Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
Prism "Crusader" Laser Shotgun (volt_shotgun_energy_01_blue01)
Changed
13 changes
stdItem
Interactions
0: Closedoor Store
1: Enableproximitysensor Equiptowear
2: Disableproximitysensor Openinventoryui
3: Lockdoor Openlootingui
4: Unlockdoor Carry
5: Opencomplete Drop
6: Closecomplete Place
7: Syncopen
8: Syncclose
9: Hidelocks
10: Synclock
11: Syncunlock
12: Lightson
Prism "Irradiated" Laser Shotgun (volt_shotgun_energy_01_collector01)
Changed
13 changes
stdItem
Interactions
0: Unlockdoor Store
1: Opencomplete Equiptowear
2: Closecomplete Openinventoryui
3: Syncopen Openlootingui
4: Syncclose Carry
5: Hidelocks Drop
6: Synclock Place
7: Syncunlock
8: Lightson
9: Lightsoff
10: Lightslow
11: Lightsalarm
12: Checkcredentials
Prism "ArcCorp" Laser Shotgun (volt_shotgun_energy_01_red01)
Changed
13 changes
stdItem
Interactions
0: Lightson Openinventoryui
1: Lightsoff Openlootingui
2: Lightslow Carry
3: Lightsalarm Drop
4: Checkcredentials Place
5: Override Store
6: Opendoor Equiptowear
7: Closedoor
8: Enableproximitysensor
9: Disableproximitysensor
10: Lockdoor
11: Unlockdoor
12: Opencomplete
Prism "Hazard" Laser Shotgun (volt_shotgun_energy_01_store01)
Changed
13 changes
stdItem
Interactions
0: Closecomplete Equiptowear
1: Syncopen Openinventoryui
2: Syncclose Openlootingui
3: Hidelocks Carry
4: Synclock Drop
5: Syncunlock Place
6: Lightson Store
7: Lightsoff
8: Lightslow
9: Lightsalarm
10: Checkcredentials
11: Override
12: Opendoor
Crusader C1 Spirit Wikelo Special (CRUS_Spirit_C1_Civilian)
Changed
2 changes
stdItem
Interactions
0: Lightson Enablevtol
1: Lightsoff Disablevtol
Prism "Disrupt Camo" Laser Shotgun (volt_shotgun_energy_01_store02)
Changed
13 changes
stdItem
Interactions
0: Opencomplete Carry
1: Closecomplete Drop
2: Syncopen Place
3: Syncclose Store
4: Hidelocks Equiptowear
5: Synclock Openinventoryui
6: Syncunlock Openlootingui
7: Lightson
8: Lightsoff
9: Lightslow
10: Lightsalarm
11: Checkcredentials
12: Override
Prism "Bonedust" Laser Shotgun (volt_shotgun_energy_01_tint01)
Changed
13 changes
stdItem
Interactions
0: Opendoor Openlootingui
1: Closedoor Carry
2: Enableproximitysensor Drop
3: Disableproximitysensor Place
4: Lockdoor Store
5: Unlockdoor Equiptowear
6: Opencomplete Openinventoryui
7: Closecomplete
8: Syncopen
9: Syncclose
10: Hidelocks
11: Synclock
12: Syncunlock
Prism "Deep Sea" Laser Shotgun (volt_shotgun_energy_01_tint02)
Changed
11 changes
stdItem
Interactions
0: Lightsoff Place
1: Lightslow Store
2: Lightsalarm Equiptowear
3: Checkcredentials Openinventoryui
4: Override Openlootingui
5: Opendoor Carry
6: Closedoor Drop
7: Enableproximitysensor
8: Disableproximitysensor
9: Lockdoor
10: Unlockdoor
Prism "Firesteel" Laser Shotgun (volt_shotgun_energy_01_tint03)
Changed
13 changes
stdItem
Interactions
0: Syncunlock Drop
1: Lightson Place
2: Lightsoff Store
3: Lightslow Equiptowear
4: Lightsalarm Openinventoryui
5: Checkcredentials Openlootingui
6: Override Carry
7: Opendoor
8: Closedoor
9: Enableproximitysensor
10: Disableproximitysensor
11: Lockdoor
12: Unlockdoor
Prism "microTech" Laser Shotgun (volt_shotgun_energy_01_white01)
Changed
13 changes
stdItem
Interactions
0: Override Place
1: Opendoor Store
2: Closedoor Equiptowear
3: Enableproximitysensor Openinventoryui
4: Disableproximitysensor Openlootingui
5: Lockdoor Carry
6: Unlockdoor Drop
7: Opencomplete
8: Closecomplete
9: Syncopen
10: Syncclose
11: Hidelocks
12: Synclock
Quartz "Hurston" Energy SMG (volt_smg_energy_01_black01)
Changed
8 changes
stdItem
Interactions
0: Sleep Turret_gyro_mode
1: Situp Turret_sensitivity_increase
2: Liedown Turret_sensitivity_decrease
