Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
Bed
(Bed_Frameless_WithScreen_Top_Template)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Copilotseatenterfront
1:
Sit
→
Copilotseatenterleftzerog
2:
Exit
→
Copilotseatenterrightzerog
3:
Sleep
→
Copilotseatenterfrontzerog
4:
Situp
→
Copilotseatexit
Medical Bed
(bed_hospital_1_a)
Changed
10 changes
stdItem
Interactions
0:
Enabledecoupled
→
Openinventoryui
1:
Disabledecoupled
→
Openlootingui
2:
Enablegsafe
→
Carry
3:
Disablegsafe
→
Drop
4:
Enableesp
→
Place
5:
Disableesp
→
Store
6:
Enablecruise
→
Equiptowear
7:
Disablecruise
8:
Enablevtol
9:
Disablevtol
UNE Unification War Medal (Damaged)
(Carryable_1H_CY_medal_1_damaged_a)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Inspect
1:
Openinventoryui
→
Drop
2:
Openlootingui
→
Carry
3:
Carry
→
Store
4:
Drop
→
Offhandstore
Medical Bed
(bed_hospital_1_a_OneSideDisabled)
Changed
10 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Openlootingui
1:
Setstate_noaccess
→
Openinventoryui
2:
Setstate_access
→
Close
3:
Pressurecycle
→
Accesscargogrid
4:
Pressurecyclecomplete
→
Open
5:
Set_airlockconnected
→
Lock
6:
Open
→
Unlock
7:
Close
8:
Lock
9:
Override
Medical Bed
(bed_hospital_1_IAE)
Changed
11 changes
stdItem
Interactions
0:
Opencomplete
→
Openinventoryui
1:
Closecomplete
→
Close
2:
Opentrigger
→
Accesscargogrid
3:
Openself
→
Open
4:
Allowopen
→
Lock
5:
Locktrigger
→
Unlock
6:
Unlocktrigger
→
Openlootingui
7:
Lockself
8:
Unlockself
9:
Openrequest
event_source
#0:
IAE
Medical Bed
(bed_hospital_2_a)
Changed
10 changes
stdItem
Interactions
0:
Closerequest
→
Open
1:
Closetrigger
→
Lock
2:
Closeself
→
Unlock
3:
Allowclose
→
Openlootingui
4:
Gate_close
→
Openinventoryui
5:
Set_pressurenormalized
→
Close
6:
Set_pressuredifferential
→
Accesscargogrid
7:
Setstate_powered
8:
Setstate_unpowered
9:
Setstate_blocked
Bed
(Bed_Single_AEGS_Idris_Pilot)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Carrylowered
1:
Openinventoryui
→
Drop
2:
Openlootingui
→
Inspect
3:
Carry
→
Place
4:
Drop
→
Store
5:
Place
Bed
(Bed_Single_ARGO_SRV)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Carrylowered
2:
Place
→
Drop
3:
Store
→
Inspect
4:
Equiptowear
→
Place
5:
Openinventoryui
Bed
(Bed_Single_Captain_Reclaimer_AEGS)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
Bed
(Bed_Single_Captain_Retaliator_AEGS)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Acceptcontract
1:
Openlootingui
2:
Carry
3:
Drop
4:
Place
5:
Store
Bed
(Bed_Single_Caterpillar_DRAK)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Sit
1:
Carry
→
Exit
2:
Drop
3:
Place
4:
Store
5:
Equiptowear
Bed
(Bed_Single_CNOU_Nomad)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Acceptcontract
1:
Equiptowear
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
Bed
(Bed_Single_CRUS_Intrepid_Right)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Carrylowered
3:
Equiptowear
→
Drop
4:
Openinventoryui
→
Inspect
5:
Openlootingui
Bed
(Bed_Single_CRUS_Spirit_Left)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Acceptcontract
1:
Drop
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
Bed
(Bed_Single_CRUS_Spirit_Right)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Extend
1:
Carry
→
Retract
2:
Drop
3:
Place
4:
Store
5:
Equiptowear
Bed
(Bed_Single_DRAK_Clipper_Left)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Sit
1:
Place
→
Exit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
Bed
