Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Devastator "Rager" Shotgun (ksar_shotgun_energy_01_black_purple01)
Changed
13 changes
stdItem
Interactions
0: Lightsalarm → Drop
1: Checkcredentials → Place
2: Override → Store
3: Opendoor → Equiptowear
4: Closedoor → Openinventoryui
5: Enableproximitysensor → Openlootingui
6: Disableproximitysensor → Carry
7: Lockdoor
8: Unlockdoor
9: Opencomplete
10: Closecomplete
11: Syncopen
12: Syncclose
Devastator "Whirlwind" Shotgun (ksar_shotgun_energy_01_blue01)
Changed
12 changes
stdItem
Interactions
0: Set_buttonmode_cycle → Openlootingui
1: Button → Carry
2: Button → Drop
3: Button → Place
4: Select1 → Store
5: Select2 → Equiptowear
6: Select3 → Openinventoryui
7: Lockbuttons
8: Unlockbuttons
9: Set_buttonmode_list
10: Opendoor
11: Closedoor
Devastator "Voyager" Shotgun (ksar_shotgun_energy_01_cen01)
Changed
13 changes
stdItem
Interactions
0: Requestlightson → Carry
1: Requestlightsoff → Drop
2: Requestlightslow → Place
3: Requestlightsalarm → Store
4: Button1 → Equiptowear
5: Button2 → Openinventoryui
6: Button3 → Openlootingui
7: Select1
8: Select2
9: Select3
10: Lockbuttons
11: Unlockbuttons
12: Set_buttonmode_list
Devastator "Executive Edition" Shotgun (ksar_shotgun_energy_01_gold01)
Changed
8 changes
stdItem
Interactions
0: Requestlightsalarm → Drop
1: Lightson → Place
2: Lightsoff → Store
3: Lightslow → Equiptowear
4: Lightsalarm → Openinventoryui
5: Requestlightson → Openlootingui
6: Requestlightsoff → Carry
7: Requestlightslow
Devastator "Warhawk" Shotgun (ksar_shotgun_energy_01_green01)
Changed
13 changes
stdItem
Interactions
0: Hidelocks → Carry
1: Synclock → Drop
2: Syncunlock → Place
3: Lightson → Store
4: Lightsoff → Equiptowear
5: Lightslow → Openinventoryui
6: Lightsalarm → Openlootingui
7: Checkcredentials
8: Override
9: Opendoor
10: Closedoor
11: Enableproximitysensor
12: Disableproximitysensor
Devastator "Pathfinder" Shotgun (ksar_shotgun_energy_01_imp01)
Changed
13 changes
stdItem
Interactions
0: Disableproximitysensor → Place
1: Lockdoor → Store
2: Unlockdoor → Equiptowear
3: Opencomplete → Openinventoryui
4: Closecomplete → Openlootingui
5: Syncopen → Carry
6: Syncclose → Drop
7: Hidelocks
8: Synclock
9: Syncunlock
10: Lightson
11: Lightsoff
12: Lightslow
Devastator "Starchaser" Shotgun (ksar_shotgun_energy_01_purple01)
Changed
13 changes
stdItem
Interactions
0: Enableproximitysensor → Openinventoryui
1: Disableproximitysensor → Openlootingui
2: Lockdoor → Carry
3: Unlockdoor → Drop
4: Opencomplete → Place
5: Closecomplete → Store
6: Syncopen → Equiptowear
7: Syncclose
8: Hidelocks
9: Synclock
10: Syncunlock
11: Lightson
12: Lightsoff
Devastator "Brimstone" Shotgun (ksar_shotgun_energy_01_red01)
Changed
13 changes
stdItem
Interactions
0: Checkcredentials → Openinventoryui
1: Override → Openlootingui
2: Opendoor → Carry
3: Closedoor → Drop
4: Enableproximitysensor → Place
5: Disableproximitysensor → Store
6: Lockdoor → Equiptowear
7: Unlockdoor
8: Opencomplete
9: Closecomplete
10: Syncopen
11: Syncclose
12: Hidelocks
Door Control (DRAK_Corsair_Door_Ramp)
Changed
36 changes
stdItem
Interactions
0: Screens_on → Suppression_on
1: Screens_off → Suppression_off
2: Darkfilter_on → Screens_on
3: Darkfilter_off → Screens_off
4: Convergencerange_setlong → Darkfilter_on
5: Convergencerange_setmid → Darkfilter_off
6: Convergencerange_setshort → Convergencerange_setlong
7: Powersafety_on → Convergencerange_setmid
8: Powersafety_off → Convergencerange_setshort
9: Countermeasures_chaff → Powersafety_on
10: Countermeasures_flare → Powersafety_off
11: Countermeasures_fire → Countermeasures_chaff