3: Sit Turret_sensitivity_reset
4: Exit Turret_fire_mode
5: Savegamelogout Turretenter
6: Finishsurgery Turretexit
7: Openinventoryui
Quartz "Crusader" Energy SMG (volt_smg_energy_01_blue01)
Changed
8 changes
stdItem
Interactions
0: Situp Onreset
1: Liedown Nextdamagelevel
2: Sit Updatedamagevisuals
3: Exit Turret_fire_mode
4: Sleep Turret_gyro_mode
5: Savegamelogout Turret_sensitivity_increase
6: Exittop Turret_sensitivity_decrease
7: Turret_sensitivity_reset
Quartz "Jungle Camo" Energy SMG (volt_smg_energy_01_collector01)
Changed
6 changes
stdItem
Interactions
0: Sleep Turret_sensitivity_increase
1: Situp Turret_sensitivity_decrease
2: Savegamelogout Turret_sensitivity_reset
3: Liedown Turret_fire_mode
4: Sit Turret_gyro_mode
5: Exit
Quartz "Hunter Camo" Energy SMG (volt_smg_energy_01_collector02)
Changed
11 changes
stdItem
Interactions
0: Kioskactivate Ai_use
1: Proccliplowertoenter Turret_sensitivity_decrease
2: Procclipraisetoenter Turret_sensitivity_reset
3: Openlootingui Turret_fire_mode
4: Liedown Turret_gyro_mode
5: Exit Turret_sensitivity_increase
6: Sleep
7: Finishsurgery
8: Openinventoryui
9: Placeotherinbed
10: Placeresourcecanister
Quartz "Cobalt Camo" Energy SMG (volt_smg_energy_01_collector03)
Changed
8 changes
stdItem
Interactions
0: Liedown Turret_gyro_mode
1: Sit Turret_sensitivity_reset
2: Exit Turret_fire_mode
3: Sleep Ai_use
4: Situp Retractturret
5: Liedowntop
6: Sleeptop
7: Sittop
Crusader A1 Spirit (CRUS_Spirit_A1)
Changed
2 changes
entity_tags
11: e1d90840-d3c2-469c-9df4-6c2b9f44aa9c
entity_tag_map
11
tag: e1d90840-d3c2-469c-9df4-6c2b9f44aa9c
name: Medium
Quartz "Piconalia" Energy SMG (volt_smg_energy_01_lumi01)
Changed
11 changes
stdItem
Interactions
0: Exit Prisonerinteracted
1: Sleep Useconsole
2: Situp Exitconsole
3: Savegamelogout Insert
4: Liedown Eject
5: Sit Abort
6: Logoutrequest
7: Registerplayer
8: Login
entity_tags
11: 30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd afe37673-b836-4523-b9c3-e027e588e79f
entity_tag_map
11
tag: 30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd afe37673-b836-4523-b9c3-e027e588e79f
Quartz "ArcCorp" Energy SMG (volt_smg_energy_01_red01)
Changed
8 changes
stdItem
Interactions
0: Open Turret_sensitivity_decrease
1: Close Turret_sensitivity_reset
2: Liedown Turret_fire_mode
3: Sit Turret_gyro_mode
4: Exit Turret_sensitivity_increase
5: Sleep
6: Situp
7: Savegamelogout
Quartz "True Valor" Energy SMG (volt_smg_energy_01_store01)
Changed
9 changes
stdItem
Interactions
0: Exittop Ai_use
1: Situptop Retractturret
2: Watch_tv Turret_gyro_mode
3: Watch_tv_top Turret_sensitivity_reset
4: Liedown Turret_fire_mode
5: Sit Turret_sensitivity_increase
6: Exit Turret_sensitivity_decrease
7: Sleep
8: Situp
Quartz "Clawed Steel" Energy SMG (volt_smg_energy_01_store02)
Changed
7 changes
stdItem
Interactions
0: Procclipraisetoenter Turret_fire_mode
1: Openlootingui Turret_gyro_mode
2: Liedown Turret_sensitivity_increase
3: Sit Turret_sensitivity_decrease
4: Exit Turret_sensitivity_reset
5: Sleep
6: Situp
Quartz "New Dawn" Energy SMG (volt_smg_energy_01_store03)
Changed
8 changes
stdItem
Interactions
0: Situp Turret_sensitivity_reset
1: Savegamelogout Turret_fire_mode
2: Open Turret_gyro_mode
3: Close Turret_sensitivity_increase
4: Liedown Turret_sensitivity_decrease
5: Sit
6: Exit
7: Sleep
Quartz "Deadfall" Energy SMG (volt_smg_energy_01_tint01)
Changed
7 changes
stdItem
Interactions
0: Liedown Turret_fire_mode
1: Sit Ai_use
2: Exit Retractturret
3: Sleep Turret_gyro_mode
4: Situp Turret_sensitivity_reset
5: Savegamelogout
6: Exittop
Quartz "Deadfall" Energy SMG (volt_smg_energy_01_tint01_optic_001)
Changed
13 changes
stdItem
Interactions
0: Pilotexit Enablegsafe
1: Enterinternalscreen Disablegsafe
2: Comp_wing_right_open Enableesp
3: Comp_wing_right_close Disableesp
4: Comp_wing_left_open Enablecruise
5: Comp_wing_left_close Disablecruise
6: Comp_left_open Enablevtol
7: Comp_left_close Disablevtol
8: Comp_right_open Enableproximityassist
9: Comp_right_close Disableproximityassist
10: Comp_top_open Transformdeploy
11: Comp_top_close Transformretract
12: Comp_bottom_open Transformcycle
Quartz "Black Op" Energy SMG (volt_smg_energy_01_tint02)
Changed
8 changes
stdItem
Interactions
0: Sit Turret_sensitivity_decrease
1: Exit Turret_sensitivity_reset
2: Sleep Turret_fire_mode
3: Situp Turret_gyro_mode
4: Liedown Turret_sensitivity_increase
5: Examine
6: Examinebody
7: Scanbody
Quartz "Black Op" Energy SMG (volt_smg_energy_01_tint02_optic_001)
Changed
13 changes
stdItem
Interactions
0: Seatenter Disableproximityassist
1: Seatexit Engineon
2: Lockself Engineoff
3: Unlockself Enabledecoupled
4: Reportlock Disabledecoupled
5: Reportunlock Enablegsafe
6: Sync Disablegsafe
7: Reporterror Enableesp
8: Repair Disableesp
9: Open Enablecruise
10: Close Disablecruise
11: Toggle Enablevtol
12: Lock Disablevtol
Quartz "Lumen" Energy SMG (volt_smg_energy_01_tint03)
Changed
7 changes
stdItem
Interactions
0: Savegamelogout Turret_fire_mode
1: Liedown Turret_gyro_mode
2: Sit Turret_sensitivity_increase
3: Exit Turret_sensitivity_decrease
4: Sleep Turret_sensitivity_reset
5: Situp Ai_use
6: Retractturret
Aegis Idris-P (AEGS_Idris_P_FW_25)
Changed
7 changes
stdItem
Interactions
0: Open Loot
1: Close Openinventoryui
entity_tags
11: 9f6e256c-f83b-44a1-b8c6-78a622438d79 33e0472e-e3ad-4701-951a-915bf5f8a691
12: 481d0be9-5989-4fde-b87d-6c660abcc978
entity_tag_map
11
tag: 9f6e256c-f83b-44a1-b8c6-78a622438d79 33e0472e-e3ad-4701-951a-915bf5f8a691
name: EndGame VeryHard
12
tag: 481d0be9-5989-4fde-b87d-6c660abcc978
name: CombatRaiting8
<= PLACEHOLDER => (RSI_Hermes_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Quartz "Lumen" Energy SMG (volt_smg_energy_01_tint03_optic_001)
Changed
13 changes
stdItem
Interactions
0: Comp_bottom_close Engineon
1: Ground_fuel_open Engineoff
2: Ground_fuel_close Enabledecoupled
3: Ladderopen Disabledecoupled
4: Ladderclose Enablegsafe
5: Canopyopen Disablegsafe
6: Canopyclose Enableesp
7: Seatenterladder Disableesp
8: Seatexitladder Enablecruise
9: Seatenterzerog Disablecruise
10: Seatexitzerog Enablevtol
11: Seatenterladderoneway Disablevtol
12: Seatexitladderoneway Enableproximityassist
Quartz "GCD-Army" SMG (volt_smg_energy_01_uee01)
Changed
11 changes
stdItem
Interactions
0: Placeotherinbed Turret_sensitivity_reset
1: Placeresourcecanister Turret_fire_mode
2: Kioskactivate Turret_gyro_mode
3: Proccliplowertoenter Turret_sensitivity_increase
4: Procclipraisetoenter Turret_sensitivity_decrease
5: Openlootingui
6: Liedown
7: Exit
8: Sleep
9: Finishsurgery
10: Openinventoryui
Quartz "microTech" Energy SMG (volt_smg_energy_01_white01)
Changed
12 changes
stdItem
Interactions
0: Situp Exitconsole
1: Savegamelogout Insert
2: Liedown Eject
3: Sit Abort
4: Exit Logoutrequest
5: Sleep Registerplayer
6: Exittop Login
7: Useconsole
8: Place
9: Destroy
10: Reset
11: Ondestroyed
Zenith "Snow Camo" Laser Sniper Rifle (volt_sniper_energy_01_collector01)
Changed
8 changes
stdItem
Interactions
0: Close Open
1: Lock Close
2: Unlock Activate pump
3: Openlootingui Detach
4: Insert Purge
5: Onfunctional
6: Onnonfunctional
7: Fusebreak
Zenith "Golden Blossom" Laser Sniper Rifle (volt_sniper_energy_01_store01)
Changed
9 changes
stdItem
Interactions
0: Refill ammo Close
1: Pick up Activate pump
2: Medpen Detach
3: Refill grenades Purge
4: Loot Open
5: Carry
6: Drop
7: Place
8: Open
Zenith "Darkwave" Laser Sniper Rifle (volt_sniper_energy_01_tint01)
Changed
8 changes
stdItem
Interactions
0: Openlootingui Activate pump
1: Carry Detach
2: Drop Purge
3: Place Open
4: Open Close
5: Close
6: Lock
7: Unlock
Zenith "Landslide" Laser Sniper Rifle (volt_sniper_energy_01_tint02)
Changed
5 changes
stdItem
Interactions
0: Place Purge
1: Openlootingui Open
2: Open Close
3: Drop Activate pump
4: Detach
Zenith "Thunderstrike" Laser Sniper Rifle (volt_sniper_energy_01_tint03)
Changed
8 changes
stdItem
Interactions
0: Equiptowear Detach
1: Inspect Purge
2: Store Open
3: Attachtohip Close
4: Carry Activate pump
5: Place
6: Drop
7: Refill grenades
Creese Jacket Nine Tails (vpw_bouncer_jacket_01_01_01)
Changed
6 changes
name: Creese Jacket Creese Jacket Nine Tails
stdItem
Name: Creese Jacket Creese Jacket Nine Tails
entity_tags
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
8: d8a234dc-b4d5-44ff-803e-9c3c8dc0c0e7
entity_tag_map
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
8
tag: d8a234dc-b4d5-44ff-803e-9c3c8dc0c0e7
name: Ninetails
Creese Skullsnap Jacket (vpw_bouncer_jacket_01_02_01)
Changed
7 changes
rarity: Common Uncommon
stdItem
Rarity: Common Uncommon
entity_tags
3: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
3
tag: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
name: Common Uncommon
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
Creese Copperhead Jacket (vpw_bouncer_jacket_01_04_01)
Changed
7 changes
rarity: Common Uncommon
stdItem
Rarity: Common Uncommon
entity_tags
3: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
3
tag: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
name: Common Uncommon
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
Creese Toxic Fog Jacket (vpw_bouncer_jacket_01_03_01)
Changed
7 changes
rarity: Common Uncommon
stdItem
Rarity: Common Uncommon
entity_tags
3: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
7: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
3
tag: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 9a46e2f3-6651-4283-8447-c01e6dd778e8
name: Common Uncommon
7
tag: bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name: CanGenerateAsLoot
<= PLACEHOLDER => (Weapon_Rack_RSI_Perseus_19_Slot)
Changed
12 changes
stdItem
Ports
6
Size: 3 4
Tags
0: weapon_port_09 weapon_port_07
MaxSize: 3 4
PortName: $proxy_rifle_03 $proxy_rifle_01
7
Tags
0: weapon_port_07 weapon_port_08
Types
0: WeaponPersonal.Small WeaponPersonal.Medium
PortName: $proxy_rifle_01 $proxy_rifle_02
CompatibleTypes
0
SubTypes
0: Small Medium
8
Tags
0: weapon_port_08 weapon_port_09
Types
0: WeaponPersonal.Small WeaponPersonal.Medium
PortName: $proxy_rifle_02 $proxy_rifle_03
CompatibleTypes
0
SubTypes
0: Small Medium
TRGT. STATUS (XIAN_Nox_SCItem_Seat_Pilot)
Changed
2 changes
stdItem
Seat
Ejection
EjectionLoopTime: 4
MaxLinearVelocity: 1400
MaxAngularVelocity: 1400
MaxLinearAcceleration: 20
MaxAngularAcceleration: 20
HasEjection: true
<= PLACEHOLDER => (XIAN_Nox_Thruster_Aux)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (XIAN_Nox_Thruster_Aux_Left)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (XIAN_Nox_Thruster_Aux_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (XIAN_Nox_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (XIAN_Nox_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (XIAN_Nox_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
TRGT. STATUS (XIAN_Scout_SCItem_Seat_Pilot)
Changed
1 change
stdItem
Seat
HasEjection: false
<= PLACEHOLDER => (XIAN_Scout_Thruster_Aux_Joint)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0