Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
Door Control
(ANVL_Spartan_Rear_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Opentrigger
→
Quantumspool_setactive
1:
Openself
→
Quantumspool_setinactive
2:
Allowopen
→
Quantumtravel_setactive
3:
Locktrigger
→
Quantumtravel_setinactive
4:
Unlocktrigger
→
Weaponcontroller_setactive
5:
Lockself
→
Weaponcontroller_setinactive
6:
Unlockself
→
Gimbaltype_setfixed
7:
Openrequest
→
Gimbaltype_setgimbal
8:
Closerequest
→
Gimbaltype_setaimassist
9:
Closetrigger
→
Firepattern_setstaggered
10:
Closeself
→
Firepattern_setsynchronized
11:
Allowclose
→
Piptype_setlead
12:
Gate_close
→
Piptype_setlag
13:
Set_pressurenormalized
→
Landinggear_invalid
14:
Set_pressuredifferential
→
Selfdestruct_engage
15:
Setstate_powered
→
Selfdestruct_disengage
16:
Setstate_unpowered
→
Hailtarget_start
17:
Setstate_blocked
→
Hailtarget_stop
18:
Setstate_unblocked
→
Sensors_on
19:
Setstate_noaccess
→
Sensors_off
20:
Setstate_access
→
Scan_enable
21:
Pressurecycle
→
Scan_disable
22:
Pressurecyclecomplete
→
Shields_on
23:
Set_airlockconnected
→
Shields_off
24:
Open
→
Missiles_armmissile
25:
Close
→
Missiles_disarmmissiles
26:
Lock
→
Missiles_cyclemissiles
27:
Override
→
Missiles_firemissiles
28:
Stepthrough
→
Weapons_on
29:
Toggle
→
Weapons_off
30:
Unlock
→
Countermeasures_fire
31:
Overrideclose
→
Headlights_on
32:
Opencomplete
→
Headlights_off
33:
Closecomplete
→
Vtol_setactive
Turret
(ANVL_Spartan_Remote_Top_Turret)
Changed
5 changes
stdItem
Ports
0
Flags
1:
$editable
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
Flags
1:
$editable
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Door Control
(ANVL_Spartan_Side_Left_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Opentrigger
→
Scanrange_setshort
1:
Openself
→
Headlights_on
2:
Allowopen
→
Headlights_off
3:
Locktrigger
→
Vtol_setactive
4:
Unlocktrigger
→
Vtol_setinactive
5:
Lockself
→
Proximityassist_setactive
6:
Unlockself
→
Proximityassist_setinactive
7:
Openrequest
→
Flighthud_invalid
8:
Closerequest
→
Scanninghud_invalid
9:
Closetrigger
→
Comms_acceptcall
10:
Closeself
→
Comms_declinecall
11:
Allowclose
→
Subtarget_cycle
12:
Gate_close
→
Shiptransformextend
13:
Set_pressurenormalized
→
Shiptransformretract
14:
Set_pressuredifferential
→
Shiptransformcycle
15:
Setstate_powered
→
Openaccesspoints
16:
Setstate_unpowered
→
Closeaccesspoints
17:
Setstate_blocked
→
Flight_ready
18:
Setstate_unblocked
→
Dummyinteraction
19:
Setstate_noaccess
→
Commsinteraction
20:
Setstate_access
→
Opencanopy
21:
Pressurecycle
→
Closecanopy
22:
Pressurecyclecomplete
→
Deployladder
23:
Set_airlockconnected
→
Retractladder
24:
Open
→
Landinggear_deploy
25:
Close
→
Landinggear_retract
26:
Lock
→
Autoland_setactive
27:
Override
→
Autoland_setinactive
28:
Stepthrough
→
Coupled_setcoupled
29:
Toggle
→
Coupled_setdecoupled
30:
Unlock
→
Gsafe_setactive
31:
Overrideclose
32:
Opencomplete
33:
Closecomplete
Door Control
(ANVL_Spartan_Side_Right_Entrance)
Changed
34 changes
stdItem
Interactions
0:
Holster
→
Leftladderenter
1:
Offhandholster
→
Leftladderexit
2:
Store
→
Leftzerogenter
3:
Offhandstore
→
Leftzerogexit
4:
Drop
→
Poweron
5:
Carrylowered
→
Poweroff
6:
Inspect
→
Elementdetached
7:
Place
→
Checkcounter
8:
Chakmafirstselecttake
→
Onspawncompleted
9:
Chakmatake
→
Onresetting
10:
Customize
→
Unlock
11:
Bespokeplace
→
Lock
12:
Holdready
→
Reset
13:
Deployed
14:
Openinventory
15:
Loot
16:
Opendoor
17:
Closedoor
18:
Pilotdooropen
19:
Pilotdoorclose
20:
Canopyopen
21:
Canopyclose
22:
Seatentergroundleft
23:
Seatentergroundright
24:
Seatentergroundfront
25:
Seatexitground
