Version Changelog

4.7.2-LIVE.11674325 4.8.0-LIVE.11825000 · Released May 14, 2026
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Aquila)
Changed
31 changes
stdItem
Interactions
0: Disablecruise Tray03_lock
1: Enablevtol Tray03_unlock
2: Disablevtol Tray03_animationcomplete
3: Enableproximityassist Tray04_open
4: Disableproximityassist Tray04_close
5: Engineon Tray04_lock
6: Engineoff Tray04_unlock
7: Enabledecoupled Tray04_animationcomplete
8: Disabledecoupled Column01_opentop
9: Enablegsafe Column01_openbottom
10: Disablegsafe Column01_switchtotop
11: Enableesp Column01_switchtobottom
12: Disableesp Column02_opentop
13: Enablecruise Column02_openbottom
14: Column02_switchtotop
15: Column02_switchtobottom
16: Column01_allclosed
17: Column02_allclosed
18: Place
19: Tray01_open
20: Tray01_close
21: Tray01_lock
22: Tray01_unlock
23: Tray01_animationcomplete
24: Tray02_open
25: Tray02_close
26: Tray02_lock
27: Tray02_unlock
28: Tray02_animationcomplete
29: Tray03_open
30: Tray03_close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Phoenix)
Changed
31 changes
stdItem
Interactions
0: Disabledecoupled Tray02_animationcomplete
1: Enablegsafe Tray03_open
2: Disablegsafe Tray03_close
3: Enableesp Tray03_lock
4: Disableesp Tray03_unlock
5: Enablecruise Tray03_animationcomplete
6: Disablecruise Tray04_open
7: Enablevtol Tray04_close
8: Disablevtol Tray04_lock
9: Enableproximityassist Tray04_unlock
10: Disableproximityassist Tray04_animationcomplete
11: Engineon Column01_opentop
12: Engineoff Column01_openbottom
13: Enabledecoupled Column01_switchtotop
14: Column01_switchtobottom
15: Column02_opentop
16: Column02_openbottom
17: Column02_switchtotop
18: Column02_switchtobottom
19: Column01_allclosed
20: Column02_allclosed
21: Place
22: Tray01_open
23: Tray01_close
24: Tray01_lock
25: Tray01_unlock
26: Tray01_animationcomplete
27: Tray02_open
28: Tray02_close
29: Tray02_lock
30: Tray02_unlock
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_CargoBay_Taurus)
Changed
14 changes
stdItem
Interactions
0: Disablevtol Carry
1: Enableproximityassist Drop
2: Disableproximityassist Place
3: Engineon Store
4: Engineoff Equiptowear
5: Enabledecoupled Tray01_open
6: Disabledecoupled Tray01_close
7: Enablegsafe Tray01_lock
8: Disablegsafe Tray01_unlock
9: Enableesp Tray01_animationcomplete
10: Disableesp Tray02_open
11: Enablecruise Tray02_close
12: Disablecruise Tray02_lock
13: Enablevtol Tray02_unlock
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Turret_gyro_mode
1: Lockself Turretupperenter
2: Unlockself Turretupperexit
3: Openrequest Turretlowerenter
4: Closerequest Turretlowerexit
5: Closetrigger Turretdoors_upperopen
6: Closeself Turretdoors_upperclose
7: Allowclose Turretdoors_loweropen
8: Gate_close Turretdoors_lowerclose
9: Set_pressurenormalized Onstate_itemportstate_empty
10: Set_pressuredifferential Onstate_itemportstate_filled
11: Setstate_powered Blast
12: Setstate_unpowered Seatenter
13: Setstate_blocked Seatexit
14: Setstate_unblocked Open
15: Setstate_noaccess Close
16: Setstate_access Toggle
17: Pressurecycle Lock
18: Pressurecyclecomplete Openfinished
19: Set_airlockconnected Closefinished
20: Open Ladderopen
21: Close Ladderclose
22: Lock Canopyopen
23: Override Canopyclose
24: Stepthrough Seatenterladder
25: Toggle Seatexitladder
26: Unlock Seatenterzerog
27: Overrideclose Seatexitzerog
28: Opencomplete Inventory_open
29: Closecomplete Inventory_close
30: Opentrigger Loot
31: Openself Lock_0
32: Allowopen Lock_0
33: Locktrigger Unlock_01
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Elevator_Aquila)
Changed
14 changes
stdItem
Interactions
0: Disablegsafe Drop
1: Enableesp Place
2: Disableesp Store
3: Enablecruise Equiptowear
4: Disablecruise Carry
5: Enablevtol
6: Disablevtol
7: Enableproximityassist
8: Disableproximityassist
9: Engineon
10: Engineoff
11: Enabledecoupled
12: Disabledecoupled
13: Enablegsafe
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Constellation_Merlin_Docking)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Unlock_02
1: Lockself Mainlock
2: Unlockself Mainunlock
3: Openrequest Poweron
4: Closerequest Poweroff
5: Closetrigger Retrieve
6: Closeself Cancel
7: Allowclose Activate remote camera
8: Gate_close Turret_gyro_mode
9: Set_pressurenormalized Place
10: Set_pressuredifferential Open
11: Setstate_powered Close
12: Setstate_unpowered Opencomplete
13: Setstate_blocked Closecomplete
14: Setstate_unblocked Turretenter
15: Setstate_noaccess Turretexit
16: Setstate_access Reset
17: Pressurecycle Jump
18: Pressurecyclecomplete Take
19: Set_airlockconnected Seatenter
20: Emergencyoverride_forceopen Seatexit
