Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
14 changes
stdItem
Interactions
0: Swipeup Place
1: Swipedown Store
2: Openkeyboard Equiptowear
3: Starttyping Openinventoryui
4: Stoptyping Openlootingui
5: Closekeyboard Carry
6: Setwindowstate_closewindow Drop
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
12: Intrusionactivated
13: Intrusiondeactivated
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Ramp)
Changed
34 changes
stdItem
Interactions
0: Subtarget_setturrets Lightson
1: Missiles_armmissile Lightsoff
2: Missiles_disarmmissiles Lightslow
3: Missiles_cyclemissiles Lightsalarm
4: Missiles_firemissiles Checkcredentials
5: Weapons_on Override
6: Weapons_off Opendoor
7: Transponder_on Closedoor
8: Transponder_off Enableproximitysensor
9: Suppression_on Disableproximitysensor
10: Suppression_off Lockdoor
11: Screens_on Unlockdoor
12: Screens_off Opencomplete
13: Darkfilter_on Closecomplete
14: Darkfilter_off Syncopen
15: Cyclehud_quantum Syncclose
16: Cyclehud_flight Hidelocks
17: Cyclehud_scanning Synclock
18: Convergencerange_setlong Syncunlock
19: Convergencerange_setmid
20: Convergencerange_setshort
21: Powersafety_on
22: Powersafety_off
23: Countermeasures_chaff
24: Countermeasures_flare
25: Countermeasures_fire
26: Markhostile
27: Markfriendly
28: Pintarget
29: Unpintarget
30: Scanrange_setlong
31: Scanrange_setmedium
32: Scanrange_setshort
33: Headlights_on
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Side)
Changed
34 changes
stdItem
Interactions
0: Gimbaltype_setfixed Checkcredentials
1: Gimbaltype_setgimbal Override
2: Gimbaltype_setaimassist Opendoor
3: Firepattern_setstaggered Closedoor
4: Firepattern_setsynchronized Enableproximitysensor
5: Piptype_setlead Disableproximitysensor
6: Piptype_setlag Lockdoor
7: Navfilter_isnone Unlockdoor
8: Navfilter_ispoi Opencomplete
9: Navfilter_isquantum Closecomplete
10: Landinggear_invalid Syncopen
11: Cyclefriendly Syncclose
12: Cyclehostile Hidelocks
13: Cycleall Synclock
14: Cyclepinned Syncunlock
15: Exteriorlights_on Lightson
16: Exteriorlights_off Lightsoff
17: Interiorlights_on Lightslow
18: Interiorlights_off Lightsalarm
19: Selfdestruct_engage
20: Selfdestruct_disengage
21: Alarm_on
22: Alarm_off
23: Hailtarget_start
24: Hailtarget_stop
25: Sensors_on
26: Sensors_off
27: Ping
28: Scan_enable
29: Scan_disable
30: Shields_on
31: Shields_off
32: Subtarget_setnone
33: Subtarget_setengines
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
34 changes
stdItem
Interactions
0: Open Default override
1: Close Auxiliary override
2: Lock Emergency override
3: Override Cinematic override
4: Stepthrough Open
5: Toggle Close
6: Unlock Turretenter
7: Overrideclose Turretexit
8: Opencomplete Pilotenter
9: Closecomplete Pilotexit
10: Opentrigger Copilotenter
11: Openself Copilotexit
12: Allowopen Activate remote camera
13: Locktrigger Turret_gyro_mode
14: Unlocktrigger Take
15: Lockself Place
16: Unlockself Request
17: Openrequest Elevatorarrived
18: Closerequest Ladderopen
19: Closetrigger Ladderclose
20: Closeself Frontcanopyopen
21: Allowclose Frontcanopyclose
22: Gate_close Rearcanopyopen
23: Set_pressurenormalized Rearcanopyclose
24: Set_pressuredifferential Pilotladderenter
25: Setstate_powered Pilotladderexit
26: Setstate_unpowered Copilotladderenter
27: Setstate_blocked Copilotladderexit
28: Setstate_unblocked Pilotcanopyenter
29: Setstate_noaccess Pilotcanopyexit
30: Setstate_access Copilotcanopyenter
31: Pressurecycle Copilotcanopyexit
32: Pressurecyclecomplete Inventory_open
33: Set_airlockconnected Loot
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0: Turret_sensitivity_reset Store
1: Turret_fire_mode Equip
2: Turret_gyro_mode Openlootingui
3: Turret_sensitivity_increase Carry
4: Turret_sensitivity_decrease Drop
5: Turretenter Place
6: Turretexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Open Opencomplete
1: Close Closecomplete
2: Lock Spawn
3: Override Lock
4: Stepthrough Unlock
5: Toggle Reset
6: Unlock Pilotenter
7: Overrideclose Pilotexit
8: Opencomplete Canopyopen
9: Closecomplete Canopyclose
10: Opentrigger Avionics_open
11: Openself Avionics_close
12: Allowopen Jumpdrive_open
13: Locktrigger Jumpdrive_close
14: Unlocktrigger Radar_open
15: Lockself Radar_close
16: Unlockself Cooler_open
17: Openrequest Cooler_close
18: Closerequest Power_open
19: Closetrigger Power_close
20: Closeself Shield_r_open
21: Allowclose Shield_r_close
22: Gate_close Shield_l_open
23: Set_pressurenormalized Shield_l_close
24: Set_pressuredifferential Seatenter_zerog
25: Setstate_powered Seatexit_zerog
26: Setstate_unpowered Inventory_open
27: Setstate_blocked Loot
28: Setstate_unblocked Place
29: Setstate_noaccess Open
30: Setstate_access Close
31: Pressurecycle Useconsole
32: Pressurecyclecomplete Shopidle
33: Set_airlockconnected Openinnerdoor
34: Open_delay
35: Close_delay
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
12 changes
stdItem
Interactions
