Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Door (Door_RN_RoomConnector_Breachable_OpenClose_MRAI_Guardian_MX_Elevator)
Changed
3 changes
stdItem
Interactions
0: Equip → Store
1: Openlootingui → Equiptowear
5: Store
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Ext)
Changed
34 changes
stdItem
Interactions
0: Open → Sit
1: Close → Use
2: Lock → Place
3: Override → Ascend
4: Stepthrough → Descend
5: Toggle → Elevatorarrived
6: Unlock → Stand-console_idle_medium
7: Overrideclose → Startchargeinteraction
8: Opencomplete → Cancelchargeinteraction
9: Closecomplete → Disperseinteraction
10: Opentrigger → Setjammerswitchon
11: Openself → Setjammerswitchoff
12: Allowopen → Maindeviceswitchon
13: Locktrigger → Maindeviceswitchoff
14: Unlocktrigger → Activate remote camera
15: Lockself → Turret_gyro_mode
16: Unlockself → Enter
17: Openrequest → Exit
18: Closerequest → Copilotenter
19: Closetrigger → Copilotexit
20: Closeself → Open
21: Allowclose → Close
22: Gate_close → Lock
23: Set_pressurenormalized → Unlocktrigger
24: Set_pressuredifferential → Unlock
25: Setstate_powered → Lockeddisplay
26: Setstate_unpowered → Seatenter
27: Setstate_blocked → Seatexit
28: Setstate_unblocked → Lockself
29: Setstate_noaccess → Unlockself
30: Setstate_access → Reportlock
31: Pressurecycle → Reportunlock
32: Pressurecyclecomplete → Sync
33: Set_airlockconnected
<= PLACEHOLDER => (ARGO_SRV_Thruster_VTOL)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Airlock_Int_Mid)
Changed
34 changes
stdItem
Interactions
0: Open → Openlootingui
1: Close → Open
2: Lock → Close
3: Override → Lock
4: Stepthrough → Override
5: Toggle → Stepthrough
6: Unlock → Toggle
7: Overrideclose → Unlock
8: Opencomplete → Overrideclose
9: Closecomplete → Opencomplete
10: Opentrigger → Closecomplete
11: Openself → Opentrigger
12: Allowopen → Openself
13: Locktrigger → Allowopen
14: Unlocktrigger → Locktrigger
15: Lockself → Unlocktrigger
16: Unlockself → Lockself
17: Openrequest → Unlockself
18: Closerequest → Openrequest
19: Closetrigger → Closerequest
20: Closeself → Closetrigger
21: Allowclose → Closeself
22: Gate_close → Allowclose
23: Set_pressurenormalized → Gate_close
24: Set_pressuredifferential → Set_pressurenormalized
25: Setstate_powered → Set_pressuredifferential
26: Setstate_unpowered → Setstate_powered
27: Setstate_blocked → Setstate_unpowered
28: Setstate_unblocked → Setstate_blocked
29: Setstate_noaccess → Setstate_unblocked
30: Setstate_access → Setstate_noaccess
31: Pressurecycle → Setstate_access
32: Pressurecyclecomplete → Pressurecycle
33: Set_airlockconnected → Pressurecyclecomplete
Door (Door_RN_RoomConnector_Breachable_OpenClose_Perseus_Cargo_Lift)
Changed
30 changes
stdItem
Interactions
0: Setstate_access → Unlockself
1: Pressurecycle → Reportlock
2: Pressurecyclecomplete → Reportunlock
3: Set_airlockconnected → Sync
4: Open → Reporterror
5: Close → Repair
6: Toggle → Seatenter
7: Onclosed → Seatexit
8: Onopening → Set_operable
9: Onopened → Set_inoperable
10: Onclosing → Activate remote camera
11: Setstate_closed → Ascend
12: Setstate_opening → Descend
13: Setstate_opened → Elevatorarrived
14: Setstate_closing → Pickup
15: Exit → Place
16: Turretenter → Use_lever
17: Turretexit → Override
18: Carrylowered → Activate
19: Drop → Carrylowered
20: Inspect → Drop
21: Place → Inspect
22: Equip → Store
23: Offhandequip → Open
24: Store → Close
25: Offhandstore → Hack
26: Activate → Syncopen
27: Seatenter → Syncclose
28: Seatexit
29: Reset
Door (Door_RN_RoomConnector_Breachable_OpenClose_RAFT)
Changed
34 changes
stdItem
Interactions
0: Open → Place
1: Close → Open
2: Lock → Close
3: Override → Fuse_removed
4: Stepthrough → Fuse_placed
5: Toggle → On
6: Unlock → Off
7: Overrideclose → Closealldoors
8: Opencomplete → Openinnerdoor
9: Closecomplete → Openinnerdoorfinished
10: Opentrigger → Closeinnerdoorfinished
11: Openself → Sitdown
12: Allowopen → Seatenterright
13: Locktrigger → Seatexitright
14: Unlocktrigger → Seatenterleft
15: Lockself → Seatexitleft
16: Unlockself → Ladderopen
17: Openrequest → Ladderclose
18: Closerequest → Canopyopen
19: Closetrigger → Canopyclose
20: Closeself → Seatenterladder
21: Allowclose → Seatexitladder
22: Gate_close → Seatentereva
23: Set_pressurenormalized → Seatexiteva
24: Set_pressuredifferential → Inventory_open
25: Setstate_powered → Loot
26: Setstate_unpowered → Activate remote camera
27: Setstate_blocked → Turret_gyro_mode
28: Setstate_unblocked → Seatenter
