Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
1 change
Blueprint
PoolContents
6
ItemName:
Testudo Backpack Combustion
ItemUUID:
d463ff3b-ada2-4fd3-8155-6e8c5ecc6bbc
BlueprintUUID:
b60850f6-0aeb-4b3c-8104-49baa4a61aa7
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Blueprint
PoolContents
11
ItemName:
Testudo Backpack Turfwar
ItemUUID:
5f7161bc-36a1-443e-aace-59ff91ab8a06
BlueprintUUID:
cd7f1e71-fa55-4c5a-b794-1ca570561620
12
ItemName:
Testudo Backpack Nightveil
ItemUUID:
a22612b1-4479-43fb-9bfb-7c054a0f1de1
BlueprintUUID:
d6a9f8c5-c859-48ae-9e68-163307e53100
3 changes
Cooldown
PersonalSeconds:
15
→
1
AbandonedSeconds:
15
→
1
Blueprint
PoolContents
4
ItemName:
Antium Helmet Jet
→
Antium Core Jet
3 changes
Cooldown
PersonalSeconds:
15
→
1
AbandonedSeconds:
15
→
1
Blueprint
PoolContents
4
ItemName:
Antium Helmet Jet
→
Antium Core Jet
1 change
Blueprint
Chance:
1
PoolUUID:
907989eb-9ee8-46a8-b794-032da6bd8a5d
PoolContents
#0
ItemName:
VK-00
ItemUUID:
995c2de5-f7e6-4646-83e3-4627ba5a5865
BlueprintUUID:
33be7f1a-3f75-4627-bb8b-88e6d6b42f4e
#1
ItemName:
Siren
ItemUUID:
95a43815-970e-4a70-87df-0658c32495d8
BlueprintUUID:
b8d285a5-915d-4c63-8a48-ec67f4aa249d
#2
ItemName:
XL-1
ItemUUID:
fce50a6d-690e-4b2d-9104-f3743387e1f0
BlueprintUUID:
e55162ea-cd69-4ace-a519-ffd40bfb78a9
#3
ItemName:
Yeager
ItemUUID:
903b3f33-f3de-412f-8804-19090436c525
BlueprintUUID:
07390e16-f481-4039-aeb8-a68c74cda400
#4
ItemName:
Balandin
ItemUUID:
a7375ca6-be9c-4155-89fb-c507e866ff03
BlueprintUUID:
de3f2588-a15f-4866-8628-3a7063150877
#5
ItemName:
TS-2
ItemUUID:
8ea47c7e-f70f-469d-abc2-911cc5013854
BlueprintUUID:
8842e26b-09cb-48fa-a5bb-e51d7bdaa225
#6
ItemName:
Palisade
ItemUUID:
15ebdff2-2724-4fb3-abbf-db20e150da77
BlueprintUUID:
effce782-5e32-4402-b399-28b63eb573a7
#7
ItemName:
Rampart
ItemUUID:
a4ce7916-5eeb-4b40-af71-8558f246e5e5
BlueprintUUID:
072e8086-c290-4c39-857c-19f657c30d4b
#8
ItemName:
Parapet
ItemUUID:
8d0556f4-b325-4a00-b901-9835f8ee163d
BlueprintUUID:
feb14c78-6068-4436-8bea-0027a6b36480
1 change
Blueprint
Chance:
1
PoolUUID:
907989eb-9ee8-46a8-b794-032da6bd8a5d
PoolContents
#0
ItemName:
VK-00
ItemUUID:
995c2de5-f7e6-4646-83e3-4627ba5a5865
BlueprintUUID:
33be7f1a-3f75-4627-bb8b-88e6d6b42f4e
#1
ItemName:
Siren
ItemUUID:
95a43815-970e-4a70-87df-0658c32495d8
BlueprintUUID:
b8d285a5-915d-4c63-8a48-ec67f4aa249d
#2
ItemName:
XL-1
ItemUUID:
fce50a6d-690e-4b2d-9104-f3743387e1f0
BlueprintUUID:
e55162ea-cd69-4ace-a519-ffd40bfb78a9
#3
ItemName:
Yeager
ItemUUID:
903b3f33-f3de-412f-8804-19090436c525
BlueprintUUID:
07390e16-f481-4039-aeb8-a68c74cda400
#4
ItemName:
Balandin
ItemUUID:
a7375ca6-be9c-4155-89fb-c507e866ff03
BlueprintUUID:
de3f2588-a15f-4866-8628-3a7063150877
#5
ItemName:
TS-2
ItemUUID:
8ea47c7e-f70f-469d-abc2-911cc5013854
BlueprintUUID:
8842e26b-09cb-48fa-a5bb-e51d7bdaa225
#6
ItemName:
Palisade
ItemUUID:
15ebdff2-2724-4fb3-abbf-db20e150da77
BlueprintUUID:
effce782-5e32-4402-b399-28b63eb573a7
#7
ItemName:
Rampart
ItemUUID:
a4ce7916-5eeb-4b40-af71-8558f246e5e5
BlueprintUUID:
072e8086-c290-4c39-857c-19f657c30d4b
#8
ItemName:
Parapet
ItemUUID:
8d0556f4-b325-4a00-b901-9835f8ee163d
BlueprintUUID:
feb14c78-6068-4436-8bea-0027a6b36480
Changed
105 changes
Items
0
Amount:
4
→
3
Combat
0
Weight:
0
→
1
ConcurrentAmount:
1
→
2
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
2
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
4
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave01
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
7
Weight:
0
→
1
9
GroupName:
EscortShip
→
EscortReinforcementsWave01
10
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
11
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
ConcurrentAmount:
1
→
2
12
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
13
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
14
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
15
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
16
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
17
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
18
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
19
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
20
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
Lifetime
MaxInstances:
3
→
-1
CombatSummary
Total
Max:
8
→
9