21: Emergencyoverride_backdefault Opendoor
22: Emergencyoverride_forceclose Closedoor
23: Open
24: Close
25: Lock
26: Override
27: Stepthrough
28: Toggle
29: Unlock
30: Overrideclose
31: Opencomplete
32: Closecomplete
33: Opentrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Defender)
Changed
20 changes
stdItem
Interactions
0: Sleep Pump
1: Situp Open
2: Savegamelogout Close
3: Exittop Open panel
4: Liedown Close panel
5: Sit Override
6: Exit Engineon
7: Liedowntop Engineoff
8: Sleeptop Enabledecoupled
9: Sittop Disabledecoupled
10: Situptop Enablegsafe
11: Watch_tv Disablegsafe
12: Watch_tv_top Enableesp
13: Disableesp
14: Enablecruise
15: Disablecruise
16: Enablevtol
17: Disablevtol
18: Enableproximityassist
19: Disableproximityassist
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces)
Changed
14 changes
stdItem
Interactions
0: Liedown Engineoff
1: Sit Enabledecoupled
2: Exit Disabledecoupled
3: Sleep Enablegsafe
4: Situp Disablegsafe
5: Savegamelogout Enableesp
6: Open Disableesp
7: Close Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
13: Engineon
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Pisces_C8R)
Changed
34 changes
stdItem
Interactions
0: Unlocktrigger Sync
1: Lockself Reporterror
2: Unlockself Repair
3: Openrequest Open
4: Closerequest Close
5: Closetrigger Toggle
6: Closeself Lock
7: Allowclose Openfinished
8: Gate_close Closefinished
9: Set_pressurenormalized Pilotenter
10: Set_pressuredifferential Pilotexit
11: Setstate_powered Poweron
12: Setstate_unpowered Poweroff
13: Setstate_blocked Activate_remote_camera
14: Setstate_unblocked Turret_gyro_mode
15: Setstate_noaccess Ladderopen
16: Setstate_access Ladderclose
17: Pressurecycle Canopyopen
18: Pressurecyclecomplete Canopyclose
19: Set_airlockconnected Seatenterladder_pilot
20: Open Seatexitladder
21: Close Seatenterzerog_pilot
22: Lock Seatexitzerog
23: Override Fueltank_open
24: Stepthrough Fueltank_close
25: Toggle Radar_open
26: Unlock Radar_close
27: Overrideclose Jumpdrive_open
28: Opencomplete Jumpdrive_close
29: Closecomplete Cooler_right_open
30: Opentrigger Cooler_right_close
31: Openself Power_panel_left_open
32: Allowopen
33: Locktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock)
Changed
13 changes
stdItem
Interactions
0: Useconsole Openinventoryui
1: Exitconsole Openlootingui
2: Tap Carry
3: Swipeleft Drop
4: Swiperight Place
5: Swipeup Store
6: Swipedown Equiptowear
7: Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
12: Button
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_Dock)
Changed
14 changes
stdItem
Interactions
0: Inspect Enablevtol
1: Store Disablevtol
2: Attachtohip Enableproximityassist
3: Refill grenades Disableproximityassist
4: Place Carry
5: Refill ammo Drop
6: Pick up Place
7: Medpen Store
8: Loot Equiptowear
9: Carry Openinventoryui
10: Drop Openlootingui
11: Open
12: Openlootingui
13: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Airlock_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Toggle Close
1: Unlock Atoa
2: Overrideclose Atob
3: Opencomplete Atoc
4: Closecomplete Btoa
5: Opentrigger Btob
6: Openself Btoc
7: Allowopen Ctoa
8: Locktrigger Ctob
9: Unlocktrigger Ctoc
10: Lockself To
11: Unlockself To2
12: Openrequest To3
13: Closerequest 2to
14: Closetrigger 2to2
15: Closeself 2to3
16: Allowclose 3to
17: Gate_close 3to2
18: Set_pressurenormalized 3to3
19: Set_pressuredifferential Xtox
20: Setstate_powered Xtoy
21: Setstate_unpowered Xtoz
22: Setstate_blocked Ytox
23: Setstate_unblocked Ytoy
24: Setstate_noaccess Ytoz
25: Setstate_access Ztox
26: Pressurecycle Ztoy
27: Pressurecyclecomplete Ztoz
28: Set_airlockconnected Open
29: Emergencyoverride_forceopen Toggle
30: Emergencyoverride_backdefault Lock
31: Emergencyoverride_forceclose Openfinished
32: Open Closefinished
33: Close
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reclaimer_Ladder_Lift_Door)
Changed
34 changes
stdItem
Interactions
0: Opencomplete Next
1: Closecomplete Previous
2: Opentrigger Left_scan
3: Openself Left_extract
4: Allowopen Left_fracture
5: Locktrigger Deactivate
6: Unlocktrigger Place
7: Lockself Refill ammo
8: Unlockself Pick up
9: Openrequest Medpen
10: Closerequest Refill grenades
11: Closetrigger Onattach
12: Closeself Ondetach
13: Allowclose Reset
14: Gate_close Poweron
15: Set_pressurenormalized Open
16: Set_pressuredifferential Close
17: Setstate_powered Lock
18: Setstate_unpowered Override
19: Setstate_blocked Overrideclose
20: Setstate_unblocked Opencomplete
21: Setstate_noaccess Closecomplete
22: Setstate_access Use
23: Pressurecycle Exit
24: Pressurecyclecomplete Startfire
25: Set_airlockconnected Stopfire
26: Emergencyoverride_forceopen Openout