29: Setstate_noaccess → Seatexit
30: Setstate_access → Play
31: Pressurecycle → Wash
32: Pressurecyclecomplete
33: Set_airlockconnected
Dolivine (Carryable_TBO_FL_24SCU_Commodity_Mineral_Dolivine)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Setstate_access → Pressurecyclecomplete
1: Pressurecycle → Set_airlockconnected
2: Pressurecyclecomplete → Open
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0: Open → Set_airlockconnected
1: Close → Stow
2: Lock → Dooropen
3: Override → Doorclose
4: Stepthrough → Place
5: Toggle → Open
6: Unlock → Close
7: Overrideclose → Opencomplete
8: Opencomplete → Closecomplete
9: Closecomplete → Ascend
10: Opentrigger → Descend
11: Openself → Elevatorarrived
12: Allowopen → Poweron
13: Locktrigger → Poweroff
14: Unlocktrigger → Clean_mop
15: Lockself → Startcracking
16: Unlockself → Onglow
17: Openrequest → Onpiece1Dissolved
18: Closerequest → Onpiece2dissolved
19: Closetrigger → Onpiece3dissolved
20: Closeself → Onpiece4dissolved
21: Allowclose → Onpiece5dissolved
22: Gate_close → Onpiece6dissolved
23: Set_pressurenormalized → Onpiece78dissolved
24: Set_pressuredifferential → Teststartglow
25: Setstate_powered → Testpiece1
26: Setstate_unpowered → Testpiece
27: Setstate_blocked → Testpiece3
28: Setstate_unblocked → Testpiece4
29: Setstate_noaccess → Testpiece5
30: Setstate_access → Testpiece6
31: Pressurecycle → Testpiece78
32: Pressurecyclecomplete → Reset
33: Set_airlockconnected → Activate remote camera
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Passengerseatenter
1: Close → Passengerseatexit
2: Lock → Door_open
3: Override → Door_close
4: Stepthrough → Turretenter
5: Toggle → Turretexit
6: Unlock → Disarm
7: Overrideclose → Boom
8: Opencomplete → Request
9: Closecomplete → Elevatorarrived
10: Opentrigger → Place
11: Openself → Seatenter
12: Allowopen → Seatexit
13: Locktrigger → Retrieve
14: Unlocktrigger → Copilotseatenter
15: Lockself → Copilotseatexit
16: Unlockself → Captainseatenter
17: Openrequest → Captainseatexit
18: Closerequest → Craneseatexit
19: Closetrigger → Craneseatenter
20: Closeself → Turret_fire_mode
21: Allowclose → Turret_gyro_mode
22: Gate_close → Turret_sensitivity_increase
23: Set_pressurenormalized → Turret_sensitivity_decrease
24: Set_pressuredifferential → Turret_sensitivity_reset
25: Setstate_powered → Use
26: Setstate_unpowered
27: Setstate_blocked
28: Setstate_unblocked
29: Setstate_noaccess
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Spirit)
Changed
34 changes
stdItem
Interactions
0: Open → Components_top_rear_close
1: Close → Use
2: Lock → Exit
3: Override → Open
4: Stepthrough → Close
5: Toggle → Open panel
6: Unlock → Close panel
7: Overrideclose → Override
8: Opencomplete → Pump
9: Closecomplete → Override disabled
10: Opentrigger → Off override
11: Openself → Default override
12: Allowopen → Auxiliary override
13: Locktrigger → Emergency override
14: Unlocktrigger → Cinematic override
15: Lockself → Turretenter
16: Unlockself → Turretexit
17: Openrequest → Pilotenter
18: Closerequest → Pilotexit
19: Closetrigger → Copilotenter
20: Closeself → Copilotexit
21: Allowclose → Activate remote camera
22: Gate_close → Turret_gyro_mode
23: Set_pressurenormalized → Take
24: Set_pressuredifferential → Place
25: Setstate_powered → Request
26: Setstate_unpowered → Elevatorarrived
27: Setstate_blocked → Ladderopen
28: Setstate_unblocked → Ladderclose
29: Setstate_noaccess → Frontcanopyopen
30: Setstate_access → Frontcanopyclose
31: Pressurecycle → Rearcanopyopen
32: Pressurecyclecomplete
33: Set_airlockconnected
Diamond (Carryable_TBO_FL_24SCU_Commodity_Mineral_Diamond)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Opentrigger → Allowopen
1: Openself → Locktrigger
2: Allowopen → Unlocktrigger
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Ramp)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Store
1: Openlootingui → Equip
2: Carry → Openlootingui
3: Drop → Carry
4: Place → Drop
5: Store → Place
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Medivac_Side)
Changed
15 changes
stdItem
Interactions
0: Enableesp → Openlootingui
1: Disableesp → Carry
2: Enablecruise → Drop
3: Disablecruise → Place
4: Enablevtol → Store
5: Disablevtol → Equip
6: Enableproximityassist
7: Disableproximityassist
8: Carry
9: Drop
10: Place
11: Store
12: Equiptowear
13: Openinventoryui
14: Openlootingui
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Ramp)
Changed
32 changes
stdItem