(Bed_Single_DRAK_Corsair)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Fix
1:
Carry
→
Break
2:
Drop
→
Carrylowered
3:
Place
→
Drop
4:
Store
→
Inspect
5:
Equiptowear
→
Place
Bed
(Bed_Single_DRAK_Corsair_Left)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Ondisabled
1:
Drop
→
Poweron
2:
Place
→
Enable
3:
Store
→
Disable
4:
Equiptowear
→
Toggle
5:
Openinventoryui
→
Onenabled
UEE 6th Platoon Medal (Damaged)
(Carryable_1H_CY_medal_1_damaged_b)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Offhandstore
3:
Store
→
Equip
4:
Equiptowear
→
Inspect
Bed
(Bed_Single_DRAK_Cutter)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Lockdoorinteraction
1:
Openinventoryui
→
Unlockdoorinteraction
2:
Openlootingui
→
Dooropenlightinteraction
3:
Carry
→
Doorclosedlightinteraction
4:
Drop
→
Place
5:
Place
→
Open
Bed
(Bed_Single_DRAK_Vulture)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Inspect
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Openinventoryui
→
Carrylowered
4:
Openlootingui
→
Drop
5:
Carry
Bed
(Bed_Single_Front_Spawnpoint)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Elevatorarrived
1:
Sit
→
Useconsole
2:
Exit
→
On
3:
Sleep
→
Off
4:
Situp
→
Insert
Bed
(Bed_Single_Front_Spawnpoint_No_Persistent_Hab)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Carry
1:
Enableproximityassist
→
Drop
2:
Disableproximityassist
→
Place
3:
Engineon
→
Store
4:
Engineoff
→
Equiptowear
Bed
(Bed_Single_Herald_DRAK)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Acceptcontract
1:
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
Bed
(Bed_Single_ht_lounger_1)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Extend
1:
Place
→
Retract
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
Medical Bed
(Bed_Single_Large_Medical_Idris)
Changed
10 changes
stdItem
Interactions
0:
Open
→
Lock
1:
Close
→
Unlock
2:
Lock
→
Openlootingui
3:
Override
→
Openinventoryui
4:
Stepthrough
→
Close
5:
Toggle
→
Accesscargogrid
6:
Unlock
→
Open
7:
Overrideclose
8:
Opencomplete
9:
Closecomplete
Bed
(Bed_Single_Mantis_RSI)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Extend
1:
Openlootingui
→
Retract
2:
Carry
3:
Drop
4:
Place
5:
Store
Medical Bed
(Bed_Single_Medical_890Jump)
Changed
10 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Close
1:
Setstate_powered
→
Accesscargogrid
2:
Setstate_unpowered
→
Open
3:
Setstate_blocked
→
Lock
4:
Setstate_unblocked
→
Unlock
5:
Setstate_noaccess
→
Openlootingui
6:
Setstate_access
→
Openinventoryui
7:
Pressurecycle
8:
Pressurecyclecomplete
9:
Set_airlockconnected
Medical Bed
(Bed_Single_Medical_Apollo_Tier_1)
Changed
10 changes
stdItem
Interactions
0:
Transformcycle
→
Enable
1:
Engineon
→
Disable
2:
Engineoff
→
Toggle
3:
Enabledecoupled
→
Onenabled
4:
Disabledecoupled
→
Ondisabled
5:
Enablegsafe
6:
Disablegsafe
7:
Enableesp
8:
Disableesp
9:
Enablecruise
Medical Bed
(Bed_Single_Medical_Carrack)
Changed
10 changes
stdItem
Interactions
0:
Stepthrough
→
Accesscargogrid
1:
Toggle
→
Open
2:
Unlock
→
Lock
3:
Overrideclose
→
Unlock
4:
Opencomplete
→
Openlootingui
5:
Closecomplete
→
Openinventoryui
6:
Opentrigger
→
Close
7:
Openself
8:
Allowopen
9:
Locktrigger
Medical Bed
(Bed_Single_Medical_Destructible)
Changed
11 changes
stdItem
Interactions
0:
Disablevtol
→
Enter
1:
Enableproximityassist
→
Exit
2:
Disableproximityassist
→
Enable
3:
Transformdeploy
→
Disable
4:
Transformretract
→
Toggle
5:
Transformcycle
→
Onenabled
6:
Engineon
→
Ondisabled
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