0: Poweron Store
1: Poweroff Equip
2: Inspect Openlootingui
3: Shiptransformextend Carry
4: Shiptransformretract Drop
5: Shiptransformcycle Place
6: Recv_front_component_bay_open
7: Recv_front_component_bay_close
8: Recv_top_front_component_bay_open
9: Recv_top_front_component_bay_close
10: Recv_top_rear_component_bay_open
11: Recv_top_rear_component_bay_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
34 changes
stdItem
Interactions
0: Open Playreset
1: Close Onstate_playstate_stoppedpipeconnected
2: Lock Onstate_playstate_stoppedpipedisconnected
3: Override Debug_togglestate_gunkstate
4: Stepthrough Scannerenter
5: Toggle Scannerexit
6: Unlock Scanner2enter
7: Overrideclose Scanner2exit
8: Opencomplete Turretenter
9: Closecomplete Turretexit
10: Opentrigger Turret2enter
11: Openself Turret2exit
12: Allowopen Deactivate
13: Locktrigger Activate
14: Unlocktrigger Maindeviceswitchon
15: Lockself Maindeviceswitchoff
16: Unlockself Startchargeinteraction
17: Openrequest Cancelchargeinteraction
18: Closerequest Disperseinteraction
19: Closetrigger Setjammerswitchon
20: Closeself Setjammerswitchoff
21: Allowclose Seatenter
22: Gate_close Seatexit
23: Set_pressurenormalized Copilotseatenter
24: Set_pressuredifferential Copilotseatexit
25: Setstate_powered Pilotenter
26: Setstate_unpowered Pilotexit
27: Setstate_blocked Seatopen
28: Setstate_unblocked Seatclose
29: Setstate_noaccess Sidedooropen
30: Setstate_access Sidedoorclose
31: Pressurecycle Sidedoorenter
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
34 changes
stdItem
Interactions
0: Open Ascend
1: Close Descend
2: Lock Elevatorarrived
3: Override Place
4: Stepthrough Insertcard
5: Toggle Ejectcard
6: Unlock Hack
7: Overrideclose Debug_bypasshacksucceed
8: Opencomplete Debug_bypasshackfail
9: Closecomplete Debug_resethack
10: Opentrigger Onhacksucceed_notshown
11: Openself Onhackfailed_notshown
12: Allowopen Onhackreset_notshown
13: Locktrigger Open
14: Unlocktrigger Close
15: Lockself Insertcard_enable
16: Unlockself Insertcard_disable
17: Openrequest Activate remote camera
18: Closerequest Turret_gyro_mode
19: Closetrigger Openattacheddoors
20: Closeself Closeattacheddoors
21: Allowclose Seatenter
22: Gate_close Seatexit
23: Set_pressurenormalized Lockerequipall
24: Set_pressuredifferential Lockerswapallclothes
25: Setstate_powered Lockerswapallundersuit
26: Setstate_unpowered Lockerswapallhelmet
27: Setstate_blocked Lockerswapallcore
28: Setstate_unblocked Movetoopen
29: Setstate_noaccess Movetoclose
30: Setstate_access Lockerswapundersuitclothes
31: Pressurecycle Openlootingui
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
34 changes
stdItem
Interactions
0: Open Carry
1: Close Drop
2: Lock Place
3: Override Requestfloor0
4: Stepthrough Requestfloor1
5: Toggle Requestfloor2
6: Unlock Requestfloor3
7: Overrideclose Requestfloor4
8: Opencomplete Elevatorarrived
9: Closecomplete Requestsurface
10: Opentrigger Open
11: Openself Close
12: Allowopen Toggle
13: Locktrigger Lock
14: Unlocktrigger Openfinished
15: Lockself Closefinished
16: Unlockself Enableturrets
17: Openrequest Disableturrets
18: Closerequest Ladderopen
19: Closetrigger Ladderclose
20: Closeself Canopyopen
21: Allowclose Canopyclose
22: Gate_close Seatenterladder
23: Set_pressurenormalized Seatexitladder
24: Set_pressuredifferential Seatenterzerog
25: Setstate_powered Seatexitzerog
26: Setstate_unpowered Playpowerbanksdone
27: Setstate_blocked Playbuttonpressed
28: Setstate_unblocked Hidden_pumpopen
29: Setstate_noaccess Hidden_pumpclose
30: Setstate_access Seatenter
31: Pressurecycle Seatexit
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Open Fuelport_open
1: Close Fuelport_close
2: Lock Radar_open
3: Override Radar_close
4: Stepthrough Power_open
5: Toggle Power_close
6: Unlock Shield_open
7: Overrideclose Shield_close
8: Opencomplete Storage_open
9: Closecomplete Storage_close
10: Opentrigger Rudder_left_open
11: Openself Rudder_left_close
12: Allowopen Rudder_right_open
13: Locktrigger Rudder_right_close
14: Unlocktrigger Rear_flap_left_open
15: Lockself Rear_flap_left_close
16: Unlockself Rear_flap_right_open
17: Openrequest Rear_flap_right_close
18: Closerequest Main_flap_left_open
19: Closetrigger Main_flap_left_close
20: Closeself Main_flap_right_open
21: Allowclose Main_flap_right_close
22: Gate_close Loot
23: Set_pressurenormalized Openinventory
24: Set_pressuredifferential Turnon
25: Setstate_powered Turnoff
26: Setstate_unpowered Place
27: Setstate_blocked Open
28: Setstate_unblocked Close
29: Setstate_noaccess Playentrance01
30: Setstate_access Playentrance02
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
12 changes
stdItem
Interactions
0: Poweron Openlootingui
1: Poweroff Carry
2: Detachcargo1 Drop
3: Detachcargo2 Place
4: Recv_front_component_bay_open Store
5: Recv_front_component_bay_close Equip
6: Recv_left_component_bay_open
7: Recv_left_component_bay_close
