop
12: Engineoff Column01_openbottom
13: Enabledecoupled Column01_switchtotop
14: Column01_switchtobottom
15: Column02_opentop
16: Column02_openbottom
17: Column02_switchtotop
18: Column02_switchtobottom
19: Column01_allclosed
20: Column02_allclosed
21: Place
22: Tray01_open
23: Tray01_close
24: Tray01_lock
25: Tray01_unlock
26: Tray01_animationcomplete
27: Tray02_open
28: Tray02_close
29: Tray02_lock
30: Tray02_unlock
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Taurus)
Changed
14 changes
stdItem
Interactions
0: Disablevtol Carry
1: Enableproximityassist Drop
2: Disableproximityassist Place
3: Engineon Store
4: Engineoff Equiptowear
5: Enabledecoupled Tray01_open
6: Disabledecoupled Tray01_close
7: Enablegsafe Tray01_lock
8: Disablegsafe Tray01_unlock
9: Enableesp Tray01_animationcomplete
10: Disableesp Tray02_open
11: Enablecruise Tray02_close
12: Disablecruise Tray02_lock
13: Enablevtol Tray02_unlock
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Turret_gyro_mode
1: Lockself Turretupperenter
2: Unlockself Turretupperexit
3: Openrequest Turretlowerenter
4: Closerequest Turretlowerexit
5: Closetrigger Turretdoors_upperopen
6: Closeself Turretdoors_upperclose
7: Allowclose Turretdoors_loweropen
8: Gate_close Turretdoors_lowerclose
9: Set_pressurenormalized Onstate_itemportstate_empty
10: Set_pressuredifferential Onstate_itemportstate_filled
11: Setstate_powered Blast
12: Setstate_unpowered Seatenter
13: Setstate_blocked Seatexit
14: Setstate_unblocked Open
15: Setstate_noaccess Close
16: Setstate_access Toggle
17: Pressurecycle Lock
18: Pressurecyclecomplete Openfinished
19: Set_airlockconnected Closefinished
20: Open Ladderopen
21: Close Ladderclose
22: Lock Canopyopen
23: Override Canopyclose
24: Stepthrough Seatenterladder
25: Toggle Seatexitladder
26: Unlock Seatenterzerog
27: Overrideclose Seatexitzerog
28: Opencomplete Inventory_open
29: Closecomplete Inventory_close
30: Opentrigger Loot
31: Openself Lock_0
32: Allowopen Lock_0
33: Locktrigger Unlock_01
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
14 changes
stdItem
Interactions
0: Disablegsafe Drop
1: Enableesp Place
2: Disableesp Store
3: Enablecruise Equiptowear
4: Disablecruise Carry
5: Enablevtol
6: Disablevtol
7: Enableproximityassist
8: Disableproximityassist
9: Engineon
10: Engineoff
11: Enabledecoupled
12: Disabledecoupled
13: Enablegsafe
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Merlin_Docking)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Unlock_02
1: Lockself Mainlock
2: Unlockself Mainunlock
3: Openrequest Poweron
4: Closerequest Poweroff
5: Closetrigger Retrieve
6: Closeself Cancel
7: Allowclose Activate remote camera
8: Gate_close Turret_gyro_mode
9: Set_pressurenormalized Place
10: Set_pressuredifferential Open
11: Setstate_powered Close
12: Setstate_unpowered Opencomplete
13: Setstate_blocked Closecomplete
14: Setstate_unblocked Turretenter
15: Setstate_noaccess Turretexit
16: Setstate_access Reset
17: Pressurecycle Jump
18: Pressurecyclecomplete Take
19: Set_airlockconnected Seatenter
20: Emergencyoverride_forceopen Seatexit
21: Emergencyoverride_backdefault Opendoor
22: Emergencyoverride_forceclose Closedoor
23: Open
24: Close
25: Lock
26: Override
27: Stepthrough
28: Toggle
29: Unlock
30: Overrideclose
31: Opencomplete
32: Closecomplete
33: Opentrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Defender)
Changed
20 changes
stdItem
Interactions
0: Sleep Pump
1: Situp Open
2: Savegamelogout Close
3: Exittop Open panel
4: Liedown Close panel
5: Sit Override
6: Exit Engineon
7: Liedowntop Engineoff