12: Markhostile → Countermeasures_flare
13: Markfriendly → Countermeasures_fire
14: Pintarget → Markhostile
15: Unpintarget → Markfriendly
16: Scanrange_setlong → Pintarget
17: Scanrange_setmedium → Unpintarget
18: Scanrange_setshort → Scanrange_setlong
19: Headlights_on → Scanrange_setmedium
20: Headlights_off → Scanrange_setshort
21: Vtol_setactive → Headlights_on
22: Vtol_setinactive → Headlights_off
23: Proximityassist_setactive → Vtol_setactive
24: Proximityassist_setinactive → Vtol_setinactive
25: Flighthud_invalid → Proximityassist_setactive
26: Scanninghud_invalid → Proximityassist_setinactive
27: Comms_acceptcall → Flighthud_invalid
28: Comms_declinecall → Scanninghud_invalid
29: Subtarget_cycle → Comms_acceptcall
30: Flight_ready → Comms_declinecall
31: Commsinteraction → Subtarget_cycle
32: Openaccesspoints → Shiptransformextend
33: Closeaccesspoints → Shiptransformretract
34: Ejectcargo → Shiptransformcycle
35: Openaccesspoints
Devastator "Desert Shadow" Shotgun (ksar_shotgun_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0: Syncclose → Store
1: Hidelocks → Equiptowear
2: Synclock → Openinventoryui
3: Syncunlock → Openlootingui
4: Lightson → Carry
5: Lightsoff → Drop
6: Lightslow → Place
7: Lightsalarm
8: Checkcredentials
9: Override
10: Opendoor
11: Closedoor
12: Enableproximitysensor
Devastator "Boneyard" Shotgun (ksar_shotgun_energy_01_white02)
Changed
13 changes
stdItem
Interactions
0: Lockdoor → Openlootingui
1: Unlockdoor → Carry
2: Opencomplete → Drop
3: Closecomplete → Place
4: Syncopen → Store
5: Syncclose → Equiptowear
6: Hidelocks → Openinventoryui
7: Synclock
8: Syncunlock
9: Lightson
10: Lightsoff
11: Lightslow
12: Lightsalarm
Custodian "Midnight" SMG (ksar_smg_energy_01_black01)
Changed
13 changes
stdItem
Interactions
0: Subtarget_setturrets → Closekeyboard
1: Missiles_armmissile → Setwindowstate_closewindow
2: Missiles_disarmmissiles → Useconsole
3: Missiles_cyclemissiles → Exitconsole
4: Missiles_firemissiles → Tap
5: Weapons_on → Swipeleft
6: Weapons_off → Swiperight
7: Transponder_on → Swipeup
8: Transponder_off → Swipedown
9: Suppression_on → Openkeyboard
10: Suppression_off → Starttyping
11: Screens_on → Stoptyping
12: Screens_off
Custodian "Nightstalker" SMG (ksar_smg_energy_01_black02)
Changed
13 changes
stdItem
Interactions
0: Autoland_setinactive → Openkeyboard
1: Coupled_setcoupled → Starttyping
2: Coupled_setdecoupled → Stoptyping
3: Gsafe_setactive → Closekeyboard
4: Gsafe_setinactive → Setwindowstate_closewindow
5: Esp_setactive → Useconsole
6: Esp_setinactive → Exitconsole
7: Cruisecontrol_setactive → Tap
8: Cruisecontrol_setinactive → Swipeleft
9: Quantumspool_setactive → Swiperight
10: Quantumspool_setinactive → Swipeup
11: Quantumtravel_setactive → Swipedown
12: Quantumtravel_setinactive
Custodian "Nightstalker" SMG (ksar_smg_energy_01_black02_tow)
Changed
13 changes
stdItem
Interactions
0: Place → Enableesp
1: Activate remote camera → Disableesp
2: Turret_gyro_mode → Enablecruise
3: Serve → Disablecruise
4: Clean → Enablevtol
5: Order → Disablevtol
6: Prepareorder → Enableproximityassist
7: Takeorder → Disableproximityassist
8: Fillglas → Engineon
9: Drink → Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
Custodian "Big Boss" SMG (ksar_smg_energy_01_black_green01)
Changed
13 changes
stdItem
Interactions
0: Darkfilter_on → Setwindowstate_closewindow
1: Darkfilter_off → Useconsole
2: Cyclehud_quantum → Exitconsole
3: Cyclehud_flight → Tap
4: Cyclehud_scanning → Swipeleft
5: Convergencerange_setlong → Swiperight
6: Convergencerange_setmid → Swipeup
