Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Eyaja Knife
(banu_melee_04)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Singe Cannon (S1)
(BANU_TachyonCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.11
→
0.04
NearRadius:
0.05
→
0.04
BasePenetrationDistance:
1.05
→
0.756
Bed
(Bed_Bunk_CRUS_Starlifter)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Sit
1:
Place
→
Exit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
Singe Cannon (S3)
(BANU_TachyonCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.26
→
0.05
NearRadius:
0.13
→
0.05
BasePenetrationDistance:
2.625
→
0.918
Bed
(Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Sit
1:
Equiptowear
→
Exit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
Bed
(Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Sit
1:
Openinventoryui
→
Exit
2:
Openlootingui
→
Open
3:
Carry
→
Close
4:
Drop
5:
Place
Stoic Suppressor2
(arma_barrel_supp_s2_03)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Store
1:
Set_pressuredifferential
→
Equip
2:
Setstate_powered
→
Inspect
3:
Setstate_unpowered
→
Carry
4:
Setstate_blocked
→
Drop
5:
Setstate_unblocked
→
Place
6:
Setstate_noaccess
Advocacy Interceptor Helmet
(basl_combat_light_helmet_01_01_01)
Changed
5 changes
stdItem
Interactions
0:
Gatedeploy
→
Sit
1:
Allowdeploy
→
Exit
2:
Grip
3:
Release
4:
Deploy
Ace Interceptor Helmet
(basl_combat_light_helmet_02_01_01)
Changed
10 changes
stdItem
Interactions
0:
Inspect
→
Exit
1:
Place
→
Sit
2:
Holdready
3:
Equiptosuit
4:
Offhandequiptosuit
5:
Store
6:
Offhandstore
entity_tags
10:
00000000-0000-0000-0000-000000000000
→
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
10
tag:
00000000-0000-0000-0000-000000000000
→
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
<= PLACEHOLDER =>
(BATT_AMRS_S00_FortCell)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Quell Suppressor2
(arma_barrel_supp_s2_02)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Equip
1:
Pressurecycle
→
Inspect
2:
Pressurecyclecomplete
→
Open
3:
Set_airlockconnected
→
Close
4:
Turnon
→
Toggle
5:
Turnoff
→
Lock
6:
Openfinished
<= PLACEHOLDER =>
(BATT_S00_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BATT_S03_CitizenConDemo)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(battaglia_jacket_01)
Changed
2 changes
entity_tags
#0:
8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag:
8dc419c7-2739-453c-bf3e-074b03d935dd
name:
Unique
battaglia_pants_01
(battaglia_pants_01)
Changed
2 changes
entity_tags
#0:
8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag:
8dc419c7-2739-453c-bf3e-074b03d935dd
name:
Unique
Bed
(Bed_AEGS_Avenger)
Changed
2 changes
stdItem
Interactions
0:
Extend
→
Exit
1:
Retract
→
Sit
Bed
(Bed_AEGS_Hammerhead_Captain)
Changed
5 changes
stdItem
Interactions
0:
Cook
→
Sit
1:
Turnon
→
Exit
2:
Turnoff
3:
Turnoninternal
4:
Turnoffinternal
Bed
(Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Sit
1:
Close
→
Exit
2:
Onunlocked
3:
Lockeddisplay
4:
Unlocktrigger
5:
Place_fuse
Tacit Suppressor2
(arma_barrel_supp_s2)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Openrequest
→
Store
2:
Closerequest
→
Equip
3:
Closetrigger
→
Inspect
4:
Closeself
→
Carry
5:
Allowclose
→
Drop
6:
Gate_close
Stoic Suppressor1
(arma_barrel_supp_s1_03)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Gate_close
1:
Setstate_access
→
Set_pressurenormalized
2:
Pressurecycle
→
Set_pressuredifferential
3:
Pressurecyclecomplete
→
Setstate_powered
4:
Set_airlockconnected
→
Setstate_unpowered
5:
Open
→
Setstate_blocked
6:
Close
→
Setstate_unblocked
Quell Suppressor1
(arma_barrel_supp_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Reportlock
1:
Opentrigger
→
Reportunlock
2:
Openself
→
Sync
3:
Allowopen
→
Reporterror
4:
Locktrigger
→
Repair
5:
Unlocktrigger
→
Carry
6:
Lockself
→
Drop
Bed
(Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Exit
1:
Place
→
Sit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
Tacit Suppressor1
(arma_barrel_supp_s1)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Setstate_noaccess
1:
Override
→
Setstate_access
2:
Stepthrough
→
Pressurecycle
3:
Toggle
→
Pressurecyclecomplete
4:
Proximitysensordisable
→
Set_airlockconnected
5:
Overrideclose
→
Lockself
6:
Proximitysensorenable
→
Unlockself
Bed
(Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0:
Enter
→
Drop
1:
Exit
→
Inspect
2:
Use
→
Place
3:
Place
→
Equip
4:
Placeonhook
→
Offhandequip
Bed
(Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Exit
1:
Openlootingui
→
Open
2:
Carry
→
Sit
3:
Drop
4:
Place
5:
Store
Bed
(Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0:
Unlocktrigger
→
Lock
1:
Destination_a
→
Unlock
2:
Destination_b
→
Openlootingui
3:
Destination_c