27: Emergencyoverride_backdefault Openin
28: Emergencyoverride_forceclose Stasisdisable
29: Open
30: Close
31: Lock
32: Override
33: Stepthrough
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Redeemer)
Changed
9 changes
stdItem
Interactions
0: Lock Place
1: Unlock Store
2: Open Equiptowear
3: Close Openinventoryui
5: Insert Carry
6: Onfunctional Drop
7: Onnonfunctional
8: Fusebreak
9: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Reliant)
Changed
8 changes
stdItem
Interactions
0: Place Drop
1: Keypadsuccess Place
2: Open Store
3: Close Equiptowear
4: Onunlocked Openinventoryui
5: Lockeddisplay Openlootingui
6: Unlocktrigger Carry
7: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Left)
Changed
34 changes
stdItem
Interactions
0: Lock Open
1: Override Close
2: Stepthrough Lock
3: Toggle Override
4: Unlock Enter
5: Overrideclose Exit
6: Opencomplete Use
7: Closecomplete Place
8: Opentrigger Placeonhook
9: Openself Gundeployrequested
10: Allowopen Doorcloserequested
11: Locktrigger Trigger_gundeploy
12: Unlocktrigger Trigger_doorclose
13: Lockself Trigger_gunretract
14: Unlockself Trigger_dooropen
15: Openrequest Dooropencomplete
16: Closerequest Gunretractcomplete
17: Closetrigger Gate_doorclose
18: Closeself Gate_gundeploy
19: Allowclose Poweron_0
20: Gate_close Poweroff_01
21: Set_pressurenormalized Openrequested
22: Set_pressuredifferential Allowopen
23: Setstate_powered Closerequested
24: Setstate_unpowered Dispatchclose
25: Setstate_blocked Closecompleted
26: Setstate_unblocked Force_airlockstate_sealed
27: Setstate_noaccess Force_airlockstate_opened
28: Setstate_access Force_airlockstate_cycling
29: Pressurecycle Force_pressurestate_pressurized
30: Pressurecyclecomplete Force_pressurestate_depressurized
31: Set_airlockconnected Force_atmospherestate_breathable
32: Place Force_atmospherestate_toxic
33: Open Requestdescent
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Rear)
Changed
12 changes
stdItem
Interactions
0: Stoptyping Equiptowear
1: Closekeyboard Openinventoryui
2: Setwindowstate_closewindow Openlootingui
3: Useconsole Carry
4: Exitconsole Drop
5: Tap Place
6: Swipeleft Store
7: Swiperight
8: Swipeup
9: Swipedown
10: Openkeyboard
11: Starttyping
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Spartan_Right)
Changed
34 changes
stdItem
Interactions
0: Close Elevatorarrived
1: Lock Place
2: Override Open
3: Stepthrough Close
4: Toggle Stepthrough
5: Unlock Closed
6: Overrideclose Opened
7: Opencomplete Open panel
8: Closecomplete Pump
9: Opentrigger Exit
10: Openself Lock
11: Allowopen Unlock
12: Locktrigger Hidden_enable
13: Unlocktrigger Openinnerdoor
14: Lockself Closealldoors
15: Unlockself Openinnerdoorfinished
16: Openrequest Closeinnerdoorfinished
17: Closerequest Updatepressure
18: Closetrigger Keypadsuccess
19: Closeself Onunlocked
20: Allowclose Lockeddisplay
21: Gate_close Unlocktrigger
22: Set_pressurenormalized Destination_a
23: Set_pressuredifferential Destination_b
24: Setstate_powered Destination_c
25: Setstate_unpowered Seatenter
26: Setstate_blocked Seatexit
27: Setstate_unblocked Opendoor
28: Setstate_noaccess Closedoor
29: Setstate_access
30: Pressurecycle
31: Pressurecyclecomplete
32: Set_airlockconnected
33: Place
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Starrunner_Table)
Changed
15 changes
stdItem
Interactions
0: Situp Disabledecoupled
1: Savegamelogout Enablegsafe
2: Liedown Disablegsafe
3: Sit Enableesp
4: Exit Disableesp
5: Sleep Enablecruise
6: Deployrequest Disablecruise
7: Retractrequest Enablevtol
8: Carry Disablevtol
9: Place Enableproximityassist
10: Drop Disableproximityassist
11: Equiptowear Engineon
12: Inspect Engineoff
13: Store Enabledecoupled
14: Attachtohip
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Terrapin)
Changed
19 changes
stdItem
Interactions
0: Unlocktrigger Carry
1: Place Drop
2: Keypadsuccess Place
3: Open Store
4: Close Equiptowear
5: Onunlocked Openinventoryui
6: Lockeddisplay Openlootingui
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
12: Swipeup
13: Swipedown
14: Openkeyboard
15: Starttyping
16: Stoptyping
17: Closekeyboard
18: Setwindowstate_closewindow
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie)
Changed
12 changes
stdItem
Interactions
0: Openkeyboard Store
1: Starttyping Equiptowear
2: Stoptyping Openinventoryui
3: Closekeyboard Openlootingui
4: Setwindowstate_closewindow Carry
5: Useconsole Drop
6: Exitconsole Place
7: Tap
8: Swipeleft
9: Swiperight
10: Swipeup
11: Swipedown
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_L)
Changed
31 changes
stdItem
Interactions
3: Lock Take
4: Override Requestdescent
5: Stepthrough Elevatorarrived