8: Sleeptop Enabledecoupled
9: Sittop Disabledecoupled
10: Situptop Enablegsafe
11: Watch_tv Disablegsafe
12: Watch_tv_top Enableesp
13: Disableesp
14: Enablecruise
15: Disablecruise
16: Enablevtol
17: Disablevtol
18: Enableproximityassist
19: Disableproximityassist
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
14 changes
stdItem
Interactions
0: Liedown Engineoff
1: Sit Enabledecoupled
2: Exit Disabledecoupled
3: Sleep Enablegsafe
4: Situp Disablegsafe
5: Savegamelogout Enableesp
6: Open Disableesp
7: Close Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
13: Engineon
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces_C8R)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Sync
1: Lockself Reporterror
2: Unlockself Repair
3: Openrequest Open
4: Closerequest Close
5: Closetrigger Toggle
6: Closeself Lock
7: Allowclose Openfinished
8: Gate_close Closefinished
9: Set_pressurenormalized Pilotenter
10: Set_pressuredifferential Pilotexit
11: Setstate_powered Poweron
12: Setstate_unpowered Poweroff
13: Setstate_blocked Activate_remote_camera
14: Setstate_unblocked Turret_gyro_mode
15: Setstate_noaccess Ladderopen
16: Setstate_access Ladderclose
17: Pressurecycle Canopyopen
18: Pressurecyclecomplete Canopyclose
19: Set_airlockconnected Seatenterladder_pilot
20: Open Seatexitladder
21: Close Seatenterzerog_pilot
22: Lock Seatexitzerog
23: Override Fueltank_open
24: Stepthrough Fueltank_close
25: Toggle Radar_open
26: Unlock Radar_close
27: Overrideclose Jumpdrive_open
28: Opencomplete Jumpdrive_close
29: Closecomplete Cooler_right_open
30: Opentrigger Cooler_right_close
31: Openself Power_panel_left_open
32: Allowopen
33: Locktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock)
Changed
13 changes
stdItem
Interactions
0: Useconsole Openinventoryui
1: Exitconsole Openlootingui
2: Tap Carry
3: Swipeleft Drop
4: Swiperight Place
5: Swipeup Store
6: Swipedown Equiptowear
7: Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
12: Button
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
14 changes
stdItem
Interactions
0: Inspect Enablevtol
1: Store Disablevtol
2: Attachtohip Enableproximityassist
3: Refill grenades Disableproximityassist
4: Place Carry
5: Refill ammo Drop
6: Pick up Place
7: Medpen Store
8: Loot Equiptowear
9: Carry Openinventoryui
10: Drop Openlootingui
11: Open
12: Openlootingui
13: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Toggle Close
1: Unlock Atoa
2: Overrideclose Atob
3: Opencomplete Atoc
4: Closecomplete Btoa
5: Opentrigger Btob
6: Openself Btoc
7: Allowopen Ctoa
8: Locktrigger Ctob
9: Unlocktrigger Ctoc
10: Lockself To
11: Unlockself To2
12: Openrequest To3
13: Closerequest 2to
14: Closetrigger 2to2
15: Closeself 2to3
16: Allowclose 3to
17: Gate_close 3to2
18: Set_pressurenormalized 3to3
19: Set_pressuredifferential Xtox
20: Setstate_powered Xtoy
21: Setstate_unpowered Xtoz
22: Setstate_blocked Ytox
23: Setstate_unblocked Ytoy
24: Setstate_noaccess Ytoz
25: Setstate_access Ztox
26: Pressurecycle Ztoy
27: Pressurecyclecomplete Ztoz
28: Set_airlockconnected Open
29: Emergencyoverride_forceopen Toggle
30: Emergencyoverride_backdefault Lock
31: Emergencyoverride_forceclose Openfinished
32: Open Closefinished
33: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
34 changes
stdItem
Interactions
0: Opencomplete Next
1: Closecomplete Previous
2: Opentrigger Left_scan
3: Openself Left_extract
4: Allowopen Left_fracture
5: Locktrigger Deactivate
6: Unlocktrigger Place
7: Lockself Refill ammo
8: Unlockself Pick up
9: Openrequest Medpen
10: Closerequest Refill grenades
