Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Door Control (ControlPanel_Screen_DoorControl_Physical_CM_OpenIndicatorLight_Top_Entrance)
Changed
13 changes
stdItem
Interactions
0: Open → Place
1: Close → Store
2: Turn on → Equiptowear
3: Turn off → Carry
4: Extend → Drop
5: Retract
6: Play
7: Idle
8: Stage
9: Stage2
10: Win
11: Lose
12: Leaderboard
Door Control (ControlPanel_Screen_DoorControl_9x16_Orig_Phyical_Exterior)
Changed
19 changes
stdItem
Interactions
0: Open → Setpower_lost
1: Close → Setphase_00_off
2: Hack → Setphase_01_startup
3: Setphase_02_bios
4: Setphase_03_idle
5: Setphase_04_engaged
6: Setphase_05_shutdown
7: Setpairing
8: Setpairingcomplete
9: Setscreen_off
10: Setscreen_on
11: Cyclepairingmode
12: Setstate_01_fresh
13: Setstate_02_weathered
14: Setstate_03_critical
15: Setstate_04_dead
16: Enable
17: Disable
18: Toggle
Door Control (ControlPanel_Screen_DoorControl_9x16_Orig_physical)
Changed
15 changes
stdItem
Interactions
0: Consumekeys → Deploy
1: Place → Retract
2: Opendoor → Place
3: Closedoor → Open
4: Break01 → Close
5: Break02
6: Break03
7: Eject_02
8: Openinnerdoor
9: Closealldoors
10: Openinnerdoorfinished
11: Closeinnerdoorfinished
12: Idle_guard
13: Seatenter
14: Seatexit
Venture Arms Purple (rsi_explorer_armor_light_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Lockself → Setstate_blocked
1: Unlockself → Setstate_unblocked
2: Openrequest → Setstate_noaccess
3: Closerequest → Setstate_access
4: Closetrigger → Pressurecycle
Door Control (ControlPanel_Screen_DoorControl_Hull_C_FrontLiftUpDown)
Changed
18 changes
stdItem
Interactions
0: Lookat → Holdready
1: Talk → Holster
2: Order → Offhandholster
3: Serve → Store
4: Takeorder → Offhandstore
5: Refill ammo → Drop
6: Refill grenades → Carrylowered
7: Medpen → Inspect
8: Bodydrag → Place
9: Bodydrop → Chakmafirstselecttake
10: Turnover → Chakmatake
11: Openinventoryui → Customize
12: Unrestrain → Bespokeplace
13: Swapoutfit
14: Restrain
15: Openlootingui
16: Consumeactor
17: Commstap
Door Control (ControlPanel_Screen_DoorControl_M80_Cargo)
Changed
11 changes
stdItem
Interactions
0: Canopyopen → Carry
1: Canopyclose → Drop
2: Seatenterladder → Inspect
3: Seatexitladder → Place
4: Seatenterzerog → Store
5: Seatexitzerog → Offhandstore
6: Seatenter
7: Seatexit
8: Playerinteract
9: Activate
10: Deactivate
Door Control (ControlPanel_Screen_DoorControl_m80_Ramp_Int)
Changed
6 changes
stdItem
Interactions
0: Carry → Offhandstore
3: Store → Bespokeplace
4: Equiptowear → Holdready
5: Holster
6: Offhandholster
7: Store
Door Control (ControlPanel_Screen_DoorControl_MISC_9x16_Elevator_UpDown)
Changed
19 changes
stdItem
Interactions
0: Turretexit → Tray01_unlock
1: Turretenter → Tray01_animationcomplete
2: Activate remote camera → Tray02_open
3: Turret_gyro_mode → Tray02_close
4: Toptobottom → Tray02_lock
5: Bottomtotop → Tray02_unlock
6: Snaptobottomstate → Tray02_animationcomplete
7: Snaptotopstate → Tray03_open
8: Cycleturretposition → Tray03_close
9: Reset → Tray03_lock
10: Tray03_unlock
11: Tray03_animationcomplete
12: Tray04_open
13: Tray04_close
14: Tray04_lock
15: Tray04_unlock
16: Tray04_animationcomplete
17: Column01_opentop
18: Column01_openbottom
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneLight)
Changed
