Version Changelog
4.8.2-LIVE.12030094
4.8.2-LIVE.12030094
4.9.0-LIVE.12232306
· Jul 16, 2026
Items
+375
~8873
-16
Vehicles
+5
~144
-0
Blueprints
+39
~44
-7
Missions
+210
~2757
-168
Locations
+13
~7
-0
Testudo Legs Purgatory Camo
(qrt_combat_medium_legs_01_02_01)
Changed
4 changes
stdItem
Interactions
0:
Openinventoryui
→
Store
1:
Openlootingui
→
Equiptowear
5:
Store
6:
Equiptowear
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S01)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S00)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S02)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S04)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S03)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S05)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
<= PLACEHOLDER =>
(RADR_Unmanned_AI_S05_TSGLaser)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Mauler Radar
(RADR_VNCL_S02_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
RSI Aurora Mk II
(RSI_Aurora_Mk2_MissileModule_TEMP)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Enableesp
1:
Enter
→
Disableesp
2:
Heatinghands
→
Enablecruise
3:
Disablecruise
4:
Enablevtol
Echion Repeater
(RSI_Meteor_LaserRepeater_S5)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.15
→
0.01
NearRadius:
0.08
→
0.01
BasePenetrationDistance:
1.5
→
0.25
RSI Meteor
(RSI_Meteor_TEMP_LaserRepeater)
Changed
2 changes
stdItem
Interactions
0:
Default override
→
Enabledecoupled
1:
Auxiliary override
→
Disabledecoupled
RSI Perseus
(RSI_Perseus_PU_AI_CRIM)
Changed
14 changes
stdItem
Interactions
0:
Setstate_access
→
Closecomplete
1:
Pressurecycle
→
Opentrigger
2:
Pressurecyclecomplete
→
Openself
entity_tags
9:
4df7d37c-0045-4f40-887b-69f2d946a9d5
→
dfe438a4-43d9-44c9-9780-b18b4e1d0521
12:
a45f6533-982c-45dc-97ea-0166a3560617
→
d74a596a-4e73-45c7-9794-60a842f00f0b
13:
c08564a2-68d2-4eb1-903b-e3c3ecf12ac1
→
a45f6533-982c-45dc-97ea-0166a3560617
14:
c08564a2-68d2-4eb1-903b-e3c3ecf12ac1
entity_tag_map
9
tag:
4df7d37c-0045-4f40-887b-69f2d946a9d5
→
dfe438a4-43d9-44c9-9780-b18b4e1d0521
name:
Super
→
Hard
12
tag:
a45f6533-982c-45dc-97ea-0166a3560617
→
d74a596a-4e73-45c7-9794-60a842f00f0b
name:
Criminal
→
CombatRaiting7
13
tag:
c08564a2-68d2-4eb1-903b-e3c3ecf12ac1
→
a45f6533-982c-45dc-97ea-0166a3560617
name:
PU
→
Criminal
14
tag:
c08564a2-68d2-4eb1-903b-e3c3ecf12ac1
name:
PU
Seat
(Seat_Bench_NoBack_Center_AEGS_Hammerhead_GS_right)
Changed
2 changes
stdItem
Interactions
0:
Closecomplete
→
Equiptowear
1:
Opentrigger
→
Carry
Seat
(Seat_Chair_Button_AEGS_Hammerhead_GS_Captains)
Changed
4 changes
stdItem
Interactions
0:
Opentrigger
→
Place
1:
Openself
→
Store
2:
Allowopen
→
Equiptowear
3:
Locktrigger
→
Carry
Mauler Shield Generator
(SHLD_VNCL_S04_Mauler)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Refueling
(SoftLock_Terminal_Standard_Refueling_Starlite)
Changed
3 changes
entity_tags
1:
d48c1ac4-73b9-42a4-9923-bdd981a01e0d
→
00000000-0000-0000-0000-000000000000
entity_tag_map
1
tag:
d48c1ac4-73b9-42a4-9923-bdd981a01e0d
→
00000000-0000-0000-0000-000000000000
name:
RefuelingTerminal
Xy'kara Core
(syfb_combat_light_core_01_01_01)