11: Closetrigger Onattach
12: Closeself Ondetach
13: Allowclose Reset
14: Gate_close Poweron
15: Set_pressurenormalized Open
16: Set_pressuredifferential Close
17: Setstate_powered Lock
18: Setstate_unpowered Override
19: Setstate_blocked Overrideclose
20: Setstate_unblocked Opencomplete
21: Setstate_noaccess Closecomplete
22: Setstate_access Use
23: Pressurecycle Exit
24: Pressurecyclecomplete Startfire
25: Set_airlockconnected Stopfire
26: Emergencyoverride_forceopen Openout
27: Emergencyoverride_backdefault Openin
28: Emergencyoverride_forceclose Stasisdisable
29: Open
30: Close
31: Lock
32: Override
33: Stepthrough
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
9 changes
stdItem
Interactions
0: Lock Place
1: Unlock Store
2: Open Equiptowear
3: Close Openinventoryui
5: Insert Carry
6: Onfunctional Drop
7: Onnonfunctional
8: Fusebreak
9: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
8 changes
stdItem
Interactions
0: Place Drop
1: Keypadsuccess Place
2: Open Store
3: Close Equiptowear
4: Onunlocked Openinventoryui
5: Lockeddisplay Openlootingui
6: Unlocktrigger Carry
7: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
34 changes
stdItem
Interactions
0: Lock Open
1: Override Close
2: Stepthrough Lock
3: Toggle Override
4: Unlock Enter
5: Overrideclose Exit
6: Opencomplete Use
7: Closecomplete Place
8: Opentrigger Placeonhook
9: Openself Gundeployrequested
10: Allowopen Doorcloserequested
11: Locktrigger Trigger_gundeploy
12: Unlocktrigger Trigger_doorclose
13: Lockself Trigger_gunretract
14: Unlockself Trigger_dooropen
15: Openrequest Dooropencomplete
16: Closerequest Gunretractcomplete
17: Closetrigger Gate_doorclose
18: Closeself Gate_gundeploy
19: Allowclose Poweron_0
20: Gate_close Poweroff_01
21: Set_pressurenormalized Openrequested
22: Set_pressuredifferential Allowopen
23: Setstate_powered Closerequested
24: Setstate_unpowered Dispatchclose
25: Setstate_blocked Closecompleted
26: Setstate_unblocked Force_airlockstate_sealed
27: Setstate_noaccess Force_airlockstate_opened
28: Setstate_access Force_airlockstate_cycling
29: Pressurecycle Force_pressurestate_pressurized
30: Pressurecyclecomplete Force_pressurestate_depressurized
31: Set_airlockconnected Force_atmospherestate_breathable
32: Place Force_atmospherestate_toxic
33: Open Requestdescent
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Rear)
Changed
12 changes
stdItem
Interactions
0: Stoptyping Equiptowear
1: Closekeyboard Openinventoryui
2: Setwindowstate_closewindow Openlootingui
3: Useconsole Carry
4: Exitconsole Drop
5: Tap Place
6: Swipeleft Store
7: Swiperight
8: Swipeup
9: Swipedown
10: Openkeyboard
11: Starttyping
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Right)
Changed
34 changes
stdItem
Interactions
0: Close Elevatorarrived
1: Lock Place
2: Override Open
3: Stepthrough Close
4: Toggle Stepthrough
5: Unlock Closed
6: Overrideclose Opened
7: Opencomplete Open panel
8: Closecomplete Pump
9: Opentrigger Exit
10: Openself Lock
11: Allowopen Unlock
12: Locktrigger Hidden_enable
13: Unlocktrigger Openinnerdoor
14: Lockself Closealldoors
15: Unlockself Openinnerdoorfinished
16: Openrequest Closeinnerdoorfinished
17: Closerequest Updatepressure
18: Closetrigger Keypadsuccess
19: Closeself Onunlocked
20: Allowclose Lockeddisplay
21: Gate_close Unlocktrigger
22: Set_pressurenormalized Destination_a
23: Set_pressuredifferential Destination_b
24: Setstate_powered Destination_c
25: Setstate_unpowered Seatenter
26: Setstate_blocked Seatexit
27: Setstate_unblocked Opendoor
28: Setstate_noaccess Closedoor