7: Convergencerange_setshort → Swipedown
8: Powersafety_on → Openkeyboard
9: Powersafety_off → Starttyping
10: Countermeasures_chaff → Stoptyping
11: Countermeasures_flare → Closekeyboard
12: Countermeasures_fire
Custodian "CitizenCon 2947" SMG (ksar_smg_energy_01_cc17)
Changed
16 changes
stdItem
Interactions
0: Quantumspool_setinactive → Intrusiondeactivated
1: Quantumtravel_setactive → Carry
2: Quantumtravel_setinactive → Drop
3: Navfilter_setnone → Place
4: Navfilter_setpoi → Store
5: Navfilter_setquantum → Equip
6: Weaponcontroller_setactive → Openexternalinventory
7: Weaponcontroller_setinactive
8: Gimbaltype_setfixed
9: Gimbaltype_setgimbal
10: Gimbaltype_setaimassist
11: Firepattern_setstaggered
12: Firepattern_setsynchronized
entity_tags
10: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
10
tag: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: CitCon → PromotionalItem
TEST STRING NAME (mannequin_displayHelmet)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Open
1: Ladderopen → Lock
2: Ladderclose → Unlock
3: Canopyopen → Openlootingui
4: Canopyclose → Openinventoryui
5: Seatenterzerog → Close
6: Seatexitzerog → Accesscargogrid
<= PLACEHOLDER => (MISC_Freelancer_SCItem_Seat_Bed_Upper_Left)
Changed
1 change
stdItem
Seat
HasEjection: false
Custodian "Foundry's Fire" SMG (ksar_smg_energy_01_cc17a)
Changed
16 changes
stdItem
Interactions
0: Shiptransformretract → Closekeyboard
1: Openaccesspoints → Setwindowstate_closewindow
2: Closeaccesspoints → Grip
3: Flight_ready → Release
4: Dummyinteraction → Open
5: Commsinteraction → Close
6: Openrearramp → Useconsole
7: Closerearramp → Exitconsole
8: Deployladder → Tap
9: Retractladder → Swipeleft
10: Landinggear_deploy → Swiperight
11: Landinggear_retract → Swipeup
12: Autoland_setactive → Swipedown
entity_tags
10: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
10
tag: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: CitCon → PromotionalItem
Custodian "Citizen's Pride" SMG (ksar_smg_energy_01_cc17b)
Changed
16 changes
stdItem
Interactions
0: Alarm_on → Stoptyping
1: Alarm_off → Closekeyboard
2: Hailtarget_start → Setwindowstate_closewindow
3: Hailtarget_stop → Useconsole
4: Sensors_on → Exitconsole
5: Sensors_off → Tap
6: Ping → Swipeleft
7: Scan_enable → Swiperight
8: Scan_disable → Swipeup
9: Shields_on → Swipedown
10: Shields_off → Openkeyboard
11: Subtarget_setnone → Starttyping
12: Subtarget_setengines
entity_tags
10: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
10
tag: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: CitCon → PromotionalItem
Custodian SMG (ksar_smg_energy_01_contestedzonereward)
Changed
13 changes
stdItem
Interactions
0: Navfilter_setnone → Starttyping
1: Navfilter_setpoi → Stoptyping
2: Navfilter_setquantum → Closekeyboard
3: Weaponcontroller_setactive → Setwindowstate_closewindow
4: Weaponcontroller_setinactive → Useconsole
5: Gimbaltype_setfixed → Exitconsole
6: Gimbaltype_setgimbal → Tap
7: Gimbaltype_setaimassist → Swipeleft
8: Firepattern_setstaggered → Swiperight
9: Firepattern_setsynchronized → Swipeup
10: Piptype_setlead → Swipedown
11: Piptype_setlag → Openkeyboard
12: Navfilter_isnone
Custodian "Scorched" SMG (ksar_smg_energy_01_firerats01)
Changed
12 changes
stdItem
Interactions
0: Flight_ready → Swipeleft
1: Openaccesspoints → Swiperight
2: Closeaccesspoints → Swipeup
3: Dummyinteraction → Swipedown
4: Commsinteraction → Openkeyboard
5: Opencanopy → Starttyping
6: Closecanopy → Stoptyping
7: Deployladder → Closekeyboard
8: Retractladder → Setwindowstate_closewindow
9: Useconsole
10: Exitconsole
11: Tap
