Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
<= PLACEHOLDER => (Food_plant_mushroom_01_heart_b)
Changed
6 changes
stdItem
Interactions
0: Chakmafirstselecttake → Fix
1: Chakmatake → Activate remote camera
2: Customize → Turret_gyro_mode
3: Bespokeplace → Place
4: Holdready → Open
5: Holster → Close
<= PLACEHOLDER => (Food_plant_mushroom_01_heart_c)
Changed
6 changes
stdItem
Interactions
0: Offhandholster → Dooropen
1: Store → Doorclose
2: Offhandstore → Place
3: Drop → Open
4: Carrylowered → Close
5: Inspect → Opencomplete
Carafi Packet (Food_Sachet_Carafi)
Changed
6 changes
stdItem
Interactions
0: Enter → Missiles_armmissile
1: Exit → Missiles_disarmmissiles
2: Savegamelogout → Missiles_cyclemissiles
3: Missiles_firemissiles
4: Weapons_on
5: Weapons_off
Nomo Grub Packet (Food_Sachet_Grub_Seanut_2_a)
Changed
6 changes
stdItem
Interactions
0: Tbrightseatenter → Hailtarget_start
1: Tbrightseatexit → Hailtarget_stop
2: Droneleftseatenter → Sensors_on
3: Droneleftseatexit → Sensors_off
4: Dronerightseatenter → Ping
5: Dronerightseatexit → Scan_enable
Changed
6 changes
stdItem
Interactions
0: Tbleftseatenter → Scan_disable
1: Tbleftseatexit → Shields_on
2: Tbrightseatenter → Shields_off
3: Tbrightseatexit → Subtarget_setnone
4: Copilotseatenter → Subtarget_setengines
5: Copilotseatexit → Subtarget_setturrets
Ma's Ready to Eat Chicken Patty Dinner (Food_sachet_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Customize → Pilotdooropen
1: Bespokeplace → Pilotdoorclose
2: Holdready → Canopyopen
3: Holster → Canopyclose
4: Offhandholster → Seatentergroundleft
5: Store → Seatentergroundright
Grilled Chicken Roll Omni Pack (Food_sachet_omni_01_a)
Changed
6 changes
stdItem
Interactions
0: Enter → Transponder_on
1: Exit → Transponder_off
2: Savegamelogout → Suppression_on
3: Suppression_off
4: Screens_on
5: Screens_off
Tuna with Vegetables Omni Pack (Food_sachet_omni_01_tunaveg_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Seatentergroundfront
1: Drop → Seatexitground
2: Carrylowered → Seatenterzerogleft
3: Inspect → Seatenterzerogright
4: Place → Seatenterzerogfront
5: Chakmafirstselecttake → Seatexitzerog
ReadyMeal (Beef Chunks) (Food_sachet_readymeal_01_beef_a)
Changed
6 changes
stdItem
Interactions
0: Holster → Openinnerdoor
1: Offhandholster → Openinnerdoorfinished
2: Store → Closeinnerdoorfinished
3: Offhandstore → Place
4: Drop → Open
5: Carrylowered → Close
ReadyMeal (Bean and Rice Burrito) (Food_sachet_readymeal_01_burrito_a)
Changed
6 changes
stdItem
Interactions
0: Offhandholster → Play
1: Store → Onplaying
2: Offhandstore → Onstopped
3: Drop → Blast
4: Carrylowered → Charging
5: Inspect → Blast_hazard-temp
ReadyMeal (Meatball Marinara) (Food_sachet_readymeal_01_meatball_a)
Changed
6 changes
stdItem
Interactions
0: Chakmafirstselecttake → Open
1: Chakmatake → Close
2: Customize → Toggle
3: Bespokeplace → Lock
4: Holdready → Openfinished
5: Holster → Closefinished
ReadyMeal (Chicken Patty and Noodles) (Food_sachet_readymeal_01_noodles_a)
Changed
6 changes
stdItem
Interactions
0: Place → Charging_hazard-temp
1: Chakmafirstselecttake → Preparehowitzer
2: Chakmatake → Login
3: Customize → Vaultleft
4: Bespokeplace → Vaultright
5: Holdready → Closealldoors
ReadyMeal (Vegetarian) (Food_sachet_readymeal_01_vegetarian_a)
Changed
6 changes
stdItem