Changed
1 change
stdItem
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Xy'kara Helmet
(syfb_combat_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closehatch
→
Sit
1:
Print
→
Exit
2:
Opencontainer
3:
Hazardwarning_cancel
4:
Hazardwarning_proceed
5:
Verification_continue
6:
Reset
AAT-34 Turret
(Turret_Unmanned_LaserBeam_S12_Ground_Destructible_TSG)
Changed
2 changes
stdItem
Turret
MovementList
1
PitchAxis
AngleLimits
0
LowestAngle:
90
→
-30
HighestAngle:
-50
→
90
Novian Bolt Magazine (5 Cap)
(utfl_crossbow_ballistic_01_mag)
Changed
3 changes
entity_tags
4:
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
→
d90eb24d-744c-4a07-83ee-02323e4625fb
entity_tag_map
4
tag:
dab3b8ae-beb4-4245-a2fe-b6a3e1b269b7
→
d90eb24d-744c-4a07-83ee-02323e4625fb
name:
MagSize2
→
MagSize3
Novian "Xy'kara" Crossbow
(utfl_crossbow_ballistic_01_store01)
Changed
8 changes
stdItem
Interactions
0:
Eject
→
Shiptransformcycle
1:
Abort
→
Shipforceretract
2:
Logoutrequest
→
Shipforcedeploy
3:
Registerplayer
→
Poweron
4:
Login
→
Poweroff
5:
Useconsole
→
Shiptransformdeploy
6:
Exitconsole
→
Shiptransformretract
7:
Insert
Novian "Nighthunter" Crossbow
(utfl_crossbow_ballistic_01_tint01)
Changed
12 changes
stdItem
Interactions
0:
Login
→
Poweroff
1:
Useconsole
→
Shiptransformdeploy
2:
Place
→
Shiptransformretract
3:
Destroy
→
Shiptransformcycle
4:
Reset
→
Retractlandinggear
5:
Ondestroyed
→
Poweron
6:
Onreset
→
Startgrinder
7:
Nextdamagelevel
→
Stopgrinder
8:
Updatedamagevisuals
9:
Turret_fire_mode
10:
Turret_gyro_mode
11:
Turret_sensitivity_increase
Novian "Ghostmaker" Crossbow
(utfl_crossbow_ballistic_01_tint02)
Changed
7 changes
stdItem
Interactions
0:
Useconsole
→
Poweron
1:
Openhatch
→
Poweroff
2:
Closehatch
→
Shiptransformdeploy
3:
Exitconsole
→
Shiptransformretract
4:
Prisonerinteracted
→
Shiptransformcycle
5:
Insert
→
Shipforceretract
6:
Shipforcedeploy
Novian "Wildshot" Crossbow
(utfl_crossbow_ballistic_01_tint03)
Changed
5 changes
stdItem
Interactions
0:
Ai_use
→
Poweroff
1:
Retractturret
→
Poweron
2:
Turret_gyro_mode
→
Startgrinder
3:
Turret_sensitivity_reset
→
Stopgrinder
4:
Turret_fire_mode
Exodus-10 Laser Beam
(Vanduul_LaserBeam_S12_TSG)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
5
→
0.04
NearRadius:
0.5
→
0.04
BasePenetrationDistance:
0
→
0.77
Warden Backpack Purgatory Camo
(vgl_combat_heavy_backpack_01_12_01)
Changed
8 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Offhandstore
→
Carrylowered
2:
Drop
→
Inspect
3:
Carrylowered
→
Place
4:
Inspect
→
Chakmafirstselecttake
5:
Place
→
Chakmatake
6:
Chakmafirstselecttake
→
Customize
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Tailwind Flight Suit
(vgl_flightsuit_01_01_01)
Changed
63 changes
stdItem
Ports
3
Size:
3
→
1
Tags
#0:
utility
#1:
combat
Flags
1:
inventory
→
nophys
2:
inventory
3:
transferable
Types
0:
Char_Armor_Backpack
→
FPS_Consumable
MaxSize:
3
→
1
PortName:
backpack
→
medPen_attach_1
DisplayName:
Backpack
→
Consumable
RequiredTags
#0:
backpack
CompatibleTypes
0
Type:
Char_Armor_Backpack
→
FPS_Consumable
4
Types
0:
FPS_Consumable
→
WeaponPersonal.Gadget
1:
WeaponPersonal.Rocket
2:
RemovableChip.Hacking
PortName:
medPen_attach_1
→
utility_attach_1
DisplayName:
Consumable
→
Utility Item
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Gadget
#1:
Rocket
1
Type:
RemovableChip
SubTypes
#0:
Hacking
Tags
#0:
multitool
5
Tags
#0:
multitool
Types
0:
WeaponPersonal.Gadget
→
FPS_Consumable
1:
WeaponPersonal.Rocket
2:
RemovableChip.Hacking
PortName:
utility_attach_1
→
oxyPen_attach_1
DisplayName:
Utility Item
→
Consumable
CompatibleTypes
0
Type:
WeaponPersonal
→
FPS_Consumable
SubTypes
#0:
Gadget
#1:
Rocket
1
Type:
RemovableChip
SubTypes
#0:
Hacking
6
Types
0:
FPS_Consumable
→
WeaponPersonal.Small
1:
WeaponPersonal.Rocket
PortName:
oxyPen_attach_1
→
wep_sidearm
DisplayName:
Consumable
→
Weapon (Sidearm)
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Small
#1:
Rocket
7
Flags
0:
body_attach
→
nophys
1:
nophys
→
unlootable
2:
inventory
→
userbreathingpoint
3:
transferable
→
HeadWear
4:
inventory
Types
0:
WeaponPersonal.Small
→
Char_Armor_Helmet
1:
WeaponPersonal.Rocket
PortName:
wep_sidearm
→
Armor_Helmet
DisplayName:
Weapon (Sidearm)
→
Armor (Helmet)
CompatibleTypes
0
Type:
WeaponPersonal
→
Char_Armor_Helmet
SubTypes
#0:
Small
#1:
Rocket
8
Flags
0:
nophys
→
body_attach
1:
unlootable
→
nophys
2:
userbreathingpoint
→
inventory
3:
HeadWear
→
heldEntity
4:
inventory
→
attach_helmet
PortName:
Armor_Helmet
→
helmethook_attach
DisplayName:
Armor (Helmet)
→
@LOC_EMPTY
9
Size:
1
→
0
Flags
#0:
body_attach
#1:
nophys
#2:
inventory
#3:
heldEntity
#4:
attach_helmet
Types
0:
Char_Armor_Helmet
→
Char_Flair
MaxSize:
1
→
0
MinSize:
1
→
0
PortName:
helmethook_attach
→
universal_necksock_undersuit
CompatibleTypes
0
Type:
Char_Armor_Helmet
→
Char_Flair
Tags
#0:
necksock_undersuit
RequiredTags
#0:
necksock_undersuit
10
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
Tailwind Flight Suit Dominion Camo
(vgl_flightsuit_01_02_01)
Changed
63 changes
stdItem
Ports
3
Size:
3
→
1
Tags
#0:
utility
#1:
combat
Flags
1:
inventory
→
nophys
2:
inventory
3:
transferable
Types
0:
Char_Armor_Backpack
→
FPS_Consumable
MaxSize:
3
→
1
PortName:
backpack
→
medPen_attach_1
DisplayName:
Backpack
→
Consumable
RequiredTags
#0:
backpack
CompatibleTypes
0
Type:
Char_Armor_Backpack
→
FPS_Consumable
4
Types
0:
FPS_Consumable
→
WeaponPersonal.Gadget
1:
WeaponPersonal.Rocket
2:
RemovableChip.Hacking
PortName:
medPen_attach_1
→
utility_attach_1
DisplayName:
Consumable
→
Utility Item
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Gadget
#1:
Rocket
1
Type:
RemovableChip
SubTypes
#0:
Hacking
Tags
#0:
multitool
5
Tags
#0:
multitool
Types
0:
WeaponPersonal.Gadget
→
FPS_Consumable
1:
WeaponPersonal.Rocket
2:
RemovableChip.Hacking
PortName:
utility_attach_1
→
oxyPen_attach_1
DisplayName:
Utility Item
→
Consumable
CompatibleTypes
0
Type:
WeaponPersonal
→
FPS_Consumable
SubTypes
#0:
Gadget
#1:
Rocket
1
Type:
RemovableChip
SubTypes
#0:
Hacking
6
Types
0:
FPS_Consumable
→
WeaponPersonal.Small
1:
WeaponPersonal.Rocket
PortName:
oxyPen_attach_1
→
wep_sidearm
DisplayName:
Consumable
→
Weapon (Sidearm)
CompatibleTypes
0
Type:
FPS_Consumable
→
WeaponPersonal
SubTypes
#0:
Small
#1:
Rocket
7
Flags
0:
body_attach
→
nophys
1:
nophys
→
unlootable
2:
inventory
→
userbreathingpoint
3:
transferable
→
HeadWear
4:
inventory
Types
0:
WeaponPersonal.Small
→
Char_Armor_Helmet
1:
WeaponPersonal.Rocket
PortName:
wep_sidearm
→
Armor_Helmet
DisplayName:
Weapon (Sidearm)
→
Armor (Helmet)
CompatibleTypes
0
Type:
WeaponPersonal
→
Char_Armor_Helmet
SubTypes
#0:
Small
#1:
Rocket
8
Flags
0:
nophys
→
body_attach
1:
unlootable
→
nophys
2:
userbreathingpoint
→
inventory
3:
HeadWear
→
heldEntity
4:
inventory
→
attach_helmet
PortName:
Armor_Helmet
→
helmethook_attach
DisplayName:
Armor (Helmet)
→
@LOC_EMPTY
9
Size:
1
→
0
Flags
#0:
body_attach
#1:
nophys
#2:
inventory
#3:
heldEntity
#4:
attach_helmet
Types
0:
Char_Armor_Helmet
→
Char_Flair
MaxSize:
1
→
0
MinSize:
1
→
0
PortName:
helmethook_attach
→
universal_necksock_undersuit
CompatibleTypes
0
Type:
Char_Armor_Helmet
→
Char_Flair
Tags
#0:
necksock_undersuit
RequiredTags
#0:
necksock_undersuit
10
Size:
0
Tags
#0:
necksock_undersuit
Types
#0:
Char_Flair
MaxSize:
0
MinSize:
0
PortName:
universal_necksock_undersuit
Uneditable:
false
DisplayName:
@LOC_EMPTY
RequiredTags
#0:
necksock_undersuit
CompatibleTypes
#0
Type:
Char_Flair
<= PLACEHOLDER =>
(GAMA_Railen_Thruster_Mav_RearSide)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant:
0
Tailwind Flight Helmet
(vgl_flightsuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Shieldgen_right_open
→
Open
1:
Shieldgen_right_close
→
Lock
2:
Computer_open
→
Unlock
3:
Computer_close
→
Openlootingui
4:
Retrieve
→
Openinventoryui
5:
Cancel
→
Close
6:
Poweron
→
Accesscargogrid
Tailwind Flight Helmet Dominion Camo
(vgl_flightsuit_helmet_01_02_01)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Openinventoryui
1:
Sit
→
Loot
Tailwind Flight Helmet Big Bite
(vgl_flightsuit_helmet_01_03_01)
Changed
2 changes
stdItem
Interactions
0:
Sit
→
Loot
1:
Exit
→
Openinventoryui
Tailwind Flight Helmet Blackbolt
(vgl_flightsuit_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0:
Sit
→
Ondownloaded
1:
Exit
→
Onreject
2:
Enable
3:
Disable
4:
Toggle
5:
Enterinternalscreen
6:
Downloadauthorised
Tailwind Flight Helmet Thunderstruck
(vgl_flightsuit_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0:
Exit
→
Downloadunauthorised
1:
Sit
→
Prereqsmet
2:
Activate
→
Prereqsunmet
3:
Deactivate
→
Download
4:
Carry
5:
Drop
6:
Place
Tailwind Flight Helmet Blue Skies
(vgl_flightsuit_helmet_01_07_01)
Changed
5 changes
stdItem
Interactions
0:
Exit
→
Refill extinguisher
1:
Sit
→
Bespokeplace
2:
Search
3:
Openinventoryui
4:
Loot
Tailwind Flight Helmet Adrenaline
(vgl_flightsuit_helmet_01_06_01)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Loot
1:
Exit
→
Search
2:
Openinventoryui
Tailwind Flight Helmet Frostshock
(vgl_flightsuit_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Store
1:
Close
→
Equiptowear
2:
Sit
→
Openinventoryui
3:
Exit
→
Openlootingui
4:
Activate remote camera
5:
Turret_gyro_mode
6:
Bespokeplace
Tailwind Flight Helmet Green Streak
(vgl_flightsuit_helmet_01_09_01)
Changed
7 changes
stdItem
Interactions
0:
Retracttable
→
Downloadauthorised
1:
Sit
→
Downloadunauthorised
2:
Exit
→
Prereqsmet
3:
Prereqsunmet
4:
Download
5:
Ondownloaded
6:
Onreject
Tailwind Flight Helmet Airwolf
(vgl_flightsuit_helmet_01_10_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Store
1:
Sit
→
Equiptowear
2:
Exit
→
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
6:
Place
Tailwind Flight Helmet Drake
(vgl_flightsuit_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Addthreearrayvalue
→
Open
1:
Addlensvalue
→
Lock
2:
Addlasermaterialvalue
→
Unlock
3:
Stoplaser
→
Openlootingui
4:
Onrewardvaluechanged
→
Openinventoryui
5:
Toparrayactivated
→
Close
6:
Bottomarrayactivated
→
Accesscargogrid
Tailwind Flight Helmet Murray Cup
(vgl_flightsuit_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Canopyclose
→
Open
1:
Seatenterladder
→
Lock
2:
Seatexitladder
→
Unlock
3:
Seatenterzerog
→
Openlootingui
4:
Seatexitzerog
→
Openinventoryui
5:
Ladderopen
→
Close
6:
Ladderclose
→
Accesscargogrid
Tailwind Flight Helmet Anvil
(vgl_flightsuit_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Playintro
→
Open
1:
Ejectcargo
→
Lock
2:
Openinventory
→
Unlock
3:
Recv_openmech
→
Openlootingui
4:
Recv_closemech
→
Openinventoryui
5:
Carrylowered
→
Close
6:
Drop
→
Accesscargogrid
Tailwind Flight Helmet Kruger
(vgl_flightsuit_helmet_05_01_01)
Changed
6 changes
stdItem
Interactions
0:
Opengate
→
Open
1:
Closegate
→
Lock
2:
Sit
→
Unlock
3:
Exit
→
Openlootingui
4:
Open
→
Openinventoryui
6:
Request
→
Accesscargogrid
Chiron Arms Purgatory Camo
(vgl_utility_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Set_airlockconnected
1:
Allowopen
→
Open
2:
Locktrigger
→
Close
3:
Unlocktrigger
→
Lock
4:
Lockself
→
Override
Chiron Arms Foundation
(vgl_utility_light_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Lockself
1:
Setstate_unblocked
→
Unlockself
2:
Setstate_noaccess
→
Openrequest
3:
Setstate_access
→
Closerequest
4:
Pressurecycle
→
Closetrigger
Vanduul Mauler 'STRIKER' Repeater
(VNCL_Gen2_LaserRepeater_S6)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
0.25
→
0.01
NearRadius:
0.13
→
0.01
BasePenetrationDistance:
2.5
→
0.27
Vanduul Mauler 'RAGE' Cannon
(VNCL_Gen2_PlasmaCannon_S8)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius:
1.05
→
0.09
NearRadius:
0.53
→
0.09
BasePenetrationDistance:
10.5
→
1.785
Chiron Backpack Foundation
(vgl_utility_light_backpack_01_04_01)
Changed
8 changes
stdItem
Interactions
0:
Unrestrain
→
Place
1:
Swapoutfit
→
Chakmafirstselecttake
2:
Restrain
→
Chakmatake
3:
Openlootingui
→
Bespokeplace
4:
Consumeactor
→
Holdready
5:
Lookat
→
Holster
6:
Talk
→
Offhandholster
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1
Chiron Backpack Purgatory Camo
(vgl_utility_light_backpack_01_05_01)
Changed
8 changes
stdItem
Interactions
0:
Refill ammo
→
Holster
1:
Refill grenades
→
Offhandholster
2:
Medpen
→
Store
3:
Bodydrag
→
Offhandstore
4:
Bodydrop
→
Drop
5:
Turnover
→
Carrylowered
6:
Openinventoryui
→
Inspect
ResourceContainer
Capacity
SCU:
0.0001
Unit:
SMicroCargoUnit
Value:
100
UnitName:
µSCU
Immutable:
false
DefaultComposition
#0
Entry:
12181a14-034b-4deb-92b7-2faf2cfd182b
Weight:
1
InclusiveResources
#0:
12181a14-034b-4deb-92b7-2faf2cfd182b
DefaultFillFraction:
1