6: Toggle Cockpitopen
7: Unlock Cockpitclose
8: Overrideclose Pilotseatenterright
9: Opencomplete Pilotseatenterleft
10: Closecomplete Pilotseatenterrightzerog
11: Opentrigger Pilotseatenterleftzerog
12: Openself Pilotseatenterfrontzerog
13: Allowopen Pilotseatexitleft
14: Locktrigger Pilotseatexitright
15: Unlocktrigger Pilotseatexitleftzerog
16: Lockself Pilotseatexitrightzerog
17: Unlockself Pilotseatexitfrontzerog
18: Openrequest Copilotseatenterright
19: Closerequest Copilotseatenterleft
20: Closetrigger Copilotseatenterfront
21: Closeself Copilotseatenterleftzerog
22: Allowclose Copilotseatenterrightzerog
23: Gate_close Copilotseatenterfrontzerog
24: Set_pressurenormalized Copilotseatexit
25: Set_pressuredifferential Copilotseatexitfront
26: Setstate_powered Copilotseatexitzerog
27: Setstate_unpowered Copilotseatexitfrontzerog
28: Setstate_blocked Turn on
29: Setstate_unblocked Turn off
30: Setstate_noaccess Sit
31: Setstate_access Exit
32: Pressurecycle Open
33: Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenClose_IP_Valkyrie_R)
Changed
34 changes
stdItem
Interactions
0: Open Requestdescent
1: Close Requestascent
2: Lock Elevatorarrived
3: Override Useconsole
4: Stepthrough On
5: Toggle Off
6: Unlock Insert
7: Overrideclose Eject
8: Opencomplete Pilotenter
9: Closecomplete Pilotexit
10: Opentrigger Pilotdeploydashboard
11: Openself Pilotretractdashboard
12: Allowopen Attach
13: Locktrigger Open
14: Unlocktrigger Close
15: Lockself Lockerequipall
16: Unlockself Lockerswapall
17: Openrequest Extractor_disabled_trigger
18: Closerequest Extractor_active_trigger
19: Closetrigger Left_scan
20: Closeself Left_extract
21: Allowclose Left_fracture
22: Gate_close Right_scan
23: Set_pressurenormalized Right_extract
24: Set_pressuredifferential Right_fracture
25: Setstate_powered Center_scan
26: Setstate_unpowered Center_extract
27: Setstate_blocked Center_fracture
28: Setstate_unblocked Top_scan
29: Setstate_noaccess Top_extract
30: Setstate_access Top_fracture
31: Pressurecycle Insert
32: Pressurecyclecomplete Onfunctional
33: Set_airlockconnected Onnonfunctional
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
14 changes
stdItem
Interactions
0: Swipeup Place
1: Swipedown Store
2: Openkeyboard Equiptowear
3: Starttyping Openinventoryui
4: Stoptyping Openlootingui
5: Closekeyboard Carry
6: Setwindowstate_closewindow Drop
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
12: Intrusionactivated
13: Intrusiondeactivated
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Ramp)
Changed
34 changes
stdItem
Interactions
0: Subtarget_setturrets Lightson
1: Missiles_armmissile Lightsoff
2: Missiles_disarmmissiles Lightslow
3: Missiles_cyclemissiles Lightsalarm
4: Missiles_firemissiles Checkcredentials
5: Weapons_on Override
6: Weapons_off Opendoor
7: Transponder_on Closedoor
8: Transponder_off Enableproximitysensor
9: Suppression_on Disableproximitysensor
10: Suppression_off Lockdoor
11: Screens_on Unlockdoor
12: Screens_off Opencomplete
13: Darkfilter_on Closecomplete
14: Darkfilter_off Syncopen
15: Cyclehud_quantum Syncclose
16: Cyclehud_flight Hidelocks
17: Cyclehud_scanning Synclock
18: Convergencerange_setlong Syncunlock
19: Convergencerange_setmid
20: Convergencerange_setshort
21: Powersafety_on
22: Powersafety_off
23: Countermeasures_chaff
24: Countermeasures_flare
25: Countermeasures_fire
26: Markhostile
27: Markfriendly
28: Pintarget
29: Unpintarget
30: Scanrange_setlong
31: Scanrange_setmedium
32: Scanrange_setshort
33: Headlights_on
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Side)
Changed
34 changes
stdItem
Interactions
0: Gimbaltype_setfixed Checkcredentials
1: Gimbaltype_setgimbal Override
2: Gimbaltype_setaimassist Opendoor
3: Firepattern_setstaggered Closedoor
4: Firepattern_setsynchronized Enableproximitysensor
5: Piptype_setlead Disableproximitysensor
6: Piptype_setlag Lockdoor
7: Navfilter_isnone Unlockdoor
8: Navfilter_ispoi Opencomplete
9: Navfilter_isquantum Closecomplete
10: Landinggear_invalid Syncopen
11: Cyclefriendly Syncclose
12: Cyclehostile Hidelocks
13: Cycleall Synclock
14: Cyclepinned Syncunlock
15: Exteriorlights_on Lightson
16: Exteriorlights_off Lightsoff
17: Interiorlights_on Lightslow
18: Interiorlights_off Lightsalarm
19: Selfdestruct_engage
20: Selfdestruct_disengage
21: Alarm_on
22: Alarm_off
23: Hailtarget_start
24: Hailtarget_stop
25: Sensors_on
26: Sensors_off
27: Ping
28: Scan_enable
29: Scan_disable
30: Shields_on
31: Shields_off
32: Subtarget_setnone
33: Subtarget_setengines
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
34 changes
stdItem
Interactions
0: Open Default override
1: Close Auxiliary override