29: Setstate_access
30: Pressurecycle
31: Pressurecyclecomplete
32: Set_airlockconnected
33: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Starrunner_Table)
Changed
15 changes
stdItem
Interactions
0: Situp Disabledecoupled
1: Savegamelogout Enablegsafe
2: Liedown Disablegsafe
3: Sit Enableesp
4: Exit Disableesp
5: Sleep Enablecruise
6: Deployrequest Disablecruise
7: Retractrequest Enablevtol
8: Carry Disablevtol
9: Place Enableproximityassist
10: Drop Disableproximityassist
11: Equiptowear Engineon
12: Inspect Engineoff
13: Store Enabledecoupled
14: Attachtohip
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Terrapin)
Changed
19 changes
stdItem
Interactions
0: Unlocktrigger Carry
1: Place Drop
2: Keypadsuccess Place
3: Open Store
4: Close Equiptowear
5: Onunlocked Openinventoryui
6: Lockeddisplay Openlootingui
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
12: Swipeup
13: Swipedown
14: Openkeyboard
15: Starttyping
16: Stoptyping
17: Closekeyboard
18: Setwindowstate_closewindow
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie)
Changed
12 changes
stdItem
Interactions
0: Openkeyboard Store
1: Starttyping Equiptowear
2: Stoptyping Openinventoryui
3: Closekeyboard Openlootingui
4: Setwindowstate_closewindow Carry
5: Useconsole Drop
6: Exitconsole Place
7: Tap
8: Swipeleft
9: Swiperight
10: Swipeup
11: Swipedown
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
31 changes
stdItem
Interactions
3: Lock Take
4: Override Requestdescent
5: Stepthrough Elevatorarrived
6: Toggle Cockpitopen
7: Unlock Cockpitclose
8: Overrideclose Pilotseatenterright
9: Opencomplete Pilotseatenterleft
10: Closecomplete Pilotseatenterrightzerog
11: Opentrigger Pilotseatenterleftzerog
12: Openself Pilotseatenterfrontzerog
13: Allowopen Pilotseatexitleft
14: Locktrigger Pilotseatexitright
15: Unlocktrigger Pilotseatexitleftzerog
16: Lockself Pilotseatexitrightzerog
17: Unlockself Pilotseatexitfrontzerog
18: Openrequest Copilotseatenterright
19: Closerequest Copilotseatenterleft
20: Closetrigger Copilotseatenterfront
21: Closeself Copilotseatenterleftzerog
22: Allowclose Copilotseatenterrightzerog
23: Gate_close Copilotseatenterfrontzerog
24: Set_pressurenormalized Copilotseatexit
25: Set_pressuredifferential Copilotseatexitfront
26: Setstate_powered Copilotseatexitzerog
27: Setstate_unpowered Copilotseatexitfrontzerog
28: Setstate_blocked Turn on
29: Setstate_unblocked Turn off
30: Setstate_noaccess Sit
31: Setstate_access Exit
32: Pressurecycle Open
33: Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
34 changes
stdItem
Interactions
0: Open Requestdescent
1: Close Requestascent
2: Lock Elevatorarrived
3: Override Useconsole
4: Stepthrough On
5: Toggle Off
6: Unlock Insert
7: Overrideclose Eject
8: Opencomplete Pilotenter
9: Closecomplete Pilotexit
10: Opentrigger Pilotdeploydashboard
11: Openself Pilotretractdashboard
12: Allowopen Attach
13: Locktrigger Open
14: Unlocktrigger Close
15: Lockself Lockerequipall
16: Unlockself Lockerswapall
17: Openrequest Extractor_disabled_trigger
18: Closerequest Extractor_active_trigger
19: Closetrigger Left_scan
20: Closeself Left_extract
21: Allowclose Left_fracture
22: Gate_close Right_scan
23: Set_pressurenormalized Right_extract
24: Set_pressuredifferential Right_fracture
25: Setstate_powered Center_scan
26: Setstate_unpowered Center_extract
27: Setstate_blocked Center_fracture
28: Setstate_unblocked Top_scan
29: Setstate_noaccess Top_extract
30: Setstate_access Top_fracture
31: Pressurecycle Insert
32: Pressurecyclecomplete Onfunctional
33: Set_airlockconnected Onnonfunctional