Interactions
0: Inspect → Set_dooropenstate_closed
1: Place → Set_dooropenstate_opening
2: Chakmafirstselecttake → Set_dooropenstate_opened
3: Chakmatake → Set_dooropenstate_closing
4: Customize → Set_doorlockstate_doorunlocked
5: Bespokeplace → Set_doorlockstate_doorlocked
ReadyMeal (Chicken Dinner) (Food_sachet_uee_01_a)
Changed
6 changes
stdItem
Interactions
0: Enter → Darkfilter_on
1: Exit → Darkfilter_off
2: Savegamelogout → Convergencerange_setlong
3: Convergencerange_setmid
4: Convergencerange_setshort
5: Powersafety_on
Special Operation Formula Combat Ration (Food_sachet_uee_01_formula_a)
Changed
6 changes
stdItem
Interactions
0: Chakmatake → Turretdooropen
1: Customize → Turretdoorclose
2: Bespokeplace → Turretentergroundleft
3: Holdready → Turretentergroundright
4: Holster → Turretentergroundfront
5: Offhandholster → Turretexitground
Lamb Tagine Combat Ration (Food_sachet_uee_01_lamb_a)
Changed
6 changes
stdItem
Interactions
0: Store → Turretseatenterzerogleft
1: Offhandstore → Turretseatenterzerogright
2: Drop → Turretseatexitzerog
3: Carrylowered → Openinventoryui
4: Inspect → Openlootingui
5: Place → Jump
Yeast Extract and Butter Sandwich (Food_sandwich_01_a)
Changed
6 changes
stdItem
Interactions
0: Exit → Comms_acceptcall
1: Savegamelogout → Comms_declinecall
2: Enter → Subtarget_cycle
3: Poweron → Seatexit
4: Opendoor
5: Closedoor
Captain's Mix Sandwich (Food_sandwich_01_captain_a)
Changed
6 changes
stdItem
Interactions
0: Lockself → Unlock_03
1: Unlockself → Mainlock
2: Openrequest → Mainunlock
3: Closerequest → Consumekeys
4: Closetrigger → Stepthrough
5: Closeself → Carry
Ham and Cheese Sandwich (Food_sandwich_01_hamcheese_a)
Changed
6 changes
stdItem
Interactions
0: Allowclose → Drop
1: Gate_close → Inspect
2: Set_pressurenormalized → Place
3: Set_pressuredifferential → Equip
4: Setstate_powered → Offhandequip
5: Setstate_unpowered → Store
Lengua Sandwich (Food_sandwich_01_lengua_a)
Changed
6 changes
stdItem
Interactions
0: Closecomplete → Exitconsole
1: Opentrigger → Lock_0
2: Openself → Lock_0
3: Allowopen → Lock_0
4: Locktrigger → Unlock_01
5: Unlocktrigger → Unlock_02
Tuna Salad Sandwich (Food_sandwich_01_tunasalad_a)
Changed
6 changes
stdItem
Interactions
0: Setstate_blocked → Offhandstore
1: Setstate_unblocked → Blinkinglight_notshown
2: Setstate_noaccess → Stopblinking_notshown
3: Setstate_access → Pilotenter
4: Pressurecycle → Pilotexit
5: Pressurecyclecomplete → Components_front_open
Godmother Sandwich (Food_sandwich_twyns_01_a)
Changed
6 changes
stdItem
Interactions
0: Exit → Vtol_setactive
1: Savegamelogout → Vtol_setinactive
2: Enter → Proximityassist_setactive
3: Proximityassist_setinactive
4: Flighthud_invalid
5: Scanninghud_invalid
Avocado and Corn Sandwich (Food_sandwich_twyns_01_avocado_a)
Changed
6 changes
stdItem
Interactions
0: Overrideclose → Toggle
1: Opencomplete → Lock
2: Closecomplete → Openfinished
3: Opentrigger → Closefinished
4: Openself → Dooropen
5: Allowopen → Doorclose
Bacon Club Sandwich (Food_sandwich_twyns_01_bacon_a)
Changed
6 changes
stdItem
Interactions
0: Pressurecycle → Seatenterdocked
1: Pressurecyclecomplete → Seatexitdocked
2: Set_airlockconnected → Inventory_open
3: Open → Inventory_close
4: Close → Loot
5: Lock → Open
Bologna Sandwich (Food_sandwich_twyns_01_bologna_a)
Changed
6 changes
