Version Changelog

4.7.2-LIVE.11674325
4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · May 14, 2026
4.8.1-LIVE.11952564
Distilled Spirits (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Activate → Unlock
1: Place → Opencomplete
2: Closecomplete
Dopple (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Disable → Place
1: Toggle → Store
2: Enterinternalscreen → Offhandstore
DynaFlex (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Comms_acceptcall → Closeself
1: Comms_declinecall → Allowclose
2: Shiptransformextend → Gate_close
Audio-Visual Equipment (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Cockpit_glass_close → Pressurecyclecomplete
1: Btn_cockpitarmordeploy → Set_airlockconnected
2: Btn_cockpitarmorretract → Open
Elespo (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Ondownloaded → Place
1: Onreject → Store
2: Offhandstore
E'tam (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Place → Opentrigger
1: Activate → Openself
2: Allowopen
Processed Goods (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Onreject → Offhandstore
1: Ondownloaded → Equiptoweapon
2: Carry
Freeze (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Search → Set_pressurenormalized
1: Openinventoryui → Set_pressuredifferential
2: Loot → Setstate_powered
Diluthermex (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_GenericExplosive)
Changed
5 changes
stdItem
Interactions
0: Toggle → Inspect
1: Enterinternalscreen → Place
2: Downloadauthorised → Store
3: Downloadunauthorised → Offhandstore
4: Prereqsmet → Equiptoweapon
Detatrine (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Consumecanister → Enabledecoupled
1: Firedsuccess → Disabledecoupled
2: Firedfail → Enablegsafe
3: Deploy → Disablegsafe
4: Retract → Enableesp
Glow (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Setstate_noaccess
1: Loot → Setstate_access
2: Pressurecycle
HLX99 Hyperprocessors (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Missiles_firemissiles → Disable
1: Weapons_on → Unlock
2: Weapons_off → Overrideclose
Luminalia Gift (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Loot → Setstate_noaccess
1: Openinventoryui → Setstate_access
2: Pressurecycle
Year of the Rooster Envelope (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Prereqsunmet → Inspect
1: Download → Place
2: Ondownloaded → Store
HexaPolyMesh Coating (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Procclipraisetoenter → Store
1: Grip → Offhandstore
2: Release → Equiptoweapon
Lastaprene (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Opentrigger
1: Weaponcontroller_setinactive → Openself
2: Gimbaltype_setfixed → Allowopen
LifeCure Medsticks (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Openinventoryui → Pressurecyclecomplete
1: Loot → Set_airlockconnected
2: Enableproximitysensor
Lycara (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Enable → Drop
1: Disable → Inspect
2: Toggle → Place
Mala (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Landinggear_invalid → Setstate_powered
1: Selfdestruct_engage → Setstate_unpowered
2: Selfdestruct_disengage → Setstate_blocked
Maze (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Release → Offhandstore
1: Liedown → Equiptoweapon
2: Exit → Carry
Medical Supplies (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Enablechipinteractions → Setstate_powered
1: Openaccesspoints → Setstate_unpowered
2: Closeaccesspoints → Setstate_blocked
Combat Supplies (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Store → Gate_close
1: Offhandstore → Set_pressurenormalized
2: Disablechipinteractions → Set_pressuredifferential
mobyGlass Personal Computers (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Offhandstore
Neograph (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Enterinternalscreen → Store
1: Downloadauthorised → Offhandstore
2: Downloadunauthorised → Equiptoweapon
Neon (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Shiptransformretract → Setstate_unpowered
1: Ejection → Setstate_blocked
2: Enterdefaultmode → Setstate_unblocked
Omnapoxy (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Proximityassist_setinactive → Openrequest
1: Flighthud_invalid → Closerequest
2: Scanninghud_invalid → Closetrigger
Organs (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Vtol_setactive → Unlocktrigger
1: Vtol_setinactive → Lockself
2: Proximityassist_setactive → Unlockself
