Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Decari Pod (Carryable_TBO_FL_16SCU_Commodity_Organic_DecariPod)
Changed
3 changes
stdItem
Interactions
0: Toggle → Gimbaltype_setaimassist
1: Onenabled → Firepattern_setstaggered
2: Ondisabled → Firepattern_setsynchronized
Degnous Root (Carryable_TBO_FL_16SCU_Commodity_Organic_DegnousRoot)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Weapons_on
1: Carry → Weapons_off
2: Drop → Countermeasures_fire
Fotia Seedpod (Carryable_TBO_FL_16SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0: Drop → Flighthud_invalid
1: Place → Scanninghud_invalid
2: Store → Comms_acceptcall
Fresh Food (Carryable_TBO_FL_16SCU_Commodity_Organic_FreshFood)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Comms_declinecall
1: Openinventoryui → Shiptransformextend
2: Openlootingui → Shiptransformretract
Gasping Weevil Eggs (Carryable_TBO_FL_16SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0: Drop → Door_blaststbd_open
1: Place → Door_blaststbd_close
2: Store → Door_blastaft_open
Golden Medmon (Carryable_TBO_FL_16SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0: Acceptcontract → Scanninghud_invalid
1: Comms_acceptcall
2: Comms_declinecall
Heart of the Woods (Carryable_TBO_FL_16SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0: Store → Missiles_disarmmissiles
1: Equiptowear → Missiles_cyclemissiles
2: Openinventoryui → Missiles_firemissiles
Human Food Bars (Carryable_TBO_FL_16SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Vtol_setinactive
1: Openlootingui → Proximityassist_setactive
2: Carry → Proximityassist_setinactive
Jumping Limes (Carryable_TBO_FL_16SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Landinggear_retract
1: Enter → Coupled_setcoupled
2: Exit → Coupled_setdecoupled
Kopion Horn (Carryable_TBO_FL_16SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0: Onenabled → Weapons_off
1: Ondisabled → Countermeasures_fire
2: Enable → Headlights_on
Pingala Seeds (Carryable_TBO_FL_16SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0: Place → Headlights_on
1: Store → Headlights_off
2: Equiptowear → Vtol_setactive
Molina Mold Treatment (Carryable_TBO_FL_16SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0: Enable → Piptype_setlead
1: Disable → Piptype_setlag
2: Toggle → Landinggear_invalid
Organics (Carryable_TBO_FL_16SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0: Carry → Ejection
1: Drop → Enterdefaultmode
2: Place → Enterscanmode
Oza (Carryable_TBO_FL_16SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0: Place → Door_hangar_open
1: Store → Door_hangar_close
2: Equiptowear → Door_blastfore_open
Pingala Seeds (Carryable_TBO_FL_16SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Weaponcontroller_setinactive
1: Enable → Gimbaltype_setfixed
2: Disable → Gimbaltype_setgimbal
Pitambu (Carryable_TBO_FL_16SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Proximityassist_setactive
1: Acceptcontract → Proximityassist_setinactive
2: Flighthud_invalid
Prota (Carryable_TBO_FL_16SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0: Ondisabled → Scan_enable
1: Enable → Scan_disable
2: Disable → Shields_on
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0: Disable → Quantumtravel_setactive
1: Toggle → Quantumtravel_setinactive
2: Onenabled → Weaponcontroller_setactive
Ranta Dung (Carryable_TBO_FL_16SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0: Enable → Missiles_cyclemissiles
1: Disable → Missiles_firemissiles
2: Toggle → Weapons_on
Revenant Pod (Carryable_TBO_FL_16SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0: Store → Opencanopy
1: Equiptowear → Closecanopy
2: Openinventoryui → Landinggear_deploy
SLAM (Carryable_TBO_FL_16SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Landinglights_auto
1: Carry → Signal_poweron
2: Drop → Signal_poweroff
Lunes (Spiral Fruit) (Carryable_TBO_FL_16SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Door_blastfore_close
1: Openlootingui → Door_blastport_open
2: Carry → Door_blastport_close
Sunset Berries (Carryable_TBO_FL_16SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Door_blastaft_close
1: Openinventoryui → Openaccesspoints