Min:
6
→
9
ByGroup
0
Min:
1
→
2
1
Min:
1
→
2
5
Max:
1
→
2
Min:
1
→
2
TimeToComplete:
25
→
26
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
1 change
Blueprint
Chance:
1
PoolUUID:
8e69e4bd-3b6a-42a0-8b8b-808eede34d29
PoolContents
#0
ItemName:
Spectre
ItemUUID:
1f6908a2-80b0-48c1-ad76-d93a6afcbfd7
BlueprintUUID:
1f57b7a3-ae43-405f-b9cc-457efb01cbc8
#1
ItemName:
Zephyr
ItemUUID:
94b56098-d5c0-4796-a502-790cbccf34c6
BlueprintUUID:
8d52ba42-4652-46cc-8ab2-80208d2a86af
#2
ItemName:
Bolt
ItemUUID:
d6dac840-51e4-4872-b731-2072f3bcfda9
BlueprintUUID:
ae7c1cc4-0e85-44b4-b975-5307f44ab4fe
#3
ItemName:
Spicule
ItemUUID:
9ade5d70-fab6-43d5-9f12-72394fa2d5a0
BlueprintUUID:
99773ffb-9f57-40f0-9a52-1ff3235f0581
#4
ItemName:
Guardian
ItemUUID:
f8cd46b2-2db9-4252-adf0-c44ad36bdf7c
BlueprintUUID:
dc29ad18-61c1-48c5-b72e-48558de31d8f
#5
ItemName:
Citadel
ItemUUID:
a7dd60d3-10bf-473d-9de5-747071885573
BlueprintUUID:
9de8d5a0-7c70-4320-b67e-6adb4b0881e2
#6
ItemName:
Barbican
ItemUUID:
e538a97f-d9cd-4997-9f43-11450e364af1
BlueprintUUID:
b997eb17-cd7d-43a4-8e49-2a580d5019f9
1 change
Blueprint
Chance:
1
PoolUUID:
907989eb-9ee8-46a8-b794-032da6bd8a5d
PoolContents
#0
ItemName:
VK-00
ItemUUID:
995c2de5-f7e6-4646-83e3-4627ba5a5865
BlueprintUUID:
33be7f1a-3f75-4627-bb8b-88e6d6b42f4e
#1
ItemName:
Siren
ItemUUID:
95a43815-970e-4a70-87df-0658c32495d8
BlueprintUUID:
b8d285a5-915d-4c63-8a48-ec67f4aa249d
#2
ItemName:
XL-1
ItemUUID:
fce50a6d-690e-4b2d-9104-f3743387e1f0
BlueprintUUID:
e55162ea-cd69-4ace-a519-ffd40bfb78a9
#3
ItemName:
Yeager
ItemUUID:
903b3f33-f3de-412f-8804-19090436c525
BlueprintUUID:
07390e16-f481-4039-aeb8-a68c74cda400
#4
ItemName:
Balandin
ItemUUID:
a7375ca6-be9c-4155-89fb-c507e866ff03
BlueprintUUID:
de3f2588-a15f-4866-8628-3a7063150877
#5
ItemName:
TS-2
ItemUUID:
8ea47c7e-f70f-469d-abc2-911cc5013854
BlueprintUUID:
8842e26b-09cb-48fa-a5bb-e51d7bdaa225
#6
ItemName:
Palisade
ItemUUID:
15ebdff2-2724-4fb3-abbf-db20e150da77
BlueprintUUID:
effce782-5e32-4402-b399-28b63eb573a7
#7
ItemName:
Rampart
ItemUUID:
a4ce7916-5eeb-4b40-af71-8558f246e5e5
BlueprintUUID:
072e8086-c290-4c39-857c-19f657c30d4b
#8
ItemName:
Parapet
ItemUUID:
8d0556f4-b325-4a00-b901-9835f8ee163d
BlueprintUUID:
feb14c78-6068-4436-8bea-0027a6b36480
1 change
Blueprint
Chance:
1
PoolUUID:
8e69e4bd-3b6a-42a0-8b8b-808eede34d29
PoolContents
#0
ItemName:
Spectre
ItemUUID:
1f6908a2-80b0-48c1-ad76-d93a6afcbfd7
BlueprintUUID:
1f57b7a3-ae43-405f-b9cc-457efb01cbc8
#1
ItemName:
Zephyr
ItemUUID:
94b56098-d5c0-4796-a502-790cbccf34c6
BlueprintUUID:
8d52ba42-4652-46cc-8ab2-80208d2a86af
#2
ItemName:
Bolt
ItemUUID:
d6dac840-51e4-4872-b731-2072f3bcfda9
BlueprintUUID:
ae7c1cc4-0e85-44b4-b975-5307f44ab4fe
#3
ItemName:
Spicule
ItemUUID:
9ade5d70-fab6-43d5-9f12-72394fa2d5a0
BlueprintUUID:
99773ffb-9f57-40f0-9a52-1ff3235f0581
#4
ItemName:
Guardian
ItemUUID:
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1 change
Blueprint
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ItemName:
Guardian
ItemUUID:
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BlueprintUUID:
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ItemName:
Citadel
ItemUUID:
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BlueprintUUID:
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ItemUUID:
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BlueprintUUID:
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70 changes
title:
Guard ~mission(Objects) At All Costs
not_for_release:
true
→
false
work_in_progress:
true
→
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Items
0
Amount:
24
→
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Title:
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8
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10
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Difficulty
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→
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GameKnowledge:
Basically_a_Dev_7
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Pro_understanding_of_optimal_tactics_6
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→
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CombatSummary
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16
→
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10