Osoian Hides (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Flight_ready → Setstate_unblocked
1: Dummyinteraction → Setstate_noaccess
2: Commsinteraction → Setstate_access
Party Favors (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Countermeasures_fire → Openself
1: Headlights_on → Allowopen
2: Headlights_off → Locktrigger
Hydrogen Fuel (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Landinggear_retract → Enableproximitysensor
1: Coupled_setcoupled → Disableproximitysensor
2: Coupled_setdecoupled → Proximitysensoroccupied
Processed Food (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Hailtarget_start → Setstate_unblocked
1: Hailtarget_stop → Setstate_noaccess
2: Sensors_on → Setstate_access
AcryliPlex Composite (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcyonCanister_Acryliplex_Damage)
Changed
5 changes
stdItem
Interactions
0: Esp_setinactive → Disable
1: Quantumspool_setactive → Proximitysensordisable
2: Quantumspool_setinactive → Overrideclose
3: Quantumtravel_setactive → Proximitysensorenable
4: Quantumtravel_setinactive → Closecomplete
Diluthermex (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcyonCanister_Diluthermex_Quantum)
Changed
5 changes
stdItem
Interactions
0: Shields_on → Open
1: Shields_off → Close
2: Missiles_armmissile → Lock
3: Missiles_disarmmissiles → Override
4: Missiles_cyclemissiles → Stepthrough
Zeta-Prolanide (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Opencomplete
1: Activate remote camera → Closecomplete
2: Turret_gyro_mode → Opentrigger
Quantum Fuel (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
4 changes
stdItem
Interactions
0: Loot → Disableproximitysensor
1: Openinventoryui → Proximitysensoroccupied
2: Sit → Proximitysensorunoccupied
ResourceContainer
Immutable: true → false
Redfin Energy Modulators (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Prereqsmet → Carry
1: Prereqsunmet → Drop
2: Download → Inspect
Recycled Material Composite (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RMC)
Changed
4 changes
stdItem
Interactions
0: Openinventoryui → Close
1: Loot → Lock
2: Unlock
ResourceContainer
Immutable: true → false
RS1 Odysey Spacesuits (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0: Draguserout → Drop
1: Dropuserin → Inspect
2: Proccliplowertoenter → Place
Sarilus (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0: Onreject → Equiptoweapon
1: Enable → Carry
2: Disable → Drop
Ship Ammunition (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
5 changes
stdItem
Interactions
0: Downloadauthorised → Equiptoweapon
1: Downloadunauthorised → Carry
2: Prereqsmet → Drop
ResourceContainer
Immutable: true → false
InclusiveGroups
0: 9379b129-8688-4777-9f65-9dc09ba935ee → 00000000-0000-0000-0000-000000000000
Silnex (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0: Loot → Setstate_unpowered
1: Openinventoryui → Setstate_blocked
2: Setstate_unblocked
SLAM (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0: Loot → Set_pressurenormalized
1: Openinventoryui → Set_pressuredifferential
2: Setstate_powered
Uncut SLAM (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0: Prereqsunmet → Carry
1: Download → Drop
2: Carry → Inspect
Souvenirs (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
3 changes
stdItem
Interactions
0: Bespokeplace → Openself
1: Refill extinguisher → Allowopen
2: Locktrigger
Stims (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Stims)
Changed
3 changes
stdItem
Interactions
0: Gsafe_setactive → Proximitysensorunoccupied
1: Gsafe_setinactive → Open
2: Esp_setactive → Close
ThermalFoam (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
3 changes
stdItem
Interactions
0: Loot → Opencomplete
1: Openinventoryui → Closecomplete
2: Opentrigger
Thrust (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Thrust)
Changed
3 changes
stdItem
Interactions
0: Place → Closetrigger
1: Equip → Closeself
2: Offhandequip → Allowclose
Processed Goods (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_VanduulShipParts)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Equiptoweapon
1: Openinventoryui → Open
2: Openlootingui → Close
WiDoW (Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Widow)
Changed
3 changes
stdItem
Interactions
0: Sensors_off → Pressurecycle
1: Scan_enable → Pressurecyclecomplete
2: Scan_disable → Set_airlockconnected
Legion Jacket (987_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0