Version Changelog
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Changed
1 change
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
1 change
Combat
5
ClosetPositiveTags
1:
2e8d2e8d-a7e6-42b7-884f-302c231cdf62
1 change
Blueprint
Chance:
1
PoolUUID:
7d65ed76-f824-430a-8597-045b6b759dfb
PoolContents
#0
ItemName:
Fierell Cascade
ItemUUID:
50e95028-4764-416c-9380-7d9d52d8d82b
BlueprintUUID:
373079a1-8480-49d8-bd97-ea0c4fa24432
#1
ItemName:
UltraFlux
ItemUUID:
f549b612-0be0-41fe-91d1-12a479af2ac8
BlueprintUUID:
c7641484-d1cc-471c-aa9e-9da5419e3ee5
#2
ItemName:
MegaFlux
ItemUUID:
5fac1c59-a35b-468b-805c-cc273faa02bb
BlueprintUUID:
f059b40e-51a3-49c0-89d7-26a72ffcdffc
#3
ItemName:
C-788 Cannon
ItemUUID:
6635dc5f-dfcd-4b72-9d9d-8d3620820352
BlueprintUUID:
6713db41-8231-4e71-b7a2-74073ddd4b50
#4
ItemName:
Tigerstrike T-19P
ItemUUID:
d018aa87-d395-4935-8660-af9bda648b03
BlueprintUUID:
28d4dfac-a77b-4c42-beae-60d82643f190
#5
ItemName:
Revenant Gatling
ItemUUID:
df89e9ca-8a11-477c-8abd-f4837a277dbe
BlueprintUUID:
28a5e6ff-7dde-494e-a938-deb133ce7d9f
#6
ItemName:
Draugar Gatling
ItemUUID:
85726664-e16d-4a24-98f8-7cc8f0ba6f00
BlueprintUUID:
9e514c69-af37-4e55-808a-63c5822e6acf
1 change
Blueprint
Chance:
1
PoolUUID:
7d65ed76-f824-430a-8597-045b6b759dfb
PoolContents
#0
ItemName:
Fierell Cascade
ItemUUID:
50e95028-4764-416c-9380-7d9d52d8d82b
BlueprintUUID:
373079a1-8480-49d8-bd97-ea0c4fa24432
#1
ItemName:
UltraFlux
ItemUUID:
f549b612-0be0-41fe-91d1-12a479af2ac8
BlueprintUUID:
c7641484-d1cc-471c-aa9e-9da5419e3ee5
#2
ItemName:
MegaFlux
ItemUUID:
5fac1c59-a35b-468b-805c-cc273faa02bb
BlueprintUUID:
f059b40e-51a3-49c0-89d7-26a72ffcdffc
#3
ItemName:
C-788 Cannon
ItemUUID:
6635dc5f-dfcd-4b72-9d9d-8d3620820352
BlueprintUUID:
6713db41-8231-4e71-b7a2-74073ddd4b50
#4
ItemName:
Tigerstrike T-19P
ItemUUID:
d018aa87-d395-4935-8660-af9bda648b03
BlueprintUUID:
28d4dfac-a77b-4c42-beae-60d82643f190
#5
ItemName:
Revenant Gatling
ItemUUID:
df89e9ca-8a11-477c-8abd-f4837a277dbe
BlueprintUUID:
28a5e6ff-7dde-494e-a938-deb133ce7d9f
#6
ItemName:
Draugar Gatling
ItemUUID:
85726664-e16d-4a24-98f8-7cc8f0ba6f00
BlueprintUUID:
9e514c69-af37-4e55-808a-63c5822e6acf
1 change
Blueprint
Chance:
1
PoolUUID:
7d65ed76-f824-430a-8597-045b6b759dfb
PoolContents
#0
ItemName:
Fierell Cascade
ItemUUID:
50e95028-4764-416c-9380-7d9d52d8d82b
BlueprintUUID:
373079a1-8480-49d8-bd97-ea0c4fa24432
#1
ItemName:
UltraFlux
ItemUUID:
f549b612-0be0-41fe-91d1-12a479af2ac8
BlueprintUUID:
c7641484-d1cc-471c-aa9e-9da5419e3ee5
#2
ItemName:
MegaFlux
ItemUUID:
5fac1c59-a35b-468b-805c-cc273faa02bb
BlueprintUUID:
f059b40e-51a3-49c0-89d7-26a72ffcdffc
#3
ItemName:
C-788 Cannon
ItemUUID:
6635dc5f-dfcd-4b72-9d9d-8d3620820352
BlueprintUUID:
6713db41-8231-4e71-b7a2-74073ddd4b50
#4
ItemName:
Tigerstrike T-19P
ItemUUID:
d018aa87-d395-4935-8660-af9bda648b03
BlueprintUUID:
28d4dfac-a77b-4c42-beae-60d82643f190
#5
ItemName:
Revenant Gatling
ItemUUID:
df89e9ca-8a11-477c-8abd-f4837a277dbe
BlueprintUUID:
28a5e6ff-7dde-494e-a938-deb133ce7d9f
#6
ItemName:
Draugar Gatling
ItemUUID:
85726664-e16d-4a24-98f8-7cc8f0ba6f00
BlueprintUUID:
9e514c69-af37-4e55-808a-63c5822e6acf
1 change
Blueprint
Chance:
1
PoolUUID:
7d65ed76-f824-430a-8597-045b6b759dfb
PoolContents
#0
ItemName:
Fierell Cascade
ItemUUID:
50e95028-4764-416c-9380-7d9d52d8d82b
BlueprintUUID:
373079a1-8480-49d8-bd97-ea0c4fa24432
#1
ItemName:
UltraFlux
ItemUUID:
f549b612-0be0-41fe-91d1-12a479af2ac8