Medical Bed
(Bed_Single_Medical_DRAK_Clipper)
Changed
8 changes
stdItem
Interactions
0:
Engineon
→
Disableweapons
1:
Engineoff
→
Setlagpips
2:
Enabledecoupled
→
Setleadpips
3:
Disabledecoupled
→
Setgimballock
4:
Enablegsafe
→
Setfreegimbal
5:
Disablegsafe
→
Setaimassist
6:
Enableesp
→
Setstaggeredfire
7:
Disableesp
→
Setsynchronousfire
Bed
(Bed_Single_Side_ANVL_Carrack_Crew)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Close
1:
Equiptowear
→
Open
2:
Openinventoryui
→
Openlootingui
3:
Openlootingui
4:
Carry
5:
Drop
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Delves)
Changed
13 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Enablecruise
→
Fireweapongroup1
1:
Disablecruise
→
Fireweapongroup2
2:
Enablevtol
→
Enableweapons
3:
Disablevtol
→
Disableweapons
4:
Enableproximityassist
→
Setlagpips
5:
Disableproximityassist
→
Setleadpips
6:
Engineon
→
Setgimballock
7:
Engineoff
→
Setfreegimbal
8:
Enabledecoupled
→
Setaimassist
9:
Disabledecoupled
→
Setstaggeredfire
10:
Enablegsafe
→
Setsynchronousfire
Medical Bed
(Bed_Single_Medical_Instance_Ambulance_Template)
Changed
13 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Gsafe_setinactive
→
Accesscargogrid
1:
Esp_setactive
→
Open
2:
Esp_setinactive
→
Lock
3:
Quantumspool_setactive
→
Unlock
4:
Quantumspool_setinactive
→
Openlootingui
5:
Quantumtravel_setactive
→
Openinventoryui
6:
Quantumtravel_setinactive
→
Close
7:
Weaponcontroller_setactive
8:
Weaponcontroller_setinactive
9:
Gimbaltype_setfixed
10:
Gimbaltype_setgimbal
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves)
Changed
12 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Disablevtol
→
Setfreegimbal
1:
Enableproximityassist
→
Setaimassist
2:
Disableproximityassist
→
Setstaggeredfire
3:
Engineon
→
Setsynchronousfire
4:
Engineoff
→
Fireweapongroup1
5:
Enabledecoupled
→
Fireweapongroup2
6:
Disabledecoupled
→
Enableweapons
7:
Enablegsafe
→
Disableweapons
8:
Disablegsafe
→
Setlagpips
9:
Enableesp
→
Setleadpips
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Delves_noRespawn)
Changed
12 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Pressurecycle
→
Openlootingui
1:
Pressurecyclecomplete
→
Carry
2:
Set_airlockconnected
→
Drop
3:
Open
→
Place
4:
Close
→
Store
5:
Lock
→
Equiptowear
6:
Override
→
Openinventoryui
7:
Stepthrough
8:
Toggle
9:
Unlock
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Kaboos_noRespawn)
Changed
12 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Allowclose
→
Store
1:
Gate_close
→
Equiptowear
2:
Set_pressurenormalized
→
Openinventoryui
3:
Set_pressuredifferential
→
Openlootingui
4:
Setstate_powered
→
Carry
5:
Setstate_unpowered
→
Drop
6:
Setstate_blocked
→
Place
7:
Setstate_unblocked
8:
Setstate_noaccess
9:
Setstate_access
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker)
Changed
12 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Disablegsafe
→
Fireweapongroup1
1:
Enableesp
→
Fireweapongroup2
2:
Disableesp
→
Enableweapons
3:
Enablecruise
→
Disableweapons
4:
Disablecruise
→
Setlagpips
5:
Enablevtol
→
Setleadpips
6:
Disablevtol
→
Setgimballock
7:
Enableproximityassist
→
Setfreegimbal
8:
Disableproximityassist
→
Setaimassist
9:
Engineon
→
Setstaggeredfire
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
12 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Openself
→
Carry
1:
Allowopen
→
Drop
2:
Locktrigger
→
Place
3:
Unlocktrigger
→
Store
4:
Lockself
→
Equiptowear
5:
Unlockself
→
Openinventoryui
6:
Openrequest
→