2: Openlootingui → Closeaccesspoints
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Carry → Piptype_setlag
1: Drop → Landinggear_invalid
2: Place → Selfdestruct_engage
Altruciatoxin (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Store → Weaponcontroller_setinactive
1: Equiptowear → Gimbaltype_setfixed
2: Openinventoryui → Gimbaltype_setgimbal
Bioplastic (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Flighthud_invalid
1: Carry → Scanninghud_invalid
2: Drop → Comms_acceptcall
Cadmium Allinide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Enterquantummode
1: Openlootingui → Openaccesspoints
2: Carry → Closeaccesspoints
Construction Materials (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Sensors_on
1: Carry → Sensors_off
2: Drop → Scan_enable
Construction Salvage (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Store → Coupled_setcoupled
1: Equiptowear → Coupled_setdecoupled
2: Openinventoryui → Gsafe_setactive
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Dummyinteraction
1: Openinventoryui → Commsinteraction
2: Openlootingui → Opencanopy
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Missiles_armmissile
1: Openlootingui → Missiles_disarmmissiles
2: Carry → Missiles_cyclemissiles
Diamond Laminate (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Store → Weaponcontroller_setactive
1: Equiptowear → Weaponcontroller_setinactive
2: Openinventoryui → Gimbaltype_setfixed
Distilled Spirits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Commsinteraction
1: Openlootingui → Opencanopy
2: Carry → Closecanopy
Dopple (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Store → Vtol_setinactive
1: Equiptowear → Proximityassist_setactive
2: Openinventoryui → Proximityassist_setinactive
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Place → Ejection
1: Store → Enterdefaultmode
2: Equiptowear → Enterscanmode
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Comms_acceptcall
1: Carry → Comms_declinecall
2: Drop → Shiptransformextend
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Store → Vtol_setinactive
1: Equiptowear → Proximityassist_setactive
2: Openinventoryui → Proximityassist_setinactive
E'tam (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Place → Esp_setinactive
1: Store → Quantumspool_setactive
2: Equiptowear → Quantumspool_setinactive
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Place → Comms_declinecall
1: Store → Shiptransformextend
2: Equiptowear → Shiptransformretract
Freeze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Carry → Weapons_on
1: Drop → Weapons_off
2: Place → Countermeasures_fire
Detatrine (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Carry → Selfdestruct_engage
1: Drop → Selfdestruct_disengage
2: Place → Hailtarget_start
3: Store → Hailtarget_stop
4: Equiptowear → Sensors_on
Glow (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Carry → Closecanopy
1: Drop → Landinggear_deploy
2: Place → Landinggear_retract
HLX99 Hyperprocessors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Weaponcontroller_setinactive
1: Openlootingui → Gimbaltype_setfixed
2: Carry → Gimbaltype_setgimbal
Luminalia Gift (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Drop → Opencanopy
1: Place → Closecanopy
2: Store → Landinggear_deploy
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Drop → Closecargodoor
1: Place → Openaccesspoints
2: Store → Closeaccesspoints
HexaPolyMesh Coating (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Drop → Missiles_disarmmissiles
1: Place → Missiles_cyclemissiles
2: Store → Missiles_firemissiles
Lastaprene (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Countermeasures_fire
1: Openinventoryui → Headlights_on
2: Openlootingui → Headlights_off
LifeCure Medsticks (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Gimbaltype_setgimbal
1: Carry → Gimbaltype_setaimassist
2: Drop → Firepattern_setstaggered
Lycara (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Store → Landinggear_retract
1: Equiptowear → Coupled_setcoupled
2: Openinventoryui → Coupled_setdecoupled
Legion Jacket (987_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0