BlueprintUUID:
c7641484-d1cc-471c-aa9e-9da5419e3ee5
#2
ItemName:
MegaFlux
ItemUUID:
5fac1c59-a35b-468b-805c-cc273faa02bb
BlueprintUUID:
f059b40e-51a3-49c0-89d7-26a72ffcdffc
#3
ItemName:
C-788 Cannon
ItemUUID:
6635dc5f-dfcd-4b72-9d9d-8d3620820352
BlueprintUUID:
6713db41-8231-4e71-b7a2-74073ddd4b50
#4
ItemName:
Tigerstrike T-19P
ItemUUID:
d018aa87-d395-4935-8660-af9bda648b03
BlueprintUUID:
28d4dfac-a77b-4c42-beae-60d82643f190
#5
ItemName:
Revenant Gatling
ItemUUID:
df89e9ca-8a11-477c-8abd-f4837a277dbe
BlueprintUUID:
28a5e6ff-7dde-494e-a938-deb133ce7d9f
#6
ItemName:
Draugar Gatling
ItemUUID:
85726664-e16d-4a24-98f8-7cc8f0ba6f00
BlueprintUUID:
9e514c69-af37-4e55-808a-63c5822e6acf
Changed
105 changes
Items
0
Amount:
4
→
3
Combat
0
Weight:
0
→
1
ConcurrentAmount:
1
→
2
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
2
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
4
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave01
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
7
Weight:
0
→
1
9
GroupName:
EscortShip
→
EscortReinforcementsWave01
10
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
11
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
ConcurrentAmount:
1
→
2
12
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
13
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
14
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
15
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
16
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
17
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
18
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
19
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
20
Role:
escort_target
Weight:
1
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
CombatSummary
Total
Max:
8
→
9
Min:
6
→
9
ByGroup
0
Min:
1
→
2
1
Min:
1
→
2
5
Max:
1
→
2
Min:
1
→
2
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
7d0ecc93-a6e0-4096-acdc-dcc7969e6b96
PoolContents
#0
ItemName:
Shimmer
ItemUUID:
ecc8d200-548c-4de0-a60e-d1e316515170
BlueprintUUID:
5c1b49d9-db7e-4898-8fe1-a97072f8cf37
#1
ItemName:
Obscura
ItemUUID:
5f3fced2-3c4a-4a50-8a3e-4ba36064854c
BlueprintUUID:
ccea53f3-0a4e-4a4d-a7b1-2b6c9e8f362f
#2
ItemName:
M3A Cannon
ItemUUID:
42e2ddb1-7397-4299-88ee-2ddfaa0efc67
BlueprintUUID:
bad004a3-647a-463c-ab7f-539b992d2ac7
#3
ItemName:
M4A Cannon
ItemUUID:
2756f5f1-ef1e-454a-a171-9a5bd40e3a9d
BlueprintUUID:
6cf912b7-6aa4-4be8-81de-58bc03ba67a6
#4
ItemName:
M5A Cannon
ItemUUID:
f72ca643-b48c-4f6e-abb7-d5bc8eb261aa
BlueprintUUID:
9fe902be-8b39-4d71-9017-e2fed7b0604c
Changed
129 changes
Items
0
Amount:
14
→
7
Combat
0
Weight:
0
→
1
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
2
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
5
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortReinforcementsWave01
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
1
→
2
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
2
→
1
8
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
9
Weight:
0
→
1
ConcurrentAmount:
3
→
2
11
GroupName:
EscortShip
→
EscortReinforcementsWave01
ConcurrentAmount:
1
→
3
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
ConcurrentAmount:
1
→
2
13
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
ConcurrentAmount:
2
→
1
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
ConcurrentAmount:
1
→
2
15
Weight:
0
→
1
GroupName:
EscortReinforcementsWave02