2: Lock Emergency override
3: Override Cinematic override
4: Stepthrough Open
5: Toggle Close
6: Unlock Turretenter
7: Overrideclose Turretexit
8: Opencomplete Pilotenter
9: Closecomplete Pilotexit
10: Opentrigger Copilotenter
11: Openself Copilotexit
12: Allowopen Activate remote camera
13: Locktrigger Turret_gyro_mode
14: Unlocktrigger Take
15: Lockself Place
16: Unlockself Request
17: Openrequest Elevatorarrived
18: Closerequest Ladderopen
19: Closetrigger Ladderclose
20: Closeself Frontcanopyopen
21: Allowclose Frontcanopyclose
22: Gate_close Rearcanopyopen
23: Set_pressurenormalized Rearcanopyclose
24: Set_pressuredifferential Pilotladderenter
25: Setstate_powered Pilotladderexit
26: Setstate_unpowered Copilotladderenter
27: Setstate_blocked Copilotladderexit
28: Setstate_unblocked Pilotcanopyenter
29: Setstate_noaccess Pilotcanopyexit
30: Setstate_access Copilotcanopyenter
31: Pressurecycle Copilotcanopyexit
32: Pressurecyclecomplete Inventory_open
33: Set_airlockconnected Loot
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0: Turret_sensitivity_reset Store
1: Turret_fire_mode Equip
2: Turret_gyro_mode Openlootingui
3: Turret_sensitivity_increase Carry
4: Turret_sensitivity_decrease Drop
5: Turretenter Place
6: Turretexit
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Open Opencomplete
1: Close Closecomplete
2: Lock Spawn
3: Override Lock
4: Stepthrough Unlock
5: Toggle Reset
6: Unlock Pilotenter
7: Overrideclose Pilotexit
8: Opencomplete Canopyopen
9: Closecomplete Canopyclose
10: Opentrigger Avionics_open
11: Openself Avionics_close
12: Allowopen Jumpdrive_open
13: Locktrigger Jumpdrive_close
14: Unlocktrigger Radar_open
15: Lockself Radar_close
16: Unlockself Cooler_open
17: Openrequest Cooler_close
18: Closerequest Power_open
19: Closetrigger Power_close
20: Closeself Shield_r_open
21: Allowclose Shield_r_close
22: Gate_close Shield_l_open
23: Set_pressurenormalized Shield_l_close
24: Set_pressuredifferential Seatenter_zerog
25: Setstate_powered Seatexit_zerog
26: Setstate_unpowered Inventory_open
27: Setstate_blocked Loot
28: Setstate_unblocked Place
29: Setstate_noaccess Open
30: Setstate_access Close
31: Pressurecycle Useconsole
32: Pressurecyclecomplete Shopidle
33: Set_airlockconnected Openinnerdoor
34: Open_delay
35: Close_delay
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
12 changes
stdItem
Interactions
0: Poweron Store
1: Poweroff Equip
2: Inspect Openlootingui
3: Shiptransformextend Carry
4: Shiptransformretract Drop
5: Shiptransformcycle Place
6: Recv_front_component_bay_open
7: Recv_front_component_bay_close
8: Recv_top_front_component_bay_open
9: Recv_top_front_component_bay_close
10: Recv_top_rear_component_bay_open
11: Recv_top_rear_component_bay_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
34 changes
stdItem
Interactions
0: Open Playreset
1: Close Onstate_playstate_stoppedpipeconnected
2: Lock Onstate_playstate_stoppedpipedisconnected
3: Override Debug_togglestate_gunkstate
4: Stepthrough Scannerenter
5: Toggle Scannerexit
6: Unlock Scanner2enter
7: Overrideclose Scanner2exit
8: Opencomplete Turretenter
9: Closecomplete Turretexit
10: Opentrigger Turret2enter
11: Openself Turret2exit
12: Allowopen Deactivate
13: Locktrigger Activate
14: Unlocktrigger Maindeviceswitchon
15: Lockself Maindeviceswitchoff
16: Unlockself Startchargeinteraction
17: Openrequest Cancelchargeinteraction
18: Closerequest Disperseinteraction
19: Closetrigger Setjammerswitchon
20: Closeself Setjammerswitchoff
21: Allowclose Seatenter
22: Gate_close Seatexit
23: Set_pressurenormalized Copilotseatenter
24: Set_pressuredifferential Copilotseatexit
25: Setstate_powered Pilotenter
26: Setstate_unpowered Pilotexit
27: Setstate_blocked Seatopen
28: Setstate_unblocked Seatclose
29: Setstate_noaccess Sidedooropen
30: Setstate_access Sidedoorclose
31: Pressurecycle Sidedoorenter
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
34 changes
stdItem
Interactions
0: Open Ascend
1: Close Descend
2: Lock Elevatorarrived
3: Override Place
4: Stepthrough Insertcard
5: Toggle Ejectcard
6: Unlock Hack
7: Overrideclose Debug_bypasshacksucceed
8: Opencomplete Debug_bypasshackfail
9: Closecomplete Debug_resethack
10: Opentrigger Onhacksucceed_notshown
11: Openself Onhackfailed_notshown
12: Allowopen Onhackreset_notshown
13: Locktrigger Open
14: Unlocktrigger Close
15: Lockself Insertcard_enable
16: Unlockself Insertcard_disable
17: Openrequest Activate remote camera
18: Closerequest Turret_gyro_mode
19: Closetrigger Openattacheddoors
20: Closeself Closeattacheddoors
21: Allowclose Seatenter
22: Gate_close Seatexit
23: Set_pressurenormalized Lockerequipall