Interactions
2: Lock → Toggle
3: Override → Lock
4: Stepthrough → Openfinished
5: Toggle → Closefinished
6: Unlock → Play
7: Overrideclose → Onplaying
8: Opencomplete → Onstopped
9: Closecomplete → Blast
10: Opentrigger → Charging
11: Openself → Blast_hazard-temp
12: Allowopen → Charging_hazard-temp
13: Locktrigger → Preparehowitzer
14: Unlocktrigger → Login
15: Lockself → Vaultleft
16: Unlockself → Vaultright
17: Openrequest → Closealldoors
18: Closerequest → Openinnerdoor
19: Closetrigger → Openinnerdoorfinished
20: Closeself → Closeinnerdoorfinished
21: Allowclose → Place
22: Gate_close → Set_dooropenstate_closed
23: Set_pressurenormalized → Set_dooropenstate_opening
24: Set_pressuredifferential → Set_dooropenstate_opened
25: Setstate_powered → Set_dooropenstate_closing
26: Setstate_unpowered → Set_doorlockstate_doorunlocked
27: Setstate_blocked → Set_doorlockstate_doorlocked
28: Setstate_unblocked → Set_proximitysensorenabledstate_proximitysensorenabled
29: Setstate_noaccess → Set_proximitysensorenabledstate_proximitysensordisabled
30: Setstate_access → Set_proximitysensorstate_proximitysensorunoccupied
31: Pressurecycle → Set_proximitysensorstate_proximitysensoroccupied
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Ursa_Side)
Changed
34 changes
stdItem
Interactions
0: Open → Onspawncompleted
1: Close → Onresetting
2: Lock → Unlock
3: Override → Lock
4: Stepthrough → Reset
5: Toggle → Deployed
6: Unlock → Openinventory
7: Overrideclose → Loot
8: Opencomplete → Opendoor
9: Closecomplete → Closedoor
10: Opentrigger → Pilotdooropen
11: Openself → Pilotdoorclose
12: Allowopen → Canopyopen
13: Locktrigger → Canopyclose
14: Unlocktrigger → Seatentergroundleft
15: Lockself → Seatentergroundright
16: Unlockself → Seatentergroundfront
17: Openrequest → Seatexitground
18: Closerequest → Seatenterzerogleft
19: Closetrigger → Seatenterzerogright
20: Closeself → Seatenterzerogfront
21: Allowclose → Seatexitzerog
22: Gate_close → Turretdooropen
23: Set_pressurenormalized → Turretdoorclose
24: Set_pressuredifferential → Turretentergroundleft
25: Setstate_powered → Turretentergroundright
26: Setstate_unpowered → Turretentergroundfront
27: Setstate_blocked → Turretexitground
28: Setstate_unblocked → Turretseatenterzerogleft
29: Setstate_noaccess → Turretseatenterzerogright
30: Setstate_access → Turretseatexitzerog
31: Pressurecycle → Openinventoryui
32: Pressurecyclecomplete → Openlootingui
33: Set_airlockconnected → Jump
Door (Door_RN_RoomConnector_Breachable_OpenClose_VNCL_Stinger_Ramp)
Changed
34 changes
stdItem
Interactions
0: Open → Setstate_access
1: Close → Pressurecycle
2: Lock → Pressurecyclecomplete
3: Override → Set_airlockconnected
4: Stepthrough → Open
5: Toggle → Close
6: Unlock → Toggle
7: Overrideclose → Onclosed
8: Opencomplete → Onopening
9: Closecomplete → Onopened
10: Opentrigger → Onclosing
11: Openself → Setstate_closed
12: Allowopen → Setstate_opening
13: Locktrigger → Setstate_opened
14: Unlocktrigger → Setstate_closing
15: Lockself → Exit
16: Unlockself → Turretenter
17: Openrequest → Turretexit
18: Closerequest → Carrylowered
19: Closetrigger → Drop
20: Closeself → Inspect
21: Allowclose → Place
22: Gate_close → Equip
23: Set_pressurenormalized → Offhandequip
24: Set_pressuredifferential → Store
25: Setstate_powered → Offhandstore
26: Setstate_unpowered → Activate
27: Setstate_blocked → Seatenter
28: Setstate_unblocked → Seatexit
29: Setstate_noaccess → Reset
30: Setstate_access
31: Pressurecycle
32: Pressurecyclecomplete
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Airlock)
Changed
34 changes
stdItem
Interactions
0: Open → Rearcanopyclose
1: Close → Pilotladderenter
2: Lock → Pilotladderexit
3: Override → Copilotladderenter
4: Stepthrough → Copilotladderexit
5: Toggle → Pilotcanopyenter
6: Unlock → Pilotcanopyexit
7: Overrideclose → Copilotcanopyenter
8: Opencomplete → Copilotcanopyexit
9: Closecomplete → Inventory_open
10: Opentrigger → Loot
11: Openself → Openbottom
12: Allowopen → Closebottom
13: Locktrigger → Opentop
14: Unlocktrigger → Closetop
15: Lockself → Use
16: Unlockself → Place
17: Openrequest → Placeonhook
18: Closerequest → Pilot_enter
19: Closetrigger → Pilot_exit
20: Closeself → Open
21: Allowclose → Exit
22: Gate_close → Enter
23: Set_pressurenormalized → Heatinghands
24: Set_pressuredifferential → Showbutton
25: Setstate_powered → Pressbutton
26: Setstate_unpowered → Reset
27: Setstate_blocked → Turnon
28: Setstate_unblocked → Turnoff