stdItem
Interactions
0: Locktrigger → Ascentrequest
1: Unlocktrigger → Descentrequest
2: Lockself → Unlock
3: Unlockself → Open
4: Openrequest → Close
5: Closerequest → Toggle
Merguez Sandwich (Food_sandwich_twyns_01_merguez_a)
Changed
6 changes
stdItem
Interactions
0: Override → Savegamelogout
1: Stepthrough → Exitbed
2: Toggle → Close
3: Unlock → Enterbed
4: Overrideclose → Togglepower
5: Opencomplete → Useconsole
Pork Katsu Sandwich (Food_sandwich_twyns_01_pork_a)
Changed
6 changes
stdItem
Interactions
0: Closetrigger → Lock
1: Closeself → Unlock
2: Allowclose → Openfinished
3: Gate_close → Closefinished
4: Set_pressurenormalized → Ladderopen
5: Set_pressuredifferential → Ladderclose
Turkey Sandwich (Food_sandwich_twyns_01_turkey_a)
Changed
6 changes
stdItem
Interactions
0: Setstate_powered → Canopyopen
1: Setstate_unpowered → Canopyclose
2: Setstate_blocked → Seatenterladder
3: Setstate_unblocked → Seatexitladder
4: Setstate_noaccess → Seatenterzerog
5: Setstate_access → Seatexitzerog
Aloprat Skewer (Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0: Refill ammo → Cyclefriendly
1: Refill grenades → Cyclehostile
2: Medpen → Cycleall
3: Bodydrag → Cyclepinned
4: Bodydrop → Exteriorlights_on
5: Turnover → Exteriorlights_off
Aloprat Skewer (Food_Skewered_Rat_Pile_Roasted)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Interiorlights_on
1: Unrestrain → Interiorlights_off
2: Swapoutfit → Selfdestruct_engage
3: Restrain → Selfdestruct_disengage
4: Openlootingui → Alarm_on
5: Consumeactor → Alarm_off
Bo-Go (Angeli Original) (Food_tin_bogo_01_a)
Changed
6 changes
stdItem
Interactions
0: Turretenter → Opencanopy
1: Turretexit → Closecanopy
2: Placeinbox → Deployladder
3: Opening → Retractladder
4: Landinggear_deploy
5: Landinggear_retract
Bo-Go (Crawdad) (Food_tin_bogo_01_crawdads_a)
Changed
6 changes
stdItem
Interactions
0: Offhandholster → Close
1: Store → Toggle
2: Offhandstore → Lockdoor
3: Drop → Unlockdoor
4: Carrylowered → Openfinished
5: Inspect → Closefinished
Bo-Go (Hot and Sweet) (Food_tin_bogo_01_hotsweet_a)
Changed
6 changes
stdItem
Interactions
0: Chakmafirstselecttake → Activate remote camera
1: Chakmatake → Turret_gyro_mode
2: Customize → Open
3: Bespokeplace → Close
4: Holdready → Openlootingui
5: Holster
Bo-Go (Langoustine and Lamb) (Food_tin_bogo_01_langoustine_a)
Changed
6 changes
stdItem
Interactions
0: Store → Accesscargogrid
1: Offhandstore → Openlootingui
2: Drop → Open
3: Carrylowered → Close
4: Inspect → Seatenter
5: Place → Seatexit
Ma's Ready to Eat Beef Home Stew (Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0: Place → Weaponcontroller_setinactive
1: Drop → Gimbaltype_setfixed
2: Take → Gimbaltype_setgimbal
3: Gimbaltype_setaimassist
4: Firepattern_setstaggered
5: Firepattern_setsynchronized
Ma's Ready to Eat Chicken Home Stew (Food_tin_mre_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Carrylowered → Off
1: Inspect → Closealldoors
2: Place → Openinnerdoor
3: Chakmafirstselecttake → Openinnerdoorfinished
4: Chakmatake → Closeinnerdoorfinished
5: Customize → Open
Ma's Ready to Eat Fish Home Stew (Food_tin_mre_01_fish_a)
Changed
6 changes
stdItem
Interactions
0: Drop → Ladderopen
1: Carrylowered → Ladderclose
2: Inspect → Canopyopen
3: Place → Canopyclose
4: Chakmafirstselecttake → Seatenterladder