Custodian "Executive Edition" SMG (ksar_smg_energy_01_gold01)
Changed
13 changes
stdItem
Interactions
0: Markhostile → Useconsole
1: Markfriendly → Exitconsole
2: Pintarget → Tap
3: Unpintarget → Swipeleft
4: Scanrange_setlong → Swiperight
5: Scanrange_setmedium → Swipeup
6: Scanrange_setshort → Swipedown
7: Headlights_on → Openkeyboard
8: Headlights_off → Starttyping
9: Vtol_setactive → Stoptyping
10: Vtol_setinactive → Closekeyboard
11: Proximityassist_setactive → Setwindowstate_closewindow
12: Proximityassist_setinactive
Custodian "Warhawk" SMG (ksar_smg_energy_01_green01)
Changed
13 changes
stdItem
Interactions
0: Landinggear_deploy → Swiperight
1: Landinggear_retract → Swipeup
2: Autoland_setactive → Swipedown
3: Autoland_setinactive → Openkeyboard
4: Coupled_setcoupled → Starttyping
5: Coupled_setdecoupled → Stoptyping
6: Gsafe_setactive → Closekeyboard
7: Gsafe_setinactive → Setwindowstate_closewindow
8: Esp_setactive → Intrusionactivated
9: Esp_setinactive → Intrusiondeactivated
10: Cruisecontrol_setactive
11: Cruisecontrol_setinactive
12: Quantumspool_setactive
<= PLACEHOLDER => (DRAK_Clipper_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Medical Bed (med_bay_wall_scanner_a)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Refill ammo
2: Openinventoryui → Pick up
3: Openlootingui → Medpen
4: Carry → Refill grenades
5: Drop → Loot
6: Place
Custodian "Desert Shadow" SMG (ksar_smg_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0: Navfilter_ispoi → Stoptyping
1: Navfilter_isquantum → Closekeyboard
2: Landinggear_invalid → Setwindowstate_closewindow
3: Cyclefriendly → Button
4: Cyclehostile → Useconsole
5: Cycleall → Exitconsole
6: Cyclepinned → Tap
7: Exteriorlights_on → Swipeleft
8: Exteriorlights_off → Swiperight
9: Interiorlights_on → Swipeup
10: Interiorlights_off → Swipedown
11: Selfdestruct_engage → Openkeyboard
12: Selfdestruct_disengage → Starttyping
Custodian "Boneyard" SMG (ksar_smg_energy_01_white02)
Changed
12 changes
stdItem
Interactions
0: Flighthud_invalid → Exitconsole
1: Scanninghud_invalid → Tap
2: Comms_acceptcall → Swipeleft
3: Comms_declinecall → Swiperight
4: Subtarget_cycle → Swipeup
5: Flight_ready → Swipedown
6: Commsinteraction → Openkeyboard
7: Turret → Starttyping
8: Openaccesspoints → Stoptyping
9: Closeaccesspoints → Closekeyboard
10: Setwindowstate_closewindow
11: Useconsole
Scalpel "Permafrost" Sniper Rifle (ksar_sniper_ballistic_01_white_blue_01)
Changed
4 changes
stdItem
Interactions
0: Onfunctional → Detach
1: Onnonfunctional → Purge
4: Place → Activate pump
5: Assign
Scaleweave Undersuit Whetstone (ksar_undersuit_01_02_11)
Changed
6 changes
stdItem
Interactions
0: Drop → Setstate_blocked
1: Place → Setstate_unblocked
2: Store → Setstate_noaccess
3: Offhandstore → Setstate_access
4: Equip → Pressurecycle
5: Inspect → Pressurecyclecomplete
Scaleweave Undersuit Quagmire (ksar_undersuit_01_03_20)
Changed
6 changes
stdItem
Interactions
0: Carry → Set_airlockconnected
1: Drop → Open
2: Place → Close
3: Store → Lock
4: Offhandstore → Override
5: Equip → Stepthrough
<= PLACEHOLDER => (LaserTripMine_static_Template)
Changed
1 change
stdItem
SensorMine
Damage: 35 → 210
<= PLACEHOLDER => (LaserTripMine_static_Template_PU)
Changed
1 change
stdItem
SensorMine
Damage: 35 → 210
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_acid01)
Changed
5 changes
stdItem
Interactions
0: Place → Openinventoryui
1: Store → Openlootingui
4: Inspect → Place
5: Store
6: Equiptowear
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_chromic01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Openlootingui
2: Inspect → Carry
