Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Carrion Core Stalker (srvl_combat_medium_core_02_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU: 0.0001
Unit: SMicroCargoUnit
Value: 100
UnitName: µSCU
Immutable: false
DefaultComposition
#0
Entry: 12181a14-034b-4deb-92b7-2faf2cfd182b
Weight: 1
InclusiveResources
#0: 12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction: 1
Carrion Core Maniac (srvl_combat_medium_core_03_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU: 0.0001
Unit: SMicroCargoUnit
Value: 100
UnitName: µSCU
Immutable: false
DefaultComposition
#0
Entry: 12181a14-034b-4deb-92b7-2faf2cfd182b
Weight: 1
InclusiveResources
#0: 12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction: 1
Carrion Helmet (srvl_combat_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Sit → Selfdestruct_engage
1: Exit → Selfdestruct_disengage
2: Enter_l → Hailtarget_start
3: Enter_r2 → Hailtarget_stop
4: Sensors_on
5: Sensors_off
6: Scan_enable
Carrion Helmet Payback (srvl_combat_medium_helmet_01_02_01)
Changed
10 changes
stdItem
Interactions
0: Engineoff → Seatexit
1: Enabledecoupled → Seatenter
2: Disabledecoupled → Requestcontrol
3: Enablegsafe → Activate remote camera
4: Disablegsafe → Turret_gyro_mode
5: Enableesp
6: Disableesp
entity_tags
10: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
10
tag: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: CitCon → PromotionalItem
FSK-8 "Bloodline" Combat Knife (utfl_melee_01_red01_gungame)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode: 0
<= PLACEHOLDER => (RSI_Hermes_Thruster_Mav)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Carrion Helmet Stalker (srvl_combat_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Exit → Quantumspool_setactive
1: Sit → Quantumspool_setinactive
2: Quantumtravel_setactive
3: Quantumtravel_setinactive
4: Weaponcontroller_setactive
5: Weaponcontroller_setinactive
6: Gimbaltype_setfixed
Carrion Helmet Maniac (srvl_combat_medium_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Exit → Landinggear_deploy
1: Sit → Landinggear_retract
2: Coupled_setcoupled
3: Coupled_setdecoupled
4: Gsafe_setactive
5: Gsafe_setinactive
6: Esp_setactive
Carrion Legs Payback (srvl_combat_medium_legs_01_02_01)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Equiptowear
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store
6: Equiptowear
entity_tags
11: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
11
tag: 6839e2cc-1816-4e9e-8af5-1054e906183f → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: CitCon → PromotionalItem
Carrion Legs Ashen (srvl_combat_medium_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
5: Store
6: Equiptowear
Deadhead Helmet (srvl_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Esp_setinactive
1: Close → Quantumspool_setactive
2: Carry → Quantumspool_setinactive
3: Drop → Quantumtravel_setactive
4: Inspect → Quantumtravel_setinactive
5: Place → Weaponcontroller_setactive
6: Store → Weaponcontroller_setinactive
Deadhead Helmet (srvl_helmet_01_01_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Drop → Scan_enable
1: Inspect → Scan_disable
2: Place → Shields_on
3: Store → Shields_off
4: Offhandstore → Missiles_armmissile
5: Carry → Missiles_disarmmissiles
6: Missiles_cyclemissiles
Deadhead Helmet Dust (srvl_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Open
1: Disableproximityassist → Close
2: Engineon → Place
3: Engineoff → Carry
4: Enabledecoupled → Drop
5: Disabledecoupled
6: Enablegsafe
Deadhead Helmet Dust (srvl_helmet_01_01_02_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Store
1: Disableproximityassist → Offhandstore
2: Engineon → Carry
3: Engineoff → Drop
4: Enabledecoupled → Inspect
5: Disabledecoupled → Place
6: Enablegsafe
Deadhead Helmet Shutdown (srvl_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Inspect
1: Enableesp → Place
2: Disableesp → Store