8: Recv_right_component_bay_open
9: Recv_right_component_bay_close
10: Recv_top_component_bay_open
11: Recv_top_component_bay_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
15 changes
stdItem
Interactions
0: Poweroff Store
1: Poweron Equip
2: Inspect Openlootingui
3: Leftcomponentsopen Carry
4: Leftcomponentsclose Drop
5: Rightcomponentsopen Place
6: Rightcomponentsclose
7: Seatcomponentsopen
8: Seatcomponentsclose
9: Seatbackcomponentsopen
10: Seatbackcomponentsclose
11: Requestseatcomponentclose
12: Requestleftcomponentclose
13: Requestrightcomponentclose
14: Requestseatbackcomponentclose
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
36 changes
stdItem
Interactions
0: Open Cooler_center_open
1: Close Cooler_center_close
2: Lock Power_panel_left_open
3: Override Power_panel_left_close
4: Stepthrough Power_panel_right_open
5: Toggle Power_panel_right_close
6: Unlock Inventory_panel_open
7: Overrideclose Inventory_panel_close
8: Opencomplete Cooler_left_open
9: Closecomplete Cooler_left_close
10: Opentrigger Cooler_right_open
11: Openself Cooler_right_close
12: Allowopen Login
13: Locktrigger Seatenter
14: Unlocktrigger Seatexit
15: Lockself Canopyopen
16: Unlockself Canopyclose
17: Openrequest Seatenterground
18: Closerequest Seatexitground
19: Closetrigger Seatenterzerog
20: Closeself Seatexitzerog
21: Allowclose Openinventoryui
22: Gate_close Openlootingui
23: Set_pressurenormalized Close
24: Set_pressuredifferential Accesscargogrid
25: Setstate_powered Observe
26: Setstate_unpowered Open
27: Setstate_blocked Toggle
28: Setstate_unblocked Lock
29: Setstate_noaccess Openfinished
30: Setstate_access Closefinished
31: Pressurecycle Pilot_enter
32: Pressurecyclecomplete Pilot_exit
33: Set_airlockconnected
34: Open_delay
35: Close_delay
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Open Finishtimer
1: Close Resettimer
2: Lock Ontimerstarted
3: Override Ontimerfinished
4: Stepthrough Chicken
5: Toggle Place
6: Unlock Open
7: Overrideclose Close
8: Opencomplete Openlootingui
9: Closecomplete Rackfilled
10: Opentrigger Rackempty
11: Openself Leftladderopen
12: Allowopen Leftladderclose
13: Locktrigger Leftdooropen
14: Unlocktrigger Leftdoorclose
15: Lockself Leftseatenter
16: Unlockself Leftseatexit
17: Openrequest Leftzerogenter
18: Closerequest Leftzerogexit
19: Closetrigger Component_nose_open
20: Closeself Component_nose_close
21: Allowclose Openinventoryui
22: Gate_close Accesscargogrid
23: Set_pressurenormalized Request
24: Set_pressuredifferential Elevatorarrived
25: Setstate_powered Cyclefriendly
26: Setstate_unpowered Cyclehostile
27: Setstate_blocked Cycleall
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
6 changes
stdItem
Interactions
0: Poweron Drop
1: Poweroff Place
2: Ladder_deployed Store
3: Ladder_retracted Equip
4: Fin_deploy Openlootingui
5: Fin_retract Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Right)
Changed
8 changes
stdItem
Interactions
0: Inspect Openlootingui
1: Poweron Carry
2: Poweroff Drop
3: Shiptransformdeploy Place
4: Shiptransformretract Store
5: Shiptransformcycle Equip
6: Landinglightson
7: Landinglightsoff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open Cyclepinned
1: Close Enablesubtargeting
2: Lock Disablesubtargeting
3: Override Pintarget
4: Stepthrough Unpintarget
5: Toggle Cyclesubtarget
6: Unlock Activate remote camera
7: Overrideclose Turret_gyro_mode
8: Opencomplete Requestfloor0
9: Closecomplete Requestfloor1
10: Opentrigger Requestfloor2
11: Openself Requestfloor3
12: Allowopen Requestfloor4
13: Locktrigger Elevatorarrived
14: Unlocktrigger Requestsurface
15: Lockself On
16: Unlockself Off
17: Openrequest Seatenter
18: Closerequest Seatexit
19: Closetrigger Keypadsuccess
20: Closeself Open
21: Allowclose Close
22: Gate_close Onunlocked
23: Set_pressurenormalized Lockeddisplay
24: Set_pressuredifferential Unlocktrigger
25: Setstate_powered Requestdescent
26: Setstate_unpowered Place_fuse
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
9 changes
stdItem
Interactions
0: Poweron Store
1: Poweroff Equip
2: Landinglights_overrideon Openlootingui
3: Landinglights_overrideoff Carry
4: Landinglights_auto Drop
5: Signal_poweron Place
6: Signal_poweroff
7: Windows_deploy
8: Windows_retract
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
34 changes
stdItem
Interactions
0: Open Dockingportclose
1: Close Idle_stare
2: Lock Place
3: Override Open
4: Stepthrough Close
5: Toggle Dispose
6: Unlock Pilot_enter
7: Overrideclose Pilot_exit
8: Opencomplete Copilot_enter
9: Closecomplete Copilot_exit
10: Opentrigger Supportseatleft_enter
11: Openself Supportseatleft_exit
12: Allowopen Supportseatright_enter
13: Locktrigger Supportseatright_exit
14: Unlocktrigger Engineering_enter
15: Lockself Engineering_exit
16: Unlockself Turrettop_enter
17: Openrequest Turrettop_exit
18: Closerequest Turretbottom_enter
19: Closetrigger Turretbottom_exit
20: Closeself Tractorbeamleft_enter