→
InterdictionShips_BP
16
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
17
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
2
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
21
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
22
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
23
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
28
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
2
29
Role:
escort_target
Weight:
1
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
2
CombatSummary
Total
Min:
8
→
13
ByGroup
0
Min:
1
→
3
1
Max:
3
→
2
3
Max:
2
→
3
Min:
1
→
3
5
Min:
1
→
2
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
TimeToComplete:
46
→
72
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
330
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
330
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.75
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.75
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
0624864b-bb2d-4dd3-87cb-3b9599285fbe
PoolContents
#0
ItemName:
Havoc Scattergun
ItemUUID:
2ef5eb91-95ec-442c-a856-79a39f84d365
BlueprintUUID:
49715f66-325c-4239-82b1-3a494c359e3e
#1
ItemName:
Hellion Scattergun
ItemUUID:
c7c36fea-dcf5-48b9-9939-bf2771f9f8f4
BlueprintUUID:
49e3ffa8-a54b-4af5-bbd3-2f0f39f54750
#2
ItemName:
Predator Scattergun
ItemUUID:
fac5a97f-64bf-450e-a2f2-90e4da5ccf73
BlueprintUUID:
6c7d0dd4-c604-4a5f-9836-30756cc15b43
#3
ItemName:
Mirage
ItemUUID:
94807046-b89e-422d-8bbc-f914b1cbc08d
BlueprintUUID:
84e8ce98-b46f-4b03-aec2-472a4e93bd97
#4
ItemName:
Umbra
ItemUUID:
6bec0a0a-9214-448c-96ea-272fc9302a27
BlueprintUUID:
fe989d57-d565-44a5-ae56-9d13801a60a6
#5
ItemName:
Quarreler Cannon
ItemUUID:
cfacea3e-afbc-405c-b220-2d1d3b6e20b1
BlueprintUUID:
f8dc5f10-aa36-41fb-b209-37fd0166c4ac
132 changes
Items
0
Amount:
8
→
5
Combat
0
Weight:
0
→
1
ConcurrentAmount:
1
→
2
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
2
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
2
→
1
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortReinforcementsWave01
ConcurrentAmount:
3
→
2
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
1
→
2
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
8
Weight:
0
→
1
9
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortShip
ConcurrentAmount:
3
→
1
10
GroupName:
EscortShip
→
EscortReinforcementsWave01
ConcurrentAmount:
1
→
2
11
GroupName:
EscortShip
→
EscortReinforcementsWave02
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave03
13
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave03
ConcurrentAmount:
1
→
2
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
InterdictionShips_BP
ConcurrentAmount:
2
→
1
15
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
16
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
17
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
21
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
22
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
23
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
28
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
29
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
30
Role:
escort_target
Weight:
1
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
1
CombatSummary
Total
Min:
6
→
11
ByGroup
0
Max:
3
→
2
Min:
1
→
2
1
Max:
3
→
2
Min:
1
→
2
3
Min:
1
→
2
4
Min:
1
→
2
5
Max:
1
→
2
GroupName:
InterdictionShips_BP
→
EscortReinforcementsWave03