→
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0
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1
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3
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1
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→
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GroupName:
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Min:
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GroupName:
Wave 2
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ExcludedTags
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RequiredMissions
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WorkInProgress:
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61 changes
title:
Stop Gang From Destroying ~mission(Objects)
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true
→
false
work_in_progress:
true
→
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Items
0
Amount:
14
→
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GroupName:
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Tier:
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Name:
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131 changes
Items
0
Amount:
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Combat
0
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1
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6
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GroupName:
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8
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→
1
9
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→
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GroupName:
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ConcurrentAmount:
3
→
1
10
GroupName:
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→
2
11
GroupName:
EscortShip
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EscortReinforcementsWave02
12
Weight:
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→
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GroupName:
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13
Weight:
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→
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1
→
2
14
Weight:
0
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GroupName:
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→
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15
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GroupName:
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16
Role:
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17
Role:
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18
Role:
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19
Role:
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20
Role:
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GroupName:
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21
Role:
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GroupName:
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22
Role:
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GroupName:
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23
Role:
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24
Role:
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25
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26
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27
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28
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29
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0
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1
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→
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→
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3
Min:
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4
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5
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6
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4
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8
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9
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EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.5
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.5
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
1 change
Blueprint
Chance:
1
PoolUUID:
907989eb-9ee8-46a8-b794-032da6bd8a5d
PoolContents
#0
ItemName:
VK-00
ItemUUID:
995c2de5-f7e6-4646-83e3-4627ba5a5865
BlueprintUUID:
33be7f1a-3f75-4627-bb8b-88e6d6b42f4e
#1
ItemName:
Siren
ItemUUID:
95a43815-970e-4a70-87df-0658c32495d8
BlueprintUUID:
b8d285a5-915d-4c63-8a48-ec67f4aa249d
#2
ItemName:
XL-1
ItemUUID:
fce50a6d-690e-4b2d-9104-f3743387e1f0
BlueprintUUID:
e55162ea-cd69-4ace-a519-ffd40bfb78a9
#3
ItemName:
Yeager
ItemUUID:
903b3f33-f3de-412f-8804-19090436c525
BlueprintUUID:
07390e16-f481-4039-aeb8-a68c74cda400
#4
ItemName:
Balandin
ItemUUID:
a7375ca6-be9c-4155-89fb-c507e866ff03
BlueprintUUID:
de3f2588-a15f-4866-8628-3a7063150877
#5
ItemName:
TS-2
ItemUUID:
8ea47c7e-f70f-469d-abc2-911cc5013854
BlueprintUUID:
8842e26b-09cb-48fa-a5bb-e51d7bdaa225
#6
ItemName:
Palisade
ItemUUID:
15ebdff2-2724-4fb3-abbf-db20e150da77
BlueprintUUID:
effce782-5e32-4402-b399-28b63eb573a7
#7
ItemName:
Rampart
ItemUUID:
a4ce7916-5eeb-4b40-af71-8558f246e5e5
BlueprintUUID:
072e8086-c290-4c39-857c-19f657c30d4b
#8
ItemName:
Parapet
ItemUUID:
8d0556f4-b325-4a00-b901-9835f8ee163d
BlueprintUUID:
feb14c78-6068-4436-8bea-0027a6b36480
64 changes
title:
Secure ~mission(Objects) From Rivals
not_for_release:
true
→
false
work_in_progress:
true
→
false
Items
0
Amount:
8
→
4
Title:
→
Secure ~mission(Objects) From Rivals
Combat
0
GroupName:
AcePilotShip
→
Wave 1
1
Weight:
0
→
1
GroupName:
Wave 1
→
Wave 2
2
Weight:
0
→
1
GroupName:
Wave 1
→
Wave 2
ConcurrentAmount:
1
→
2
3
Weight:
0
→
1
GroupName:
Wave 1
→
Wave 3
ConcurrentAmount:
2
→
3
4
Weight:
0
→
1
5
Weight:
0
→
1
GroupName:
Wave 1
→
Wave 2
ConcurrentAmount:
3
→
2
6
Weight:
0
→
1
GroupName:
Wave 2
→
Wave 3
ConcurrentAmount:
2
→
1
7
Weight:
0
→
1
GroupName:
Wave 2
→
Wave 3
ConcurrentAmount:
1
→
2
8
Role:
unknown
Weight:
0
GroupName:
Wave 2
SpawnKind:
Ship
ConcurrentAmount:
2
9
Role:
unknown
Weight:
0
GroupName:
Wave 2
SpawnKind:
Ship
ConcurrentAmount:
2
10
Role:
unknown
Weight:
0
GroupName:
Wave 2
SpawnKind:
Ship
ConcurrentAmount:
3
11
Role:
unknown
Weight:
0
GroupName:
Wave 3
SpawnKind:
Ship
ConcurrentAmount:
2
12
Role:
unknown
Weight:
0
GroupName:
Wave 3
SpawnKind:
Ship
ConcurrentAmount:
1
13
Role:
unknown
Weight:
0
GroupName:
Wave 3
SpawnKind:
Ship
ConcurrentAmount:
2
14
Role:
unknown
Weight:
0
GroupName:
Wave 3
SpawnKind:
Ship
ConcurrentAmount:
2
15
Role:
unknown
Weight:
0
GroupName:
Wave 3
SpawnKind:
Ship
ConcurrentAmount:
3
Lifetime
MaxInstances:
1
→
-1
MaxInstancesPerPlayer:
-1
→
1
CombatSummary
Total
Max:
10
→
7
ByGroup
0
Max:
1
→
2
GroupName:
AcePilotShip
→
Wave 1
1
Max:
3
→
2
Min:
1
→
2
GroupName:
Wave 1
→
Wave 2
2
GroupName:
Wave 2
→
Wave 3
3
Max:
3
Min:
1
GroupName:
Wave 3
NotForRelease:
true
→
false
Prerequisites
0
ExcludedTags
RequiredTags
#0
Name:
Easy
UUID:
5c3318d7-1952-432d-9aae-0527dbc40065
ExcludedCount:
1
RequiredCount:
1
RequiredMissions
#0
UUID:
f4d690b6-f20e-4ab9-a098-906e308909a4
Title:
@Foxwell_DefendDestructibleEntites_E_Title_001
DebugName:
Foxwell_DefendDestructibleEntities_Stanton_Easy
#1
UUID:
d3cbf1d3-7bc9-4798-884b-060ee83c1382
Title:
@Foxwell_DefendDestructibleEntites_E_Title_001
DebugName:
Foxwell_DefendDestructibleEntities_Pyro_Easy
#2
UUID:
6dad39a7-08f5-433c-9d0f-d5eb56f5b51e
Title:
@Headhunters_DefendDestructibleEntites_E_Title_001
DebugName:
HeadHunters_DefendDestructibleEntities_Stanton_Easy
#3
UUID:
7bd05ae6-3292-4422-8a1a-9d8d50a7a129
Title:
@Headhunters_DefendDestructibleEntites_E_Title_001
DebugName:
HeadHunters_DefendDestructibleEntities_Pyro_Easy
CompletionTags
0
UnlocksMissions
0
UUID:
31d2d60e-aa5f-4c43-b39b-caf3195b67a7
Title:
@Foxwell_DefendDestructibleEntites_H_Title_001
DebugName:
Foxwell_DefendDestructibleEntities_Stanton_Hard
1
UUID:
26cdef83-0828-4526-a245-60a6ec05b351
Title:
@Foxwell_DefendDestructibleEntites_H_Title_001
DebugName:
Foxwell_DefendDestructibleEntities_Pyro_Hard
2
UUID:
bfe98ee6-1f93-423e-b93a-a6c3b38c3563
Title:
@Headhunters_DefendDestructibleEntites_H_Title_001
DebugName:
HeadHunters_DefendDestructibleEntities_Stanton_Hard
3
UUID:
1c9d8fc6-15a1-48c0-9a8e-6c4c59683676
Title:
@Headhunters_DefendDestructibleEntites_H_Title_001
DebugName:
HeadHunters_DefendDestructibleEntities_Pyro_Hard