5: Chakmatake → Seatexitladder
Ma's Ready to Eat Noodle Red (Food_tin_mre_01_noodle_a)
Changed
6 changes
stdItem
Interactions
0: Holdready → Place
1: Holster → Open
2: Offhandholster → Close
3: Store → Fuse_removed
4: Offhandstore → Fuse_placed
5: Drop → On
Ma's Ready to Eat Vegetable Soup (Food_tin_mre_01_vegetable_a)
Changed
6 changes
stdItem
Interactions
0: Bespokeplace → Close
1: Holdready → Sitdown
2: Holster → Seatenterright
3: Offhandholster → Seatexitright
4: Store → Seatenterleft
5: Offhandstore → Seatexitleft
Carafi Noodles (Food_tin_noodle_1_a)
Changed
6 changes
stdItem
Interactions
0: Closing → Autoland_setactive
1: Closed → Autoland_setinactive
2: Opened → Coupled_setcoupled
3: Opening → Coupled_setdecoupled
4: Gsafe_setactive
5: Gsafe_setinactive
[PH] Noodles v2 (Food_tin_noodle_2_a)
Changed
5 changes
stdItem
Interactions
1: Chakmafirstselecttake → Runcheck
2: Chakmatake → Open
3: Customize → Close
4: Bespokeplace → Enableproximitysensor
5: Holdready → Disableproximitysensor
Boumbo Stew Omni Pack (Food_tin_omni_01_a)
Changed
5 changes
stdItem
Interactions
0: Turretenter → Commsinteraction
1: Turretexit → Openaccesspoints
2: Closeaccesspoints
3: Flight_ready
4: Dummyinteraction
Chicken Pesto Omni Pack (Food_tin_omni_01_chicken_a)
Changed
6 changes
stdItem
Interactions
0: Customize → Lightshield_left_open
1: Bespokeplace → Lightshield_left_close
2: Holdready → Lightshield_right_open
3: Holster → Lightshield_right_close
4: Offhandholster → Lightavionics_open
5: Store → Lightavionics_close
Stir Fry Vegetables and Beef Omni Pack (Food_tin_omni_01_stirfry_a)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Cooler_open
1: Drop → Cooler_close
2: Carrylowered → Power_open
3: Inspect → Power_close
4: Place → Lifesupport_open
5: Chakmafirstselecttake → Lifesupport_close
Vegan Delight Omni Pack (Food_tin_omni_01_vegan_a)
Changed
6 changes
stdItem
Interactions
0: Chakmatake → Radar_open
1: Customize → Radar_close
2: Bespokeplace → Fake
3: Holdready → Fake_2
4: Holster → Openinventoryui
5: Offhandholster → Close
Tin (Food_tin_spork_food_01_a)
Changed
6 changes
stdItem
Interactions
0: Place → Piptype_setlead
1: Drop → Piptype_setlag
2: Take → Navfilter_isnone
3: Turretenter → Navfilter_ispoi
4: Navfilter_isquantum
5: Landinggear_invalid
Tin (Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0: Place → Quantumtravel_setactive
1: Drop → Quantumtravel_setinactive
2: Take → Navfilter_setnone
3: Navfilter_setpoi
4: Navfilter_setquantum
5: Weaponcontroller_setactive
Spiced Protein Stew Combat Ration (Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0: Opened → Esp_setactive
1: Opening → Esp_setinactive
2: Closing → Cruisecontrol_setactive
3: Closed → Cruisecontrol_setinactive
4: Take → Quantumspool_setactive
5: Quantumspool_setinactive
Chili Mac Combat Ration (Food_tin_uee_01_chili_a)
Changed
6 changes
stdItem
Interactions
0: Inspect → Descend
1: Place → Elevatorarrived
2: Chakmafirstselecttake → Pilotenter
3: Chakmatake → Pilotexit
4: Customize → Pilotdeploydashboard
5: Bespokeplace → Pilotretractdashboard
Sag Paneer Combat Ration (Food_tin_uee_01_paneer_a)
Changed
6 changes
stdItem
Interactions
0: Holster → Activate
1: Offhandholster → Deactivate
2: Store → Activate remote camera
3: Offhandstore → Turret_gyro_mode
4: Drop → Bespokeplace
5: Carrylowered → Ascend