29: Setstate_noaccess → Seatenter
30: Setstate_access → Seatexit
31: Pressurecycle → Activate remote camera
32: Pressurecyclecomplete → Turret_gyro_mode
33: Set_airlockconnected
Door (Door_RN_RoomConnector_Breachable_OpenClose_Zeus_Ladder_Gate)
Changed
34 changes
stdItem
Interactions
0: Open → Turret_gyro_mode
1: Close → Openattacheddoors
2: Lock → Closeattacheddoors
3: Override → Seatenter
4: Stepthrough → Seatexit
5: Toggle → Open
6: Unlock → Close
7: Overrideclose → Lockerequipall
8: Opencomplete → Lockerswapallclothes
9: Closecomplete → Lockerswapallundersuit
10: Opentrigger → Lockerswapallhelmet
11: Openself → Lockerswapallcore
12: Allowopen → Movetoopen
13: Locktrigger → Movetoclose
14: Unlocktrigger → Lockerswapundersuitclothes
15: Lockself → Openlootingui
16: Unlockself → Carry
17: Openrequest → Drop
18: Closerequest → Place
19: Closetrigger → Requestfloor0
20: Closeself → Requestfloor1
21: Allowclose → Requestfloor
22: Gate_close → Requestfloor3
23: Set_pressurenormalized → Requestfloor4
24: Set_pressuredifferential → Elevatorarrived
25: Setstate_powered → Requestsurface
26: Setstate_unpowered → Toggle
27: Setstate_blocked → Lock
28: Setstate_unblocked → Openfinished
29: Setstate_noaccess → Closefinished
30: Setstate_access → Enableturrets
31: Pressurecycle → Disableturrets
32: Pressurecyclecomplete
33: Set_airlockconnected
<= PLACEHOLDER => (ARGO_SRV_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor)
Changed
28 changes
stdItem
Interactions
0: Sync → Onunlocked
1: Reporterror → Activate remote camera
2: Repair → Turret_gyro_mode
3: Seatenter → Openinnerdoor
4: Seatexit → Closealldoors
5: Set_operable → Openinnerdoorfinished
6: Set_inoperable → Closeinnerdoorfinished
7: Activate remote camera → Seatenter
8: Ascend → Seatexit
9: Descend → On
10: Elevatorarrived → Off
11: Pickup → Destination_a
12: Place → Destination_b
13: Use_lever → Elevatorarrived
14: Override → Use
15: Activate → Enableusable
16: Carrylowered → Disableusable
17: Drop → Openhatch
18: Inspect → Closehatch
19: Store → Openinghatch
20: Open → Closinghatch
21: Close → Rear_component_door_left_open
22: Hack → Rear_component_door_left_close
23: Syncopen → Rear_component_door_right_open
24: Syncclose → Rear_component_door_right_close
25: Opencomplete → Fuelfiller_door_open
26: Closecomplete → Fuelfiller_door_close
27: Ejectcargo
Door (Door_RN_RoomConnector_Breachable_OpenReverse_300i_Cargodoor_Rear)
Changed
7 changes
stdItem
Interactions
0: Equip → Equiptowear
1: Openlootingui → Openinventoryui
2: Carry → Openlootingui
3: Drop → Carry
4: Place → Drop
5: Store → Place
6: Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Left)
Changed
36 changes
stdItem
Interactions
0: Setlightsoff → Place
1: Setlightslow → Open
2: Setlightsalarm → Close
3: Functiondisruptedtrigger → Opencomplete
4: Functionrestoredtrigger → Closecomplete
5: Disruptioncascade → Take
6: Restorationcascade → Seatenterright
7: Cascadecompleted → Seatenterleft
8: Misfiretrigger → Seatexit
9: Misfirerequest → Activate remote camera
10: Setmisfire_none → Turret_gyro_mode
11: Setmisfire_trivial → Ascend
12: Setmisfire_minor → Descend
13: Setmisfire_major → Elevatorarrived
14: Setmisfire_catastrophic → Lights_poweron
15: Seatenter → Lights_poweroff
16: Seatexit → Triggermisfire
17: Seatenter_right → Placeitem
18: Seatexit_right → Openinnerdoor
19: Seatenter_zerog → Closealldoors
20: Seatexit_zerog → Openinnerdoorfinished
21: Screendeploy → Closeinnerdoorfinished
22: Screenretract → Seatenter
23: Opencowling
24: Closecowling
25: Openwindshield
26: Closewindshield
27: Opennacelle
28: Closenacelle
29: Sit_0
30: Sit_1
31: Sit_2
32: Sit_
33: Sit_4
34: Sit_5
35: Sit_6
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Cargopod_Right)
Changed
7 changes
stdItem
Interactions
0: Drop → Equiptowear
1: Place → Openinventoryui
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
6: Store
Door (Door_RN_RoomConnector_Breachable_OpenReverse_ANVL_Paladin_Entrance)
Changed
34 changes
stdItem
Interactions
0: Activate remote camera → Setstate_unblocked
1: Turret_gyro_mode → Setstate_noaccess
2: Wash → Setstate_access
3: Toilet → Pressurecycle
4: Exit → Pressurecyclecomplete
5: Opendoor → Set_airlockconnected
6: Closedoor → Canopyopen
7: Opentoilet → Canopyclose
8: Closetoilet → Seatenterladder
9: Opensink → Seatexitladder
10: Closesink → Seatenterzerog_left
11: Openshower → Seatexitzerog_left
12: Closeshower → Groundfuel_open
13: Pilotenter → Groundfuel_close