7 changes
stdItem
Interactions
0: Store → Carry
1: Carry → Drop
2: Drop → Inspect
3: Inspect → Place
4: Place → Store
5: Open
6: Close
<= PLACEHOLDER => (ORIG_m80_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Airlock_Handle)
Changed
18 changes
stdItem
Interactions
0: Place → Refill ammo
1: Store → Refill grenades
2: Carry → Medpen
3: Drop → Bodydrag
4: Inspect → Bodydrop
5: Playback → Turnover
6: Stop_playback → Openinventoryui
7: Unrestrain
8: Swapoutfit
9: Restrain
10: Openlootingui
11: Consumeactor
12: Commstap
13: Lookat
14: Talk
15: Order
16: Serve
17: Takeorder
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Handle)
Changed
14 changes
stdItem
Interactions
0: Disableesp → Useconsole
1: Enablecruise → Turnoff
2: Disablecruise → Carry
3: Enablevtol → Drop
4: Disablevtol → Place
5: Enableproximityassist → Store
6: Disableproximityassist → Equip
7: Engineon → Openexternalinventory
8: Engineoff
9: Enabledecoupled
10: Disabledecoupled
11: Enablegsafe
12: Disablegsafe
13: Enableesp
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Com_Ramp_Handle)
Changed
18 changes
stdItem
Interactions
0: Carry → Refill grenades
1: Drop → Medpen
2: Inspect → Bodydrag
3: Place → Bodydrop
4: Store → Turnover
5: Openinventoryui
6: Unrestrain
7: Swapoutfit
8: Restrain
9: Openlootingui
10: Consumeactor
11: Commstap
12: Lookat
13: Talk
14: Order
15: Serve
16: Takeorder
17: Refill ammo
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad_Ground_Fuelport)
Changed
18 changes
stdItem
Interactions
0: Store → Serve
1: Throw → Takeorder
2: Carry → Refill ammo
3: Drop → Refill grenades
4: Inspect → Medpen
5: Place → Bodydrag
6: Consume → Bodydrop
7: Turnover
8: Openinventoryui
9: Unrestrain
10: Swapoutfit
11: Restrain
12: Openlootingui
13: Consumeactor
14: Commstap
15: Lookat
16: Talk
17: Order
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_Ironclad)
Changed
14 changes
stdItem
Interactions
0: Engineon → Activate
1: Engineoff → Deactivate
2: Enabledecoupled → Store
3: Disabledecoupled → Offhandstore
4: Enablegsafe → Equip
5: Disablegsafe → Offhandequip
6: Enableesp → Prime
7: Disableesp → Unprime
8: Enablecruise → Carry
9: Disablecruise → Drop
10: Enablevtol → Place
11: Disablevtol
12: Enableproximityassist
13: Disableproximityassist
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_NoneNoneLight)
Changed
5 changes
stdItem
Interactions
0: Closebottomsub → Lower
1: Callelevator → Raise
2: Opentrigger → Useconsole
3: Close → Activate remote camera
4: Turret_gyro_mode
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenLockLight)
Changed
14 changes
stdItem
Interactions
0: Engineon → Enableproximityassist
1: Engineoff → Disableproximityassist
2: Enabledecoupled → Engineon
3: Disabledecoupled → Engineoff
4: Enablegsafe → Enabledecoupled
5: Disablegsafe → Disabledecoupled
6: Enableesp → Enablegsafe
7: Disableesp → Disablegsafe
8: Enablecruise → Enableesp
9: Disablecruise → Disableesp
10: Enablevtol → Enablecruise
11: Disablevtol → Disablecruise
12: Enableproximityassist → Enablevtol
13: Disableproximityassist → Disablevtol
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenLockNone)
Changed
17 changes
stdItem
Interactions
0: Place → Hangerswapall
1: Activate → Hangerequipall
2: Deactivate → Hangerhangall
3: Grip → Hangerequip
