Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
27 changes
stdItem
Interactions
0:
Carry
→
Toggle
1:
Drop
→
Onenabled
2:
Place
→
Ondisabled
3:
Store
→
Poweron
4:
Equiptowear
→
Deploy
5:
Retract
6:
Open
7:
Close
8:
Cook
9:
Open
10:
Close
11:
Openlootingui
12:
Place
13:
Openracktrigger
14:
Closeracktrigger
15:
Turnon
16:
Turnoff
17:
Turnoninternal
18:
Turnoffinternal
19:
Stow
20:
Dooropen
21:
Doorclose
22:
Liedown
23:
Sit
24:
Exit
25:
Sleep
26:
Situp
Norfield
(Fuel_Nozzle_GRIN_NozzleFast)
Changed
5 changes
sub_type:
UNDEFINED
→
Fuel
classification:
Ship.FuelNozzle
stdItem
Type:
DockingCollar.UNDEFINED
→
DockingCollar.Fuel
subType:
UNDEFINED
→
Fuel
<= PLACEHOLDER =>
(ORIG_m80_Thruster_Retro_underright)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
18 changes
stdItem
Interactions
0:
Openinventoryui
→
Inspect
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Carrylowered
4:
Place
→
Drop
5:
Store
→
Open
6:
Equiptowear
→
Close
7:
Hack
8:
Repair
9:
Syncopen
10:
Syncclose
11:
Opencomplete
12:
Closecomplete
13:
Deploy
14:
Retract
15:
Syncdeploy
16:
Syncretract
17:
Retractclose
Door
(Door_RN_NoRoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock)
Changed
34 changes
stdItem
Interactions
0:
Openinnerdoor
→
Closecomplete
1:
Closealldoors
→
Turretenter
2:
Openinnerdoorfinished
→
Turretexit
3:
Closeinnerdoorfinished
→
Seatenter
4:
Activate remote camera
→
Seatexit
5:
Turret_gyro_mode
→
Openinventoryui
6:
Seatenter
→
Close
7:
Seatexit
→
Openlootingui
8:
Copilotenter
→
Ladderopen
9:
Copilotexit
→
Ladderclose
10:
Copilotentereva
→
Canopyopen
11:
Copilotexiteva
→
Canopyclose
12:
Openhatch
→
Seatenterzerog
13:
Closehatch
→
Seatexitzerog
14:
Open
→
Battery_open
15:
Close
→
Battery_close
16:
Place
→
Cooler_left_open
17:
Closed
→
Cooler_left_close
18:
Opened
→
Cooler_right_open
19:
Request
→
Cooler_right_close
20:
Elevatorarrived
→
Lifesupport_open
21:
Turnon
→
Lifesupport_close
22:
Turnoff
→
Powerplant_open
23:
Place
→
Powerplant_close
24:
Opencomplete
→
Quantumdrive_open
25:
Closecomplete
→
Quantumdrive_close
26:
Shieldgen_left_open
27:
Shieldgen_left_close
28:
Shieldgen_right_open
29:
Shieldgen_right_close
30:
Computer_open
31:
Computer_close
32:
Retrieve
33:
Cancel
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Front)
Changed
30 changes
stdItem
Interactions
0:
Copilotenter
→
Opendockingcollarsmall
1:
Copilotexit
→
Closedockingcollarsmall
2:
Openinventoryui
→
Autoopendockingcollarsmallrequest
3:
Openlootingui
→
Autoclosedockingcollarsmallrequest
4:
Close
→
Setdockingcollarsmallauto
5:
Accesscargogrid
→
Setdockingcollarsmallmanualopen
6:
Place
→
Setdockingcollarsmallmanualclose
7:
Open
→
Keypadsuccess
8:
Opencomplete
→
Open
9:
Closecomplete
→
Close
10:
Take
→
Onunlocked
11:
Seatenterright
→
Lockeddisplay
12:
Seatenterleft
→
Unlocktrigger
13:
Seatexit
→
Place
14:
Activate remote camera
→
Pilotenter
15:
Turret_gyro_mode
→
Pilotexit
16:
Ascend
→
Use
17:
Descend
→
Enableinteraction
18:
Elevatorarrived
→
Disableinteraction
19:
Lights_poweron
→
Onattach
20:
Lights_poweroff
→
Ondetach
21:
Triggermisfire
→
Reset
22:
Placeitem
→
Seatenterpilot
23:
Seatexitpilot
24:
Activate remote camera
25:
Turret_gyro_mode
26:
Exteriorlightson
27:
Exteriorlightslow
28:
Place
29:
Opencomplete
Door
(Door_RN_NoRoomConnector_Exterior_DRAK_Ironclad_Blast_Door_Rear)
Changed
27 changes
stdItem
Interactions
0:
Drop
→
Retracttrigger
1:
Place
→
Deployrequest
2:
Store
→
Retractrequest
3:
Equiptowear
→
Gatedeploy
4:
Openinventoryui
→
Allowdeploy
5:
Openlootingui
→
Grip
6:
Carry
→
Release
7:
Deploy
8:
Retract
9:
Deploycomplete
10:
Retractcomplete
11:
Deploytrigger
12:
Useconsole
13:
Touchscreen
14:
Dooropen
15:
Doorclose
16:
_finishedclosingimpl
17:
_finishedopeningimpl
18:
Callelevator
19:
Hideprompt
20:
Showprompt
21:
Activatingpanel
22:
Deactivatingpanel
23:
Rebootrequired_reboot
24:
Rebootrequired_shuttingdown
25:
Turnon
26:
Turnoff
Door
(Door_RN_RoomConnector_Breachable_OpenClose_Caterpillar_Docking_Collar)
Changed
32 changes
stdItem
Interactions
2:
Lock
→
Seatenter
3:
Override
→
Seatexit
4:
Stepthrough
→
Activate remote camera
5:
Toggle
→
Turret_gyro_mode
6:
Unlock
→
Openlootingui
7:
Overrideclose
→
Toggle
8:
Opencomplete
→
Lockdoor
9:
Closecomplete
→
Unlockdoor
10:
Opentrigger
→
Openfinished
11:
Openself
→
Closefinished
12:
Allowopen
→
Place
13:
Locktrigger
→
Runcheck
14:
Unlocktrigger
→
Enableproximitysensor
15:
Lockself
→
Disableproximitysensor
16:
Unlockself
→
Activate
17:
Openrequest
→
Deactivate
18:
Closerequest
→
Bespokeplace
19:
Closetrigger
→
Ascend
20:
Closeself
→
Descend
21:
Allowclose
→
Elevatorarrived
22:
Gate_close
→
Pilotenter
23:
Set_pressurenormalized
→
Pilotexit
24:
Set_pressuredifferential
→
Pilotdeploydashboard
25:
Setstate_powered
→
Pilotretractdashboard
26:
Setstate_unpowered
27:
Setstate_blocked
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_DRAK_Ironclad_Docking)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Setwindowstate_closewindow
1:
Close
→
Touchscreen
2:
Lock
→
Exitkiosk_interaction
3:
Override
→
Setstate_firingrangestate_splash
4:
Stepthrough
→
Setstate_firingrangestate_weaponselect
5:
Toggle
→
Setstate_firingrangestate_weaponlandingbasic
6:
Unlock
→
Setstate_firingrangestate_weaponlandingadvanced
7:
Overrideclose
→
Setstate_firingrangestate_timer
8:
Opencomplete
→
Setstate_firingrangestate_results
9:
Closecomplete
→
Setstate_firingrangestate_targetpractice
10:
Opentrigger
→
Setstate_currentweaponstate_none
11:
Openself
→
Weapons/[0000]/setstate_currentweaponstate_pistol
12:
Allowopen
→
Weapons/[0001]/setstate_currentweaponstate_smg
13:
Locktrigger
→
Weapons/[0002]/setstate_currentweaponstate_ar
14:
Unlocktrigger
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
15:
Lockself
→
Weapons/[0004]/setstate_currentweaponstate_lmg
16:
Unlockself
→
Weapons/[0005]/setstate_currentweaponstate_sniper
17:
Openrequest
→
Setstate_challengestate_notstarted
18:
Closerequest
→
Setstate_challengestate_countdown
19:
Closetrigger
→
Setstate_challengestate_inprogress
20:
Closeself
→
Setstate_challengestate_abortedoutofbounds
21:
Allowclose
→
Setstate_challengestate_abortedwrongweapon
22:
Gate_close
→
Setstate_challengestate_results
23:
Set_pressurenormalized
→
Setstate_challengetype_none
24:
Set_pressuredifferential
→
Setstate_challengetype_basic
25:
Setstate_powered
→
Setstate_challengetype_advanced
26:
Setstate_unpowered
→
Setstate_userstatus_nouser
27:
Setstate_blocked
→
Setstate_userstatus_playeruser
28:
Setstate_unblocked
→
Setstate_userstatus_aiuser
29:
Setstate_noaccess
→
Flowgraphdebug_unlockbasiccerts
30:
Setstate_access
→
Flowgraphdebug_unlockadvancedcerts
31:
Pressurecycle
→
Turretenter
32:
Pressurecyclecomplete
→
Turretexit
33:
Set_airlockconnected
→
Seatenter
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_cargo_ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Requestascent
2:
Lock
→
Elevatorarrived
3:
Override
→
Place
4:
Stepthrough
→
Open
5:
Toggle
→
Close
6:
Unlock
→
Opencomplete
7:
Overrideclose
→
Closecomplete
8:
Opencomplete
→
Activate remote camera
9:
Closecomplete
→
Seatenter_left
10:
Opentrigger
→
Seatexit_left
11:
Openself
→
Seatenter_right
12:
Allowopen
→
Seatexit_right
13:
Locktrigger
→
Seatenter_zerog
14:
Unlocktrigger
→
Seatexit_zerog
15:
Lockself
→
Radar_panel_open
16:
Unlockself
→
Radar_panel_close
17:
Openrequest
→
Cooler_panel_open
18:
Closerequest
→
Cooler_panel_close
19:
Closetrigger
→
Powerplant_panel_open
20:
Closeself
→
Powerplant_panel_close
21:
Allowclose
→
Storage_panel_open
22:
Gate_close
→
Storage_panel_close
23:
Set_pressurenormalized
→
Fuel_panel_open
24:
Set_pressuredifferential
→
Fuel_panel_close
25:
Setstate_powered
→
Relay_panel_open
26:
Setstate_unpowered
→
Relay_panel_close
27:
Setstate_blocked
→
Openinventoryui
28:
Setstate_unblocked
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenClose_MISC_Starlite)
Changed
32 changes
stdItem
Interactions
2:
Lock
→
Openleftdoor
3:
Override
→
Closeleftdoor
4:
Stepthrough
→
Openrightdoor
5:
Toggle
→
Closerightdoor
6:
Unlock
→
Seatenterleft
7:
Overrideclose
→
Seatexitleft
8:
Opencomplete
→
Seatenterright
9:
Closecomplete
→
Seatexitright
10:
Opentrigger
→
Seatenterleftzerog
11:
Openself
→
Seatexitleftzerog
12:
Allowopen
→
Seatenterrightzerog
13:
Locktrigger
→
Seatexitrightzerog
14:
Unlocktrigger
→
Lightshield_left_open
15:
Lockself
→
Lightshield_left_close
16:
Unlockself
→
Lightshield_right_open
17:
Openrequest
→
Lightshield_right_close
18:
Closerequest
→
Lightavionics_open
19:
Closetrigger
→
Lightavionics_close
20:
Closeself
→
Cooler_open
21:
Allowclose
→
Cooler_close
22:
Gate_close
→
Power_open
23:
Set_pressurenormalized
→
Power_close
24:
Set_pressuredifferential
→
Lifesupport_open
25:
Setstate_powered
→
Lifesupport_close
26:
Setstate_unpowered
→
Radar_open
27:
Setstate_blocked
→
Radar_close
28:
Setstate_unblocked
→
Fake
29:
Setstate_noaccess
→
Fake_
30:
Setstate_access
→
Openinventoryui
31:
Pressurecycle
→
Accesscargogrid
32:
Pressurecyclecomplete
→
Openlootingui
33:
Set_airlockconnected
<= PLACEHOLDER =>
(ORIG_m80_Thruster_Retro_underleft)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_RoomConnector_Breachable_OpenClose_m80_entrance_ramp)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Reporterror
1:
Close
→
Repair
2:
Lock
→
Open
3:
Override
→
Close
4:
Stepthrough
→
Print
5:
Toggle
→
Seatenter
6:
Unlock
→
Seatexit
7:
Overrideclose
→
Canopyopen
8:
Opencomplete
→
Canopyclose
9:
Closecomplete
→
Ladderdeploy
10:
Opentrigger
→
Ladderretract
11:
Openself
→
Seatenter_exterior
12:
Allowopen
→
Seatexit_exterior
13:
Locktrigger
→
Seatenter_zerog
14:
Unlocktrigger
→
Seatexit_zerog
15:
Lockself
→
Pilotenter
16:
Unlockself
→
Pilotexit
17:
Openrequest
→
Openinnerdoor
18:
Closerequest
→
Closealldoors
19:
Closetrigger
→
Openinnerdoorfinished
20:
Closeself
→
Closeinnerdoorfinished
21:
Allowclose
→
Idle_guard
22:
Gate_close
→
Activate remote camera
23:
Set_pressurenormalized
→
Turret_gyro_mode
24:
Set_pressuredifferential
→
Turret_sensitivity_increase
25:
Setstate_powered
→
Turret_sensitivity_decrease
26:
Setstate_unpowered
→
Turret_sensitivity_reset
27:
Setstate_blocked
→
Turretdeploy
28:
Setstate_unblocked
→
Turretretract
29:
Setstate_noaccess
30:
Setstate_access
31:
Pressurecycle
32:
Pressurecyclecomplete
33:
Set_airlockconnected
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Command_Module)
Changed
34 changes
stdItem
Interactions
0:
Cycle
→
Dooropen
1:
Initializedifferential
→
Doorclose
2:
Initializeairlockconnection
→
Ascentrequest
3:
Setstate_airlockdisabled
→
Descentrequest
4:
Setstate_airlockopened
→
Instagatehack
5:
Reacttoblastsuccess
→
Debug_bypasshacksucceed
6:
Reacttoblastfail
→
Debug_bypasshackfail
7:
Consumecanister
→
Debug_resethack
8:
Firedsuccess
→
Onhacksucceed_notshown
9:
Firedfail
→
Onhackfailed_notshown
10:
Deploy
→
Onhackreset_notshown
11:
Retract
→
Seatenterright
12:
Loot
→
Seatexit
13:
Openinventoryui
→
Lift_open
14:
Retrieve
→
Lift_close
15:
Cancel
→
Ramp_open
16:
Poweron
→
Ramp_close
17:
Poweroff
→
Open
18:
Activate
→
Close
19:
Place
→
Toggle
20:
Turretenter
→
Lock
21:
Turretexit
→
Openfinished
22:
Open
→
Closefinished
23:
Close
→
Take
24:
Opencomplete
→
Place
25:
Closecomplete
→
Drop
26:
Pilot_enter
→
Use
27:
Pilot_exit
→
Enableinteraction
28:
Carry
→
Disableinteraction
29:
Drop
→
Unlockself
30:
Inspect
→
Lockself
31:
Equip
→
Light1On
32:
Light2On
33:
Light3On
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Airlock_Interior)
Changed
34 changes
stdItem
Interactions
0:
Cycle
→
Resetentity
1:
Openalldoors
→
Poweron
2:
Closealldoors
→
Poweroff
3:
Lockalldoors
→
Onsuccess
4:
Unlockalldoors
→
Enter
5:
Halfopenalldoors
→
Alignmentcomplete
6:
Eject
→
Success
7:
Close
→
Carry
8:
Stepthrough
→
Drop
9:
Place
→
Inspect
10:
Open
→
Place
11:
Close
→
Store
12:
Opencomplete
→
Turretenter
13:
Closecomplete
→
Turretexit
14:
Destination_a
→
Pilot_enter
15:
Destination_b
→
Pilot_exit
16:
Elevatorarrived
→
Pump
17:
Trigger_dooropen
→
Activate
18:
Trigger_doorclose
→
Open
19:
Trigger_doorlock
→
Retrieve
20:
Trigger_doorunlock
→
Opendoor
21:
Toggle
→
Closedoor
22:
Lock
→
Enableproximitysensor
23:
Openfinished
→
Disableproximitysensor
24:
Closefinished
→
Lockdoor
25:
Jump
→
Unlockdoor
26:
Sit
→
Opencomplete
27:
Seatenter
→
Closecomplete
28:
Seatexit
→
Syncopen
29:
Activate remote camera
→
Syncclose
30:
Turret_gyro_mode
→
Hidelocks
31:
Synclock
32:
Syncunlock
33:
Lightson
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Ironclad_Int_Docking)
Changed
33 changes
stdItem
Interactions
0:
Openhatch
→
Seatenterright
1:
Closehatch
→
Seatenterleft
2:
Open
→
Seatexitright
3:
Close
→
Seatexitleft
4:
Enableproximitysensor
→
Carry
5:
Disableproximitysensor
→
Drop
6:
Proximitysensoroccupied
→
Place
7:
Proximitysensorunoccupied
→
Pilot_enter
8:
Proximitysensorattached
→
Pilot_exit
9:
Change
→
Seatenterzerog
10:
Movetoopen
→
Seatexitzerog
11:
Movetoclose
→
Opendoor
12:
Seatenter
→
Closedoor
13:
Seatexit
→
Close
14:
Guide_ship
→
Openinventoryui
15:
Pull(wasclose)
→
Openlootingui
16:
Locked
→
Components_front_open
17:
Showbutton
→
Components_front_close
18:
Hidebutton
→
Fuel_open
19:
Pressbutton
→
Fuel_close
20:
Opentop
→
Components_right_open
21:
Closetop
→
Components_right_close
22:
Openbottom
→
Components_left_open
23:
Closebottom
→
Components_left_close
24:
Opentriggertop
→
Components_top_open
25:
Closetriggerbottom
→
Components_top_close
26:
Opentriggerbottom
→
Storage_open
27:
Closetriggertop
→
Storage_close
28:
Activate
→
Ascend
29:
Descend
30:
Elevatorarrived
31:
Retrieve
32:
Useconsole
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_Starlite)
Changed
32 changes
stdItem
Interactions
0:
Elevatorarrived
→
Turnoff
1:
Ladderopen
→
Place
2:
Ladderclose
→
Open
3:
Canopyopen
→
Close
4:
Canopyclose
→
Seatenter
5:
Seatenterladder
→
Seatexit
6:
Seatexitladder
→
Carry
7:
Seatenterzerog
→
Drop
8:
Seatexitzerog
→
Refill ammo
9:
Shield_open
→
Pick up
10:
Shield_close
→
Medpen
11:
Radar_open
→
Refill grenades
12:
Radar_close
→
Swap outfit
13:
Jumpdrive_open
→
Activate remote camera
14:
Jumpdrive_close
→
Turret_gyro_mode
15:
Cooler_center_open
→
Makecoffee
16:
Cooler_center_close
→
On
17:
Power_panel_left_open
→
Off
18:
Power_panel_left_close
→
Pilotenter
19:
Power_panel_right_open
→
Pilotexit
20:
Power_panel_right_close
→
Canopyopen
21:
Inventory_panel_open
→
Canopyclose
22:
Inventory_panel_close
→
Seat_deploy
23:
Cooler_left_open
24:
Cooler_left_close
25:
Cooler_right_open
26:
Cooler_right_close
27:
Login
28:
Seatenter
29:
Seatexit
30:
Seatenterground
31:
Seatexitground
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Command_Module)
Changed
32 changes
stdItem
Interactions
0:
Useconsole
→
Increasingheat - to critical
1:
Onattach
→
Decreasingheat - to healthy
2:
Ondetach
→
Decreasingheat - to warning
3:
Reset
→
Loweringdatatransfer
4:
Idle_leanback
→
Increasingdatatransfer
5:
Activate remote camera
→
Accessisgranted
6:
Turret_gyro_mode
→
Accessisrevoked
7:
Seatenter
→
Tokeypad
8:
Seatexit
→
Increasingheat
9:
Opendoor
→
Decreasingheat
10:
Closedoor
→
Seatenter
11:
Poweron
→
Seatexit
12:
Poweroff
→
Seatenterzerog
13:
On
→
Seatexitzerog
14:
Off
→
Ladderopen
15:
Open
→
Ladderclose
16:
Close
→
Canopyopen
17:
Movetoopen
→
Canopyclose
18:
Movetoclose
→
Inventory_open
19:
Cook
→
Loot
20:
Place
→
Activate remote camera
21:
Opencomplete
→
Turret_gyro_mode
22:
Closecomplete
→
Withdraw
23:
Ladderopen
→
Shutdown
24:
Ladderclose
→
Cancel
25:
Canopyopen
→
Activate
26:
Canopyclose
→
Deactivate
27:
Seatenterladder
→
Open
28:
Close
29:
Toptobottom
30:
Bottomtotop
31:
Snaptobottomstate
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad)
Changed
34 changes
stdItem
Interactions
0:
Seatexitladder
→
Snaptotopstate
1:
Seatenterzerog
→
Cycleturretposition
2:
Seatexitzerog
→
Loot
3:
Seatenterladderoneway
→
Openinventoryui
4:
Seatexitladderoneway
→
Sit
5:
Entrance_open
→
Sidedooropen
6:
Entrance_close
→
Sidedoorclose
7:
Diagnostics_open
→
Sidedoorenter
8:
Diagnostics_close
→
Sidedoorexit
9:
Cooler_r_open
→
Turnon
10:
Cooler_r_close
→
Turnoff
11:
Cooler_l_open
→
Carry
12:
Cooler_l_close
→
Drop
13:
Jumpdrive_open
→
Inspect
14:
Jumpdrive_close
→
Place
15:
Fuelport_open
→
Attach
16:
Fuelport_close
→
Store
17:
Radar_open
→
Requestascent
18:
Radar_close
→
Elevatorarrived
19:
Power_open
→
Opendockingcollarlarge
20:
Power_close
→
Closedockingcollarlarge
21:
Shield_open
→
Exit
22:
Shield_close
→
Jump
23:
Storage_open
→
Sit_console_a
24:
Storage_close
→
Sit_console_b
25:
Rudder_left_open
→
Sit_console_c
26:
Rudder_left_close
→
Sit_console_d
27:
Rudder_right_open
→
Sit_console_e
28:
Rudder_right_close
→
Sit_console_f
29:
Rear_flap_left_open
→
Blad_1_open
30:
Rear_flap_left_close
→
Blad_2_open
31:
Rear_flap_right_open
→
Blad_3_open
32:
Rear_flap_right_close
33:
Main_flap_left_open
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Caterpillar)
Changed
34 changes
stdItem
Interactions
0:
Setstate_firingrangestate_splash
→
Stepleftdeploy
1:
Setstate_firingrangestate_weaponselect
→
Stepleftretract
2:
Setstate_firingrangestate_weaponlandingbasic
→
Steprightdeploy
3:
Setstate_firingrangestate_weaponlandingadvanced
→
Steprightretract
4:
Setstate_firingrangestate_timer
→
Relayopen
5:
Setstate_firingrangestate_results
→
Relayclose
6:
Setstate_firingrangestate_targetpractice
→
Landingbayopen
7:
Setstate_currentweaponstate_none
→
Landingbayclose
8:
Weapons/[0000]/setstate_currentweaponstate_pistol
→
Place
9:
Weapons/[0001]/setstate_currentweaponstate_smg
→
Open
10:
Weapons/[0002]/setstate_currentweaponstate_ar
→
Close
11:
Weapons/[0003]/setstate_currentweaponstate_shotgun
→
Pilotdooropen
12:
Weapons/[0004]/setstate_currentweaponstate_lmg
→
Pilotdoorclose
13:
Weapons/[0005]/setstate_currentweaponstate_sniper
→
Seatenterground
14:
Setstate_challengestate_notstarted
→
Seatentergroundleft
15:
Setstate_challengestate_countdown
→
Seatentergroundright
16:
Setstate_challengestate_inprogress
→
Seatexitground
17:
Setstate_challengestate_abortedoutofbounds
→
Seatenterzerog
18:
Setstate_challengestate_abortedwrongweapon
→
Seatenterzerogright
19:
Setstate_challengestate_results
→
Seatenterzerogleft
20:
Setstate_challengetype_none
→
Seatexitzerog
21:
Setstate_challengetype_basic
→
Bespokeplace
22:
Setstate_challengetype_advanced
→
Refill extinguisher
23:
Setstate_userstatus_nouser
→
Riderenter
24:
Setstate_userstatus_playeruser
→
Riderexit
25:
Setstate_userstatus_aiuser
→
Seatenter
26:
Flowgraphdebug_unlockbasiccerts
→
Seatexit
27:
Flowgraphdebug_unlockadvancedcerts
→
Turningon
28:
Turretenter
→
Turningoff
29:
Turretexit
→
Isdestroyedoverheated
30:
Seatenter
→
Isdestroyed - ballistics
31:
Seatexit
→
Disablecooling
32:
Openhatch
→
Enablecooling
33:
Closehatch
→
Increasingheat - to warning
Door
(Door_RN_RoomConnector_Docking_Animator_DRAK_Ironclad_Command_Module)
Changed
32 changes
stdItem
Interactions
0:
Seatenter
→
Closeleftdoor
1:
Seatexit
→
Openrightdoor
2:
Open
→
Closerightdoor
3:
Close
→
Seatenterleft
4:
Lockerequipall
→
Seatexitleft
5:
Lockerswapallclothes
→
Seatenterright
6:
Lockerswapallundersuit
→
Seatexitright
7:
Lockerswapallhelmet
→
Seatenterleftzerog
8:
Lockerswapallcore
→
Seatexitleftzerog
9:
Movetoopen
→
Seatenterrightzerog
10:
Movetoclose
→
Seatexitrightzerog
11:
Lockerswapundersuitclothes
→
Activate remote camera
12:
Openlootingui
→
Turret_gyro_mode
13:
Carry
→
Seatenter
14:
Drop
→
Seatexit
15:
Place
→
Placeresourcecanister
16:
Requestfloor0
→
Slotoccupied
17:
Requestfloor
→
Slotempty
18:
Requestfloor2
→
Place
19:
Requestfloor3
→
Open
20:
Requestfloor4
→
Close
21:
Elevatorarrived
→
Opencomplete
22:
Requestsurface
→
Closecomplete
23:
Toggle
→
Pilotenter
24:
Lock
→
Pilotexit
25:
Openfinished
→
Copilotenter
26:
Closefinished
→
Copilotexit
27:
Enableturrets
→
Closed
28:
Disableturrets
→
Opened
29:
Ladderopen
30:
Ladderclose
31:
Canopyopen
Marlin
(Fuel_Nozzle_GRIN_NozzleSecure)
Changed
5 changes
sub_type:
UNDEFINED
→
Fuel
classification:
Ship.FuelNozzle
stdItem
Type:
DockingCollar.UNDEFINED
→
DockingCollar.Fuel
subType:
UNDEFINED
→
Fuel
Mauler Power Plant
(POWR_VNCL_S04_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Mauler Quantum Drive
(QDRV_S04_VNCL_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Airlock_Inner_Door)
Changed
32 changes
stdItem
Interactions
0:
Reportunlock
→
Poweroff
1:
Sync
→
On
2:
Reporterror
→
Off
3:
Repair
→
Activate
4:
Open
→
Deactivate
5:
Close
→
Setlightslow
6:
Print
→
Setlightsalarm
7:
Seatenter
→
Functiondisruptedtrigger
8:
Seatexit
→
Functionrestoredtrigger
9:
Canopyopen
→
Disruptioncascade
10:
Canopyclose
→
Restorationcascade
11:
Ladderdeploy
→
Cascadecompleted
12:
Ladderretract
→
Misfiretrigger
13:
Seatenter_exterior
→
Misfirerequest
14:
Seatexit_exterior
→
Setmisfire_none
15:
Seatenter_zerog
→
Setmisfire_trivial
16:
Seatexit_zerog
→
Setmisfire_minor
17:
Pilotenter
→
Setmisfire_major
18:
Pilotexit
→
Setmisfire_catastrophic
19:
Openinnerdoor
→
Use
20:
Closealldoors
→
Reset
21:
Openinnerdoorfinished
→
Pickup
22:
Closeinnerdoorfinished
→
Dropoff
23:
Idle_guard
→
Place
24:
Activate remote camera
→
Openhatch
25:
Turret_gyro_mode
→
Closehatch
26:
Turret_sensitivity_increase
→
Lean
27:
Turret_sensitivity_decrease
→
Openinnerdoor
28:
Turret_sensitivity_reset
→
Closealldoors
29:
Turretdeploy
→
Openinnerdoorfinished
30:
Closeinnerdoorfinished
31:
Retractrequest
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_CargoLift)
Changed
34 changes
stdItem
Interactions
0:
Onspawncompleted
→
Opentriggerbottom
1:
Onresetting
→
Closetriggertop
2:
Unlock
→
Activate
3:
Lock
→
Deactivate
4:
Reset
→
Place
5:
Deployed
→
Open
6:
Openinventory
→
Close
7:
Loot
→
Seatenter
8:
Opendoor
→
Seatexit
9:
Closedoor
→
Unlock
10:
Pilotdooropen
→
Lock
11:
Pilotdoorclose
→
Sharedinteractionvfxactive
12:
Canopyopen
→
Sharedinteractionvfxinactive
13:
Canopyclose
→
Place
14:
Seatentergroundleft
→
Login
15:
Seatentergroundright
→
Requestdescent
16:
Seatentergroundfront
→
Elevatorarrived
17:
Seatexitground
→
Ladderliftenter
18:
Seatenterzerogleft
→
Ladderliftexit
19:
Seatenterzerogright
→
Dooropen
20:
Seatenterzerogfront
→
Doorclose
21:
Seatexitzerog
→
Shipenter
22:
Turretdooropen
→
Shipexit
23:
Turretdoorclose
→
Shipzerogenter
24:
Turretentergroundleft
→
Shipzerogexit
25:
Turretentergroundright
→
Carry
26:
Turretentergroundfront
→
Drop
27:
Turretexitground
→
Store
28:
Turretseatenterzerogleft
→
Equip
29:
Turretseatenterzerogright
→
Openexternalinventory
30:
Turretseatexitzerog
→
Escpodupperleftenter
31:
Openinventoryui
32:
Openlootingui
33:
Jump
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Left)
Changed
33 changes
stdItem
Interactions
0:
Turnon
→
Open
1:
Turnoff
→
Close
2:
Sit
→
Place
3:
Use
→
Turretenter
4:
Place
→
Turretexit
5:
Ascend
→
Activate remote camera
6:
Descend
→
Turret_gyro_mode
7:
Elevatorarrived
→
Trigger
8:
Stand-console_idle_medium
→
Consume
9:
Startchargeinteraction
→
Wash
10:
Cancelchargeinteraction
→
Toilet
11:
Disperseinteraction
→
Exit
12:
Setjammerswitchon
→
Opendoor
13:
Setjammerswitchoff
→
Closedoor
14:
Maindeviceswitchon
→
Opentoilet
15:
Maindeviceswitchoff
→
Closetoilet
16:
Activate remote camera
→
Opensink
17:
Turret_gyro_mode
→
Closesink
18:
Enter
→
Openshower
19:
Exit
→
Closeshower
20:
Copilotenter
→
Pilotenter
21:
Copilotexit
→
Pilotexit
22:
Open
→
Turnon
23:
Close
→
Turnoff
24:
Lock
→
Toptobottom
25:
Unlocktrigger
→
Bottomtotop
26:
Unlock
→
Snaptobottomstate
27:
Lockeddisplay
→
Snaptotopstate
28:
Seatenter
→
Cycleturretposition
29:
Seatexit
→
Extractor_disabled_trigger
30:
Lockself
→
Extractor_active_trigger
31:
Unlockself
→
Poweron
32:
Reportlock
Door
(Door_RN_RoomConnector_Exterior_AEGS_Hammerhead_GS_Lift_Right)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Openlootingui
1:
Store
→
Carry
2:
Equip
→
Drop
3:
Openlootingui
→
Place
4:
Carry
→
Store
5:
Drop
→
Equiptowear
6:
Openinventoryui
Door
(Door_RN_RoomConnector_Exterior_DRAK_Caterpillar)
Changed
34 changes
stdItem
Interactions
0:
Turretretract
→
Deployrequest
1:
Seatenter
→
Requesttop
2:
Seatexit
→
Requestbottom
3:
Carry
→
Elevatorarrived
4:
Place
→
Requestmiddle
5:
Drop
→
Lighton
6:
Stow
→
Lightoff
7:
Inspect
→
On
8:
Startgrinder
→
Off
9:
Stopgrinder
→
Ladderopen
10:
Activate remote camera
→
Ladderclose
11:
Turret_gyro_mode
→
Frontcanopyopen
12:
Turretenter
→
Frontcanopyclose
13:
Turretexit
→
Rearcanopyopen
14:
Open
→
Rearcanopyclose
15:
Close
→
Pilotladderenter
16:
Opencomplete
→
Pilotladderexit
17:
Closecomplete
→
Copilotladderenter
18:
Onattach
→
Copilotladderexit
19:
Ondetach
→
Pilotcanopyenter
20:
Reset
→
Pilotcanopyexit
21:
Inputinglasert1
→
Copilotcanopyenter
22:
Inputinglasert
→
Copilotcanopyexit
23:
Inputinglasert3
→
Inventory_open
24:
Outputinglasert1
→
Loot
25:
Outputinglasert
→
Open
26:
Outputinglasert3
→
Close
27:
Outputinglasert4
→
Toggle
28:
Stoplaser
→
Lock
29:
Printlens
→
Openfinished
30:
Onprintcompleted
→
Closefinished
31:
Carry
32:
Drop
33:
Place
Door
(Door_RN_RoomConnector_Exterior_DRAK_Ironclad_Hanger_Door)
Changed
32 changes
stdItem
Interactions
0:
Onlensdetached
→
Activate remote camera
1:
Onprinting
→
Startgrinder
2:
Consumelens
→
Stopgrinder
3:
Escpodupperleftenter
→
Deploycomplete
4:
Escpodupperleftexit
→
Retractcomplete
5:
Escpodupperrightenter
→
Retrieve
6:
Escpodupperrightexit
→
Idle
7:
Escpodlowerleftenter
→
Place
8:
Escpodlowerleftexit
→
Open
9:
Escpodlowerrightenter
→
Close
10:
Escpodlowerrightexit
→
Opencomplete
11:
Escpodrearleftenter
→
Closecomplete
12:
Escpodrearleftexit
→
Seatenter
13:
Escpodrearrightenter
→
Seatexit
14:
Escpodrearrightexit
→
Toggle
15:
Savegamelogoutul
→
Lock
16:
Savegamelogoutur
→
Openfinished
17:
Savegamelogoutll
→
Closefinished
18:
Savegamelogoutlr
→
Stand-console_idle_medium
19:
Savegamelogoutrl
→
Forward01
20:
Savegamelogoutrr
→
Reverse01
21:
Pickup
→
Forward0
22:
Place
→
Reverse0
23:
Turnon
→
Forward03
24:
Turnoff
→
Reverse03
25:
Next
→
Forward04
26:
Previous
→
Reverse04
27:
Setstate_playstate_up
→
Forward05
28:
Setstate_playstate_down
→
Reverse05
29:
Seatenter
30:
Seatexit
31:
On
Door
(Door_RN_RoomConnector_Exterior_DRAK_Ironclad_Ramp)
Changed
34 changes
stdItem
Interactions
0:
Supportenter
→
Openfinished
1:
Supportenterleft
→
Closefinished
2:
Supportexit
→
Jump
3:
Supportexitleft
→
Sit
4:
Turnontransitsystem
→
Seatenter
5:
Turnofftransitsystem
→
Seatexit
6:
Ascend
→
Activate remote camera
7:
Descend
→
Turret_gyro_mode
8:
Elevatorarrived
→
Open
9:
Playsolved
→
Close
10:
Onplaying
→
Startfire
11:
Onstopped
→
Stopfire
12:
Playunsolved
→
Setlighton
13:
Playreset
→
Setlightoff
14:
Onstate_playstate_stoppedpipeconnected
→
Togglelight
15:
Onstate_playstate_stoppedpipedisconnected
→
Pickup
16:
Debug_togglestate_gunkstate
→
Place
17:
Scannerenter
→
Ladderopen
18:
Scannerexit
→
Ladderclose
19:
Scanner2enter
→
Canopyopen
20:
Scanner2Exit
→
Canopyclose
21:
Turretenter
→
Seatenterladder
22:
Turretexit
→
Seatexitladder
23:
Turret2Enter
→
Seatenterzerog
24:
Turret2Exit
→
Seatexitzerog
25:
Deactivate
→
Inventory_open
26:
Activate
→
Inventory_close
27:
Maindeviceswitchon
→
Avionics_open
28:
Maindeviceswitchoff
→
Avionics_close
29:
Startchargeinteraction
→
Fuelport_open
30:
Cancelchargeinteraction
→
Fuelport_close
31:
Disperseinteraction
→
Panel_right_open
32:
Setjammerswitchon
33:
Setjammerswitchoff
Door
(Door_RN_RoomConnector_Exterior_DRAK_Command_Module_Ladder)
Changed
32 changes
stdItem
Interactions
0:
Open
→
Escpodupperleftexit
1:
Close
→
Savegamelogout
2:
Toggle
→
Enterdoorleft_airlock
3:
Lock
→
Exitdoorleft_airlock
4:
Openfinished
→
Openleft_airlock
5:
Closefinished
→
Closeleft_airlock
6:
Play
→
Openleft_ladder
7:
Onplaying
→
Closeleft_ladder
8:
Onstopped
→
Enterdoorright_airlock
9:
Blast
→
Exitdoorright_airlock
10:
Charging
→
Openright_airlock
11:
Blast_hazard-temp
→
Closeright_airlock
12:
Charging_hazard-temp
→
Openright_ladder
13:
Preparehowitzer
→
Closeright_ladder
14:
Login
→
Enterdoorleft_airlock_eva
15:
Vaultleft
→
Exitdoorleft_airlock_eva
16:
Vaultright
→
Enterdoorright_airlock_eva
17:
Closealldoors
→
Exitdoorright_airlock_eva
18:
Openinnerdoor
→
Place
19:
Openinnerdoorfinished
→
Open
20:
Closeinnerdoorfinished
→
Close
21:
Place
→
Opencomplete
22:
Set_dooropenstate_closed
→
Closecomplete
23:
Set_dooropenstate_opening
→
Carry
24:
Set_dooropenstate_opened
→
Drop
25:
Set_dooropenstate_closing
→
Activate pump
26:
Set_doorlockstate_doorunlocked
→
Detach
27:
Set_doorlockstate_doorlocked
→
Purge
28:
Set_proximitysensorenabledstate_proximitysensorenabled
29:
Set_proximitysensorenabledstate_proximitysensordisabled
30:
Set_proximitysensorstate_proximitysensorunoccupied
31:
Set_proximitysensorstate_proximitysensoroccupied
<= PLACEHOLDER =>
(DRAK_Command_Module)
Changed
13 changes
entity_tags
5:
ef734509-be28-47c9-87df-2775db104d38
→
06b95616-40d0-4f0d-9709-4c85599532fb
6:
b1f95343-7078-4f5e-83d0-95896dc4630b
→
4b276423-c998-4b02-80c8-c2ab3a2a16df
7:
cbf5484a-2262-4105-ae60-48f8b10d0a21
→
ef734509-be28-47c9-87df-2775db104d38
8:
b1f95343-7078-4f5e-83d0-95896dc4630b
9:
cbf5484a-2262-4105-ae60-48f8b10d0a21
entity_tag_map
5
tag:
ef734509-be28-47c9-87df-2775db104d38
→
06b95616-40d0-4f0d-9709-4c85599532fb
name:
Fighter
→
CommandModule
6
tag:
b1f95343-7078-4f5e-83d0-95896dc4630b
→
4b276423-c998-4b02-80c8-c2ab3a2a16df
name:
CombatShip
→
CommandModule
7
tag:
cbf5484a-2262-4105-ae60-48f8b10d0a21
→
ef734509-be28-47c9-87df-2775db104d38
name:
LightFighter
→
Fighter
8
tag:
b1f95343-7078-4f5e-83d0-95896dc4630b
name:
CombatShip
9
tag:
cbf5484a-2262-4105-ae60-48f8b10d0a21
name:
LightFighter
Bed
(DRAK_Command_Module_Bed_Lower_Right)
Changed
4 changes
stdItem
Seat
HasEjection:
false
Interactions
0:
Locktrigger
→
Droneleftseatenter
1:
Unlocktrigger
→
Droneleftseatexit
2:
Lockself
→
Dronerightseatenter
Bed
(DRAK_Command_Module_Bed_Upper_Right)
Changed
1 change
stdItem
Seat
HasEjection:
false
Door Control
(Drak_command_module_ground_fuelport)
Changed
34 changes
stdItem
Interactions
0:
Openaccesspoints
→
Closeaccesspoints
1:
Closeaccesspoints
→
Flight_ready
2:
Flight_ready
→
Dummyinteraction
3:
Dummyinteraction
→
Commsinteraction
4:
Commsinteraction
→
Opencanopy
5:
Opencanopy
→
Closecanopy
6:
Closecanopy
→
Deployladder
7:
Deployladder
→
Retractladder
8:
Retractladder
→
Landinggear_deploy
9:
Landinggear_deploy
→
Landinggear_retract
10:
Landinggear_retract
→
Autoland_setactive
11:
Autoland_setactive
→
Autoland_setinactive
12:
Autoland_setinactive
→
Coupled_setcoupled
13:
Coupled_setcoupled
→
Coupled_setdecoupled
14:
Coupled_setdecoupled
→
Gsafe_setactive
15:
Gsafe_setactive
→
Gsafe_setinactive
16:
Gsafe_setinactive
→
Esp_setactive
17:
Esp_setactive
→
Esp_setinactive
18:
Esp_setinactive
→
Cruisecontrol_setactive
19:
Cruisecontrol_setactive
→
Cruisecontrol_setinactive
20:
Cruisecontrol_setinactive
→
Quantumspool_setactive
21:
Quantumspool_setactive
→
Quantumspool_setinactive
22:
Quantumspool_setinactive
→
Quantumtravel_setactive
23:
Quantumtravel_setactive
→
Quantumtravel_setinactive
24:
Quantumtravel_setinactive
→
Navfilter_setnone
25:
Navfilter_setnone
→
Navfilter_setpoi
26:
Navfilter_setpoi
→
Navfilter_setquantum
27:
Navfilter_setquantum
→
Weaponcontroller_setactive
28:
Weaponcontroller_setactive
→
Weaponcontroller_setinactive
29:
Weaponcontroller_setinactive
→
Gimbaltype_setfixed
30:
Gimbaltype_setfixed
→
Gimbaltype_setgimbal
31:
Gimbaltype_setgimbal
→
Gimbaltype_setaimassist
32:
Gimbaltype_setaimassist
→
Firepattern_setstaggered
33:
Firepattern_setstaggered
→
Firepattern_setsynchronized
<= PLACEHOLDER =>
(DRAK_Command_Module_SCItem_Seat_Console)
Changed
1 change
stdItem
Seat
HasEjection:
false
<= PLACEHOLDER =>
(DRAK_Command_Module_SCItem_Seat_Console_Turret)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(DRAK_Command_Module_SCItem_SeatDashboard_CoPilot)
Changed
1 change
stdItem
Seat
HasEjection:
false
TRGT. STATUS
(DRAK_Command_Module_SCItem_SeatDashboard_Pilot)
Changed
1 change
stdItem
Seat
HasEjection:
false
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Mav_Fixed)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Main_Lower)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Mav_Fixed_Top)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Mav_Fixed_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Retro)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Command_Module_Thruster_Retro_Right)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(DRAK_Ironclad_Assault_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Drake Ironclad Assault
(DRAK_Ironclad_Assault)
Changed
6 changes
stdItem
Interactions
0:
Blinkinglight_notshown
→
Disabledecoupled
1:
Stopblinking_notshown
→
Enablegsafe
2:
Carry
→
Disablegsafe
3:
Drop
→
Enableesp
4:
Inspect
→
Disableesp
5:
Place
→
Enablecruise