Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Tacit Suppressor3
(arma_barrel_supp_s3)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Open
1:
Turnoff
→
Opencomplete
2:
Closecomplete
3:
Carry
4:
Drop
5:
Place
6:
Store
Quell Suppressor3
(arma_barrel_supp_s3_02)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Closefinished
1:
Turnon
→
Pickup
2:
Activate remote camera
3:
Turret_gyro_mode
4:
Open
5:
Opencomplete
6:
Closecomplete
Stoic Suppressor3
(arma_barrel_supp_s3_03)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Equip
1:
Turnon
→
Openexternalinventory
2:
Carry
3:
Drop
4:
Place
5:
Store
DR Model-XJ1 Repeater
(ASAD_DistortionRepeater_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.04
→
0
NearRadius:
0.02
→
0
BasePenetrationDistance:
0.42
→
0
DR Model-XJ2 Repeater
(ASAD_DistortionRepeater_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.06
→
0
NearRadius:
0.03
→
0
BasePenetrationDistance:
0.56
→
0
DR Model-XJ3 Repeater
(ASAD_DistortionRepeater_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.11
→
0
NearRadius:
0.05
→
0
BasePenetrationDistance:
1.05
→
0
Door Control
(BANU_Defender_Door_Exterior)
Changed
34 changes
stdItem
Interactions
0:
Hailtarget_stop
→
Unprime
1:
Sensors_on
→
Carrylowered
2:
Sensors_off
→
Carry
3:
Ping
→
Drop
4:
Scan_enable
→
Place
5:
Scan_disable
→
Activate
6:
Shields_on
→
Deactivate
7:
Shields_off
→
Store
8:
Subtarget_setnone
→
Offhandstore
9:
Subtarget_setengines
→
Equip
10:
Subtarget_setturrets
→
Offhandequip
11:
Missiles_armmissile
→
Prime
12:
Missiles_disarmmissiles
13:
Missiles_cyclemissiles
14:
Missiles_firemissiles
15:
Weapons_on
16:
Weapons_off
17:
Transponder_on
18:
Transponder_off
19:
Suppression_on
20:
Suppression_off
21:
Screens_on
22:
Screens_off
23:
Darkfilter_on
24:
Darkfilter_off
25:
Convergencerange_setlong
26:
Convergencerange_setmid
27:
Convergencerange_setshort
28:
Powersafety_on
29:
Powersafety_off
30:
Countermeasures_chaff
31:
Countermeasures_flare
32:
Countermeasures_fire
33:
Markhostile
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Mav)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Mav_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Mav_Lateral)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Mav_Top)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BANU_Defender_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Good Gift Sweater
(banu_lum_jacket_01_01_01)
Changed
2 changes
entity_tags
7:
30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd
→
afe37673-b836-4523-b9c3-e027e588e79f
entity_tag_map
7
tag:
30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd
→
afe37673-b836-4523-b9c3-e027e588e79f
Good Gift Sweater Blue
(banu_lum_jacket_01_02_01)
Changed
2 changes
entity_tags
7:
30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd
→
afe37673-b836-4523-b9c3-e027e588e79f
entity_tag_map
7
tag:
30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd
→
afe37673-b836-4523-b9c3-e027e588e79f
Njakte Knife
(banu_melee_01)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Pambada Knife
(banu_melee_01_blue01)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Zogo Knife
(banu_melee_01_green01)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Myuda Knife
(banu_melee_01_red01)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Myondo Knife
(banu_melee_02)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Sizi Knife
(banu_melee_03)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Eyaja Knife
(banu_melee_04)
Changed
1 change
stdItem
MeleeWeapon
PreventMeleeMode:
0
Singe Cannon (S1)
(BANU_TachyonCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.11
→
0.04
NearRadius:
0.05
→
0.04
BasePenetrationDistance:
1.05
→
0.756
Singe Cannon (S2)
(BANU_TachyonCannon_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.14
→
0.04
NearRadius:
0.07
→
0.04
BasePenetrationDistance:
1.4
→
0.81
Singe Cannon (S3)
(BANU_TachyonCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.26
→
0.05
NearRadius:
0.13
→
0.05
BasePenetrationDistance:
2.625
→
0.918
Bed
(Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Sit
1:
Equiptowear
→
Exit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
Bed
(Bed_Bunk_MISC_Hull_C)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Sit
1:
Openinventoryui
→
Exit
2:
Openlootingui
→
Open
3:
Carry
→
Close
4:
Drop
5:
Place
Ace Interceptor Racing Flight Suit
(basl_combat_light_flightsuit_02_01_01)
Changed
77 changes
stdItem
Ports
3
Size:
3
→
1
Tags
#0:
utility
#1:
combat
Flags
1:
inventory
→
nophys
2:
inventory
3:
transferable
Types
0:
Char_Armor_Backpack
→
FPS_Consumable
MaxSize:
3
→
1
PortName:
backpack
→
medPen_attach_1
DisplayName:
Backpack
→
Consumable
RequiredTags
#0:
backpack
CompatibleTypes
0
Type:
Char_Armor_Backpack
→
FPS_Consumable
4
Types
0:
FPS_Consumable
→
WeaponPersonal.Gadget
1:
WeaponPersonal.Rocket
2:
RemovableChip.Hacking
PortName:
medPen_attach_1
→
utility_attach_1
DisplayName:
Consumable
→
Utility Item
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Gadget
#1:
Rocket
1
Type:
RemovableChip
SubTypes
#0:
Hacking
Tags
#0:
multitool
5
Tags
0:
multitool
→
melee
Flags
3:
transferable
Types
0:
WeaponPersonal.Gadget
→
WeaponPersonal.Knife
1:
WeaponPersonal.Rocket
→
WeaponPersonal.Gadget
2:
RemovableChip.Hacking
PortName:
utility_attach_1
→
utility_attach_2
CompatibleTypes
0
SubTypes
0:
Gadget
→
Knife
1:
Rocket
→
Gadget
1
Type:
RemovableChip
SubTypes
#0:
Hacking
6
Tags
#0:
melee
Flags
3:
transferable
Types
0:
WeaponPersonal.Knife
→
FPS_Consumable
1:
WeaponPersonal.Gadget
PortName:
utility_attach_2
→
oxyPen_attach_1
DisplayName:
Utility Item
→
Consumable
CompatibleTypes
0
Type:
WeaponPersonal
→
FPS_Consumable
SubTypes
#0:
Knife
#1:
Gadget
7
Types
0:
FPS_Consumable
→
WeaponPersonal.Small
1:
WeaponPersonal.Rocket
PortName:
oxyPen_attach_1
→
wep_sidearm
DisplayName:
Consumable
→
Weapon (Sidearm)
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Small
#1:
Rocket
8
Flags
1:
nophys
→
nontransferable
3:
transferable
Types
0:
WeaponPersonal.Small
→
Char_Armor_Torso
1:
WeaponPersonal.Rocket
PortName:
wep_sidearm
→
Armor_Torso
DisplayName:
Weapon (Sidearm)
→
Armor (Torso)
CompatibleTypes
0
Type:
WeaponPersonal
→
Char_Armor_Torso
SubTypes
#0:
Small
#1:
Rocket
9
Flags
0:
body_attach
→
nophys
1:
nontransferable
→
unlootable
2:
inventory
→
userbreathingpoint
3:
HeadWear
4:
inventory
Types
0:
Char_Armor_Torso
→
Char_Armor_Helmet
PortName:
Armor_Torso
→
Armor_Helmet
DisplayName:
Armor (Torso)
→
Armor (Helmet)
CompatibleTypes
0
Type:
Char_Armor_Torso
→
Char_Armor_Helmet
10
Flags
0:
nophys
→
body_attach
1:
unlootable
→
nophys
2:
userbreathingpoint
→
inventory
3:
HeadWear
→
heldEntity
4:
inventory
→
attach_helmet
PortName:
Armor_Helmet
→
helmethook_attach
DisplayName:
Armor (Helmet)
→
@LOC_EMPTY
11
Size:
1
→
0
Flags
#0:
body_attach
#1:
nophys
#2:
inventory
#3:
heldEntity
#4:
attach_helmet
Types
0:
Char_Armor_Helmet
→
Char_Flair
MaxSize:
1
→
0
MinSize:
1
→
0
PortName:
helmethook_attach
→
universal_necksock_undersuit
CompatibleTypes
0
Type:
Char_Armor_Helmet
→
Char_Flair
Tags
#0:
necksock_undersuit
RequiredTags
#0:
necksock_undersuit
12
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
Advocacy Interceptor Helmet
(basl_combat_light_helmet_01_01_01)
Changed
5 changes
stdItem
Interactions
0:
Gatedeploy
→
Sit
1:
Allowdeploy
→
Exit
2:
Grip
3:
Release
4:
Deploy
Ace Interceptor Helmet
(basl_combat_light_helmet_02_01_01)
Changed
10 changes
stdItem
Interactions
0:
Inspect
→
Exit
1:
Place
→
Sit
2:
Holdready
3:
Equiptosuit
4:
Offhandequiptosuit
5:
Store
6:
Offhandstore
entity_tags
10:
00000000-0000-0000-0000-000000000000
→
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
entity_tag_map
10
tag:
00000000-0000-0000-0000-000000000000
→
bed8e09b-a5f2-4f4e-9be9-ab618ebfbd58
name:
CanGenerateAsLoot
<= PLACEHOLDER =>
(BATT_AMRS_S00_FortCell)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BATT_AMRS_S01_FortCell)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BATT_S00_Template)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(BATT_S03_CitizenConDemo)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(battaglia_jacket_01)
Changed
2 changes
entity_tags
#0:
8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag:
8dc419c7-2739-453c-bf3e-074b03d935dd
name:
Unique
battaglia_pants_01
(battaglia_pants_01)
Changed
2 changes
entity_tags
#0:
8dc419c7-2739-453c-bf3e-074b03d935dd
entity_tag_map
#0
tag:
8dc419c7-2739-453c-bf3e-074b03d935dd
name:
Unique
Bed
(Bed_AEGS_Avenger)
Changed
2 changes
stdItem
Interactions
0:
Extend
→
Exit
1:
Retract
→
Sit
Bed
(Bed_AEGS_Hammerhead_Captain)
Changed
5 changes
stdItem
Interactions
0:
Cook
→
Sit
1:
Turnon
→
Exit
2:
Turnoff
3:
Turnoninternal
4:
Turnoffinternal
Bed
(Bed_ANVL_Valkyrie)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Sit
1:
Close
→
Exit
2:
Onunlocked
3:
Lockeddisplay
4:
Unlocktrigger
5:
Place_fuse
Bed
(Bed_Bunk_AEGS_Reclaimer)
Changed
13 changes
stdItem
Interactions
0:
Lock
→
Unlock
1:
Unlock
→
Openlootingui
2:
Hidden_enable
→
Openinventoryui
3:
Openinnerdoor
→
Close
4:
Closealldoors
→
Accesscargogrid
5:
Openinnerdoorfinished
→
Open
6:
Closeinnerdoorfinished
→
Lock
7:
Updatepressure
8:
Keypadsuccess
9:
Open
10:
Close
11:
Onunlocked
12:
Lockeddisplay
Bed
(Bed_Bunk_ARGO_Mole)
Changed
6 changes
stdItem
Interactions
0:
Carry
→
Exit
1:
Drop
→
Sit
2:
Place
3:
Store
4:
Equiptowear
5:
Openinventoryui
Bed
(Bed_Bunk_ARGO_RAFT)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Exit
1:
Carry
→
Sit
2:
Drop
→
Activate
3:
Place
→
Deactivate
4:
Store
5:
Equiptowear
Bed
(Bed_Bunk_Carrack)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Exit
1:
Place
→
Sit
2:
Store
3:
Equiptowear
4:
Openinventoryui
5:
Openlootingui
Bed
(Bed_Bunk_col_1_slant_a)
Changed
5 changes
stdItem
Interactions
0:
Openrequested
→
Carrylowered
1:
Allowopen
→
Drop
2:
Closerequested
→
Inspect
3:
Dispatchclose
→
Place
4:
Closecompleted
→
Equip
Bed
(Bed_Bunk_col_1_slant_b)
Changed
5 changes
stdItem
Interactions
0:
Enter
→
Drop
1:
Exit
→
Inspect
2:
Use
→
Place
3:
Place
→
Equip
4:
Placeonhook
→
Offhandequip
Bed
(Bed_Bunk_MISC_Starlance_TAC)
Changed
6 changes
stdItem
Interactions
0:
Openinventoryui
→
Exit
1:
Openlootingui
→
Open
2:
Carry
→
Sit
3:
Drop
4:
Place
5:
Store
Bed
(Bed_Bunk_Reclaimer)
Changed
13 changes
stdItem
Interactions
0:
Unlocktrigger
→
Lock
1:
Destination_a
→
Unlock
2:
Destination_b
→
Openlootingui
3:
Destination_c
→
Openinventoryui
4:
Elevatorarrived
→
Close
5:
Seatenter
→
Accesscargogrid
6:
Seatexit
→
Open
7:
Stepthrough
8:
Place
9:
Opendoor
10:
Closedoor
11:
Requestdescent
12:
Requestascent
Bed
(Bed_Bunk_RSI_Polaris_CrewHab_Left)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Sit
1:
Store
→
Exit
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
Bed
(Bed_Bunk_RSI_Polaris_CrewHab_Right)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Exit
1:
Equiptowear
→
Sit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
IFR-A77 Turret
(AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection:
false