4: Release → Hangerhang
5: Open → Hangerswap
6: Close → Useconsole
7: Hiddenrelease
8: Carry
9: Drop
10: Place
11: Store
12: Equip
13: Openexternalinventory
14: Opentopsub
15: Closetopsub
16: Openbottomsub
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone)
Changed
16 changes
stdItem
Interactions
0: Close → Activate remote camera
1: Callelevator → Turret_gyro_mode
2: Open → Torear
3: Activate pump → Tofront
4: Detach → Cycleturretposition
5: Purge → Bespokeplace
6: Place → Print
7: Play → Onprintcompleted
8: Toggle → Reset
9: Play_on → Place
10: Play_off → Poweron
11: Stop → Onlensdetached
12: Grip → Turnon
13: Release → Turnoff
14: Turnhoveron
15: Turnhoveroff
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone_External)
Changed
19 changes
stdItem
Interactions
0: Opencomplete → Openrequest
1: Closecomplete → Closerequest
2: Opentrigger → Closetrigger
3: Openself → Closeself
4: Allowopen → Allowclose
5: Locktrigger → Gate_close
6: Unlocktrigger → Set_pressurenormalized
7: Lockself → Set_pressuredifferential
8: Unlockself → Setstate_powered
9: Openrequest → Setstate_unpowered
10: Closerequest → Setstate_blocked
11: Closetrigger → Setstate_unblocked
12: Closeself → Setstate_noaccess
13: Allowclose → Setstate_access
14: Gate_close → Pressurecycle
15: Set_pressurenormalized → Pressurecyclecomplete
16: Set_pressuredifferential → Set_airlockconnected
17: Setstate_powered → Open
18: Setstate_unpowered → Close
Door Control (ControlPanel_Screen_DoorControl_Physical_DRAK_OpenNoneNone_Internal)
Changed
17 changes
stdItem
Interactions
0: Drop → Openlootingui
1: Place → Open panel
2: Store → Pump
3: Equiptowear → Exit
4: Openinventoryui → Lock
5: Openlootingui → Unlock
6: Carry → Hidden_enable
7: Engage
8: Disengage
9: Keypadsuccess
10: Open
11: Close
12: Onunlocked
13: Lockeddisplay
14: Unlocktrigger
15: Seatenter
16: Seatexit
Door Control (ControlPanel_Screen_DoorControl_Physical_Ironclad_OpenIndicatorLight_CM_Docking)
Changed
5 changes
stdItem
Interactions
0: Retract → Store
1: Open → Equiptowear
2: Close → Carry
3: Extend → Drop
4: Place
Door Control (ControlPanel_Screen_DoorControl_Physical_MISC_Button_Lower)
Changed
18 changes
stdItem
Interactions
0: Place → Serve
1: Store → Takeorder
2: Carry → Refill ammo
3: Drop → Refill grenades
4: Inspect → Medpen
5: Bodydrag
6: Bodydrop
7: Turnover
8: Openinventoryui
9: Unrestrain
10: Swapoutfit
11: Restrain
12: Openlootingui
13: Consumeactor
14: Commstap
15: Lookat
16: Talk
17: Order
Door Control (ControlPanel_Screen_DoorControl_Physical_MISC_Button)
Changed
16 changes
stdItem
Interactions
0: Engineon → Activate
1: Engineoff → Deactivate
2: Enabledecoupled → Missileson
3: Disabledecoupled → Missilesoff
4: Enablegsafe → Open_shield_bay
5: Disablegsafe → Close_shield_bay
6: Enableesp → Activate remote camera
7: Disableesp → Onenter_damagestate_damaged
8: Enablecruise → Onenter_damagestate_notdamaged
9: Disablecruise → Applydamagemap_pristine
10: Enablevtol → Applydamagemap_damaged
11: Disablevtol → Applydamagemap_repaired
12: Enableproximityassist → Pickup
13: Disableproximityassist → Place
14: Use_lever
15: Override
Door Control (ControlPanel_Screen_DoorControl_Physical_MISC_Button_Upper)
Changed
18 changes
stdItem
Interactions
0: Store → Order
1: Carry → Serve
