Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Eyaja Knife (banu_melee_04)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode: 0
Singe Cannon (S1) (BANU_TachyonCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.11 → 0.04
NearRadius: 0.05 → 0.04
BasePenetrationDistance: 1.05 → 0.756
Bed (Bed_Bunk_CRUS_Starlifter)
Changed
6 changes
stdItem
Interactions
0: Drop → Sit
1: Place → Exit
2: Store
3: Equiptowear
4: Openinventoryui
5: Openlootingui
Singe Cannon (S3) (BANU_TachyonCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.26 → 0.05
NearRadius: 0.13 → 0.05
BasePenetrationDistance: 2.625 → 0.918
Bed (Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0: Store → Sit
1: Equiptowear → Exit
2: Openinventoryui
3: Openlootingui
4: Carry
5: Drop
Bed (Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0: Equiptowear → Sit
1: Openinventoryui → Exit
2: Openlootingui → Open
3: Carry → Close
4: Drop
5: Place
Stoic Suppressor2 (arma_barrel_supp_s2_03)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Store
1: Set_pressuredifferential → Equip
2: Setstate_powered → Inspect
3: Setstate_unpowered → Carry
4: Setstate_blocked → Drop
5: Setstate_unblocked → Place
6: Setstate_noaccess
Advocacy Interceptor Helmet (basl_combat_light_helmet_01_01_01)
Changed
5 changes
stdItem
Interactions
0: Gatedeploy → Sit
1: Allowdeploy → Exit
2: Grip
3: Release
4: Deploy
Ace Interceptor Helmet (basl_combat_light_helmet_02_01_01)
Changed
10 changes
stdItem
Interactions
0: Inspect → Exit
1: Place → Sit
2: Holdready
3: Equiptosuit
4: Offhandequiptosuit
5: Store
6: Offhandstore
entity_tags
10: 00000000-0000-0000-0000-000000000000 → bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
10
tag: 00000000-0000-0000-0000-000000000000 → bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
<= PLACEHOLDER => (BATT_AMRS_S00_FortCell)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Quell Suppressor2 (arma_barrel_supp_s2_02)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Equip
1: Pressurecycle → Inspect
2: Pressurecyclecomplete → Open
3: Set_airlockconnected → Close
4: Turnon → Toggle
5: Turnoff → Lock
6: Openfinished
<= PLACEHOLDER => (BATT_S00_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (BATT_S03_CitizenConDemo)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (battaglia_jacket_01)
Changed
2 changes
entity_tags
#0: 8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag: 8dc419c7-2739-453c-bf3e-074b03d935dd
name: Unique
battaglia_pants_01 (battaglia_pants_01)
Changed
2 changes
entity_tags
#0: 8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag: 8dc419c7-2739-453c-bf3e-074b03d935dd
name: Unique
Bed (Bed_AEGS_Avenger)
Changed
2 changes
stdItem
Interactions
0: Extend → Exit
1: Retract → Sit
Bed (Bed_AEGS_Hammerhead_Captain)
Changed
5 changes
stdItem
Interactions
0: Cook → Sit
1: Turnon → Exit
2: Turnoff
3: Turnoninternal
4: Turnoffinternal
Bed (Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0: Open → Sit
1: Close → Exit
2: Onunlocked
3: Lockeddisplay
4: Unlocktrigger
5: Place_fuse
Tacit Suppressor2 (arma_barrel_supp_s2)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Place
1: Openrequest → Store
2: Closerequest → Equip
3: Closetrigger → Inspect
4: Closeself → Carry
5: Allowclose → Drop
6: Gate_close
Stoic Suppressor1 (arma_barrel_supp_s1_03)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Gate_close
1: Setstate_access → Set_pressurenormalized
2: Pressurecycle → Set_pressuredifferential
3: Pressurecyclecomplete → Setstate_powered
4: Set_airlockconnected → Setstate_unpowered
5: Open → Setstate_blocked
6: Close → Setstate_unblocked
Quell Suppressor1 (arma_barrel_supp_s1_02)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Reportlock
1: Opentrigger → Reportunlock
2: Openself → Sync
3: Allowopen → Reporterror
4: Locktrigger → Repair
5: Unlocktrigger → Carry
6: Lockself → Drop
Bed (Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0: Drop → Exit
1: Place → Sit
2: Store
3: Equiptowear
4: Openinventoryui
5: Openlootingui
Tacit Suppressor1 (arma_barrel_supp_s1)
Changed
7 changes
stdItem
Interactions
0: Lock → Setstate_noaccess
1: Override → Setstate_access
2: Stepthrough → Pressurecycle
3: Toggle → Pressurecyclecomplete
4: Proximitysensordisable → Set_airlockconnected
5: Overrideclose → Lockself
6: Proximitysensorenable → Unlockself
Bed (Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0: Enter → Drop
1: Exit → Inspect
2: Use → Place
3: Place → Equip
4: Placeonhook → Offhandequip
Bed (Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0: Openinventoryui → Exit
1: Openlootingui → Open
2: Carry → Sit
3: Drop
4: Place
5: Store
Bed (Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0: Unlocktrigger → Lock
1: Destination_a → Unlock