3: Enablecruise → Offhandstore
4: Disablecruise → Carry
5: Enablevtol → Drop
6: Disablevtol
Deadhead Helmet (srvl_helmet_01_01_12_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Offhandstore
1: Enableesp → Carry
2: Disableesp → Drop
3: Enablecruise → Inspect
4: Disablecruise → Place
5: Enablevtol → Store
6: Disablevtol
Deadhead Helmet Bruiser (srvl_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Lean
1: Disableproximityassist
2: Engineon
3: Engineoff
4: Enabledecoupled
5: Disabledecoupled
6: Enablegsafe
Deadhead Helmet (srvl_helmet_01_01_13_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Store
1: Disableproximityassist → Offhandstore
2: Engineon → Carry
3: Engineoff → Drop
4: Enabledecoupled → Inspect
5: Disabledecoupled → Place
6: Enablegsafe
Deadhead Helmet Brassy (srvl_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Lean
1: Enableesp → Retractrequest
2: Disableesp → Deployrequest
3: Enablecruise
4: Disablecruise
5: Enablevtol
6: Disablevtol
Deadhead Helmet (srvl_helmet_01_01_14_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Carry
1: Enableesp → Drop
2: Disableesp → Inspect
3: Enablecruise → Place
4: Disablecruise → Store
5: Enablevtol → Offhandstore
6: Disablevtol
Deadhead Helmet Windfall (srvl_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Openexternalinventory
1: Enableesp → Activate remote camera
2: Disableesp → Retrieve
3: Enablecruise → Idle
4: Disablecruise → Place
5: Enablevtol
6: Disablevtol
Deadhead Helmet Windfall (srvl_helmet_01_06_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Disablegsafe → Store
1: Enableesp → Offhandstore
2: Disableesp → Carry
3: Enablecruise → Drop
4: Disablecruise → Inspect
5: Enablevtol → Place
6: Disablevtol
Deadhead Helmet Lucky Break (srvl_helmet_01_07_01_hair_extension)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Carry
1: Disableproximityassist → Drop
2: Engineon → Inspect
3: Engineoff → Place
4: Enabledecoupled → Store
5: Disabledecoupled → Offhandstore
6: Enablegsafe
Deadhead Helmet Lucky Break (srvl_helmet_01_07_01)
Changed
7 changes
stdItem
Interactions
0: Enableproximityassist → Onenter
1: Disableproximityassist → Onexit
2: Engineon → Carry
3: Engineoff → Drop
4: Enabledecoupled → Place
5: Disabledecoupled → Store
6: Enablegsafe → Equip
Rustic Jacket Brown (srvl_jacket_01_01_01)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Rustic Jacket Green (srvl_jacket_01_01_04)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Rustic Jacket Blue (srvl_jacket_01_01_18)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Restored Pants Brown (srvl_pants_01_01_01)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Restored Pants Green (srvl_pants_01_01_04)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Restored Pants Blue (srvl_pants_01_01_18)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Parasite Replica Helmet (srvl_parasite_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Elevatorarrived → Open
1: Place → Lock
2: Open → Unlock
3: Close → Openlootingui
4: Opencomplete → Openinventoryui
5: Closecomplete → Close
6: Accesscargogrid
Parasite V: Dark Birth Replica Helmet (srvl_parasite_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Closefinished → Open
1: Open → Lock
2: Close → Unlock
3: Toggle → Openlootingui
4: Lock → Openinventoryui
5: Openfinished → Close
6: Accesscargogrid
Good Enough Shirt Brown (srvl_shirt_01_01_01)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Good Enough Shirt Green (srvl_shirt_01_01_04)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Good Enough Shirt Blue (srvl_shirt_01_01_18)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Second Life Undersuit (srvl_undersuit_01_01_01)
Changed
1 change
stdItem
Manufacturer
Name: Unknown manufacturer → Unknown
Why Not? Flight Helmet (srvl_undersuit_helmet_01_01_01)
Changed
8 changes
stdItem
Interactions
0: Onunlocked → Open
1: Lockeddisplay → Lock
2: Unlocktrigger → Unlock