2: Drop → Takeorder
3: Inspect → Refill ammo
4: Place → Refill grenades
5: Medpen
6: Bodydrag
7: Bodydrop
8: Turnover
9: Openinventoryui
10: Unrestrain
11: Swapoutfit
12: Restrain
13: Openlootingui
14: Consumeactor
15: Commstap
16: Lookat
17: Talk
Thruster Retro Left (DRAK_Pitbull_Thruster_Retro_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Thruster Retro Right (DRAK_Pitbull_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door Control (ControlPanel_Screen_DoorControl_Physical_MultiLink)
Changed
14 changes
stdItem
Interactions
0: Engineoff → Opendoor
1: Enabledecoupled → Closedoor
2: Disabledecoupled → Seatenter
3: Enablegsafe → Seatexit
4: Disablegsafe → Enterdefaultmode
5: Enableesp → Enterquantummode
6: Disableesp → Enterscanmode
7: Enablecruise → Flightready
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
13: Engineon
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlite_Drop)
Changed
18 changes
stdItem
Interactions
0: Store → Turnover
1: Carry → Openinventoryui
2: Drop → Unrestrain
3: Inspect → Swapoutfit
4: Place → Restrain
5: Openlootingui
6: Consumeactor
7: Commstap
8: Lookat
9: Talk
10: Order
11: Serve
12: Takeorder
13: Refill ammo
14: Refill grenades
15: Medpen
16: Bodydrag
17: Bodydrop
Door Control (ControlPanel_Screen_DoorControl_Starlite_Lift)
Changed
14 changes
stdItem
Interactions
0: Situp → Cycledoor2
1: Sit → Closedoor
2: Exit → Closedoor
3: Retrieve → Seatenter
4: Starttimer → Seatexit
5: Finishtimer → Grip
6: Resettimer → Release
7: Ontimerstarted_countdowna
8: Ontimerfinished
9: Starttimer_countdownb
10: Ontimerstarted_countdownb
11: Place
12: Open
13: Close
RN-7s (DockingTube_RefuelNozzle_ArmOnly_Starfarer_AI)
Changed
4 changes
stdItem
Ports
1
Flags
2: swaponly
Types
0: DockingCollar → DockingCollar.Fuel
DisplayName: @LOC_EMPTY → Nozzle
CompatibleTypes
0
SubTypes
#0: Fuel
RN-7s (DockingTube_RefuelNozzle_ArmOnly_Starfarer)
Changed
4 changes
stdItem
Ports
1
Flags
2: swaponly
Types
0: DockingCollar → DockingCollar.Fuel
DisplayName: @LOC_EMPTY → Nozzle
CompatibleTypes
0
SubTypes
#0: Fuel
RN-7s (DockingTube_RefuelNozzle_ArmOnly_StarLite)
Changed
4 changes
stdItem
Ports
1
Flags
2: swaponly
Types
0: DockingCollar → DockingCollar.Fuel
DisplayName: @LOC_EMPTY → Nozzle
CompatibleTypes
0
SubTypes
#0: Fuel
<= PLACEHOLDER => (Door_NoRoomConnector_AEGS_Hammerhead_GS_Exterior_Right)
Changed
34 changes
stdItem
Interactions
0: Openinventoryui → Ground_fuel_open
1: Openlootingui → Ground_fuel_close
2: Close → Ladderopen
3: Accesscargogrid → Ladderclose
4: Requestdescent → Canopyopen
5: Elevatorarrived → Canopyclose
6: Lower → Seatenterladder
7: Extend → Seatexitladder
8: Retract → Seatenterzerog
9: Raise → Seatexitzerog
10: Stepthrough → Seatenterladderoneway
11: Requestfloor0 → Seatexitladderoneway
12: Requestfloor → Seatenter
13: Requestfloor2 → Seatexit
14: Requestfloor3 → Lockself
15: Requestfloor4 → Unlockself
16: Requestsurface → Reportlock
17: Place → Reportunlock
18: Open → Sync
19: Opencomplete → Reporterror
20: Closecomplete → Repair
21: Take → Open
22: Activate → Close
23: Kopionconsumed → Toggle
24: Humanconsumed → Lock
25: Consumed → Unlock
26: Turretenter → Openfinished
27: Turretexit → Closefinished
28: Turret_hatch_left_open → Lightson
29: Turret_hatch_left_close → Lightslow