21: Allowclose Tractorbeamleft_exit
22: Gate_close Tractorbeamright_enter
23: Set_pressurenormalized Tractorbeamright_exit
24: Set_pressuredifferential Requestdescent
25: Setstate_powered Elevatorarrived
26: Setstate_unpowered Lock
27: Setstate_blocked Override
28: Setstate_unblocked Stepthrough
29: Setstate_noaccess Disable
30: Setstate_access Proximitysensordisable
31: Pressurecycle Overrideclose
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
34 changes
stdItem
Interactions
0: Open Setstate_challengestate_countdown
1: Close Setstate_challengestate_inprogress
2: Lock Setstate_challengestate_abortedoutofbounds
3: Override Setstate_challengestate_abortedwrongweapon
4: Stepthrough Setstate_challengestate_results
5: Toggle Setstate_challengetype_none
6: Unlock Setstate_challengetype_basic
7: Overrideclose Setstate_challengetype_advanced
8: Opencomplete Setstate_userstatus_nouser
9: Closecomplete Setstate_userstatus_playeruser
10: Opentrigger Setstate_userstatus_aiuser
11: Openself Flowgraphdebug_unlockbasiccerts
12: Allowopen Flowgraphdebug_unlockadvancedcerts
13: Locktrigger Turretenter
14: Unlocktrigger Turretexit
15: Lockself Seatenter
16: Unlockself Seatexit
17: Openrequest Openhatch
18: Closerequest Closehatch
19: Closetrigger Useconsole
20: Closeself Onattach
21: Allowclose Ondetach
22: Gate_close Reset
23: Set_pressurenormalized Idle_leanback
24: Set_pressuredifferential Activate remote camera
25: Setstate_powered Turret_gyro_mode
26: Setstate_unpowered Opendoor
27: Setstate_blocked Closedoor
28: Setstate_unblocked Poweron
29: Setstate_noaccess Poweroff
30: Setstate_access On
31: Pressurecycle Off
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
15 changes
stdItem
Interactions
0: Openseataccessnacelleleft Drop
1: Closeseataccessnacelleleft Place
2: Openseataccessnacelleright Store
3: Closeseataccessnacelleright Equip
4: Openseataccesstail Openlootingui
5: Closeseataccesstail Carry
6: Poweron
7: Poweroff
8: Shiptransformdeploy
9: Shiptransformretract
10: Shiptransformcycle
11: Inspect
12: Shiptransformextend
13: Startgrinder
14: Stopgrinder
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0: Open Lockself
1: Close Unlockself
2: Lock Openrequest
3: Override Closerequest
4: Stepthrough Closetrigger
5: Toggle Closeself
6: Unlock Allowclose
7: Overrideclose Gate_close
8: Opencomplete Set_pressurenormalized
9: Closecomplete Set_pressuredifferential
10: Opentrigger Setstate_powered
11: Openself Setstate_unpowered
12: Allowopen Setstate_blocked
13: Locktrigger Setstate_unblocked
14: Unlocktrigger Setstate_noaccess
15: Lockself Setstate_access
16: Unlockself Pressurecycle
17: Openrequest Pressurecyclecomplete
18: Closerequest Set_airlockconnected
19: Closetrigger Stow
20: Closeself Dooropen
21: Allowclose Doorclose
22: Gate_close Place
23: Set_pressurenormalized Open
24: Set_pressuredifferential Close
25: Setstate_powered Opencomplete
26: Setstate_unpowered Closecomplete
27: Setstate_blocked Ascend
28: Setstate_unblocked Descend
29: Setstate_noaccess Elevatorarrived
30: Setstate_access Poweron
31: Pressurecycle Poweroff
32: Pressurecyclecomplete Clean_mop
33: Set_airlockconnected Startcracking
Door (Door_RN_RoomConnector_Breachable_OpenReverse_GLSN_Shiv_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open Ladderliftexit
1: Close Dooropen
2: Lock Doorclose
3: Override Shipenter
4: Stepthrough Shipexit
5: Toggle Shipzerogenter
6: Unlock Shipzerogexit
7: Overrideclose Carry
8: Opencomplete Drop
9: Closecomplete Place
10: Opentrigger Store
11: Openself Equip
12: Allowopen Openexternalinventory
13: Locktrigger Escpodupperleftenter
14: Unlocktrigger Escpodupperleftexit
15: Lockself Savegamelogout
16: Unlockself Enterdoorleft_airlock
17: Openrequest Exitdoorleft_airlock
18: Closerequest Openleft_airlock
19: Closetrigger Closeleft_airlock
20: Closeself Openleft_ladder
21: Allowclose Closeleft_ladder
22: Gate_close Enterdoorright_airlock
23: Set_pressurenormalized Exitdoorright_airlock
24: Set_pressuredifferential Openright_airlock
25: Setstate_powered Closeright_airlock
26: Setstate_unpowered Openright_ladder
27: Setstate_blocked Closeright_ladder
28: Setstate_unblocked Enterdoorleft_airlock_eva
29: Setstate_noaccess Exitdoorleft_airlock_eva
30: Setstate_access Enterdoorright_airlock_eva
31: Pressurecycle Exitdoorright_airlock_eva
32: Pressurecyclecomplete Open
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Place Openlootingui
1: Pickup Carry
2: Poweron Drop
3: Poweroff Place
4: Inspect Store
5: Cockpitarmorretract Equip
6: Cockpitarmordeploy
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
34 changes
stdItem
Interactions
0: Open Descentrequest
1: Close Unlock
2: Lock Open
3: Override Close
4: Stepthrough Toggle
5: Toggle Lock
6: Unlock Openfinished
7: Overrideclose Closefinished
8: Opencomplete Ladderopen
9: Closecomplete Ladderclose
10: Opentrigger Canopyopen
11: Openself Canopyclose
12: Allowopen Seatenterladder