6
Max:
1
Min:
1
GroupName:
InterdictionShips_BP
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
TimeToComplete:
31
→
48
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
330
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
330
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.5
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.5
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
65744944-bca2-4467-aa8e-9a948b13a6b0
PoolContents
#0
ItemName:
Veil
ItemUUID:
32e241cf-130e-4b00-8752-0da67e98a40f
BlueprintUUID:
d7ac6b06-bc08-4c9f-8c9f-3d8f2c2eedf0
#1
ItemName:
Sheut
ItemUUID:
d8c15fce-d188-4ce4-b303-196bc733b5d7
BlueprintUUID:
389088f8-c2ae-48d0-bf8c-0b0024b01744
#2
ItemName:
Suckerpunch Cannon
ItemUUID:
d195eb47-24b8-45c0-a4d0-1771d60dc1a8
BlueprintUUID:
66596afa-8e0b-4414-ada8-a7844f1a7b08
#3
ItemName:
Suckerpunch-L Cannon
ItemUUID:
70a98c94-9252-4fd3-a673-5a584339e273
BlueprintUUID:
4bc3c371-85bf-44bb-87c5-3bb43892ae96
#4
ItemName:
Suckerpunch-XL Cannon
ItemUUID:
e09590d1-13a0-4d25-ad89-3dfc18a61c4a
BlueprintUUID:
fba80733-cd1e-4466-8bd9-3a49867d8cc4
Changed
138 changes
Items
0
Amount:
24
→
9
Combat
0
ConcurrentAmount:
1
→
3
1
Role:
unknown
→
escort_target
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
1
→
3
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
4
→
1
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
4
→
2
5
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortReinforcementsWave01
ConcurrentAmount:
5
→
3
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
3
→
2
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
ConcurrentAmount:
4
→
2
8
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
ConcurrentAmount:
4
→
3
9
Weight:
0
→
1
ConcurrentAmount:
5
→
4
11
GroupName:
EscortShip
→
EscortReinforcementsWave01
ConcurrentAmount:
2
→
3
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
13
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
ConcurrentAmount:
1
→
2
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
ConcurrentAmount:
2
→
3
15
GroupName:
EscortReinforcementsWave02
→
InterdictionShips_BP
ConcurrentAmount:
1
→
2
16
GroupName:
EscortReinforcementsWave03
→
InterdictionShips_BP
ConcurrentAmount:
2
→
4
17
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
4
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
4
21
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
5
22
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
23
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
2
28
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
29
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
2
30
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
4
Difficulty
MentalLoad:
Insane_complexity_NOT_soloable_7
→
Extremely_hard_to_manage_alone_6
RiskOfLoss:
Without_help_Player_and_Ship_die_7
→
Player_likely_to_die_Ship_too_6
GameKnowledge:
Basically_a_Dev_7
→
Pro_understanding_of_optimal_tactics_6
CombatSummary
Total
Max:
22
→
21
Min:
10
→
17
ByGroup
0
Max:
5
→
3
Min:
1
→
3
1
Max:
5
→
4
3
Max:
2
→
3
Min:
1
→
3
4
Min:
1
→
2
5
Max:
2
→
3
Min:
1
→
3
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
TimeToComplete:
56
→
126
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
360
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
360
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.9
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.9