30: Requestascent → Place
31: Turretenter
32: Turretexit
33: Preventdestruction
<= PLACEHOLDER => (Door_NoRoomConnector_Breachable_Tiburon_weaponlocker)
Changed
32 changes
stdItem
Interactions
0: Eject → Detach
1: Pilotenterleft → Purge
2: Pilotenterright → Request
3: Seatexit → Elevatorarrived
4: Copilotenterleft → Pilotenter
5: Copilotenterright → Pilotexit
6: Copilotexit → Pilotentereva
7: Turretenter → Pilotexiteva
8: Turretexit → Inventory_open
9: Shopidle → Inventory_close
10: Escpodupperrightenter → Loot
11: Escpodupperrightexit → Seatenter
12: Savegamelogoutur → Seatexit
13: On → Copilotseatenter
14: Off → Copilotseatexit
15: Place → Suprightseatenter
16: Deployrails → Suprightseatexit
17: Retractrails → Captainseatenter
18: Deployelevator → Captainseatexit
19: Retractelevator → Open
20: Lock_interactions → Close
21: Unlock_interactions → Seatenterright
22: Carry → Seatenterleft
23: Drop → Place
24: Inspect → Pickup
25: Store → Poweron
26: Offhandstore → Poweroff
27: Requestascent → Carry
28: Elevatorarrived → Drop
29: Seatenter
30: Seatenter_right
31: Seatexit_right
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
27 changes
stdItem
Interactions
0: Carry → Toggle
1: Drop → Onenabled
2: Place → Ondisabled
3: Store → Poweron
4: Equiptowear → Deploy
5: Retract
6: Open
7: Close
8: Cook
9: Open
10: Close
11: Openlootingui
12: Place
13: Openracktrigger
14: Closeracktrigger
15: Turnon
16: Turnoff
17: Turnoninternal
18: Turnoffinternal
19: Stow
20: Dooropen
21: Doorclose
22: Liedown
23: Sit
24: Exit
25: Sleep
26: Situp
Norfield (Fuel_Nozzle_GRIN_NozzleFast)
Changed
5 changes
sub_type: UNDEFINED → Fuel
classification: Ship.FuelNozzle
stdItem
Type: DockingCollar.UNDEFINED → DockingCollar.Fuel
subType: UNDEFINED → Fuel
<= PLACEHOLDER => (ORIG_m80_Thruster_Retro_underright)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
18 changes
stdItem
Interactions
0: Openinventoryui → Inspect
1: Openlootingui → Place
2: Carry → Store
3: Drop → Carrylowered
4: Place → Drop
5: Store → Open
6: Equiptowear → Close
7: Hack
8: Repair
9: Syncopen
10: Syncclose
11: Opencomplete
12: Closecomplete
13: Deploy
14: Retract
15: Syncdeploy
16: Syncretract
17: Retractclose
Door (Door_RN_NoRoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock)
Changed
34 changes
stdItem
Interactions
0: Openinnerdoor → Closecomplete
1: Closealldoors → Turretenter
2: Openinnerdoorfinished → Turretexit
3: Closeinnerdoorfinished → Seatenter
4: Activate remote camera → Seatexit
5: Turret_gyro_mode → Openinventoryui
6: Seatenter → Close
7: Seatexit → Openlootingui
8: Copilotenter → Ladderopen
9: Copilotexit → Ladderclose
10: Copilotentereva → Canopyopen
11: Copilotexiteva → Canopyclose
12: Openhatch → Seatenterzerog
13: Closehatch → Seatexitzerog
14: Open → Battery_open
15: Close → Battery_close
16: Place → Cooler_left_open
17: Closed → Cooler_left_close
18: Opened → Cooler_right_open
19: Request → Cooler_right_close
20: Elevatorarrived → Lifesupport_open
21: Turnon → Lifesupport_close
22: Turnoff → Powerplant_open
23: Place → Powerplant_close
24: Opencomplete → Quantumdrive_open
25: Closecomplete → Quantumdrive_close
26: Shieldgen_left_open
27: Shieldgen_left_close
28: Shieldgen_right_open
29: Shieldgen_right_close
30: Computer_open
31: Computer_close