TimeToComplete:
9
→
30
WorkInProgress:
true
→
false
ReputationScope:
ShipCombat_HeadHunters
→
FactionReputation
ReputationGained
0
Tier:
+T_06
→
Undefined Name
Scope:
ShipCombat_HeadHunters
→
FactionReputation
Amount:
2000
→
150
ScopeUUID:
3792e4c6-665e-44e9-9410-40389182f918
→
d31bd373-35ab-4ea4-b0a7-0ccc867ef082
PropertyOverrides
0
Options
0
Value:
0.1
→
0
1
Name:
NextWaveDelay_BP
→
ZonesToDefend_BP
Type:
float
→
integer
Options
0
Value:
120
→
2
2
Name:
HealObjectsToDefend_BP
→
NextWaveDelay_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
90
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
HealObjectsToDefend_BP
Type:
boolean
Value:
true
125 changes
Items
0
Amount:
18
→
8
Combat
0
ConcurrentAmount:
1
→
3
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
3
→
2
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
3
→
1
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
4
→
2
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave01
ConcurrentAmount:
1
→
2
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
8
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
ConcurrentAmount:
3
→
2
9
GroupName:
EscortShip
→
InitialEnemies
ConcurrentAmount:
1
→
3
11
Weight:
0
→
1
ConcurrentAmount:
1
→
2
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
13
Weight:
0
→
1
ConcurrentAmount:
1
→
2
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
15
GroupName:
EscortReinforcementsWave03
→
InterdictionShips_BP
16
GroupName:
EscortReinforcementsWave03
→
InterdictionShips_BP
ConcurrentAmount:
2
→
3
17
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
21
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
22
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
23
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
2
28
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
1
29
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
3
CombatSummary
Total
Min:
7
→
13
ByGroup
0
Max:
4
→
3
Min:
1
→
3
1
Min:
1
→
2
2
Max:
1
→
2
3
Min:
1
→
2
4
Min:
1
→
2
5
Min:
1
→
2
TimeToComplete:
51
→
90
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
360
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
360
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.8
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.8
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Changed
131 changes
Items
0
Amount:
8
→
5
Combat
0
Weight:
0
→
1
ConcurrentAmount:
1
→
2
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
2
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortReinforcementsWave01
ConcurrentAmount:
3
→
2
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
1
→
2
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
8
Weight:
0
→
1
9
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortShip
ConcurrentAmount:
3
→
1
10
GroupName:
EscortShip
→
EscortReinforcementsWave01
ConcurrentAmount:
1
→
2
11
GroupName:
EscortShip
→
EscortReinforcementsWave02
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave03
13
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave03
ConcurrentAmount:
1
→
2
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
InterdictionShips_BP
ConcurrentAmount:
2
→
1
15
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
16
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
17
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
21
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
22
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
23
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
28
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
29
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
30
Role:
escort_target
Weight:
1
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
1
Lifetime
MaxInstances:
3
→
-1
CombatSummary
Total
Min:
6
→
11
ByGroup
0
Max:
3
→
2
Min:
1
→
2
1
Max:
3
→
2
Min:
1
→
2
3
Min:
1
→
2
4
Min:
1
→
2
5
Max:
1
→
2
GroupName:
InterdictionShips_BP
→
EscortReinforcementsWave03
6
Max:
1
Min:
1
GroupName:
InterdictionShips_BP
TimeToComplete:
30
→
48
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
330
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
330
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.5
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.5
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1