24: Set_pressuredifferential Lockerswapallclothes
25: Setstate_powered Lockerswapallundersuit
26: Setstate_unpowered Lockerswapallhelmet
27: Setstate_blocked Lockerswapallcore
28: Setstate_unblocked Movetoopen
29: Setstate_noaccess Movetoclose
30: Setstate_access Lockerswapundersuitclothes
31: Pressurecycle Openlootingui
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass)
Changed
34 changes
stdItem
Interactions
0: Open Carry
1: Close Drop
2: Lock Place
3: Override Requestfloor0
4: Stepthrough Requestfloor1
5: Toggle Requestfloor2
6: Unlock Requestfloor3
7: Overrideclose Requestfloor4
8: Opencomplete Elevatorarrived
9: Closecomplete Requestsurface
10: Opentrigger Open
11: Openself Close
12: Allowopen Toggle
13: Locktrigger Lock
14: Unlocktrigger Openfinished
15: Lockself Closefinished
16: Unlockself Enableturrets
17: Openrequest Disableturrets
18: Closerequest Ladderopen
19: Closetrigger Ladderclose
20: Closeself Canopyopen
21: Allowclose Canopyclose
22: Gate_close Seatenterladder
23: Set_pressurenormalized Seatexitladder
24: Set_pressuredifferential Seatenterzerog
25: Setstate_powered Seatexitzerog
26: Setstate_unpowered Playpowerbanksdone
27: Setstate_blocked Playbuttonpressed
28: Setstate_unblocked Hidden_pumpopen
29: Setstate_noaccess Hidden_pumpclose
30: Setstate_access Seatenter
31: Pressurecycle Seatexit
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Open Fuelport_open
1: Close Fuelport_close
2: Lock Radar_open
3: Override Radar_close
4: Stepthrough Power_open
5: Toggle Power_close
6: Unlock Shield_open
7: Overrideclose Shield_close
8: Opencomplete Storage_open
9: Closecomplete Storage_close
10: Opentrigger Rudder_left_open
11: Openself Rudder_left_close
12: Allowopen Rudder_right_open
13: Locktrigger Rudder_right_close
14: Unlocktrigger Rear_flap_left_open
15: Lockself Rear_flap_left_close
16: Unlockself Rear_flap_right_open
17: Openrequest Rear_flap_right_close
18: Closerequest Main_flap_left_open
19: Closetrigger Main_flap_left_close
20: Closeself Main_flap_right_open
21: Allowclose Main_flap_right_close
22: Gate_close Loot
23: Set_pressurenormalized Openinventory
24: Set_pressuredifferential Turnon
25: Setstate_powered Turnoff
26: Setstate_unpowered Place
27: Setstate_blocked Open
28: Setstate_unblocked Close
29: Setstate_noaccess Playentrance01
30: Setstate_access Playentrance02
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
12 changes
stdItem
Interactions
0: Poweron Openlootingui
1: Poweroff Carry
2: Detachcargo1 Drop
3: Detachcargo2 Place
4: Recv_front_component_bay_open Store
5: Recv_front_component_bay_close Equip
6: Recv_left_component_bay_open
7: Recv_left_component_bay_close
8: Recv_right_component_bay_open
9: Recv_right_component_bay_close
10: Recv_top_component_bay_open
11: Recv_top_component_bay_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
15 changes
stdItem
Interactions
0: Poweroff Store
1: Poweron Equip
2: Inspect Openlootingui
3: Leftcomponentsopen Carry
4: Leftcomponentsclose Drop
5: Rightcomponentsopen Place
6: Rightcomponentsclose
7: Seatcomponentsopen
8: Seatcomponentsclose
9: Seatbackcomponentsopen
10: Seatbackcomponentsclose
11: Requestseatcomponentclose
12: Requestleftcomponentclose
13: Requestrightcomponentclose
14: Requestseatbackcomponentclose
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
36 changes
stdItem
Interactions
0: Open Cooler_center_open
1: Close Cooler_center_close
2: Lock Power_panel_left_open
3: Override Power_panel_left_close
4: Stepthrough Power_panel_right_open
5: Toggle Power_panel_right_close
6: Unlock Inventory_panel_open
7: Overrideclose Inventory_panel_close
8: Opencomplete Cooler_left_open
9: Closecomplete Cooler_left_close
10: Opentrigger Cooler_right_open
11: Openself Cooler_right_close
12: Allowopen Login
13: Locktrigger Seatenter
14: Unlocktrigger Seatexit
15: Lockself Canopyopen
16: Unlockself Canopyclose
17: Openrequest Seatenterground
18: Closerequest Seatexitground
19: Closetrigger Seatenterzerog
20: Closeself Seatexitzerog
21: Allowclose Openinventoryui
22: Gate_close Openlootingui
23: Set_pressurenormalized Close
24: Set_pressuredifferential Accesscargogrid
25: Setstate_powered Observe
26: Setstate_unpowered Open
27: Setstate_blocked Toggle
28: Setstate_unblocked Lock
29: Setstate_noaccess Openfinished
30: Setstate_access Closefinished
31: Pressurecycle Pilot_enter
32: Pressurecyclecomplete Pilot_exit
33: Set_airlockconnected
34: Open_delay
35: Close_delay
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Open Finishtimer
1: Close Resettimer
2: Lock Ontimerstarted
3: Override Ontimerfinished
4: Stepthrough Chicken
5: Toggle Place
6: Unlock Open
7: Overrideclose Close
8: Opencomplete Openlootingui