32: Retrieve
33: Cancel
Door (Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Front)
Changed
30 changes
stdItem
Interactions
0: Copilotenter → Opendockingcollarsmall
1: Copilotexit → Closedockingcollarsmall
2: Openinventoryui → Autoopendockingcollarsmallrequest
3: Openlootingui → Autoclosedockingcollarsmallrequest
4: Close → Setdockingcollarsmallauto
5: Accesscargogrid → Setdockingcollarsmallmanualopen
6: Place → Setdockingcollarsmallmanualclose
7: Open → Keypadsuccess
8: Opencomplete → Open
9: Closecomplete → Close
10: Take → Onunlocked
11: Seatenterright → Lockeddisplay
12: Seatenterleft → Unlocktrigger
13: Seatexit → Place
14: Activate remote camera → Pilotenter
15: Turret_gyro_mode → Pilotexit
16: Ascend → Use
17: Descend → Enableinteraction
18: Elevatorarrived → Disableinteraction
19: Lights_poweron → Onattach
20: Lights_poweroff → Ondetach
21: Triggermisfire → Reset
22: Placeitem → Seatenterpilot
23: Seatexitpilot
24: Activate remote camera
25: Turret_gyro_mode
26: Exteriorlightson
27: Exteriorlightslow
28: Place
29: Opencomplete
Door (Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
27 changes
stdItem
Interactions
0: Drop → Retracttrigger
1: Place → Deployrequest
2: Store → Retractrequest
3: Equiptowear → Gatedeploy
4: Openinventoryui → Allowdeploy
5: Openlootingui → Grip
6: Carry → Release
7: Deploy
8: Retract
9: Deploycomplete
10: Retractcomplete
11: Deploytrigger
12: Useconsole
13: Touchscreen
14: Dooropen
15: Doorclose
16: _finishedclosingimpl
17: _finishedopeningimpl
18: Callelevator
19: Hideprompt
20: Showprompt
21: Activatingpanel
22: Deactivatingpanel
23: Rebootrequired_reboot
24: Rebootrequired_shuttingdown
25: Turnon
26: Turnoff
Door (Door_RN_RoomConnector_Breachable_OpenClose_Caterpillar_Docking_Collar)
Changed
32 changes
stdItem
Interactions
2: Lock → Seatenter
3: Override → Seatexit
4: Stepthrough → Activate remote camera
5: Toggle → Turret_gyro_mode
6: Unlock → Openlootingui
7: Overrideclose → Toggle
8: Opencomplete → Lockdoor
9: Closecomplete → Unlockdoor
10: Opentrigger → Openfinished
11: Openself → Closefinished
12: Allowopen → Place
13: Locktrigger → Runcheck
14: Unlocktrigger → Enableproximitysensor
15: Lockself → Disableproximitysensor
16: Unlockself → Activate
17: Openrequest → Deactivate
18: Closerequest → Bespokeplace
19: Closetrigger → Ascend
20: Closeself → Descend
21: Allowclose → Elevatorarrived
22: Gate_close → Pilotenter
23: Set_pressurenormalized → Pilotexit
24: Set_pressuredifferential → Pilotdeploydashboard
25: Setstate_powered → Pilotretractdashboard
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
34 changes
stdItem
Interactions
0: Open → Setwindowstate_closewindow
1: Close → Touchscreen
2: Lock → Exitkiosk_interaction
3: Override → Setstate_firingrangestate_splash
4: Stepthrough → Setstate_firingrangestate_weaponselect
5: Toggle → Setstate_firingrangestate_weaponlandingbasic
6: Unlock → Setstate_firingrangestate_weaponlandingadvanced
7: Overrideclose → Setstate_firingrangestate_timer
8: Opencomplete → Setstate_firingrangestate_results
9: Closecomplete → Setstate_firingrangestate_targetpractice
10: Opentrigger → Setstate_currentweaponstate_none
11: Openself → Weapons/[0000]/setstate_currentweaponstate_pistol
12: Allowopen → Weapons/[0001]/setstate_currentweaponstate_smg