13: Locktrigger Seatexitladder
14: Unlocktrigger Seatenterzerog
15: Lockself Seatexitzerog
16: Unlockself Seatenterdocked
17: Openrequest Seatexitdocked
18: Closerequest Inventory_open
19: Closetrigger Inventory_close
20: Closeself Loot
21: Allowclose Savegamelogout
22: Gate_close Exitbed
23: Set_pressurenormalized Enterbed
24: Set_pressuredifferential Togglepower
25: Setstate_powered Useconsole
26: Setstate_unpowered Exitconsole
27: Setstate_blocked Lock_01
28: Setstate_unblocked Lock_02
29: Setstate_noaccess Lock_0
30: Setstate_access Unlock_01
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
34 changes
stdItem
Interactions
0: Open Escpodrearrightenter
1: Close Escpodrearrightexit
2: Lock Savegamelogoutul
3: Override Savegamelogoutur
4: Stepthrough Savegamelogoutll
5: Toggle Savegamelogoutlr
6: Unlock Savegamelogoutrl
7: Overrideclose Savegamelogoutrr
8: Opencomplete Pickup
9: Closecomplete Place
10: Opentrigger Turnon
11: Openself Turnoff
12: Allowopen Next
13: Locktrigger Previous
14: Unlocktrigger Setstate_playstate_up
15: Lockself Setstate_playstate_down
16: Unlockself Seatenter
17: Openrequest Seatexit
18: Closerequest On
19: Closetrigger Off
20: Closeself Activate remote camera
21: Allowclose Turret_gyro_mode
22: Gate_close Requestascent
23: Set_pressurenormalized Elevatorarrived
24: Set_pressuredifferential Open
25: Setstate_powered Close
26: Setstate_unpowered Seatenter_left
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MXC_Entrance_Door)
Changed
34 changes
stdItem
Interactions
0: Open Attack
1: Close Defend
2: Lock Formup
3: Override Disperse
4: Stepthrough Place
5: Toggle Open
6: Unlock Close
7: Overrideclose Opencomplete
8: Opencomplete Closecomplete
9: Closecomplete Lightson
10: Opentrigger Lightsoff
11: Openself Activate
12: Allowopen Deactivate
13: Locktrigger Lockself
14: Unlocktrigger Unlockself
15: Lockself Reportlock
16: Unlockself Reportunlock
17: Openrequest Sync
18: Closerequest Reporterror
19: Closetrigger Repair
20: Closeself Seatenter
21: Allowclose Seatexit
22: Gate_close Set_operable
23: Set_pressurenormalized Set_inoperable
24: Set_pressuredifferential Activate remote camera
25: Setstate_powered Ascend
26: Setstate_unpowered Descend
27: Setstate_blocked Elevatorarrived
28: Setstate_unblocked Pickup
29: Setstate_noaccess Use_lever
30: Setstate_access Override
31: Pressurecycle Carrylowered
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
34 changes
stdItem
Interactions
0: Open Seatexit
1: Close Guide_ship
2: Lock Open
3: Override Pull(wasclose)
4: Stepthrough Locked
5: Toggle Showbutton
6: Unlock Hidebutton
7: Overrideclose Pressbutton
8: Opencomplete Opentop
9: Closecomplete Closetop
10: Opentrigger Openbottom
11: Openself Closebottom
12: Allowopen Opentriggertop
13: Locktrigger Closetriggerbottom
14: Unlocktrigger Opentriggerbottom
15: Lockself Closetriggertop
16: Unlockself Activate
17: Openrequest Deactivate
18: Closerequest Place
19: Closetrigger Close
20: Closeself Seatenter
21: Allowclose Unlock
22: Gate_close Lock
23: Set_pressurenormalized Sharedinteractionvfxactive
24: Set_pressuredifferential Sharedinteractionvfxinactive
25: Setstate_powered Place
26: Setstate_unpowered Login
27: Setstate_blocked Requestdescent
28: Setstate_unblocked Elevatorarrived
29: Setstate_noaccess Ladderliftenter
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Left)
Changed
36 changes
stdItem
Interactions
0: Open Openinnerdoor
1: Close Closealldoors
2: Lock Openinnerdoorfinished
3: Override Closeinnerdoorfinished
4: Stepthrough Grip
5: Toggle Release
6: Unlock Playerinteract
7: Overrideclose Activate
8: Opencomplete Deactivate
9: Closecomplete Tap
10: Opentrigger Swipeleft
11: Openself Swiperight
12: Allowopen Swipeup
13: Locktrigger Swipedown
14: Unlocktrigger Openkeyboard
15: Lockself Starttyping
16: Unlockself Stoptyping
17: Openrequest Closekeyboard
18: Closerequest Setwindowstate_closewindow
19: Closetrigger Touchscreen
20: Closeself Exitkiosk_interaction
21: Allowclose Setstate_firingrangestate_splash
22: Gate_close Setstate_firingrangestate_weaponselect
23: Set_pressurenormalized Setstate_firingrangestate_weaponlandingbasic
24: Set_pressuredifferential Setstate_firingrangestate_weaponlandingadvanced
25: Setstate_powered Setstate_firingrangestate_timer
26: Setstate_unpowered Setstate_firingrangestate_results
27: Setstate_blocked Setstate_firingrangestate_targetpractice
28: Setstate_unblocked Setstate_currentweaponstate_none
29: Setstate_noaccess Weapons/[0000]/setstate_currentweaponstate_pistol
30: Setstate_access Weapons/[0001]/setstate_currentweaponstate_smg
31: Pressurecycle Weapons/[0002]/setstate_currentweaponstate_ar
32: Pressurecyclecomplete Weapons/[0003]/setstate_currentweaponstate_shotgun
33: Set_airlockconnected Weapons/[0004]/setstate_currentweaponstate_lmg
34: Open_delay Weapons/[0005]/setstate_currentweaponstate_sniper
35: Close_delay Setstate_challengestate_notstarted