3: Place → Drop
4: Store → Place
5: Store
6: Equiptowear
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_imp01)
Changed
5 changes
stdItem
Interactions
0: Place → Openinventoryui
1: Store → Openlootingui
4: Inspect → Place
5: Store
6: Equiptowear
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_sunset01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openinventoryui
1: Drop → Openlootingui
2: Inspect → Carry
3: Place → Drop
4: Store → Place
5: Store
6: Equiptowear
Atzkav "Venom" Sniper Rifle (lbco_sniper_energy_01_acid01)
Changed
12 changes
stdItem
Interactions
0: Swiperight → Recv_right_component_bay_open
1: Swipeup → Recv_right_component_bay_close
2: Swipedown → Recv_top_component_bay_open
3: Openkeyboard → Recv_top_component_bay_close
4: Starttyping → Poweron
5: Stoptyping → Poweroff
6: Closekeyboard → Detachcargo1
7: Setwindowstate_closewindow → Detachcargo2
8: Useconsole → Recv_front_component_bay_open
9: Exitconsole → Recv_front_component_bay_close
10: Tap → Recv_left_component_bay_open
11: Swipeleft → Recv_left_component_bay_close
Atzkav "Mirage" Sniper Rifle (lbco_sniper_energy_01_chromic01)
Changed
12 changes
stdItem
Interactions
0: Swipeleft → Recv_left_component_bay_close
1: Swiperight → Recv_right_component_bay_open
2: Swipeup → Recv_right_component_bay_close
3: Swipedown → Recv_top_component_bay_open
4: Openkeyboard → Recv_top_component_bay_close
5: Starttyping → Poweron
6: Stoptyping → Poweroff
7: Closekeyboard → Detachcargo1
8: Setwindowstate_closewindow → Detachcargo2
9: Useconsole → Recv_front_component_bay_open
10: Exitconsole → Recv_front_component_bay_close
11: Tap → Recv_left_component_bay_open
Argos IX Torpedo (MINE_Test)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Saldynium (Ore) (Carryable_TBO_FL_24SCU_Commodity_Metal_Ore_Saldynium)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Unlocktrigger → Unlockself
1: Lockself → Openrequest
2: Unlockself → Closerequest
<= PLACEHOLDER => (MISC_Freelancer_SCItem_Seat_Bed_Upper_Right)
Changed
1 change
stdItem
Seat
HasEjection: false
Atzkav "Igniter" Sniper Rifle (lbco_sniper_energy_01_sunset01)
Changed
12 changes
stdItem
Interactions
0: Swipeup → Recv_right_component_bay_close
1: Swipedown → Recv_top_component_bay_open
2: Openkeyboard → Recv_top_component_bay_close
3: Starttyping → Poweron
4: Stoptyping → Poweroff
5: Closekeyboard
6: Setwindowstate_closewindow
7: Useconsole
8: Exitconsole
9: Tap
10: Swipeleft
11: Swiperight
Atzkav "Deadeye" Sniper Rifle (lbco_sniper_energy_imp01)
Changed
12 changes
stdItem
Interactions
0: Tap → Stopgrinder
1: Swipeleft → Poweron
2: Swiperight → Poweroff
3: Swipeup → Shiptransformextend
4: Swipedown → Shiptransformretract
5: Openkeyboard → Shiptransformcycle
6: Starttyping → Detachcargo1
7: Stoptyping → Detachcargo2
8: Closekeyboard → Recv_front_component_bay_open
9: Setwindowstate_closewindow → Recv_front_component_bay_close
10: Useconsole → Recv_left_component_bay_open
11: Exitconsole
<= PLACEHOLDER => (Levski_SCItem_Seat_ATC)
Changed
1 change
stdItem
Seat
HasEjection: false
<= PLACEHOLDER => (LFSP_S00_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (LFSP_S01_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (LFSP_S02_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (LFSP_S03_Template)
Changed
3 changes
stdItem
Temperature
UseParentRoomOccupant: 0
entity_tags
#0: 8c71c1ea-dd41-45c4-9fc1-7880740552b7
entity_tag_map
#0
tag: 8c71c1ea-dd41-45c4-9fc1-7880740552b7
name: disableTractorBeamDetach
<= PLACEHOLDER => (DRAK_Clipper_Thruster_Retro_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0