13: Locktrigger → Weapons/[0002]/setstate_currentweaponstate_ar
14: Unlocktrigger → Weapons/[0003]/setstate_currentweaponstate_shotgun
15: Lockself → Weapons/[0004]/setstate_currentweaponstate_lmg
16: Unlockself → Weapons/[0005]/setstate_currentweaponstate_sniper
17: Openrequest → Setstate_challengestate_notstarted
18: Closerequest → Setstate_challengestate_countdown
19: Closetrigger → Setstate_challengestate_inprogress
20: Closeself → Setstate_challengestate_abortedoutofbounds
21: Allowclose → Setstate_challengestate_abortedwrongweapon
22: Gate_close → Setstate_challengestate_results
23: Set_pressurenormalized → Setstate_challengetype_none
24: Set_pressuredifferential → Setstate_challengetype_basic
25: Setstate_powered → Setstate_challengetype_advanced
26: Setstate_unpowered → Setstate_userstatus_nouser
27: Setstate_blocked → Setstate_userstatus_playeruser
28: Setstate_unblocked → Setstate_userstatus_aiuser
29: Setstate_noaccess → Flowgraphdebug_unlockbasiccerts
30: Setstate_access → Flowgraphdebug_unlockadvancedcerts
31: Pressurecycle → Turretenter
32: Pressurecyclecomplete → Turretexit
33: Set_airlockconnected → Seatenter
Door (Door_RN_RoomConnector_Breachable_OpenClose_m80_cargo_ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Requestascent
2: Lock → Elevatorarrived
3: Override → Place
4: Stepthrough → Open
5: Toggle → Close
6: Unlock → Opencomplete
7: Overrideclose → Closecomplete
8: Opencomplete → Activate remote camera
9: Closecomplete → Seatenter_left
10: Opentrigger → Seatexit_left
11: Openself → Seatenter_right
12: Allowopen → Seatexit_right
13: Locktrigger → Seatenter_zerog
14: Unlocktrigger → Seatexit_zerog
15: Lockself → Radar_panel_open
16: Unlockself → Radar_panel_close
17: Openrequest → Cooler_panel_open
18: Closerequest → Cooler_panel_close
19: Closetrigger → Powerplant_panel_open
20: Closeself → Powerplant_panel_close
21: Allowclose → Storage_panel_open
22: Gate_close → Storage_panel_close
23: Set_pressurenormalized → Fuel_panel_open
24: Set_pressuredifferential → Fuel_panel_close
25: Setstate_powered → Relay_panel_open
26: Setstate_unpowered → Relay_panel_close
27: Setstate_blocked → Openinventoryui
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
32 changes
stdItem
Interactions
2: Lock → Openleftdoor
3: Override → Closeleftdoor
4: Stepthrough → Openrightdoor
5: Toggle → Closerightdoor
6: Unlock → Seatenterleft
7: Overrideclose → Seatexitleft
8: Opencomplete → Seatenterright
9: Closecomplete → Seatexitright
10: Opentrigger → Seatenterleftzerog
11: Openself → Seatexitleftzerog
12: Allowopen → Seatenterrightzerog
13: Locktrigger → Seatexitrightzerog
14: Unlocktrigger → Lightshield_left_open
15: Lockself → Lightshield_left_close
16: Unlockself → Lightshield_right_open
17: Openrequest → Lightshield_right_close
18: Closerequest → Lightavionics_open
19: Closetrigger → Lightavionics_close
20: Closeself → Cooler_open
21: Allowclose → Cooler_close
22: Gate_close → Power_open
23: Set_pressurenormalized → Power_close
24: Set_pressuredifferential → Lifesupport_open
25: Setstate_powered → Lifesupport_close
26: Setstate_unpowered → Radar_open
27: Setstate_blocked → Radar_close
28: Setstate_unblocked → Fake
29: Setstate_noaccess → Fake_
30: Setstate_access → Openinventoryui