9: Closecomplete Rackfilled
10: Opentrigger Rackempty
11: Openself Leftladderopen
12: Allowopen Leftladderclose
13: Locktrigger Leftdooropen
14: Unlocktrigger Leftdoorclose
15: Lockself Leftseatenter
16: Unlockself Leftseatexit
17: Openrequest Leftzerogenter
18: Closerequest Leftzerogexit
19: Closetrigger Component_nose_open
20: Closeself Component_nose_close
21: Allowclose Openinventoryui
22: Gate_close Accesscargogrid
23: Set_pressurenormalized Request
24: Set_pressuredifferential Elevatorarrived
25: Setstate_powered Cyclefriendly
26: Setstate_unpowered Cyclehostile
27: Setstate_blocked Cycleall
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
6 changes
stdItem
Interactions
0: Poweron Drop
1: Poweroff Place
2: Ladder_deployed Store
3: Ladder_retracted Equip
4: Fin_deploy Openlootingui
5: Fin_retract Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Right)
Changed
8 changes
stdItem
Interactions
0: Inspect Openlootingui
1: Poweron Carry
2: Poweroff Drop
3: Shiptransformdeploy Place
4: Shiptransformretract Store
5: Shiptransformcycle Equip
6: Landinglightson
7: Landinglightsoff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open Cyclepinned
1: Close Enablesubtargeting
2: Lock Disablesubtargeting
3: Override Pintarget
4: Stepthrough Unpintarget
5: Toggle Cyclesubtarget
6: Unlock Activate remote camera
7: Overrideclose Turret_gyro_mode
8: Opencomplete Requestfloor0
9: Closecomplete Requestfloor1
10: Opentrigger Requestfloor2
11: Openself Requestfloor3
12: Allowopen Requestfloor4
13: Locktrigger Elevatorarrived
14: Unlocktrigger Requestsurface
15: Lockself On
16: Unlockself Off
17: Openrequest Seatenter
18: Closerequest Seatexit
19: Closetrigger Keypadsuccess
20: Closeself Open
21: Allowclose Close
22: Gate_close Onunlocked
23: Set_pressurenormalized Lockeddisplay
24: Set_pressuredifferential Unlocktrigger
25: Setstate_powered Requestdescent
26: Setstate_unpowered Place_fuse
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
9 changes
stdItem
Interactions
0: Poweron Store
1: Poweroff Equip
2: Landinglights_overrideon Openlootingui
3: Landinglights_overrideoff Carry
4: Landinglights_auto Drop
5: Signal_poweron Place
6: Signal_poweroff
7: Windows_deploy
8: Windows_retract
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
34 changes
stdItem
Interactions
0: Open Dockingportclose
1: Close Idle_stare
2: Lock Place
3: Override Open
4: Stepthrough Close
5: Toggle Dispose
6: Unlock Pilot_enter
7: Overrideclose Pilot_exit
8: Opencomplete Copilot_enter
9: Closecomplete Copilot_exit
10: Opentrigger Supportseatleft_enter
11: Openself Supportseatleft_exit
12: Allowopen Supportseatright_enter
13: Locktrigger Supportseatright_exit
14: Unlocktrigger Engineering_enter
15: Lockself Engineering_exit
16: Unlockself Turrettop_enter
17: Openrequest Turrettop_exit
18: Closerequest Turretbottom_enter
19: Closetrigger Turretbottom_exit
20: Closeself Tractorbeamleft_enter
21: Allowclose Tractorbeamleft_exit
22: Gate_close Tractorbeamright_enter
23: Set_pressurenormalized Tractorbeamright_exit
24: Set_pressuredifferential Requestdescent
25: Setstate_powered Elevatorarrived
26: Setstate_unpowered Lock
27: Setstate_blocked Override
28: Setstate_unblocked Stepthrough
29: Setstate_noaccess Disable
30: Setstate_access Proximitysensordisable
31: Pressurecycle Overrideclose
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor)
Changed
34 changes
stdItem
Interactions
0: Open Setstate_challengestate_countdown
1: Close Setstate_challengestate_inprogress
2: Lock Setstate_challengestate_abortedoutofbounds
3: Override Setstate_challengestate_abortedwrongweapon
4: Stepthrough Setstate_challengestate_results
5: Toggle Setstate_challengetype_none
6: Unlock Setstate_challengetype_basic
7: Overrideclose Setstate_challengetype_advanced
8: Opencomplete Setstate_userstatus_nouser
9: Closecomplete Setstate_userstatus_playeruser
10: Opentrigger Setstate_userstatus_aiuser
11: Openself Flowgraphdebug_unlockbasiccerts
12: Allowopen Flowgraphdebug_unlockadvancedcerts
13: Locktrigger Turretenter
14: Unlocktrigger Turretexit
15: Lockself Seatenter
16: Unlockself Seatexit
17: Openrequest Openhatch
18: Closerequest Closehatch
19: Closetrigger Useconsole
20: Closeself Onattach
21: Allowclose Ondetach
22: Gate_close Reset
23: Set_pressurenormalized Idle_leanback
24: Set_pressuredifferential Activate remote camera
25: Setstate_powered Turret_gyro_mode
26: Setstate_unpowered Opendoor
27: Setstate_blocked Closedoor
28: Setstate_unblocked Poweron
29: Setstate_noaccess Poweroff
30: Setstate_access On
31: Pressurecycle Off
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
15 changes
stdItem
Interactions