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
0624864b-bb2d-4dd3-87cb-3b9599285fbe
PoolContents
#0
ItemName:
Havoc Scattergun
ItemUUID:
2ef5eb91-95ec-442c-a856-79a39f84d365
BlueprintUUID:
49715f66-325c-4239-82b1-3a494c359e3e
#1
ItemName:
Hellion Scattergun
ItemUUID:
c7c36fea-dcf5-48b9-9939-bf2771f9f8f4
BlueprintUUID:
49e3ffa8-a54b-4af5-bbd3-2f0f39f54750
#2
ItemName:
Predator Scattergun
ItemUUID:
fac5a97f-64bf-450e-a2f2-90e4da5ccf73
BlueprintUUID:
6c7d0dd4-c604-4a5f-9836-30756cc15b43
#3
ItemName:
Mirage
ItemUUID:
94807046-b89e-422d-8bbc-f914b1cbc08d
BlueprintUUID:
84e8ce98-b46f-4b03-aec2-472a4e93bd97
#4
ItemName:
Umbra
ItemUUID:
6bec0a0a-9214-448c-96ea-272fc9302a27
BlueprintUUID:
fe989d57-d565-44a5-ae56-9d13801a60a6
#5
ItemName:
Quarreler Cannon
ItemUUID:
cfacea3e-afbc-405c-b220-2d1d3b6e20b1
BlueprintUUID:
f8dc5f10-aa36-41fb-b209-37fd0166c4ac
Changed
78 changes
Combat
0
ConcurrentAmount:
2
→
1
1
ConcurrentAmount:
2
→
1
7
ConcurrentAmount:
2
→
1
Difficulty
MentalLoad:
Requires_minimal_thought_2
→
Routine_light_work_3
RiskOfLoss:
Barely_even_breaking_a_sweat_2
→
Minimal_danger_FPS_NOT_ship_action_3
GameKnowledge:
FPS_mechanics_walk_shoot_mobiGlass_2
→
Flight_mechanics_fly_dock_quantum_3
MechanicalSkill:
Zero_risk_of_action_2
→
Easy_PvE_only_action_3
CombatSummary
Total
Max:
8
→
6
Min:
8
→
6
ByGroup
0
Max:
2
→
1
Min:
2
→
1
1
Max:
2
→
1
Min:
2
→
1
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
TimeToComplete:
21
→
11
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
7d0ecc93-a6e0-4096-acdc-dcc7969e6b96
PoolContents
#0
ItemName:
Shimmer
ItemUUID:
ecc8d200-548c-4de0-a60e-d1e316515170
BlueprintUUID:
5c1b49d9-db7e-4898-8fe1-a97072f8cf37
#1
ItemName:
Obscura
ItemUUID:
5f3fced2-3c4a-4a50-8a3e-4ba36064854c
BlueprintUUID:
ccea53f3-0a4e-4a4d-a7b1-2b6c9e8f362f
#2
ItemName:
M3A Cannon
ItemUUID:
42e2ddb1-7397-4299-88ee-2ddfaa0efc67
BlueprintUUID:
bad004a3-647a-463c-ab7f-539b992d2ac7
#3
ItemName:
M4A Cannon
ItemUUID:
2756f5f1-ef1e-454a-a171-9a5bd40e3a9d
BlueprintUUID:
6cf912b7-6aa4-4be8-81de-58bc03ba67a6
#4
ItemName:
M5A Cannon
ItemUUID:
f72ca643-b48c-4f6e-abb7-d5bc8eb261aa
BlueprintUUID:
9fe902be-8b39-4d71-9017-e2fed7b0604c
127 changes
Items
0
Amount:
18
→
8
Combat
0
ConcurrentAmount:
1
→
3
1
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
2
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
InitialEnemies
ConcurrentAmount:
3
→
2
3
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
3
→
1
4
Role:
unknown
→
escort_target
Weight:
0
→
1
GroupName:
DefendLocationWrapperEnemyShips
→
EscortShip
ConcurrentAmount:
4
→
2
5
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave01
ConcurrentAmount:
1
→
2
6
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
7
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave02
8
Weight:
0
→
1
GroupName:
InitialEnemies
→
EscortReinforcementsWave03
ConcurrentAmount:
3
→
2
9
GroupName:
EscortShip
→
InitialEnemies
ConcurrentAmount:
1
→
3
11
Weight:
0
→
1
ConcurrentAmount:
1
→
2
12
Weight:
0
→
1
GroupName:
EscortReinforcementsWave01
→
EscortReinforcementsWave02
13
Weight:
0
→
1
ConcurrentAmount:
1
→
2
14
Weight:
0
→
1
GroupName:
EscortReinforcementsWave02
→
EscortReinforcementsWave03
15
GroupName:
EscortReinforcementsWave03
→
InterdictionShips_BP
16
GroupName:
EscortReinforcementsWave03
→
InterdictionShips_BP
ConcurrentAmount:
2
→
3
17
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
1
18
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