3: Open → Openlootingui
4: Close → Openinventoryui
5: Toggle → Close
6: Lock → Accesscargogrid
Manufacturer
Name: Unknown manufacturer → Unknown
Door Control (Station_DockingDoor_B)
Changed
34 changes
stdItem
Interactions
0: Countermeasures_chaff → Turret_sensitivity_decrease
1: Countermeasures_flare → Turret_sensitivity_reset
2: Countermeasures_fire → Turret_fire_mode
3: Markhostile → Turret_gyro_mode
4: Markfriendly → Turret_sensitivity_increase
5: Pintarget → Turretenter
6: Unpintarget → Turretexit
7: Scanrange_setlong → Ai_use
8: Scanrange_setmedium
9: Scanrange_setshort
10: Headlights_on
11: Headlights_off
12: Vtol_setactive
13: Vtol_setinactive
14: Proximityassist_setactive
15: Proximityassist_setinactive
16: Flighthud_invalid
17: Scanninghud_invalid
18: Comms_acceptcall
19: Comms_declinecall
20: Subtarget_cycle
21: Ejection
22: Deployglass
23: Retractglass
24: Enableglassview
25: Disableglassview
26: Doorfront_open
27: Doorfront_close
28: Doorrear_open
29: Doorrear_close
30: Flightready
31: Flight_ready
32: Openaccesspoints
33: Closeaccesspoints
<= PLACEHOLDER => (sw_heavy_cold_helmet)
Changed
7 changes
stdItem
Interactions
0: Ondetach → Open
1: Reset → Lock
2: Seatenterpilot → Unlock
3: Seatexitpilot → Openlootingui
4: Activate remote camera → Openinventoryui
5: Turret_gyro_mode → Close
6: Accesscargogrid
<= PLACEHOLDER => (sw_heavy_eva_helmet)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Open
1: Exteriorlightson → Lock
2: Exteriorlightslow → Unlock
3: Place → Openlootingui
4: Open → Openinventoryui
6: Opencomplete → Accesscargogrid
<= PLACEHOLDER => (sw_heavy_heat_helmet)
Changed
7 changes
stdItem
Interactions
0: Place → Open
1: Pilotenter → Lock
2: Pilotexit → Unlock
3: Use → Openlootingui
4: Enableinteraction → Openinventoryui
5: Disableinteraction → Close
6: Onattach → Accesscargogrid
<= PLACEHOLDER => (sw_heavy_radiation_helmet)
Changed
7 changes
stdItem
Interactions
0: Setdockingcollarsmallmanualclose → Open
1: Keypadsuccess → Lock
2: Open → Unlock
3: Close → Openlootingui
4: Onunlocked → Openinventoryui
5: Lockeddisplay → Close
6: Unlocktrigger → Accesscargogrid
Xanthule Ascension Flight Suit (syfb_flightsuit_01_iae2023_01)
Changed
3 changes
entity_tags
11: 9947ab8e-2b4c-4f7e-9d66-2202af15b4e4 → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
11
tag: 9947ab8e-2b4c-4f7e-9d66-2202af15b4e4 → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: SpecialEventFlair → PromotionalItem
Xanthule Flight Helmet (syfb_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Finish → Open
1: Sidedooropen → Lock
2: Sidedoorclose → Unlock
3: Sidedoorenter → Openlootingui
4: Sidedoorexit → Openinventoryui
5: Sidedoorenterzerog → Close
6: Sidedoorexitzerog → Accesscargogrid
Xanthule Sehya Flight Helmet (syfb_flightsuit_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Sit → Missiles_firemissiles
1: Exit → Weapons_on
2: Weapons_off
3: Countermeasures_fire
4: Headlights_on
5: Headlights_off
6: Vtol_setactive
Xanthule Tahn Flight Helmet (syfb_flightsuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Sit → Shiptransformextend
1: Exit → Shiptransformretract
2: Ejection
3: Enterdefaultmode
4: Enterscanmode
5: Enterquantummode
6: Cockpit_glass_open
Xanthule Ascension Flight Helmet (syfb_flightsuit_helmet_01_iae2023_01)
Changed
7 changes
stdItem
Interactions
0: Exit → Vtol_setinactive
1: Sit → Proximityassist_setactive
2: Proximityassist_setinactive
3: Flighthud_invalid
4: Scanninghud_invalid
5: Comms_acceptcall
6: Comms_declinecall
<= PLACEHOLDER => (Test_Clovis_Datapad_Clue02_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: 2to2 → Equip
1: 2to3 → Offhandequip
<= PLACEHOLDER => (Test_Clovis_Datapad_Clue01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Toggle → Inspect
1: Lock → Place
<= PLACEHOLDER => (Test_Clovis_Datapad_Safe_Contents01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Xtoy → Drop
1: Xtoz → Inspect