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Right)
Changed
12 changes
stdItem
Interactions
0: Canopyopen Drop
1: Canopyclose Place
2: Poweron Store
3: Poweroff Equip
4: Deployarray Openlootingui
5: Retractarray Carry
6: Landinggeardeploy
7: Shiptransformdeploy
8: Shiptransformretract
9: Shiptransformcycle
10: Openseataccessnose
11: Closeseataccessnose
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance)
Changed
35 changes
stdItem
Interactions
0: Open Disperseinteraction
1: Close Setjammerswitchon
2: Lock Setjammerswitchoff
3: Override Maindeviceswitchon
4: Stepthrough Maindeviceswitchoff
5: Toggle Activate remote camera
6: Unlock Turret_gyro_mode
7: Overrideclose Enter
8: Opencomplete Exit
9: Closecomplete Copilotenter
10: Opentrigger Copilotexit
11: Openself Open
12: Allowopen Close
13: Locktrigger Lock
15: Lockself Unlock
16: Unlockself Lockeddisplay
17: Openrequest Seatenter
18: Closerequest Seatexit
19: Closetrigger Lockself
20: Closeself Unlockself
21: Allowclose Reportlock
22: Gate_close Reportunlock
23: Set_pressurenormalized Sync
24: Set_pressuredifferential Reporterror
25: Setstate_powered Repair
26: Setstate_unpowered Print
27: Setstate_blocked Canopyopen
28: Setstate_unblocked Canopyclose
29: Setstate_noaccess Ladderdeploy
30: Setstate_access Ladderretract
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
34: Open_delay
35: Close_delay
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_Entrance_Interior)
Changed
8 changes
stdItem
Interactions
0: Turret_sensitivity_increase Openlootingui
1: Turret_sensitivity_decrease Carry
2: Turret_sensitivity_reset Drop
3: Turret_fire_mode Place
4: Turret_gyro_mode Store
5: Open Equip
6: Close
7: Activate pump
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP)
Changed
34 changes
stdItem
Interactions
0: Open Turnhoveroff
1: Close Turretenter
2: Lock Turretexit
3: Override Turretenter180
4: Stepthrough Open
5: Toggle Close
6: Unlock Toggle
7: Overrideclose Lock
8: Opencomplete Openfinished
9: Closecomplete Closefinished
10: Opentrigger Turnon
11: Openself Turnoff
12: Allowopen Hail
13: Locktrigger Dance
14: Unlocktrigger Taunt
15: Lockself Acknowledge
16: Unlockself Cry
17: Openrequest Play
18: Closerequest Idle
19: Closetrigger Stage1
20: Closeself Stage
21: Allowclose Win
22: Gate_close Lose
23: Set_pressurenormalized Leaderboard
24: Set_pressuredifferential Stop
25: Setstate_powered Start
26: Setstate_unpowered Seatenter
27: Setstate_blocked Seatexit
28: Setstate_unblocked Carry
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Nova)
Changed
6 changes
stdItem
Interactions
0: Close Equip
1: Change Openlootingui
2: Movetoopen Carry
3: Movetoclose Drop
4: Open Place
5: Swap outfit Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler)
Changed
11 changes
stdItem
Interactions
0: Poweroff Carry
1: Poweron Drop
2: Startgrinder Place
3: Stopgrinder Store
4: Open Equip
5: Close Openlootingui
6: Inspectclose
7: Inspectopen
8: Exit
9: Useconsole
10: Login
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Prowler_Drop)
Changed
34 changes
stdItem
Interactions
0: Set_airlockconnected Closedockingcollarsmall
1: Open Autoopendockingcollarsmallrequest
2: Close Autoclosedockingcollarsmallrequest
3: Lock Setdockingcollarsmallauto
4: Override Setdockingcollarsmallmanualopen
5: Stepthrough Setdockingcollarsmallmanualclose
6: Toggle Keypadsuccess
7: Unlock Open
8: Overrideclose Close
9: Opencomplete Onunlocked
10: Closecomplete Lockeddisplay
11: Opentrigger Unlocktrigger
12: Openself Place
13: Allowopen Pilotenter
14: Locktrigger Pilotexit
15: Unlocktrigger Use
16: Lockself Enableinteraction
17: Unlockself Disableinteraction
18: Openrequest Onattach
19: Closerequest Ondetach
20: Closetrigger Reset
21: Closeself Seatenterpilot
22: Allowclose Seatexitpilot
23: Gate_close Activate remote camera
24: Set_pressurenormalized Turret_gyro_mode
25: Set_pressuredifferential Exteriorlightson
26: Setstate_powered Exteriorlightslow
27: Setstate_unpowered Place
28: Setstate_blocked Opencomplete
29: Setstate_unblocked Closecomplete
30: Setstate_noaccess Turretenter
31: Setstate_access Turretexit
32: Pressurecycle
33: Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vanguard_Ramp)
Changed
10 changes
stdItem
Interactions
0: Shipforceretract Openlootingui
1: Shipforcedeploy Carry
2: Poweron Drop
3: Poweroff Place
4: Shiptransformdeploy Store
5: Shiptransformretract Equip
6: Shiptransformcycle
7: Retractlandinggear
8: Startgrinder
9: Stopgrinder
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IP_Vulture_Ramp)
Changed
9 changes
stdItem
Interactions
0: Poweroff Drop
1: Windows_deploy Place
2: Windows_retract Store
3: Poweron Equip
4: Shiptransformdeploy Openlootingui
5: Shiptransformretract Carry
6: Shiptransformcycle
7: Shipforceretract
8: Shipforcedeploy
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Lynx_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Open Sidedoorexit
1: Close Sidedoorenterzerog
