Version Changelog
4.7.2-LIVE.11674325
4.8.0-LIVE.11825000
· Released May 14, 2026
Items
+907
~11153
-24
Vehicles
+16
~292
-0
Blueprints
+519
~463
-4
Missions
+110
~772
-25
Locations
+54
~5
-5
Amioshi Plague
(Carryable_TBO_FL_4SCU_Commodity_Organic_AmioshiPlague)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Carry
2:
Drop
Blue Bilva
(Carryable_TBO_FL_4SCU_Commodity_Organic_BlueBilva)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Store
2:
Type
→
Carry
Carbon-Silk
(Carryable_TBO_FL_4SCU_Commodity_Organic_Carbonsilk)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
2:
Exit
→
Sit
CK13-GID Seed Blend
(Carryable_TBO_FL_4SCU_Commodity_Organic_CK13SeedBlend)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Place
1:
Drink
→
Stow
2:
Open
→
Carry
Decari Pod
(Carryable_TBO_FL_4SCU_Commodity_Organic_DecariPod)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
Degnous Root
(Carryable_TBO_FL_4SCU_Commodity_Organic_DegnousRoot)
Changed
2 changes
stdItem
Interactions
1:
Type
→
Carry
2:
Order
→
Drop
Fotia Seedpod
(Carryable_TBO_FL_4SCU_Commodity_Organic_Fotia)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
2:
Sit
Fresh Food
(Carryable_TBO_FL_4SCU_Commodity_Organic_FreshFood)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Inspect
Gasping Weevil Eggs
(Carryable_TBO_FL_4SCU_Commodity_Organic_GaspingWeevilEggs)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Drop
1:
Sit
→
Place
2:
Exit
→
Store
Golden Medmon
(Carryable_TBO_FL_4SCU_Commodity_Organic_GoldenMedmon)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Place
1:
Open
→
Store
2:
Close
→
Sit
Heart of the Woods
(Carryable_TBO_FL_4SCU_Commodity_Organic_HeartOfTheWoods)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Carry
Human Food Bars
(Carryable_TBO_FL_4SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Store
1:
Open
→
Carry
2:
Close
→
Drop
Jumping Limes
(Carryable_TBO_FL_4SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Sit
→
Drop
2:
Place
Golden Medmon
(Carryable_TBO_FL_4SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Carry
2:
Type
→
Drop
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Store
1:
Order
→
Carry
2:
Drink
→
Drop
Molina Mold Treatment
(Carryable_TBO_FL_4SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Sit
→
Drop
2:
Place
Organics
(Carryable_TBO_FL_4SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Sit
→
Drop
2:
Place
Oza
(Carryable_TBO_FL_4SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Place
2:
Store
Pingala Seeds
(Carryable_TBO_FL_4SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Sit
→
Drop
2:
Exit
→
Place
Pitambu
(Carryable_TBO_FL_4SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Exit
1:
Order
→
Carry
2:
Drink
→
Drop
Prota
(Carryable_TBO_FL_4SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Place
2:
Store
Ranta Dung
(Carryable_TBO_FL_4SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Carry
Ranta Dung
(Carryable_TBO_FL_4SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Carry
2:
Drop
Revenant Pod
(Carryable_TBO_FL_4SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Drop
1:
Drink
→
Place
2:
Open
→
Store
Uncut SLAM
(Carryable_TBO_FL_4SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Carry
1:
Sit
→
Drop
2:
Place
Lunes (Spiral Fruit)
(Carryable_TBO_FL_4SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Store
1:
Close
→
Inspect
2:
Sit
Sunset Berries
(Carryable_TBO_FL_4SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Carry
2:
Drop
CryoPod (Vanduul)
(Carryable_TBO_FL_4SCU_Commodity_Organic_VanduulCorpse)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Carry
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Tray01_open
2:
Tray01_close
Altruciatoxin
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Stow
1:
Exit
→
Placeontray
2:
Bespokeplace
Bioplastic
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Hangerhangall
1:
Sit
→
Hangerequip
2:
Hangerhang
Cadmium Allinide
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Carry
2:
Drop
Construction Materials
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Drop
1:
Sit
→
Place
2:
Store
Construction Salvage
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
2:
Sit
→
Carry
Construction Rubble
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Place
1:
Sit
→
Store
2:
Exit
→
Open
Construction Pieces
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Drop
1:
Sit
→
Place
2:
Exit
→
Store
Diamond Laminate
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Carry
1:
Exit
→
Drop
2:
Type
→
Place
Distilled Spirits
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerhangall
1:
Exit
→
Carry
2:
Drop
Dopple
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Column01_openbottom
1:
Exit
→
Column01_switchtotop
2:
Column01_switchtobottom
DynaFlex
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Close
1:
Order
→
Stow
2:
Drink
→
Store
Audio-Visual Equipment
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Drop
1:
Open
→
Place
2:
Close
→
Store
Elespo
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Carry
2:
Drop
E'tam
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray02_open
1:
Exit
→
Tray02_close
2:
Tray02_lock
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Carry
1:
Sit
→
Drop
2:
Exit
→
Place
Freeze
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerswap
1:
Exit
→
Hangerswapall
2:
Hangerequipall
Detatrine
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Sit
→
Tray03_close
1:
Exit
→
Tray03_lock
2:
Tray03_unlock
3:
Tray03_animationcomplete
4:
Tray04_open
Glow
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Store
1:
Exit
→
Open
2:
Close
HLX99 Hyperprocessors
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Drop
1:
Drink
→
Place
2:
Open
→
Store
Luminalia Gift
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerswap
1:
Exit
→
Hangerswapall
2:
Hangerequipall
Tungsten
(Carryable_TBO_FL_4SCU_Commodity_Metal_Tungsten)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Tray01_lock
1:
Sit
→
Tray01_unlock
2:
Tray01_animationcomplete