Openlootingui
7:
Closerequest
8:
Closetrigger
9:
Closeself
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Template)
Changed
13 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Gimbaltype_setaimassist
→
Openlootingui
1:
Firepattern_setstaggered
→
Openinventoryui
2:
Firepattern_setsynchronized
→
Close
3:
Piptype_setlead
→
Accesscargogrid
4:
Piptype_setlag
→
Open
5:
Landinggear_invalid
→
Lock
6:
Selfdestruct_engage
→
Unlock
7:
Selfdestruct_disengage
8:
Hailtarget_start
9:
Hailtarget_stop
10:
Sensors_on
S-38 "One Empire" Pistol
(behr_pistol_ballistic_01_300)
Changed
2 changes
stdItem
Mass:
1.1
→
0.95
Ammunition
ConversionRateMicroScu:
1
Medical Bed
(Bed_Single_Medical_Instance_Template)
Changed
13 changes
stdItem
Ports
5
DisplayName:
@med_Header_MedGels
→
MedGels
6
DisplayName:
@med_Header_MedGels
→
MedGels
Interactions
0:
Disablecruise
→
Enable
1:
Enablevtol
→
Disable
2:
Disablevtol
→
Toggle
3:
Enableproximityassist
→
Onenabled
4:
Disableproximityassist
→
Ondisabled
5:
Engineon
→
Acceptcontract
6:
Engineoff
7:
Enabledecoupled
8:
Disabledecoupled
9:
Enablegsafe
10:
Disablegsafe
Medical Bed
(Bed_Single_Medical_Location_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Liedown
→
Place
1:
Exit
→
Open
2:
Sleep
→
Close
3:
Finishsurgery
→
Take
4:
Openinventoryui
→
Requestdescent
5:
Placeotherinbed
→
Elevatorarrived
6:
Placeresourcecanister
→
Cockpitopen
7:
Kioskactivate
→
Cockpitclose
8:
Proccliplowertoenter
→
Pilotseatenterright
9:
Procclipraisetoenter
→
Pilotseatenterleft
10:
Openlootingui
Medical Bed
(Bed_Single_Medical_MISC_Starlancer_TAC)
Changed
8 changes
stdItem
Interactions
0:
Commsinteraction
→
Close
1:
Opencanopy
→
Accesscargogrid
2:
Closecanopy
→
Open
3:
Landinggear_deploy
→
Lock
4:
Landinggear_retract
→
Unlock
5:
Coupled_setcoupled
→
Openlootingui
6:
Coupled_setdecoupled
→
Openinventoryui
7:
Gsafe_setactive
Medical Bed
(Bed_Single_Medical_MISC_Starlancer_TAC_R)
Changed
8 changes
stdItem
Interactions
0:
Enableesp
→
Setgimballock
1:
Disableesp
→
Setfreegimbal
2:
Enablecruise
→
Setaimassist
3:
Disablecruise
→
Setstaggeredfire
4:
Enablevtol
→
Setsynchronousfire
5:
Disablevtol
→
Fireweapongroup1
6:
Enableproximityassist
→
Fireweapongroup2
7:
Disableproximityassist
→
Enableweapons
Medical Bed
(Bed_Single_Medical_Mission_Canister_Template)
Changed
11 changes
stdItem
Interactions
0:
Liedown
→
Attach
1:
Exit
→
Open
2:
Sleep
→
Close
3:
Finishsurgery
→
Lockerequipall
4:
Openinventoryui
→
Lockerswapall
5:
Placeotherinbed
→
Extractor_disabled_trigger
6:
Placeresourcecanister
→
Extractor_active_trigger
7:
Kioskactivate
→
Left_scan
8:
Proccliplowertoenter
→
Left_extract
9:
Procclipraisetoenter
→
Left_fracture
10:
Openlootingui
→
Right_scan
Medical Bed
(Bed_Single_Medical_Mission_NoCanister_Template)
Changed
11 changes
stdItem
Interactions
0:
Liedown
→
Right_extract
1:
Exit
→
Right_fracture
2:
Sleep
→
Center_scan
3:
Finishsurgery
→
Center_extract
4:
Openinventoryui
→
Center_fracture
5:
Placeotherinbed
→
Top_scan
6:
Placeresourcecanister
→
Top_extract
7:
Kioskactivate
→
Top_fracture
8:
Proccliplowertoenter
→
Insert
9:
Procclipraisetoenter
→
Onfunctional
10:
Openlootingui
→
Onnonfunctional
Medical Bed
(Bed_Single_Medical_Pisces)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Equiptowear
→
Openinventoryui
2:
Openinventoryui
→
Close
3:
Openlootingui
→
Accesscargogrid
4:
Carry
→
Open
5:
Drop
→
Lock
6:
Place
→
Unlock
Torreto Pants Dark Blue
(987_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0