14: Pilotexit → Storage_open
15: Turnon → Storage_close
16: Turnoff → Seatenterzerog_right
17: Toptobottom → Seatexitzerog_right
18: Bottomtotop → Openinventory
19: Snaptobottomstate → Loot
20: Snaptotopstate → Request
21: Cycleturretposition → Elevatorarrived
22: Extractor_disabled_trigger → Driverseatenter
23: Extractor_active_trigger → Driverseatexit
24: Poweron → Bonnet_open
25: Poweroff → Bonnet_close
26: On → Fuelport_open
27: Off → Fuelport_close
28: Activate → Grille_open
29: Deactivate → Grille_close
30: Setlightslow → Boot_open
31: Setlightsalarm → Boot_close
32: Glow
33: Dissolve
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Argo_mpuv_1T_Door_Right)
Changed
31 changes
stdItem
Interactions
0: Turretexit → Close
1: Start → Opencomplete
2: Finishline → Closecomplete
3: Lap → Openhatch
4: Openinventoryui → Closehatch
5: Close → Open
6: Accesscargogrid → Enableproximitysensor
7: Open → Disableproximitysensor
8: Lock → Proximitysensoroccupied
9: Unlock → Proximitysensorunoccupied
10: Openlootingui → Proximitysensorattached
11: Place → Change
12: Closed → Movetoopen
13: Opened → Movetoclose
14: Take → Seatenter
15: Activate remote camera → Seatexit
16: Turret_gyro_mode → Guide_ship
17: Overheat → Pull(wasclose)
18: Repair → Locked
19: Leftdooropen → Showbutton
20: Leftdoorclose → Hidebutton
21: Leftladderopen → Pressbutton
22: Leftladderclose → Opentop
23: Leftladderenter → Closetop
24: Leftladderexit → Openbottom
25: Leftzerogenter → Closebottom
26: Leftzerogexit → Opentriggertop
27: Poweron → Closetriggerbottom
28: Poweroff
29: Elementdetached
30: Checkcounter
Door (Door_RN_RoomConnector_Breachable_OpenReverse_CNOU_Nomad_Side)
Changed
34 changes
stdItem
Interactions
0: On → Ascentrequest
1: Off → Descentrequest
2: Ladderopen → Cancelstop
3: Ladderclose → Gatewayopen
4: Frontcanopyopen → Open
5: Frontcanopyclose → Close
6: Rearcanopyopen → Pilotenter
7: Rearcanopyclose → Pilotexit
8: Pilotladderenter → Openinnerdoor
9: Pilotladderexit → Closealldoors
10: Copilotladderenter → Openinnerdoorfinished
11: Copilotladderexit → Closeinnerdoorfinished
12: Pilotcanopyenter → Poweron
13: Pilotcanopyexit → Poweroff
14: Copilotcanopyenter → Sharedinteractionattached
15: Copilotcanopyexit → Sharedinteractiondetached
16: Inventory_open → Requestascent
17: Loot → Elevatorarrived
18: Open → Togglepower
19: Close → Carry
20: Toggle → Drop
21: Lock → Place
22: Openfinished → Inspect
23: Closefinished → Store
24: Carry → Lock
25: Drop → Override
26: Place → Stepthrough
27: Activate remote camera
28: Startgrinder
29: Stopgrinder
30: Deploycomplete
31: Retractcomplete
32: Retrieve
33: Idle
Corundum (Carryable_TBO_FL_24SCU_Commodity_Mineral_Corundum)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Opencomplete → Opentrigger
1: Closecomplete → Openself
2: Opentrigger → Allowopen
CRUZ Flow (Drink_bottle_cruz_01_a)
Changed
6 changes
stdItem
Interactions
0: Turretenter → Enablevtol
1: Turretexit → Disablevtol
2: Turret_sensitivity_increase → Enableproximityassist
3: Turret_sensitivity_decrease → Disableproximityassist
4: Turret_sensitivity_reset → Engineon
5: Turret_fire_mode → Engineoff
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar)
Changed
34 changes
stdItem
Interactions
0: Seatexit → Lightsoff
1: Open → Lightslow
2: Close → Lightsalarm
3: Startfire → Idle
4: Stopfire → On
5: Setlighton → Off
6: Setlightoff → Toggle
7: Togglelight → Proccliptriggeredleverdown
8: Pickup → Proccliptriggeredleverup
9: Place → Proccliptriggeredleverswitch
10: Ladderopen → Setstate_leverstate_up
11: Ladderclose → Setstate_leverstate_down
12: Canopyopen → Enableforcefields
13: Canopyclose → Disableforcefields
14: Seatenterladder → Request
15: Seatexitladder → Elevatorarrived
16: Seatenterzerog → Open
17: Seatexitzerog → Close
18: Inventory_open → Lock
19: Inventory_close → Openfinished
20: Avionics_open → Closefinished
21: Avionics_close → Center_scan
22: Fuelport_open → Center_extract
23: Fuelport_close → Center_fracture
24: Panel_right_open → Place
25: Panel_right_close → Pickup
26: Panel_left_open → Copilotenter
27: Panel_left_close → Copilotexit
28: Loot → Openinventoryui
29: Openinventory → Openlootingui
30: Opensidefuel → Accesscargogrid
31: Closesidefuel
32: Pick up
33: Setlightson
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_DockingCollar_NoRoomConnector)
Changed
7 changes
stdItem
Interactions
0: Store → Openinventoryui
1: Equip → Openlootingui
2: Openlootingui → Carry