0: Openseataccessnacelleleft Drop
1: Closeseataccessnacelleleft Place
2: Openseataccessnacelleright Store
3: Closeseataccessnacelleright Equip
4: Openseataccesstail Openlootingui
5: Closeseataccesstail Carry
6: Poweron
7: Poweroff
8: Shiptransformdeploy
9: Shiptransformretract
10: Shiptransformcycle
11: Inspect
12: Shiptransformextend
13: Startgrinder
14: Stopgrinder
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0: Open Lockself
1: Close Unlockself
2: Lock Openrequest
3: Override Closerequest
4: Stepthrough Closetrigger
5: Toggle Closeself
6: Unlock Allowclose
7: Overrideclose Gate_close
8: Opencomplete Set_pressurenormalized
9: Closecomplete Set_pressuredifferential
10: Opentrigger Setstate_powered
11: Openself Setstate_unpowered
12: Allowopen Setstate_blocked
13: Locktrigger Setstate_unblocked
14: Unlocktrigger Setstate_noaccess
15: Lockself Setstate_access
16: Unlockself Pressurecycle
17: Openrequest Pressurecyclecomplete
18: Closerequest Set_airlockconnected
19: Closetrigger Stow
20: Closeself Dooropen
21: Allowclose Doorclose
22: Gate_close Place
23: Set_pressurenormalized Open
24: Set_pressuredifferential Close
25: Setstate_powered Opencomplete
26: Setstate_unpowered Closecomplete
27: Setstate_blocked Ascend
28: Setstate_unblocked Descend
29: Setstate_noaccess Elevatorarrived
30: Setstate_access Poweron
31: Pressurecycle Poweroff
32: Pressurecyclecomplete Clean_mop
33: Set_airlockconnected Startcracking
Door (Door_RN_RoomConnector_Breachable_OpenReverse_GLSN_Shiv_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open Ladderliftexit
1: Close Dooropen
2: Lock Doorclose
3: Override Shipenter
4: Stepthrough Shipexit
5: Toggle Shipzerogenter
6: Unlock Shipzerogexit
7: Overrideclose Carry
8: Opencomplete Drop
9: Closecomplete Place
10: Opentrigger Store
11: Openself Equip
12: Allowopen Openexternalinventory
13: Locktrigger Escpodupperleftenter
14: Unlocktrigger Escpodupperleftexit
15: Lockself Savegamelogout
16: Unlockself Enterdoorleft_airlock
17: Openrequest Exitdoorleft_airlock
18: Closerequest Openleft_airlock
19: Closetrigger Closeleft_airlock
20: Closeself Openleft_ladder
21: Allowclose Closeleft_ladder
22: Gate_close Enterdoorright_airlock
23: Set_pressurenormalized Exitdoorright_airlock
24: Set_pressuredifferential Openright_airlock
25: Setstate_powered Closeright_airlock
26: Setstate_unpowered Openright_ladder
27: Setstate_blocked Closeright_ladder
28: Setstate_unblocked Enterdoorleft_airlock_eva
29: Setstate_noaccess Exitdoorleft_airlock_eva
30: Setstate_access Enterdoorright_airlock_eva
31: Pressurecycle Exitdoorright_airlock_eva
32: Pressurecyclecomplete Open
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Place Openlootingui
1: Pickup Carry
2: Poweron Drop
3: Poweroff Place
4: Inspect Store
5: Cockpitarmorretract Equip
6: Cockpitarmordeploy
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
34 changes
stdItem
Interactions
0: Open Descentrequest
1: Close Unlock
2: Lock Open
3: Override Close
4: Stepthrough Toggle
5: Toggle Lock
6: Unlock Openfinished
7: Overrideclose Closefinished
8: Opencomplete Ladderopen
9: Closecomplete Ladderclose
10: Opentrigger Canopyopen
11: Openself Canopyclose
12: Allowopen Seatenterladder
13: Locktrigger Seatexitladder
14: Unlocktrigger Seatenterzerog
15: Lockself Seatexitzerog
16: Unlockself Seatenterdocked
17: Openrequest Seatexitdocked
18: Closerequest Inventory_open
19: Closetrigger Inventory_close
20: Closeself Loot
21: Allowclose Savegamelogout
22: Gate_close Exitbed
23: Set_pressurenormalized Enterbed
24: Set_pressuredifferential Togglepower
25: Setstate_powered Useconsole
26: Setstate_unpowered Exitconsole
27: Setstate_blocked Lock_01
28: Setstate_unblocked Lock_02
29: Setstate_noaccess Lock_0
30: Setstate_access Unlock_01
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
34 changes
stdItem
Interactions
0: Open Escpodrearrightenter
1: Close Escpodrearrightexit
2: Lock Savegamelogoutul
3: Override Savegamelogoutur
4: Stepthrough Savegamelogoutll
5: Toggle Savegamelogoutlr
6: Unlock Savegamelogoutrl
7: Overrideclose Savegamelogoutrr
8: Opencomplete Pickup
9: Closecomplete Place
10: Opentrigger Turnon
11: Openself Turnoff
12: Allowopen Next
13: Locktrigger Previous
14: Unlocktrigger Setstate_playstate_up
15: Lockself Setstate_playstate_down
16: Unlockself Seatenter
17: Openrequest Seatexit
18: Closerequest On
19: Closetrigger Off
20: Closeself Activate remote camera
21: Allowclose Turret_gyro_mode
22: Gate_close Requestascent
23: Set_pressurenormalized Elevatorarrived
24: Set_pressuredifferential Open
25: Setstate_powered Close
26: Setstate_unpowered Seatenter_left
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected