Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
PAB-1 Core
(invisible_armor_light_core)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
890 Jump Module
(JDRV_ORIG_S04_890J_SCItem)
Changed
3 changes
name:
<= PLACEHOLDER =>
→
890 Jump Module
stdItem
Name:
<= PLACEHOLDER =>
→
890 Jump Module
DescriptionData
Size:
4
Item Type:
Jump Module
Manufacturer:
Origin Jumpworks
Suckerpunch Cannon
(JOKR_DistortionCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.13
→
0
NearRadius:
0.06
→
0
BasePenetrationDistance:
1.26
→
0
Suckerpunch-L Cannon
(JOKR_DistortionCannon_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.17
→
0
NearRadius:
0.08
→
0
BasePenetrationDistance:
1.68
→
0
Suckerpunch-XL Cannon
(JOKR_DistortionCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.32
→
0
NearRadius:
0.16
→
0
BasePenetrationDistance:
3.15
→
0
Geist Armor Arms Rogue
(kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Setstate_unblocked
1:
Store
→
Setstate_noaccess
2:
Offhandstore
→
Setstate_access
3:
Equiptoweapon
→
Pressurecycle
4:
Open
→
Pressurecyclecomplete
GSX-HP
(FuelPod_STOR_Secure_HydrogenPrefilled)
Changed
2 changes
stdItem
RequiredTags
#0:
MISC_Starfarer_Base
required_tags:
MISC_Starfarer_Base
Geist Armor Arms Desert
(kap_combat_light_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Opencomplete
1:
Offhandstore
→
Closecomplete
2:
Equiptoweapon
→
Opentrigger
3:
Carry
→
Openself
4:
Drop
→
Allowopen
Geist Armor Arms Forest
(kap_combat_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Set_pressurenormalized
1:
Equiptoweapon
→
Set_pressuredifferential
2:
Carry
→
Setstate_powered
3:
Drop
→
Setstate_unpowered
4:
Inspect
→
Setstate_blocked
Geist Armor Arms Epoque
(kap_combat_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Closerequest
1:
Drop
→
Closetrigger
2:
Inspect
→
Closeself
3:
Place
→
Allowclose
4:
Store
→
Gate_close
Geist Armor Arms Snow Camo
(kap_combat_light_arms_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Closetrigger
1:
Gate_close
→
Closeself
2:
Set_pressurenormalized
→
Allowclose
3:
Set_pressuredifferential
→
Gate_close
4:
Setstate_powered
→
Set_pressurenormalized
Geist Armor Core
(kap_combat_light_core_01_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Rogue
(kap_combat_light_core_01_01_02)
Changed
8 changes
stdItem
Interactions
0:
Overrideclose
→
Set_pressurenormalized
1:
Opencomplete
→
Set_pressuredifferential
2:
Closecomplete
→
Setstate_powered
3:
Opentrigger
→
Setstate_unpowered
4:
Openself
→
Setstate_blocked
5:
Allowopen
→
Setstate_unblocked
6:
Locktrigger
→
Setstate_noaccess
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Whiteout
(kap_combat_light_core_01_01_10)
Changed
8 changes
stdItem
Interactions
0:
Closeself
→
Lock
1:
Allowclose
→
Override
2:
Gate_close
→
Stepthrough
3:
Set_pressurenormalized
→
Toggle
4:
Set_pressuredifferential
→
Unlock
5:
Hidden_pumpopen
→
Overrideclose
6:
Hidden_pumpclose
→
Opencomplete
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
<= PLACEHOLDER =>
(AEGS_Sabre_Thruster_Mav_TopRR)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Geist Armor Core Desert
(kap_combat_light_core_01_01_15)
Changed
8 changes
stdItem
Interactions
0:
Setstate_blocked
→
Closecomplete
1:
Setstate_unblocked
→
Opentrigger
2:
Setstate_noaccess
→
Openself
3:
Setstate_access
→
Allowopen
4:
Pressurecycle
→
Locktrigger
5:
Pressurecyclecomplete
→
Unlocktrigger
6:
Set_airlockconnected
→
Lockself
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Forest
(kap_combat_light_core_01_01_16)
Changed
8 changes
stdItem
Interactions
0:
Locktrigger
→
Setstate_noaccess
1:
Unlocktrigger
→
Setstate_access
2:
Lockself
→
Pressurecycle
3:
Unlockself
→
Pressurecyclecomplete
4:
Openrequest
→
Set_airlockconnected
5:
Closerequest
→
Open
6:
Closetrigger
→
Close
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Epoque
(kap_combat_light_core_01_02_01)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Unlockself
1:
Close
→
Openrequest
2:
Lock
→
Closerequest
3:
Override
→
Closetrigger
4:
Stepthrough
→
Closeself
5:
Toggle
→
Allowclose
6:
Unlock
→
Gate_close
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core ASD Edition
(kap_combat_light_core_02_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Snow Camo
(kap_combat_light_core_02_02_01)
Changed
8 changes
stdItem
Interactions
0:
Override
→
Closetrigger
1:
Stepthrough
→
Closeself
2:
Toggle
→
Allowclose
3:
Unlock
→
Gate_close
4:
Overrideclose
→
Set_pressurenormalized
5:
Opencomplete
→
Set_pressuredifferential
6:
Closecomplete
→
Setstate_powered
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Core Golden Blossom
(kap_combat_light_core_03_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Geist Armor Helmet
(kap_combat_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Repair
→
Sit
1:
Syncopen
→
Exit
2:
Syncclose
3:
Openhatch
4:
Closehatch
5:
Item1
6:
Item2
Geist Armor Helmet Rogue
(kap_combat_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Enablegsafe
1:
Lock
→
Disablegsafe
2:
Unlock
→
Enableesp
3:
Openlootingui
→
Disableesp
4:
Openinventoryui
→
Enablecruise
5:
Close
→
Disablecruise
6:
Accesscargogrid
→
Enablevtol
Geist Armor Helmet Whiteout
(kap_combat_light_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Disablevtol
1:
Lock
→
Enableproximityassist
2:
Unlock
→
Disableproximityassist
3:
Openlootingui
→
Engineon
4:
Openinventoryui
→
Engineoff
5:
Close
→
Enabledecoupled
6:
Accesscargogrid
→
Disabledecoupled
Geist Armor Helmet Desert
(kap_combat_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Disablevtol
1:
Lock
→
Enableproximityassist
2:
Unlock
→
Disableproximityassist
3:
Openlootingui
→
Engineon
4:
Openinventoryui
→
Engineoff
5:
Close
→
Enabledecoupled
6:
Accesscargogrid
→
Disabledecoupled
Geist Armor Helmet Forest
(kap_combat_light_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Enablegsafe
1:
Lock
→
Disablegsafe
2:
Unlock
→
Enableesp
3:
Openlootingui
→
Disableesp
4:
Openinventoryui
→
Enablecruise
5:
Close
→
Disablecruise
6:
Accesscargogrid
→
Enablevtol
Geist Armor Helmet ASD Edition
(kap_combat_light_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Syncopen
→
Exit
1:
Syncclose
→
Sit
2:
Opencomplete
3:
Closecomplete
4:
Open
5:
Close
6:
Hack
<= PLACEHOLDER =>
(KRIG_P52_Merlin_Thruster_Mav_Lateral_R)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Geist Armor Legs Rogue
(kap_combat_light_legs_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equiptowear
4:
Store
→
Carry
Geist Armor Legs Whiteout
(kap_combat_light_legs_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
Door Control
(DRAK_Corsair_Door_Ramp)
Changed
36 changes
stdItem
Interactions
0:
Screens_on
→
Suppression_on
1:
Screens_off
→
Suppression_off
2:
Darkfilter_on
→
Screens_on
3:
Darkfilter_off
→
Screens_off
4:
Convergencerange_setlong
→
Darkfilter_on
5:
Convergencerange_setmid
→
Darkfilter_off
6:
Convergencerange_setshort
→
Convergencerange_setlong
7:
Powersafety_on
→
Convergencerange_setmid
8:
Powersafety_off
→
Convergencerange_setshort
9:
Countermeasures_chaff
→
Powersafety_on
10:
Countermeasures_flare
→
Powersafety_off
11:
Countermeasures_fire
→
Countermeasures_chaff
12:
Markhostile
→
Countermeasures_flare
13:
Markfriendly
→
Countermeasures_fire
14:
Pintarget
→
Markhostile
15:
Unpintarget
→
Markfriendly
16:
Scanrange_setlong
→
Pintarget
17:
Scanrange_setmedium
→
Unpintarget
18:
Scanrange_setshort
→
Scanrange_setlong
19:
Headlights_on
→
Scanrange_setmedium
20:
Headlights_off
→
Scanrange_setshort
21:
Vtol_setactive
→
Headlights_on
22:
Vtol_setinactive
→
Headlights_off
23:
Proximityassist_setactive
→
Vtol_setactive
24:
Proximityassist_setinactive
→
Vtol_setinactive
25:
Flighthud_invalid
→
Proximityassist_setactive
26:
Scanninghud_invalid
→
Proximityassist_setinactive
27:
Comms_acceptcall
→
Flighthud_invalid
28:
Comms_declinecall
→
Scanninghud_invalid
29:
Subtarget_cycle
→
Comms_acceptcall
30:
Flight_ready
→
Comms_declinecall
31:
Commsinteraction
→
Subtarget_cycle
32:
Openaccesspoints
→
Shiptransformextend
33:
Closeaccesspoints
→
Shiptransformretract
34:
Ejectcargo
→
Shiptransformcycle
35:
Openaccesspoints
Geist Armor Legs Forest
(kap_combat_light_legs_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Carry
→
Place
Geist Armor Legs Epoque
(kap_combat_light_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
Geist Armor Legs Snow Camo
(kap_combat_light_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Place
1:
Open
→
Store
2:
Locked
→
Equiptowear
3:
Carry
4:
Drop
<= PLACEHOLDER =>
(Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Close
→
Offhandstore
<= PLACEHOLDER =>
(Kareah_Datapad_MissingBenny_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Open
→
Store
9-Series Longsword Cannon
(KBAR_BallisticCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.2
→
0.06
NearRadius:
0.1
→
0.06
BasePenetrationDistance:
1.98
→
1.19
10-Series Greatsword Cannon
(KBAR_BallisticCannon_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.26
→
0.06
NearRadius:
0.13
→
0.06
BasePenetrationDistance:
2.64
→
1.275
<= PLACEHOLDER =>
(DRAK_Clipper_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
APX Fire Extinguisher
(kegr_fire_extinguisher_01_Igniter)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Poweron
1:
Offhandstore
→
Poweroff
2:
Carry
3:
Drop
4:
Inspect
5:
Place
CF-227 Badger Repeater
(KLWE_LaserRepeater_PDC_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.04
→
0
NearRadius:
0.02
→
0
BasePenetrationDistance:
0.4
→
0.075
CF-117 Bulldog Repeater
(KLWE_LaserRepeater_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.03
→
0
NearRadius:
0.02
→
0
BasePenetrationDistance:
0.3
→
0.07
CF-117 Bulldog Repeater
(KLWE_LaserRepeater_S1_ATLS)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.03
→
0
NearRadius:
0.02
→
0
BasePenetrationDistance:
0.3
→
0.07
CF-227 Badger Repeater
(KLWE_LaserRepeater_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.04
→
0
NearRadius:
0.02
→
0
BasePenetrationDistance:
0.4
→
0.075
CF-337 Panther Repeater
(KLWE_LaserRepeater_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.08
→
0
NearRadius:
0.04
→
0
BasePenetrationDistance:
0.75
→
0.085
CF-447 Rhino Repeater
(KLWE_LaserRepeater_S4)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.1
→
0.01
NearRadius:
0.05
→
0.01
BasePenetrationDistance:
1
→
0.24
Saldynium (Ore)
(Carryable_TBO_FL_24SCU_Commodity_Metal_Ore_Saldynium)
Changed
4 changes
stdItem
Temperature
UseParentRoomOccupant:
0
Interactions
0:
Unlocktrigger
→
Unlockself
1:
Lockself
→
Openrequest
2:
Unlockself
→
Closerequest
CF-557 Galdereen Repeater
(KLWE_LaserRepeater_S5)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.15
→
0.01
NearRadius:
0.08
→
0.01
BasePenetrationDistance:
1.5
→
0.25
CF-557 Galdereen Repeater
(KLWE_LaserRepeater_S5_Idris_M)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.15
→
0.01
NearRadius:
0.08
→
0.01
BasePenetrationDistance:
1.5
→
0.25
<= PLACEHOLDER =>
(DRAK_Clipper_Thruster_Retro_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0