→
Openinventoryui
4:
Elevatorarrived
→
Close
5:
Seatenter
→
Accesscargogrid
6:
Seatexit
→
Open
7:
Stepthrough
8:
Place
9:
Opendoor
10:
Closedoor
11:
Requestdescent
12:
Requestascent
Escalate Stabilizer3
(arma_barrel_stab_s3_02)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Equip
1:
Turnon
→
Openinventoryui
2:
Openlootingui
3:
Close
4:
Overrideclose
Bed
(Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Exit
1:
Equiptowear
→
Sit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
<= PLACEHOLDER =>
(KRIG_l22_AlphaWolf_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Bed
(Bed_Bunk_Scrap_02)
Changed
6 changes
stdItem
Interactions
0:
Stepthrough
→
Turretexit
1:
Closed
→
Openinventoryui
2:
Opened
→
Close
3:
Open panel
→
Accesscargogrid
4:
Pump
→
Open
5:
Exit
→
Lock
<= PLACEHOLDER =>
(AEGS_Vanguard_Harbinger_Thruster_Main_01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Bed
(Bed_Bunk_Template_Left_Logout)
Changed
6 changes
stdItem
Interactions
0:
Force_airlockstate_sealed
→
Offhandequip
1:
Force_airlockstate_opened
→
Store
2:
Force_airlockstate_cycling
→
Offhandstore
3:
Force_pressurestate_pressurized
→
Activate
4:
Force_pressurestate_depressurized
→
Reset
5:
Force_atmospherestate_breathable
→
Turretenter
Bed
(Bed_Bunk_Template_Right_Logout)
Changed
6 changes
stdItem
Interactions
0:
Gundeployrequested
→
Store
1:
Doorcloserequested
→
Offhandstore
2:
Trigger_gundeploy
→
Activate
3:
Trigger_doorclose
→
Carrylowered
4:
Trigger_gunretract
→
Drop
5:
Trigger_dooropen
→
Inspect
Bed
(Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Exit
1:
Store
→
Sit
2:
Equiptowear
→
Deploytable
3:
Openinventoryui
→
Retracttable
4:
Openlootingui
5:
Carry
<= PLACEHOLDER =>
(AEGS_Reclaimer_Thruster_Mav_Fixed_Top_Front)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Bed
(Bed_DRAK_Clipper)
Changed
5 changes
stdItem
Interactions
0:
Openlootingui
→
Exit
1:
Open
→
Sit
2:
Close
3:
Extend
4:
Retract
Emod Stabilizer3
(arma_barrel_stab_s3)
Changed
3 changes
stdItem
Interactions
0:
Turnon
→
Datapad_check_floor
1:
Turnoff
→
Datapad_check_low
2:
Datapad_check_high
Medical Bed
(bed_hospital_1_a)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Exit
1:
Openlootingui
→
Sit
2:
Carry
3:
Drop
4:
Place
5:
Store
6:
Equiptowear
Emod "Tweaker" Stabilizer2
(arma_barrel_stab_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Sync
1:
Chakmafirstselecttake
→
Reporterror
2:
Chakmatake
→
Repair
3:
Customize
→
Open
4:
Bespokeplace
→
Close
5:
Holdready
→
Print
6:
Holster
→
Seatenter
M9A Cannon
(BEHR_LaserCannon_S7_Idris_M_Dummy)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
1.05
→
0.02
NearRadius:
0.53
→
0.02
BasePenetrationDistance:
10.5
→
0.4335
Medical Bed
(bed_hospital_1_IAE)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Disableesp
1:
Close
→
Enablecruise
2:
Accesscargogrid
→
Disablecruise
3:
Open
→
Enablevtol
4:
Lock
→
Disablevtol
5:
Unlock
→
Enableproximityassist
6:
Openlootingui
→
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
Medical Bed
(bed_hospital_2_a)
Changed
10 changes
stdItem
Interactions
0:
Open
→
Disabledecoupled
1:
Lock
→
Enablegsafe
2:
Unlock
→
Disablegsafe
3:
Openlootingui
→
Enableesp
4:
Openinventoryui
→
Disableesp
5:
Close
→
Enablecruise
6:
Accesscargogrid
→
Disablecruise
7:
Enablevtol
8:
Disablevtol
9:
Enableproximityassist
Escalate Stabilizer2
(arma_barrel_stab_s2_02)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equip
3:
Openexternalinventory
4:
Carry
5:
Drop
Bed
(Bed_Single_ARGO_SRV)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Sit
1:
Carrylowered
→
Exit
2:
Drop
3:
Inspect
4:
Place
Emod Stabilizer2
(arma_barrel_stab_s2)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Store
1:
Turnoff
→
Equip
2:
Openexternalinventory
3:
Carry
4:
Drop
5:
Place
Bed
(Bed_Single_Captain_Retaliator_AEGS)
Changed
6 changes
stdItem
Interactions
0:
Acceptcontract
→
Order
1:
Drink
2:
Open
3:
Close
4:
Sit
5:
Exit
Emod "Scorched" Stabilizer1
(arma_barrel_stab_s1_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Offhandholster
→
Seatexit
1:
Store
→
Canopyopen
2:
Offhandstore
→
Canopyclose
3:
Drop
→
Ladderdeploy
4:
Carrylowered
→
Ladderretract
5:
Inspect
→
Seatenter_exterior
6:
Place
→
Seatexit_exterior
Bed
(Bed_Single_CNOU_Nomad)
Changed
2 changes
stdItem
Interactions
0:
Acceptcontract
→
Sit
1:
Exit
Bed
(Bed_Single_CRUS_Intrepid_Right)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Sit
1:
Store
→
Exit
2:
Carrylowered
3:
Drop
4:
Inspect
Escalate Stabilizer1
(arma_barrel_stab_s1_02)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Datapad_check_low
1:
Turnon
→
Datapad_check_high
2:
Repair
3:
Show hint
4:
Activate remote camera
5:
Turret_gyro_mode
6:
Onstate_itemportstate_empty