19
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
2
20
Role:
escort_target
Weight:
0
GroupName:
InitialEnemies
SpawnKind:
Ship
ConcurrentAmount:
3
21
Role:
escort_target
Weight:
1
GroupName:
EscortShip
SpawnKind:
Ship
ConcurrentAmount:
1
22
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
1
23
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave01
SpawnKind:
Ship
ConcurrentAmount:
2
24
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
1
25
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave02
SpawnKind:
Ship
ConcurrentAmount:
2
26
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
1
27
Role:
escort_target
Weight:
0
GroupName:
EscortReinforcementsWave03
SpawnKind:
Ship
ConcurrentAmount:
2
28
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
1
29
Role:
escort_target
Weight:
0
GroupName:
InterdictionShips_BP
SpawnKind:
Ship
ConcurrentAmount:
3
CombatSummary
Total
Min:
7
→
13
ByGroup
0
Max:
4
→
3
Min:
1
→
3
1
Min:
1
→
2
2
Max:
1
→
2
3
Min:
1
→
2
4
Min:
1
→
2
5
Min:
1
→
2
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
TimeToComplete:
51
→
90
PropertyOverrides
0
Name:
DefnedLocationWrapper_PriorityObjective01Time_BP
→
DefendLocationWrapper_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
300
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
1
Name:
DefnedLocationWrapper_PriorityObjective02Time_BP
→
DefnedLocationWrapper_PriorityObjective01Time_BP
Options
0
Value:
360
→
300
2
Name:
EscortShipToLandingArea_UseHangarDoor_BP
→
DefnedLocationWrapper_PriorityObjective02Time_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
360
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
3
Name:
EscortShipToLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_UseHangarDoor_BP
Value:
false
→
true
4
Name:
EscortShipToLandingArea_EscortReinforcementChance_BP
→
EscortShipToLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
5
Name:
EscortShipToLandingArea_ERWave01MinDistance_BP
→
EscortShipToLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
false
6
Name:
EscortShipToLandingArea_ERWave01MaxDistance_BP
→
EscortShipToLandingArea_EscortReinforcementChance_BP
Options
0
Value:
19000
→
1
7
Name:
EscortShipToLandingArea_ERWave02MinDistance_BP
→
EscortShipToLandingArea_ERWave01MinDistance_BP
Options
0
Value:
12000
→
18000
8
Name:
EscortShipToLandingArea_ERWave02MaxDistance_BP
→
EscortShipToLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
13000
→
19000
9
Name:
EscortShipToLandingArea_ERWave03MinDistance_BP
→
EscortShipToLandingArea_ERWave02MinDistance_BP
Options
0
Value:
8000
→
12000
10
Name:
EscortShipToLandingArea_ERWave03MaxDistance_BP
→
EscortShipToLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
7000
→
13000
11
Name:
EscortShipFromLandingArea_UseHangarDoor_BP
→
EscortShipToLandingArea_ERWave03MinDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
8000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
12
Name:
EscortShipFromLandingArea_InitialEnemiesBool_BP
→
EscortShipToLandingArea_ERWave03MaxDistance_BP
Type:
boolean
→
float
Value:
true
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
13
Name:
EscortShipFromLandingArea_EscortReinforcementChance_BP
→
EscortShipFromLandingArea_UseHangarDoor_BP
Type:
float
→
boolean
Options
#0
Value:
1
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
14
Name:
EscortShipFromLandingArea_ERWave01MinDistance_BP
→
EscortShipFromLandingArea_InitialEnemiesBool_BP