3: Carry → Drop
4: Drop → Place
5: Place → Store
6: Equiptowear
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Ramp)
Changed
7 changes
stdItem
Interactions
0: Drop → Openlootingui
1: Place → Carry
2: Store → Drop
3: Equip → Place
4: Openlootingui → Store
5: Carry → Equiptowear
6: Openinventoryui
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_Rear_Ramp)
Changed
32 changes
stdItem
Interactions
0: Opendoor → Offhandstore
1: Closedoor → Requestascent
2: Close → Elevatorarrived
3: Openinventoryui → Seatenter
4: Openlootingui → Seatexit
5: Components_front_open → Seatenter_right
6: Components_front_close → Seatexit_right
7: Fuel_open → Seatenter_zerog
8: Fuel_close → Seatexit_zerog
9: Components_right_open → Canopyopen
10: Components_right_close → Canopyclose
11: Components_left_open → Take
12: Components_left_close → Place
13: Components_top_open → Activate remote camera
14: Components_top_close → Turret_gyro_mode
15: Storage_open → Pilotenter
16: Storage_close → Pilotexit
17: Place → Copilotenter
18: Ascend → Copilotexit
19: Descend → Pilotdeploydashboard
20: Elevatorarrived → Pilotretractdashboard
21: Retrieve → Copilotdeploydashboard
22: Useconsole → Copilotretractdashboard
23: Openinnerdoor → Linkeddooranim
24: Closealldoors → Open
25: Openinnerdoorfinished → Close
26: Closeinnerdoorfinished → Toggle
27: Unlockguarddoor → Lock
28: Activate remote camera → Openfinished
29: Turret_gyro_mode → Closefinished
30: Print → Insert
31: Onprintcompleted → Eject
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor)
Changed
34 changes
stdItem
Interactions
0: Activate remote camera → Setthresholdstate_over
1: Turret_gyro_mode → Aimaze
2: Seatenter → Carryables
3: Seatexit → Deathmatch
4: Placeresourcecanister → Bodydragging
5: Slotoccupied → Foodcourt
6: Slotempty → Firehazards
7: Place → Obstacle course
8: Open → Puzzles
9: Close → Pushables
10: Opencomplete → Spaceshiphanger
11: Closecomplete → Weapon range
12: Pilotenter → Wind tunnel
13: Pilotexit → Teleport
14: Copilotenter → Weaponmount
15: Copilotexit → Ladders
16: Closed → Seatenter
17: Opened → Seatexit
18: Toggle → Use
19: Lock → Idle
20: Openfinished → Onready
21: Closefinished → Lasermaterialinsert
22: Seatenterzerog → Firstlens
23: Seatexitzerog → Secondlens
24: Thirdlens
25: Fire
26: Onfire
27: Poweron
28: Poweroff
29: Oncompleted
30: Reset
31: Onmachinemoves
32: Onmovinghead
33: Animationdone
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutlass_SideDoor_Left)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
1: Carry → Openinventoryui
2: Drop → Openlootingui
3: Place → Carry
4: Store → Drop
5: Equip → Place
6: Equiptowear → Store
Carinite (Pure) (Carryable_TBO_FL_24SCU_Commodity_Mineral_CarinitePure)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Place → Slotoccupied
1: Store → Slotempty
2: Equip → Parentslotoccupied
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp)
Changed
34 changes
stdItem
Interactions
0: Opendoor → Activate remote camera
1: Closedoor → Passengerleftseatenter
2: Close → Passengerleftseatexit
3: Openinventoryui → Passengerseatenter
4: Openlootingui → Passengerseatexit
5: Cooleropen → Seatenter
6: Coolerclose → Seatexit
7: Fuelopen → Openinventoryui
8: Fuelclose → Close
9: Quantiumdriveopen → Openlootingui
10: Quantiumdriveclose → Ladderopen
11: Powerplantopen → Ladderclose
12: Powerplantclose → Canopyopen
13: Shieldgeneratorleftopen → Canopyclose
14: Shieldgeneratorleftclose → Seatenterzerog
15: Shieldgeneratorrightopen → Seatexitzerog
16: Shieldgeneratorrightclose → Battery_open
17: Batteryopen → Battery_close
18: Batteryclose → Cooler_left_open
19: Radaropen → Cooler_left_close
20: Radarclose → Cooler_right_open
21: Lifesupportopen → Cooler_right_close
22: Lifesupportclose → Lifesupport_open
23: Stepleftdeploy → Lifesupport_close
24: Stepleftretract → Powerplant_open
25: Steprightdeploy → Powerplant_close
26: Steprightretract → Quantumdrive_open
27: Relayopen → Quantumdrive_close
28: Relayclose → Shieldgen_left_open
29: Landingbayopen → Shieldgen_left_close
30: Landingbayclose → Shieldgen_right_open
31: Place → Shieldgen_right_close
32: Open → Computer_open
33: Computer_close
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Cutter_Ramp_Varient)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Carry
6: Drop
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Airlock)
Changed
30 changes
stdItem
Interactions
0: Deactivate → Openinnerdoor
1: Place → Closealldoors