2: Destination_b → Openlootingui
3: Destination_c → Openinventoryui
4: Elevatorarrived → Close
5: Seatenter → Accesscargogrid
6: Seatexit → Open
7: Stepthrough
8: Place
9: Opendoor
10: Closedoor
11: Requestdescent
12: Requestascent
Escalate Stabilizer3 (arma_barrel_stab_s3_02)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Equip
1: Turnon → Openinventoryui
2: Openlootingui
3: Close
4: Overrideclose
Bed (Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0: Store → Exit
1: Equiptowear → Sit
2: Openinventoryui
3: Openlootingui
4: Carry
5: Drop
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Bed (Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0: Stepthrough → Turretexit
1: Closed → Openinventoryui
2: Opened → Close
3: Open panel → Accesscargogrid
4: Pump → Open
5: Exit → Lock
<= PLACEHOLDER => (AEGS_Vanguard_Harbinger_Thruster_Main_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Bed (Bed_Bunk_Template_Left_Logout)
Changed
6 changes
stdItem
Interactions
0: Force_airlockstate_sealed → Offhandequip
1: Force_airlockstate_opened → Store
2: Force_airlockstate_cycling → Offhandstore
3: Force_pressurestate_pressurized → Activate
4: Force_pressurestate_depressurized → Reset
5: Force_atmospherestate_breathable → Turretenter
Bed (Bed_Bunk_Template_Right_Logout)
Changed
6 changes
stdItem
Interactions
0: Gundeployrequested → Store
1: Doorcloserequested → Offhandstore
2: Trigger_gundeploy → Activate
3: Trigger_doorclose → Carrylowered
4: Trigger_gunretract → Drop
5: Trigger_dooropen → Inspect
Bed (Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0: Place → Exit
1: Store → Sit
2: Equiptowear → Deploytable
3: Openinventoryui → Retracttable
4: Openlootingui
5: Carry
<= PLACEHOLDER => (AEGS_Reclaimer_Thruster_Mav_Fixed_Top_Front)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Bed (Bed_DRAK_Clipper)
Changed
5 changes
stdItem
Interactions
0: Openlootingui → Exit
1: Open → Sit
2: Close
3: Extend
4: Retract
Emod Stabilizer3 (arma_barrel_stab_s3)
Changed
3 changes
stdItem
Interactions
0: Turnon → Datapad_check_floor
1: Turnoff → Datapad_check_low
2: Datapad_check_high
Medical Bed (bed_hospital_1_a)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Exit
1: Openlootingui → Sit
2: Carry
3: Drop
4: Place
5: Store
6: Equiptowear
Emod "Tweaker" Stabilizer2 (arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0: Place → Sync
1: Chakmafirstselecttake → Reporterror
2: Chakmatake → Repair
3: Customize → Open
4: Bespokeplace → Close
5: Holdready → Print
6: Holster → Seatenter
M9A Cannon (BEHR_LaserCannon_S7_Idris_M_Dummy)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 1.05 → 0.02
NearRadius: 0.53 → 0.02
BasePenetrationDistance: 10.5 → 0.4335
Medical Bed (bed_hospital_1_IAE)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Disableesp
1: Close → Enablecruise
2: Accesscargogrid → Disablecruise
3: Open → Enablevtol
4: Lock → Disablevtol
5: Unlock → Enableproximityassist
6: Openlootingui → Disableproximityassist
7: Engineon
8: Engineoff
9: Enabledecoupled
Medical Bed (bed_hospital_2_a)
Changed
10 changes
stdItem
Interactions
0: Open → Disabledecoupled
1: Lock → Enablegsafe
2: Unlock → Disablegsafe
3: Openlootingui → Enableesp
4: Openinventoryui → Disableesp
5: Close → Enablecruise
6: Accesscargogrid → Disablecruise
7: Enablevtol
8: Disablevtol
9: Enableproximityassist
Escalate Stabilizer2 (arma_barrel_stab_s2_02)
Changed
6 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equip
3: Openexternalinventory
4: Carry
5: Drop
Bed (Bed_Single_ARGO_SRV)
Changed
5 changes
stdItem
Interactions
0: Store → Sit
1: Carrylowered → Exit
2: Drop
3: Inspect
4: Place
Emod Stabilizer2 (arma_barrel_stab_s2)
Changed
6 changes
stdItem
Interactions
0: Turnon → Store
1: Turnoff → Equip
2: Openexternalinventory
3: Carry
4: Drop
5: Place
Bed (Bed_Single_Captain_Retaliator_AEGS)
Changed
6 changes
stdItem
Interactions
0: Acceptcontract → Order
1: Drink
2: Open
3: Close
4: Sit
5: Exit
Emod "Scorched" Stabilizer1 (arma_barrel_stab_s1_firerats01)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Seatexit
1: Store → Canopyopen
2: Offhandstore → Canopyclose
3: Drop → Ladderdeploy
4: Carrylowered → Ladderretract
5: Inspect → Seatenter_exterior
6: Place → Seatexit_exterior
Bed (Bed_Single_CNOU_Nomad)
Changed
2 changes
stdItem
Interactions
0: Acceptcontract → Sit
1: Exit
Bed (Bed_Single_CRUS_Intrepid_Right)
Changed
5 changes
stdItem
Interactions
0: Place → Sit
1: Store → Exit
2: Carrylowered
3: Drop
4: Inspect
Escalate Stabilizer1 (arma_barrel_stab_s1_02)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Datapad_check_low
1: Turnon → Datapad_check_high
2: Repair
3: Show hint
4: Activate remote camera
5: Turret_gyro_mode
6: Onstate_itemportstate_empty