Type:
float
→
boolean
Options
#0
Value:
6000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
15
Name:
EscortShipFromLandingArea_ERWave01MaxDistance_BP
→
EscortShipFromLandingArea_UsePositionOverride_BP
Type:
float
→
boolean
Options
#0
Value:
7000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Value:
true
16
Name:
EscortShipFromLandingArea_ERWave02MinDistance_BP
→
EscortShipFromLandingArea_EscortReinforcementChance_BP
Options
0
Value:
12000
→
1
17
Name:
EscortShipFromLandingArea_ERWave02MaxDistance_BP
→
EscortShipFromLandingArea_ERWave01MinDistance_BP
Options
0
Value:
13000
→
6000
18
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
→
EscortShipFromLandingArea_ERWave01MaxDistance_BP
Options
0
Value:
17000
→
7000
19
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
→
EscortShipFromLandingArea_ERWave02MinDistance_BP
Options
0
Value:
18000
→
12000
20
Name:
EscortShipFromLandingArea_InterdictionChance_BP
→
EscortShipFromLandingArea_ERWave02MaxDistance_BP
Options
0
Value:
0.8
→
13000
21
Name:
EscortShipFromLandingArea_ERWave03MinDistance_BP
Type:
float
Options
#0
Value:
17000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
22
Name:
EscortShipFromLandingArea_ERWave03MaxDistance_BP
Type:
float
Options
#0
Value:
18000
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
23
Name:
EscortShipFromLandingArea_InterdictionChance_BP
Type:
float
Options
#0
Value:
0.8
TextId:
@LOC_UNINITIALIZED
Variation:
0
Weighting:
1
Blueprint
Chance:
1
PoolUUID:
0624864b-bb2d-4dd3-87cb-3b9599285fbe
PoolContents
#0
ItemName:
Havoc Scattergun
ItemUUID:
2ef5eb91-95ec-442c-a856-79a39f84d365
BlueprintUUID:
49715f66-325c-4239-82b1-3a494c359e3e
#1
ItemName:
Hellion Scattergun
ItemUUID:
c7c36fea-dcf5-48b9-9939-bf2771f9f8f4
BlueprintUUID:
49e3ffa8-a54b-4af5-bbd3-2f0f39f54750
#2
ItemName:
Predator Scattergun
ItemUUID:
fac5a97f-64bf-450e-a2f2-90e4da5ccf73
BlueprintUUID:
6c7d0dd4-c604-4a5f-9836-30756cc15b43
#3
ItemName:
Mirage
ItemUUID:
94807046-b89e-422d-8bbc-f914b1cbc08d
BlueprintUUID:
84e8ce98-b46f-4b03-aec2-472a4e93bd97
#4
ItemName:
Umbra
ItemUUID:
6bec0a0a-9214-448c-96ea-272fc9302a27
BlueprintUUID:
fe989d57-d565-44a5-ae56-9d13801a60a6
#5
ItemName:
Quarreler Cannon
ItemUUID:
cfacea3e-afbc-405c-b220-2d1d3b6e20b1
BlueprintUUID:
f8dc5f10-aa36-41fb-b209-37fd0166c4ac
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
1 change
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
Changed
2 changes
Prerequisites
0
RequiredMissions
2
UUID:
31015ee4-9ecf-4dd5-a090-91a9bce80437
Title:
New Opportunity - Ambush Strike
DebugName:
EckhartSecurity_ShipAmbush_Pyro_Intro
Blueprint
Chance:
1
PoolUUID:
02642d19-8a53-481c-ab3e-f57a7f0dd7c7
PoolContents
#0
ItemName:
SonicLite
ItemUUID:
ad089033-7cfc-479f-b7d4-49a93e1e3bd4
BlueprintUUID:
2a8d359b-08da-41e2-8809-92ffeef0dc6f
#1
ItemName:
Cirrus
ItemUUID:
aff1d3cf-2e01-48a1-8ce3-47fbdbeceb16
BlueprintUUID:
02a12ac4-9436-4f03-9da4-043427bd5678
#2
ItemName:
Lightstrike I Cannon
ItemUUID:
0cced6b1-acfd-4c55-96cc-d0503638b9ad
BlueprintUUID:
78b1bf49-bdd8-48e9-9cbe-1faeb95f24d5
#3
ItemName:
Lightstrike II Cannon
ItemUUID:
1ee01303-ce47-447b-a2b6-ba0d0787be79
BlueprintUUID:
5907d8df-c6c0-4609-83d9-a6130a7b210a
#4
ItemName:
Lightstrike III Cannon
ItemUUID:
4e2b431e-916b-479b-9617-86e7e53a431a
BlueprintUUID:
5ef6986b-12eb-4e2d-93d3-a4def34584c0
2 changes
MaxStanding
Name:
Applicant
→
Jr. Contractor
MinReputation:
750
→
800