2: Open → Openinnerdoorfinished
3: Close → Closeinnerdoorfinished
4: Seatenter → Unlockguarddoor
5: Seatexit → Activate remote camera
6: Unlock → Turret_gyro_mode
7: Lock → Print
8: Sharedinteractionvfxactive → Onprintcompleted
9: Sharedinteractionvfxinactive → Reset
11: Login → Open
12: Requestdescent → Close
13: Elevatorarrived → Lockrequest
14: Ladderliftenter → Unlockrequest
15: Ladderliftexit → Reportlock
16: Dooropen → Reportunlock
17: Doorclose → Lockchildren
18: Shipenter → Unlockchildren
19: Shipexit → Syncchildren
20: Shipzerogenter → Errorreported
21: Shipzerogexit → Triggererror
22: Carry → Triggeralarm
23: Drop → Seatenter
24: Store → Seatexit
25: Equip → Tray01_open
26: Openexternalinventory
27: Escpodupperleftenter
28: Escpodupperleftexit
29: Savegamelogout
30: Enterdoorleft_airlock
Carinite (Carryable_TBO_FL_24SCU_Commodity_Mineral_Carinite)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Set_pressurenormalized → Setstate_powered
1: Set_pressuredifferential → Setstate_unpowered
2: Setstate_powered → Setstate_blocked
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Freelancer_Reardoor_Max)
Changed
2 changes
stdItem
Interactions
5: Equip → Equiptowear
6: Openinventoryui
Mug (Drink_cup_coffee_01_a)
Changed
6 changes
stdItem
Interactions
0: Place → Pump
1: Take → Open
2: Playerinteract → Close
3: Open panel
4: Close panel
5: Override
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Gama_Syulen_Entrance)
Changed
34 changes
stdItem
Interactions
0: Seatenterzerog → Seat_retract
1: Seatexitzerog → Weaponrack_deploy
2: Openinventoryui → Weaponrack_retract
3: Openlootingui → Dashboarddeploy
4: Close → Dashboardretract
5: Accesscargogrid → Openweaponracklarge
6: Observe → Closeweaponracklarge
7: Open → Opencomponentpanelrr
8: Toggle → Closecomponentpanelrr
9: Lock → Opencomponentpanelrc
10: Openfinished → Closecomponentpanelrc
11: Closefinished → Opencomponentpanelrl
12: Pilot_enter → Closecomponentpanelrl
13: Pilot_exit → Opencomponentpanelfr
14: Opendoor → Closecomponentpanelfr
15: Closedoor → Dooropen
16: Components_front_open → Doorclose
17: Components_front_close → Ascentrequest
18: Fuel_open → Descentrequest
19: Fuel_close → Elevatorcancelstop
20: Components_right_open → Openinnerdoor
21: Components_right_close → Closealldoors
22: Components_left_open → Openinnerdoorfinished
23: Components_left_close → Closeinnerdoorfinished
24: Components_top_open → Register
25: Components_top_close → Deactivate
26: Storage_open → Callelevator
27: Storage_close → Seatenter
28: Seatexit
29: Open
30: Close
31: Lock
32: Override
33: Cycle
Bexalite (Carryable_TBO_FL_24SCU_Commodity_Mineral_Bexalite)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant: 0
Interactions
0: Close → Override
1: Lock → Stepthrough
2: Override → Toggle
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MDC_Rear_Cargo_Door)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equip → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Carry
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Ground_Fuel_Port)
Changed
33 changes
stdItem
Interactions
0: Leftdooropen → Unlocktrigger
1: Leftdoorclose → Lockself
2: Leftseatenter → Unlockself
3: Leftseatexit → Openrequest
4: Leftzerogenter → Closerequest
5: Leftzerogexit → Closetrigger
6: Component_nose_open → Closeself
7: Component_nose_close → Allowclose
8: Openinventoryui → Gate_close
9: Close → Set_pressurenormalized
10: Accesscargogrid → Set_pressuredifferential
11: Openlootingui → Setstate_powered
12: Request → Setstate_unpowered
13: Elevatorarrived → Setstate_blocked
14: Cyclefriendly → Setstate_unblocked
15: Cyclehostile → Setstate_noaccess
16: Cycleall → Setstate_access
17: Cyclepinned → Pressurecycle
18: Enablesubtargeting → Pressurecyclecomplete
19: Disablesubtargeting → Set_airlockconnected
20: Pintarget → Close_blocked
21: Unpintarget → Close_unblocked
22: Cyclesubtarget → Seatenter
23: Activate remote camera → Seatexit
24: Turret_gyro_mode → Activate remote camera
25: Requestfloor0 → Turret_gyro_mode
26: Requestfloor1 → Requestfloor0
27: Requestfloor → Requestfloor1
28: Requestfloor3 → Requestfloor
29: Requestfloor4 → Elevatorarrived
30: Requestsurface → Ascend
31: On → Descend
32: Off → Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MTC_Rear_Cargo_Door)
Changed
32 changes
stdItem
Interactions
0: Eject → Mobiglas
1: Button_activate → Struttransformextend
2: Button_reveal → Struttransformretract
3: Activate remote camera → Off
