Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
Datapad
(Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0:
Thresholdstate_initiaize
→
Finishsurgery
1:
Setthresholdstate_under
→
Openinventoryui
2:
Setthresholdstate_over
→
Placeotherinbed
3:
Setflowstate_active
→
Placeresourcecanister
4:
Setflowstate_inactive
→
Kioskactivate
Datapad
(Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0:
Bespokeplace
→
Close
1:
Holdready
→
Seatenter_left
2:
Holster
→
Seatexit_left
3:
Offhandholster
→
Seatenter_right
4:
Store
→
Seatexit_right
Datapad
(Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0:
Requestopen
→
Exit
1:
Requestclose
→
Sleep
2:
Onopened
→
Situp
3:
Onclosed
→
Carry
4:
Drop
Datapad
(Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0:
Requestclose
→
Inspect
1:
Onopened
→
Place
2:
Onclosed
→
Attach
3:
Requestopen
→
Store
4:
Openinventoryui
Six-Sided Rotating Die Red
(Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Pick up
1:
Store
→
Medpen
2:
Equiptowear
→
Refill grenades
3:
Carry
→
Loot
4:
Drop
→
Refill ammo
5:
Place
Six-Sided Rotating Die Orange
(Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0:
Onopened
→
Openlootingui
1:
Onclosed
→
Deployrequest
2:
Seatenter
→
Retractrequest
3:
Seatexit
→
Refill grenades
4:
Carry
→
Place
5:
Drop
→
Refill ammo
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Gimbaltype_setaimassist
1:
Place
→
Firepattern_setstaggered
2:
Store
→
Firepattern_setsynchronized
3:
Carry
→
Piptype_setlead
4:
Drop
→
Piptype_setlag
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Turnoff
1:
Place
→
Seatenter
2:
Chakmafirstselecttake
→
Seatexit
3:
Chakmatake
→
Activate remote camera
4:
Customize
→
Turret_gyro_mode
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Esp_setactive
1:
Place
→
Esp_setinactive
2:
Store
→
Cruisecontrol_setactive
3:
Carry
→
Cruisecontrol_setinactive
4:
Drop
→
Quantumspool_setactive
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_b)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Opentop
1:
Carrylowered
→
Closetop
2:
Inspect
→
Use
4:
Chakmafirstselecttake
→
Placeonhook
E'tam
(Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Quantumspool_setinactive
1:
Place
→
Quantumtravel_setactive
2:
Store
→
Quantumtravel_setinactive
3:
Carry
→
Navfilter_setnone
4:
Drop
→
Navfilter_setpoi
E'tam
(Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Chakmatake
→
Pilot_enter
1:
Customize
→
Pilot_exit
2:
Bespokeplace
→
Open
3:
Holdready
→
Exit
4:
Holster
→
Enter
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Navfilter_isnone
1:
Store
→
Navfilter_ispoi
2:
Carry
→
Navfilter_isquantum
3:
Drop
→
Landinggear_invalid
4:
Inspect
→
Exteriorlights_on
SLAM
(Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Navfilter_setquantum
1:
Place
→
Weaponcontroller_setactive
2:
Store
→
Weaponcontroller_setinactive
3:
Carry
→
Gimbaltype_setfixed
4:
Drop
→
Gimbaltype_setgimbal
SLAM
(Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Offhandholster
→
Heatinghands
1:
Store
→
Showbutton
2:
Offhandstore
→
Pressbutton
3:
Drop
→
Reset
4:
Carrylowered
→
Turnon
Ship Showdown '52 Scorpius Coin
(Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Piptype_setlead
1:
Turnon
→
Piptype_setlag
2:
Navfilter_isnone
3:
Navfilter_ispoi
4:
Navfilter_isquantum
Ship Showdown '52 C8X Pisces Coin
(Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0:
Counter_idle_cinetest
→
Seatexit
1:
Passengerseatenter
→
Opendoor
2:
Passengerseatexit
→
Closedoor
3:
Driverseatenter
→
Ejectcargo
4:
Driverseatexit
→
Detachcargo
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Sensors_on
1:
Turnon
→
Sensors_off
2:
Ping
3:
Scan_enable
4:
Scan_disable
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Weapons_off
1:
Turnoff
→
Transponder_on
2:
Transponder_off
3:
Suppression_on
4:
Suppression_off
Zeus Coin
(Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Exteriorlights_on
1:
Turnon
→
Exteriorlights_off
2:
Interiorlights_on
3:
Interiorlights_off
4:
Selfdestruct_engage
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Unpintarget
1:
Turret_sensitivity_increase
→
Scanrange_setlong
2:
Turret_sensitivity_decrease
→
Scanrange_setmedium
3:
Turret_sensitivity_reset
→
Scanrange_setshort
4:
Turret_fire_mode
→
Headlights_on
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Gsafe_setactive
1:
Turnon
→
Gsafe_setinactive
2:
Esp_setactive
3:
Esp_setinactive
4:
Cruisecontrol_setactive
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Landinggear_invalid
1:
Turnoff
→
Cyclefriendly
2:
Cyclehostile
3:
Cycleall
4:
Cyclepinned
Coramor '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Headlights_on
1:
Turnon
→
Headlights_off
2:
Vtol_setactive
3:
Vtol_setinactive
4:
Proximityassist_setactive
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_k)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Selfdestruct_disengage
1:
Turnoff
→
Alarm_on
2:
Alarm_off
3:
Hailtarget_start
4:
Hailtarget_stop
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_l)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Proximityassist_setinactive
1:
Turnoff
→
Flighthud_invalid
2:
Scanninghud_invalid
3:
Comms_acceptcall
4:
Comms_declinecall
Levski Coin
(Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Screens_on
1:
Turnon
→
Screens_off
2:
Darkfilter_on
3:
Darkfilter_off
4:
Convergencerange_setlong
Luminalia '55 Coin
(Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
8 changes
name:
Luminalia ' 55 Coin
→
Luminalia '55 Coin
stdItem
Name:
Luminalia ' 55 Coin
→
Luminalia '55 Coin
Interactions
0:
Turnon
→
Landinggear_retract
1:
Turnoff
→
Autoland_setactive
2:
Autoland_setinactive
3:
Coupled_setcoupled
4:
Coupled_setdecoupled
event_source
#0:
Luminalia
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_m)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Subtarget_cycle
1:
Turnon
→
Openaccesspoints
2:
Closeaccesspoints
3:
Flight_ready
4:
Landinggear_deploy
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Missiles_armmissile
1:
Turnon
→
Missiles_disarmmissiles
2:
Missiles_cyclemissiles
3:
Missiles_firemissiles
4:
Weapons_on
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Flighthud_invalid
1:
Toggle
→
Scanninghud_invalid
2:
Lock
→
Comms_acceptcall
3:
Openfinished
→
Comms_declinecall
4:
Closefinished
→
Subtarget_cycle
First Contact Day ’54 Coin
(Carryable_1H_SQ_Flair_Coin_1_p)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Navfilter_setnone
1:
Turnon
→
Navfilter_setpoi
2:
Navfilter_setquantum
3:
Weaponcontroller_setactive
4:
Weaponcontroller_setinactive
Foundation Festival '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Convergencerange_setmid
1:
Turnoff
→
Convergencerange_setshort
2:
Enter
→
Powersafety_on
3:
Powersafety_off
4:
Countermeasures_chaff
Day of the Vara '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Headlights_off
1:
Turret_sensitivity_increase
→
Vtol_setactive
2:
Turret_sensitivity_decrease
→
Vtol_setinactive
3:
Turret_sensitivity_reset
→
Proximityassist_setactive
4:
Open
→
Proximityassist_setinactive
Dymantium
(Carryable_TBO_FL_16SCU_Commodity_Metal_Dymantium)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Hailtarget_stop
1:
Store
→
Sensors_on
2:
Equiptowear
→
Sensors_off
Death Mask '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Countermeasures_flare
1:
Tinker
→
Countermeasures_fire
2:
Activate remote camera
→
Markhostile
3:
Turret_gyro_mode
→
Markfriendly
4:
Turret_fire_mode
→
Pintarget
CitizenCon '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Gimbaltype_setfixed
1:
Turnoff
→
Gimbaltype_setgimbal
2:
Gimbaltype_setaimassist
3:
Firepattern_setstaggered
4:
Firepattern_setsynchronized
Invictus Launch Week Coin
(Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Cruisecontrol_setinactive
1:
Turnoff
→
Quantumspool_setactive
2:
Quantumspool_setinactive
3:
Quantumtravel_setactive
4:
Quantumtravel_setinactive
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_alien_4_a)
Changed
5 changes
stdItem
Interactions
0:
Turretexit
→
Seatexitright
1:
Turretenter180
→
Ejectcargo
2:
Pickup
→
Openinventory
3:
Drop
→
Recv_openmech
4:
Recv_closemech
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0:
Chakmatake
→
Canopyopen
1:
Customize
→
Canopyclose
2:
Bespokeplace
→
Avionics_open
3:
Holdready
→
Avionics_close
4:
Holster
→
Jumpdrive_open
5:
Offhandholster
→
Jumpdrive_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Radar_open
1:
Offhandstore
→
Radar_close
2:
Drop
→
Cooler_open
3:
Carrylowered
→
Cooler_close
4:
Inspect
→
Power_open
5:
Place
→
Power_close
<= PLACEHOLDER =>
(Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0:
Bonnet_open
→
Turretdeploy
1:
Bonnet_close
→
Turretretract
2:
Fuelport_open
→
Activate remote camera
3:
Fuelport_close
→
Openaccesspoints
4:
Grille_open
→
Closeaccesspoints
<= PLACEHOLDER =>
(Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Stasisdisable
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Autoland_setinactive
1:
Place
→
Coupled_setcoupled
2:
Store
→
Coupled_setdecoupled
3:
Carry
→
Gsafe_setactive
4:
Drop
→
Gsafe_setinactive
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0:
Holdready
→
Copilotcanopyexit
1:
Holster
→
Inventory_open
2:
Offhandholster
→
Loot
3:
Store
→
Openbottom
4:
Offhandstore
→
Closebottom
<= PLACEHOLDER =>
(Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Copilotladderenter
1:
Chakmafirstselecttake
→
Copilotladderexit
2:
Chakmatake
→
Pilotcanopyenter
3:
Customize
→
Pilotcanopyexit
4:
Bespokeplace
→
Copilotcanopyenter
Pico the Penguin Party Animal Orange Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_b_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Unlockself
1:
Drop
→
Openrequest
2:
Place
→
Closerequest
3:
Store
→
Closetrigger
4:
Equiptowear
→
Closeself
5:
Allowclose
Pico the Penguin Luminalia Plushie
(Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Gate_close
1:
Place
→
Set_pressurenormalized
2:
Store
→
Set_pressuredifferential
3:
Equiptowear
→
Setstate_powered
4:
Carry
→
Setstate_unpowered
5:
Setstate_blocked
Pico the Penguin Plushie
(Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Opentrigger
1:
Carry
→
Openself
2:
Drop
→
Allowopen
3:
Place
→
Locktrigger
4:
Store
→
Unlocktrigger
5:
Lockself
Torreto Pants Dark Blue
(987_pants_01_01_18)
Changed
1 change
stdItem
GForceResistance
Value:
0