2: Lock Sidedoorexitzerog
3: Override Poweron_01
4: Stepthrough Poweroff_01
5: Toggle Carry
6: Unlock Drop
7: Overrideclose Place
8: Opencomplete Store
9: Closecomplete Pickup
10: Opentrigger Power_on
11: Openself Copilotenter
12: Allowopen Copilotexit
13: Locktrigger Activate remote camera
14: Unlocktrigger Activate
15: Lockself Deactivate
16: Unlockself Offhandstore
17: Openrequest Equip
18: Closerequest Offhandequip
19: Closetrigger Prime
20: Closeself Unprime
21: Allowclose Retrieve
22: Gate_close Requestfloor0
23: Set_pressurenormalized Requestfloor1
24: Set_pressuredifferential Requestfloor
25: Setstate_powered Requestfloor
26: Setstate_unpowered Requestfloor4
27: Setstate_blocked Elevatorarrived
28: Setstate_unblocked Requestsurface
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Mantis)
Changed
34 changes
stdItem
Interactions
0: Open Initializechunck03
1: Close Initializechunck04
2: Lock Initializechunck05
3: Override Process
4: Stepthrough Decrypted
5: Toggle Reset
6: Unlock Openinnerdoor
7: Overrideclose Closealldoors
8: Opencomplete Openinnerdoorfinished
9: Closecomplete Closeinnerdoorfinished
10: Opentrigger Seatenter
11: Openself Seatexit
12: Allowopen Open
13: Locktrigger Close
14: Unlocktrigger Toggle
15: Lockself Lock
16: Unlockself Openfinished
17: Openrequest Closefinished
18: Closerequest Request
19: Closetrigger Elevatorarrived
20: Closeself Ladderopen
21: Allowclose Ladderclose
22: Gate_close Canopyopen
23: Set_pressurenormalized Canopyclose
24: Set_pressuredifferential Seatenterladder
25: Setstate_powered Seatexitladder
26: Setstate_unpowered Seatenterzerog
27: Setstate_blocked Seatexitzerog
28: Setstate_unblocked Shield_open
29: Setstate_noaccess Shield_close
30: Setstate_access Radar_open
31: Pressurecycle Radar_close
32: Pressurecyclecomplete Jumpdrive_open
33: Set_airlockconnected Jumpdrive_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Meteor)
Changed
34 changes
stdItem
Interactions
0: Open Turretenter
1: Close Turretexit
2: Lock Place
3: Override Open
4: Stepthrough Close
5: Toggle Opencomplete
6: Unlock Closecomplete
7: Overrideclose Activate remote camera
8: Opencomplete Onattach
9: Closecomplete Ondetach
10: Opentrigger Reset
11: Openself Inputinglasert
12: Allowopen Inputinglasert
13: Locktrigger Inputinglasert
14: Unlocktrigger Outputinglasert
15: Lockself Outputinglasert2
16: Unlockself Outputinglasert3
17: Openrequest Outputinglasert4
18: Closerequest Stoplaser
19: Closetrigger Printlens
20: Closeself Onprintcompleted
21: Allowclose Onlensdetached
22: Gate_close Onprinting
23: Set_pressurenormalized Consumelens
24: Set_pressuredifferential Escpodupperleftenter
25: Setstate_powered Escpodupperleftexit
26: Setstate_unpowered Escpodupperrightenter
27: Setstate_blocked Escpodupperrightexit
28: Setstate_unblocked Escpodlowerleftenter
29: Setstate_noaccess Escpodlowerleftexit
30: Setstate_access Escpodlowerrightenter
31: Pressurecycle Escpodlowerrightexit
32: Pressurecyclecomplete Escpodrearleftenter
33: Set_airlockconnected Escpodrearleftexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Polaris_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0: Open Unlock_02
1: Close Unlock_03
2: Lock Mainlock
3: Override Mainunlock
4: Stepthrough Consumekeys
5: Toggle Stepthrough
6: Unlock Carry
7: Overrideclose Drop
8: Opencomplete Inspect
9: Closecomplete Place
10: Opentrigger Equip
11: Openself Offhandequip
12: Allowopen Store
13: Locktrigger Offhandstore
14: Unlocktrigger Blinkinglight_notshown
15: Lockself Stopblinking_notshown
16: Unlockself Pilotenter
17: Openrequest Pilotexit
18: Closerequest Components_front_open
19: Closetrigger Components_front_close
20: Closeself Components_top_front_open
21: Allowclose Components_top_front_close
22: Gate_close Components_top_rear_open
23: Set_pressurenormalized Components_top_rear_close
24: Set_pressuredifferential Use
25: Setstate_powered Exit
26: Setstate_unpowered Open
27: Setstate_blocked Close
28: Setstate_unblocked Open panel
29: Setstate_noaccess Close panel
30: Setstate_access Override
31: Pressurecycle Pump
32: Pressurecyclecomplete Override disabled
33: Set_airlockconnected Off override
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Left_Cargo)
Changed
16 changes
stdItem
Interactions
0: Change Place
1: Movetoopen Store
2: Movetoclose Equip
3: Swap outfit Openlootingui
4: Open Carry
5: Close Drop
6: Seatenter
7: Seatexit
8: Grip
9: Release
10: Enablepowerplant
11: Disablepowerplant
12: Turn on
13: Turn off
14: Poweron
15: Poweroff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Prowler_Utility_Right_Cargo)
Changed
34 changes
stdItem
Interactions
0: Open Place
1: Close Drop
2: Lock Stow
3: Override Carry
4: Stepthrough Inspect
5: Toggle Sit
6: Unlock Exit
7: Overrideclose Take
8: Opencomplete Turretenter
9: Closecomplete Turretexit
10: Opentrigger Playexit0
11: Openself Copilot_enter
12: Allowopen Copilot_exit
13: Locktrigger Climb
14: Unlocktrigger Leftladderopen