26:
Seatenterzerogleft
27:
Seatenterzerogright
28:
Seatenterzerogfront
29:
Seatexitzerog
30:
Turretdooropen
31:
Turretdoorclose
32:
Turretentergroundleft
33:
Turretentergroundright
Anvil Terrapin Nose Mount
(ANVL_Terrapin_Nose_Turret_S3)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@itemport_slot
→
Slot
1
DisplayName:
@itemport_slot
→
Slot
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Door Control
(ANVL_Terrapin_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Opentrigger
→
Gimbaltype_setfixed
1:
Openself
→
Gimbaltype_setgimbal
2:
Allowopen
→
Gimbaltype_setaimassist
3:
Locktrigger
→
Firepattern_setstaggered
4:
Unlocktrigger
→
Firepattern_setsynchronized
5:
Lockself
→
Piptype_setlead
6:
Unlockself
→
Piptype_setlag
7:
Openrequest
→
Navfilter_isnone
8:
Closerequest
→
Navfilter_ispoi
9:
Closetrigger
→
Navfilter_isquantum
10:
Closeself
→
Landinggear_invalid
11:
Allowclose
→
Cyclefriendly
12:
Gate_close
→
Cyclehostile
13:
Set_pressurenormalized
→
Cycleall
14:
Set_pressuredifferential
→
Cyclepinned
15:
Setstate_powered
→
Exteriorlights_on
16:
Setstate_unpowered
→
Exteriorlights_off
17:
Setstate_blocked
→
Interiorlights_on
18:
Setstate_unblocked
→
Interiorlights_off
19:
Setstate_noaccess
→
Selfdestruct_engage
20:
Setstate_access
→
Selfdestruct_disengage
21:
Pressurecycle
→
Alarm_on
22:
Pressurecyclecomplete
→
Alarm_off
23:
Set_airlockconnected
→
Hailtarget_start
24:
Open
→
Hailtarget_stop
25:
Close
→
Sensors_on
26:
Lock
→
Sensors_off
27:
Override
→
Ping
28:
Stepthrough
→
Scan_enable
29:
Toggle
→
Scan_disable
30:
Unlock
→
Shields_on
31:
Overrideclose
→
Shields_off
32:
Opencomplete
→
Subtarget_setnone
33:
Closecomplete
→
Subtarget_setengines
Remote Turret
(ANVL_Terrapin_Remote_Turret_Scanner)
Changed
1 change
stdItem
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(ANVL_Terrapin_Support_Turret)
Changed
5 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Main)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Main_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Mav_Fixed_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Mav_Joint)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Mav_Joint_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Terrapin_Thruster_Retro_Medic)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
Aegis Gladius - Noise Launcher
(ANVL_Valkyrie_CML_Chaff)
Changed
1 change
stdItem
Ammunition
ConversionRateMicroScu:
503
Aegis Gladius - Decoy Launcher
(ANVL_Valkyrie_CML_Flare)
Changed
1 change
stdItem
Ammunition
ConversionRateMicroScu:
503
Door Control
(ANVL_Valkyrie_Door_Left)
Changed
6 changes
stdItem
Interactions
28:
Open
→
Onopenend
29:
Close
→
Onopening
30:
Lock
→
Onclosed
31:
Override
→
Onclosing
32:
Stepthrough
→
Onlocked
33:
Toggle
→
Onunlocked
Door Control
(ANVL_Valkyrie_Door_Left_CitizenCon)
Changed
34 changes
stdItem
Interactions
0:
Order
→
Setstate_unpowered
1:
Serve
→
Setstate_blocked
2:
Takeorder
→
Setstate_unblocked
3:
Refill ammo
→
Setstate_noaccess
4:
Refill grenades
→
Setstate_access
5:
Medpen
→
Pressurecycle
6:
Bodydrag
→
Pressurecyclecomplete
7:
Bodydrop
→
Set_airlockconnected
8:
Turnover
→
Open
9:
Openinventoryui
→
Close
10:
Unrestrain
→
Lock
11:
Swapoutfit
→
Override
12:
Restrain
→
Stepthrough
13:
Openlootingui
→
Toggle
14:
Consumeactor
→
Unlock
15:
Commstap
→
Overrideclose
16:
Lookat
→
Opencomplete
17:
Talk
→
Closecomplete
18:
Opentrigger
19:
Openself
20:
Allowopen
21:
Locktrigger
22:
Unlocktrigger
23:
Lockself
24:
Unlockself
25:
Openrequest
26:
Closerequest
27:
Closetrigger
28:
Closeself
29:
Allowclose
30:
Gate_close
31:
Set_pressurenormalized
32:
Set_pressuredifferential
33:
Setstate_powered
<= PLACEHOLDER =>
(ARMR_ANVL_Paladin)
Changed
3 changes
stdItem
Armor
Deflection
Energy:
49
→
88
Physical:
92
→
139
Durability
Health:
17325
→
18480
Door Control
(ANVL_Valkyrie_Door_Right_CitizenCon)
Changed
34 changes
stdItem
Interactions
0:
Unlock
→
Open
1:
Overrideclose
→
Close
2:
Opencomplete
→
Lock
3:
Closecomplete
→
Override
4:
Opentrigger
→
Stepthrough
5:
Openself
→
Toggle
6:
Allowopen
→
Unlock
7:
Locktrigger
→
Overrideclose
8:
Unlocktrigger
→
Opencomplete
9:
Lockself
→
Closecomplete
10:
Unlockself
→
Opentrigger
11:
Openrequest
→
Openself
12:
Closerequest
→
Allowopen
13:
Closetrigger
→
Locktrigger
14:
Closeself
→
Unlocktrigger
15:
Allowclose
→
Lockself
16:
Gate_close
→
Unlockself
17:
Set_pressurenormalized
→
Openrequest
18:
Set_pressuredifferential
→
Closerequest
19:
Setstate_powered
→
Closetrigger
20:
Setstate_unpowered
→
Closeself
21:
Setstate_blocked
→
Allowclose
22:
Setstate_unblocked
→
Gate_close
23:
Setstate_noaccess
→
Set_pressurenormalized
24:
Setstate_access
→
Set_pressuredifferential
25:
Pressurecycle
→
Setstate_powered
26:
Pressurecyclecomplete
→
Setstate_unpowered
27:
Set_airlockconnected
→
Setstate_blocked
28:
Open
→
Setstate_unblocked
29:
Close
→
Setstate_noaccess
30:
Lock
→
Setstate_access
31:
Override
→
Pressurecycle
32:
Stepthrough
→
Pressurecyclecomplete
33:
Toggle
→
Set_airlockconnected
PC2 Dual S3 Mount
(ANVL_Valkyrie_Nose_Turret_S3)
Changed
7 changes
stdItem
Ports
0
DisplayName:
@port_NameTurretGunSlot01
→
Turret Weapon Slot 1
Flags
#0:
$editable
1
DisplayName:
@port_NameTurretGunSlot02
→
Turret Weapon Slot 2
Flags
#0:
$editable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Tags
#0:
$ANVL_Valkyrie
tags:
$ANVL_Valkyrie
Door Control
(ANVL_Valkyrie_Rear_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Unlock
→
Open
1:
Overrideclose
→
Close
2:
Opencomplete
→
Lock
3:
Closecomplete
→
Override
4:
Opentrigger
→
Stepthrough
5:
Openself
→
Toggle
6:
Allowopen
→
Unlock
7:
Locktrigger
→
Overrideclose
8:
Unlocktrigger
→
Opencomplete
9:
Lockself
→
Closecomplete
10:
Unlockself
→
Opentrigger
11:
Openrequest
→
Openself
12:
Closerequest
→
Allowopen
13:
Closetrigger
→
Locktrigger
14:
Closeself
→
Unlocktrigger
15:
Allowclose
→
Lockself
16:
Gate_close
→
Unlockself
17:
Set_pressurenormalized
→
Openrequest
18:
Set_pressuredifferential
→
Closerequest
19:
Setstate_powered
→
Closetrigger
20:
Setstate_unpowered
→
Closeself
21:
Setstate_blocked
→
Allowclose
22:
Setstate_unblocked
→
Gate_close
23:
Setstate_noaccess
→
Set_pressurenormalized
24:
Setstate_access
→
Set_pressuredifferential
25:
Pressurecycle
→
Setstate_powered
26:
Pressurecyclecomplete
→
Setstate_unpowered
27:
Set_airlockconnected
→
Setstate_blocked
28:
Open
→
Setstate_unblocked
29:
Close
→
Setstate_noaccess
30:
Lock
→
Setstate_access
31:
Override
→
Pressurecycle
32:
Stepthrough
→
Pressurecyclecomplete
33:
Toggle
→
Set_airlockconnected
Remote Turret
(ANVL_Valkyrie_SCItem_Remote_Turret)
Changed
4 changes
stdItem
Ports
0
Flags
0:
$uneditable
→
$editable
Uneditable:
true
→
false
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(ANVL_Valkyrie_SCItem_Remote_Turret_Left)
Changed
4 changes
stdItem
Ports
0
Uneditable:
false
→
true
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Flags
#0:
$uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Remote Turret
(ANVL_Valkyrie_SCItem_Remote_Turret_Right)
Changed
4 changes
stdItem
Ports
0
Uneditable:
false
→
true
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Flags
#0:
$uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Main_Aux)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Main_Front)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Main_Rear)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Mav_Joint)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Mav_Joint_Side)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
<= PLACEHOLDER =>
(ANVL_Valkyrie_Thruster_Retro)
Changed
1 change
stdItem
Thruster
NoFuelThresholdRatio:
0
→
0.1
Manned Turret
(ANVL_Valkyrie_Turret_Bubble)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Turret
(ANVL_Valkyrie_Turret_Door)
Changed
3 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Turret
(ANVL_Valkyrie_Turret_Door_Left)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Turret
(ANVL_Valkyrie_Turret_Door_Right)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(ANVL_Valkyrie_Turret_Top)
Changed
13 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
5
Uneditable:
false
→
true
Flags
#0:
uneditable
6
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
Manned Turret
(ANVL_Valkyrie_Turret_Top_CitizenCon)
Changed
13 changes
stdItem
Ports
0
DisplayName:
@port_NameWeaponTopLeft
→
Weapon - Top Left
1
DisplayName:
@port_NameWeaponTopRight
→
Weapon - Top Right
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
4
Uneditable:
false
→
true
Flags
#0:
uneditable
5
Uneditable:
false
→
true
Flags
#0:
uneditable
6
Uneditable:
false
→
true
Flags
#0:
uneditable
Turret
ForceAlignSubgimbalsDuringPipAiming:
false
→
true
<= PLACEHOLDER =>
(ARMR_ANVL_Spartan)
Changed
1 change
stdItem
Durability
Health:
2681
→
2145
<= PLACEHOLDER =>
(ARMR_ANVL_Template)
Changed
1 change
stdItem
Durability
Health:
1513
→
1210
Revenant Gatling
(APAR_BallisticGatling_S4)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
3000
→
2799
Ammunition
Range:
3000
→
2799
Speed:
1200
→
1296
Lifetime:
2.5
→
2.16
ConversionRateMicroScu:
137
Revenant Gatling
(APAR_BallisticGatling_S4_LowPoly)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
3000
→
2799
Ammunition
Range:
3000
→
2799
Speed:
1200
→
1296
Lifetime:
2.5
→
2.16
ConversionRateMicroScu:
137
Draugar Gatling
(APAR_BallisticGatling_S6)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
3600
→
6002
Ammunition
Range:
3600
→
6002
Speed:
1200
→
1215
Lifetime:
3
→
4.94
ConversionRateMicroScu:
1360
Havoc Scattergun
(APAR_BallisticScatterGun_S1)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
1251
Ammunition
Range:
2000
→
1251
Speed:
1000
→
900
Lifetime:
2
→
1.39
ConversionRateMicroScu:
53
Havoc Scattergun Sharkmouth Edition
(APAR_BallisticScatterGun_S1_Shark)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
1251
Ammunition
Range:
2000
→
1251
Speed:
1000
→
900
Lifetime:
2
→
1.39
ConversionRateMicroScu:
53
Hellion Scattergun
(APAR_BallisticScatterGun_S2)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
1354
Ammunition
Range:
2000
→
1354
Speed:
1000
→
897
Lifetime:
2
→
1.51
ConversionRateMicroScu:
137
Hellion Scattergun Sharkmouth Edition
(APAR_BallisticScatterGun_S2_Shark)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
1354
Ammunition
Range:
2000
→
1354
Speed:
1000
→
897
Lifetime:
2
→
1.51
ConversionRateMicroScu:
137
Predator Scattergun
(APAR_BallisticScatterGun_S3)
Changed
13 changes
stdItem
Ports
0
Uneditable:
false
→
true
Flags
#0:
uneditable
1
Uneditable:
false
→
true
Flags
#0:
uneditable
2
Uneditable:
false
→
true
Flags
#0:
uneditable
3
Uneditable:
false
→
true
Flags
#0:
uneditable
Weapon
EffectiveRange:
2000
→
1501
Ammunition
Range:
2000
→
1501
Speed:
1000
→
888
Lifetime:
2
→
1.69
ConversionRateMicroScu:
503
Torreto Pants Orange
(987_pants_01_01_03)
Changed
1 change
stdItem
GForceResistance
Value:
0