4: Turret_gyro_mode → On
5: Seatenter → Deactivate
6: Seatexit → Open
7: Place → Close
8: Syncmobiglas → Insert
9: Insert → Eject
10: Decrypt → Oninserted
11: Initializechunck0 → Ejection
12: Initializechunck02 → Enableweapons
13: Initializechunck03 → Disableweapons
14: Initializechunck04 → Setlagpips
15: Initializechunck05 → Setleadpips
16: Process → Setgimballock
17: Decrypted → Setfreegimbal
18: Reset → Setaimassist
19: Openinnerdoor → Setstaggeredfire
20: Closealldoors → Setsynchronousfire
21: Openinnerdoorfinished → Fireweapongroup
22: Closeinnerdoorfinished → Fireweapongroup
23: Open → Right_scan
24: Close → Right_extract
25: Toggle → Right_fracture
26: Lock → Capture
27: Openfinished → Stop
28: Closefinished → Enter
29: Request → Exit
30: Rummage
31: Place
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Grin_MXC_Entrance_Door)
Changed
34 changes
stdItem
Interactions
0: Pilotdooropen → Sidedooropen
1: Pilotdoorclose → Sidedoorclose
2: Seatenterground → Sidedoorenter
3: Seatentergroundleft → Sidedoorexit
4: Seatentergroundright → Sidedoorenterzerog
5: Seatexitground → Sidedoorexitzerog
6: Seatenterzerog → Lookat
7: Seatenterzerogright → Talk
8: Seatenterzerogleft → Order
9: Seatexitzerog → Serve
10: Bespokeplace → Takeorder
11: Refill extinguisher → Refill ammo
12: Riderenter → Refill grenades
13: Riderexit → Medpen
14: Seatenter → Bodydrag
15: Seatexit → Bodydrop
16: Turningon → Turnover
17: Turningoff → Openinventoryui
18: Isdestroyedoverheated → Unrestrain
19: Isdestroyed - ballistics → Swapoutfit
20: Disablecooling → Restrain
21: Enablecooling → Openlootingui
22: Increasingheat - to warning → Consumeactor
23: Increasingheat - to critical → Turnon
24: Decreasingheat - to healthy → Turnoff
25: Decreasingheat - to warning → Seatenterright
26: Loweringdatatransfer → Seatenterleft
27: Increasingdatatransfer → Seatexit
28: Accessisgranted → Place
29: Accessisrevoked → Open
30: Tokeypad → Close
31: Increasingheat → Opencomplete
32: Decreasingheat → Closecomplete
33: Tophatchopen
Door (Door_RN_RoomConnector_Breachable_OpenReverse_IgnoreController)
Changed
34 changes
stdItem
Interactions
0: Loot → Seatenter
1: Carry → Seatexit
2: Drop → Destination_a
3: Inspect → Destination_b
4: Place → Destination_c
5: Attach → Elevatorarrived
6: Store → Stepthrough
7: Requestascent → Place
8: Elevatorarrived → Open
9: Opendockingcollarlarge → Close
10: Closedockingcollarlarge → Opencomplete
11: Sit → Closecomplete
12: Exit → Toggle
13: Jump → Lock
14: Sit_console_a → Openfinished
15: Sit_console_b → Closefinished
16: Sit_console_c → Batteryopen
17: Sit_console_d → Batteryclose
18: Sit_console_e → Computeropen
19: Sit_console_f → Computerclose
20: Blad_1_open → Coolerleft_open
21: Blad_2_open → Coolerleft_close
22: Blad_3_open → Coolerright_open
23: Canopyopen → Coolerright_close
24: Canopyclose → Gravitygenerator_open
25: Seatenter → Gravitygenerator_close
26: Seatexit → Powerplant_open
27: Avionicsopen → Powerplant_close
28: Avionicsclose → Quantumdrive_open
29: Coolerleft_open → Quantumdrive_close
30: Coolerleft_close
31: Coolerright_open
32: Coolerright_close
33: Radar_open
Door (Door_RN_RoomConnector_Breachable_OpenReverse_Intrepid_CargoLift_Left)
Changed
34 changes
stdItem
Interactions
0: Offhandstore → Storage_panel_close
1: Activate remote camera → Loot
2: Turret_gyro_mode → Ascend
3: Cycle → Descend
4: Opendoor1 → Elevatorarrived
5: Opendoor2 → Turret_fire_mode
6: Cycledoor1 → Turret_gyro_mode
7: Cycledoor2 → Turret_sensitivity_increase
8: Closedoor1 → Turret_sensitivity_decrease
9: Closedoor2 → Turret_sensitivity_reset
10: Initializedifferential → Equip
11: Countdown → Attach
12: Playbuttonpressed → Store
13: Cooldown → Drop
14: Activaterelay → Carry
15: Deactivaterelay → Inspect
16: Focusinteraction → Open
17: Setdropshipstate_notenroute → Close
18: Setdropshipstate_enroute → Toggle
19: Turretdooropen → Lock
20: Turretdoorclose → Openfinished
21: Turretentergroundleft → Closefinished
22: Turretentergroundright → Counter_idle
23: Turretentergroundfront → Override
24: Turretexitground → Stepthrough
25: Turretseatenterzerogleft → Unlock
26: Turretseatenterzerogright → Overrideclose
27: Turretseatexitzerog → Opencomplete
28: Openinventoryui → Closecomplete
29: Openlootingui → Opentrigger
30: Turretenter → Openself
31: Turretexit → Allowopen
32: Turretenter180
33: Place
<= PLACEHOLDER => (ARGO_SRV_Thruster_Mav_Top)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0