31: Pressurecycle → Accesscargogrid
32: Pressurecyclecomplete → Openlootingui
33: Set_airlockconnected
<= PLACEHOLDER => (ORIG_m80_Thruster_Retro_underleft)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Breachable_OpenClose_m80_entrance_ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Reporterror
1: Close → Repair
2: Lock → Open
3: Override → Close
4: Stepthrough → Print
5: Toggle → Seatenter
6: Unlock → Seatexit
7: Overrideclose → Canopyopen
8: Opencomplete → Canopyclose
9: Closecomplete → Ladderdeploy
10: Opentrigger → Ladderretract
11: Openself → Seatenter_exterior
12: Allowopen → Seatexit_exterior
13: Locktrigger → Seatenter_zerog
14: Unlocktrigger → Seatexit_zerog
15: Lockself → Pilotenter
16: Unlockself → Pilotexit
17: Openrequest → Openinnerdoor
18: Closerequest → Closealldoors
19: Closetrigger → Openinnerdoorfinished
20: Closeself → Closeinnerdoorfinished
21: Allowclose → Idle_guard
22: Gate_close → Activate remote camera
23: Set_pressurenormalized → Turret_gyro_mode
24: Set_pressuredifferential → Turret_sensitivity_increase
25: Setstate_powered → Turret_sensitivity_decrease
26: Setstate_unpowered → Turret_sensitivity_reset
27: Setstate_blocked → Turretdeploy
28: Setstate_unblocked → Turretretract
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Command_Module)
Changed
34 changes
stdItem
Interactions
0: Cycle → Dooropen
1: Initializedifferential → Doorclose
2: Initializeairlockconnection → Ascentrequest
3: Setstate_airlockdisabled → Descentrequest
4: Setstate_airlockopened → Instagatehack
5: Reacttoblastsuccess → Debug_bypasshacksucceed
6: Reacttoblastfail → Debug_bypasshackfail
7: Consumecanister → Debug_resethack
8: Firedsuccess → Onhacksucceed_notshown
9: Firedfail → Onhackfailed_notshown
10: Deploy → Onhackreset_notshown
11: Retract → Seatenterright
12: Loot → Seatexit
13: Openinventoryui → Lift_open
14: Retrieve → Lift_close
15: Cancel → Ramp_open
16: Poweron → Ramp_close
17: Poweroff → Open
18: Activate → Close
19: Place → Toggle
20: Turretenter → Lock
21: Turretexit → Openfinished
22: Open → Closefinished
23: Close → Take
24: Opencomplete → Place
25: Closecomplete → Drop
26: Pilot_enter → Use
27: Pilot_exit → Enableinteraction
28: Carry → Disableinteraction
29: Drop → Unlockself
30: Inspect → Lockself
31: Equip → Light1On
32: Light2On
33: Light3On
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0: Cycle → Resetentity
1: Openalldoors → Poweron
2: Closealldoors → Poweroff
3: Lockalldoors → Onsuccess
4: Unlockalldoors → Enter
5: Halfopenalldoors → Alignmentcomplete
6: Eject → Success
7: Close → Carry
8: Stepthrough → Drop
9: Place → Inspect
10: Open → Place
11: Close → Store
12: Opencomplete → Turretenter
13: Closecomplete → Turretexit
14: Destination_a → Pilot_enter
15: Destination_b → Pilot_exit
16: Elevatorarrived → Pump
17: Trigger_dooropen → Activate
18: Trigger_doorclose → Open
19: Trigger_doorlock → Retrieve
20: Trigger_doorunlock → Opendoor
21: Toggle → Closedoor
22: Lock → Enableproximitysensor
23: Openfinished → Disableproximitysensor
24: Closefinished → Lockdoor
25: Jump → Unlockdoor
26: Sit → Opencomplete
27: Seatenter → Closecomplete
28: Seatexit → Syncopen
29: Activate remote camera → Syncclose
30: Turret_gyro_mode → Hidelocks
31: Synclock
32: Syncunlock
33: Lightson