15: Lockself Leftladderclose
16: Unlockself Leftdooropen
17: Openrequest Leftdoorclose
18: Closerequest Leftseatenter
19: Closetrigger Leftseatexit
20: Closeself Leftzerogenter
21: Allowclose Leftzerogexit
22: Gate_close Openinventoryui
23: Set_pressurenormalized Openlootingui
24: Set_pressuredifferential Close
25: Setstate_powered Accesscargogrid
26: Setstate_unpowered Place
27: Setstate_blocked Canceltransfer
28: Setstate_unblocked Transfersuccess
29: Setstate_noaccess Cradle_open
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starfarer_CargoDoor)
Changed
34 changes
stdItem
Interactions
0: Open Drop
1: Close Inspect
2: Lock Place
3: Override Store
4: Stepthrough Open
5: Toggle Close
6: Unlock Hack
7: Overrideclose Repair
8: Opencomplete Syncopen
9: Closecomplete Syncclose
10: Opentrigger Opencomplete
11: Openself Closecomplete
12: Allowopen Openhatch
13: Locktrigger Closehatch
14: Unlocktrigger Enableproximitysensor
15: Lockself Disableproximitysensor
16: Unlockself Proximitysensoroccupied
17: Openrequest Proximitysensorunoccupied
18: Closerequest Proximitysensorattached
19: Closetrigger Change
20: Closeself Movetoopen
21: Allowclose Movetoclose
22: Gate_close Seatenter
23: Set_pressurenormalized Seatexit
24: Set_pressuredifferential
25: Setstate_powered
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC)
Changed
34 changes
stdItem
Interactions
0: Open Closealldoors
1: Close Openinnerdoorfinished
2: Lock Closeinnerdoorfinished
3: Override Pilotenter
4: Stepthrough Pilotexit
5: Toggle Pilotdeploydashboard
6: Unlock Pilotretractdashboard
7: Overrideclose Activate remote camera
8: Opencomplete Turret_gyro_mode
9: Closecomplete Toptobottom
10: Opentrigger Bottomtotop
11: Openself Snaptobottomstate
12: Allowopen Snaptotopstate
13: Locktrigger Cycleturretposition
14: Unlocktrigger Dispenseropen
15: Lockself Dispenserclose
16: Unlockself Ejectcargobox
17: Openrequest Conveyorreset
18: Closerequest Onconveyordeployed
19: Closetrigger Onconveyorretracted
20: Closeself Resourcetobusy
21: Allowclose Resourcetoidle
22: Gate_close Ladderenter
23: Set_pressurenormalized Ladderexit
24: Set_pressuredifferential Ladderopen
25: Setstate_powered Ladderclose
26: Setstate_unpowered Fuelport_open
27: Setstate_blocked Fuelport_close
28: Setstate_unblocked On
29: Setstate_noaccess Off
30: Setstate_access Seatenter
31: Pressurecycle Seatexit
32: Pressurecyclecomplete Retrieve
33: Set_airlockconnected Starttimer
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Starlancer_TAC_L)
Changed
12 changes
stdItem
Interactions
0: Poweron Store
1: Poweroff Equip
2: Shiptransform Openlootingui
3: Powerplant_buttonpress Carry
4: Radar_buttonpress Drop
5: Cooler_buttonpress Place
6: Avionics_buttonpress
7: Storage_buttonpress
8: Fuel_buttonpress
9: Relay_buttonpress
10: Startgrinder
11: Stopgrinder
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Zeus_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0: Open Seatenter
1: Close Seatexit
2: Lock Retrieve
3: Override Copilotseatenter
4: Stepthrough Copilotseatexit
5: Toggle Captainseatenter
6: Unlock Captainseatexit
7: Overrideclose Craneseatexit
8: Opencomplete Craneseatenter
9: Closecomplete Turret_fire_mode
10: Opentrigger Turret_gyro_mode
11: Openself Turret_sensitivity_increase
12: Allowopen Turret_sensitivity_decrease
13: Locktrigger Turret_sensitivity_reset
14: Unlocktrigger Use
15: Lockself Place
16: Unlockself Placeonhook
17: Openrequest Open
18: Closerequest Close
19: Closetrigger Toggle
20: Closeself Lock
21: Allowclose Openfinished
22: Gate_close Closefinished
23: Set_pressurenormalized Dooropen
24: Set_pressuredifferential Doorclose
25: Setstate_powered Ascentrequest
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Docking Collar (Door_RN_RoomConnector_Docking_Animator_MISC_Starlancer)
Changed
34 changes
stdItem
Interactions
0: Open Pilotdoorclose
1: Close Canopyopen
2: Lock Canopyclose
3: Override Seatentergroundleft
4: Stepthrough Seatentergroundright
5: Toggle Seatentergroundfront
6: Unlock Seatexitground
7: Overrideclose Seatenterzerogleft
8: Opencomplete Seatenterzerogright
9: Closecomplete Seatenterzerogfront
10: Opentrigger Seatexitzerog
11: Openself Turretdooropen
12: Allowopen Turretdoorclose
13: Locktrigger Turretentergroundleft
14: Unlocktrigger Turretentergroundright
15: Lockself Turretentergroundfront
16: Unlockself Turretexitground
17: Openrequest Turretseatenterzerogleft
18: Closerequest Turretseatenterzerogright
19: Closetrigger Turretseatexitzerog
20: Closeself Openinventoryui
21: Allowclose Openlootingui
22: Gate_close Jump
23: Set_pressurenormalized Open
24: Set_pressuredifferential Close
25: Setstate_powered Toggle
26: Setstate_unpowered Lock
27: Setstate_blocked Openfinished
28: Setstate_unblocked Closefinished
29: Setstate_noaccess Play
30: Setstate_access Onplaying
31: Pressurecycle Onstopped
32: Pressurecyclecomplete Blast
33: Set_airlockconnected Charging